BOOM AND DOOM!
World at War Ghost (Axis) vs Dawg (Allies)
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
2 Infantrys moved from Picardy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from Brittany to Orleanais
1 Infantry moved from Aquitaine to Brittany
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Equatoria to Kordofan
British take Kordofan from Italians
1 Infantry moved from N.French Indochina to KweichowPurchase Units - French
French buy 11 Tanks; Remaining resources: 0 PUs;Combat - French
Non Combat Move - French
1 Fighter moved from Dover to ParisPlace Units - French
8 Tanks placed in Paris
3 Tanks placed in E.MoroccoTurn Complete - French
French collect 46 PUs; end with 46 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Peleliu to 107 Sea Zone
3 Artillerys, 3 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone
3 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 4 Infantrys, 2 Submarines, 2 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone
3 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 4 Infantrys, 2 Submarines, 2 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from Chubu to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 B.Transport, 1 Cruiser and 5 Infantrys moved from 85 Sea Zone to 101 Sea Zone
5 Infantrys moved from 101 Sea Zone to Guam
1 Destroyer moved from 108 Sea Zone to 101 Sea Zone
2 Carriers moved from 76 Sea Zone to 85 Sea Zone
2 Adv.Fighters moved from Tokyo to 85 Sea Zone
1 Infantry and 1 Tank moved from Shikoku to Kyushu
2 T.Boats moved from 106 Sea Zone to 105 Sea Zone
3 Artillerys, 4 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry and 2 Tanks moved from Kwangtung to Kwangsi
1 Artillery and 1 Tank moved from Kiangsi to Hunan
1 Fighter moved from Fukien to Hunan
1 Artillery and 1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Artillery and 1 Infantry moved from Ulithi to Woleai
1 Infantry and 2 Tanks moved from Kyushu to Chubu
2 Fighters moved from 110 Sea Zone to 105 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 2 Destroyers and 6 Infantrys; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in 105 Sea Zone
Yamamoto attack with 2 Fighters and 2 T.Boats
Dutch defend with 2 Destroyers
Yamamoto roll dice for 2 Fighters and 2 T.Boats in 105 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 2 Destroyers in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 Destroyers owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 105 Sea Zone
Yamamoto win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 T.Boat
Casualties for Dutch: 2 Destroyers
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Hunan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Guam
Yamamoto attack with 5 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in Guam, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 5 Infantrys in Guam, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Guam
Yamamoto roll dice for 4 Infantrys in Guam, round 3 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Guam
Yamamoto roll dice for 3 Infantrys in Guam, round 4 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Guam
Yamamoto roll dice for 2 Infantrys in Guam, round 5 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Guam, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 4 Infantrys
Casualties for Americans: 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 3 Artillerys, 4 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks
Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/9 hits, 3.17 expected hits
Dutch roll dice for 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.00 expected hits
2 Artillerys owned by the Yamamoto, 4 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Artillery and 2 Tanks in Banjarmasin, round 3 : 0/3 hits, 1.33 expected hits
Dutch roll dice for 6 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/8 hits, 3.00 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Tank in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 6 Infantrys and 2 Tanks in Banjarmasin, round 4 : 1/8 hits, 3.00 expected hits
1 Tank owned by the Yamamoto lost in Banjarmasin
Dutch win with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is -24
Casualties for Yamamoto: 3 Artillerys, 4 Infantrys and 2 Tanks
Casualties for Dutch: 3 Infantrys
Battle in Kwangsi
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 Fighter moved from Hunan to Hong Kong
2 Fighters moved from 105 Sea Zone to 110 Sea Zone
2 Bombers and 1 Fighter moved from Peleliu to DavaoPlace Units - Yamamoto
2 Adv.Fighters placed in Tokyo
2 Destroyers placed in 85 Sea Zone
2 Artillerys and 2 Infantrys placed in Davao
4 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 60 PUsCombat Hit Differential Summary :
Yamamoto : -5.33
Americans : 2.67
Chinese : 1.00
Dutch : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Fighter moved from Lanchow to Hunan
2 Infantrys moved from Lanchow to Shensi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys moved from Gobi Altai to Ningsia
2 Tanks moved from Gobi Altai to Shensi
2 Infantrys moved from E.Sinkiang to Gobi Altai
1 Infantry moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
2 ArmoredCars moved from Hsining to Ningsia
2 Infantrys moved from Hupeh to HunanPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Fighter and 2 Infantrys in Hunan, round 2 : 1/3 hits
Yamamoto roll dice for 1 Tank in Hunan, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Hunan to HupehPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Marine and 2 Tanks placed in Hsining
2 Artillerys and 2 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
4 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 5 Infantrys, 4 Submarines, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 2 Fighters, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
2 Infantrys moved from Khabarovsk to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Tank moved from Khabarovsk to Ayan
2 Tanks moved from Vladivostok to Ayan
1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Chita
3 Infantrys moved from Liaoning to Hulunbuir
2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks moved from Changchun to Kirin
2 Tanks moved from Kirin to Liaoning
1 Bomber and 1 Fighter moved from Kirin to Hulunbuir
2 Infantrys moved from Shanghai to Hunan
1 Artillery moved from Shanghai to Hunan
2 Infantrys moved from Shantung to Anhwei
1 Tank moved from Shantung to Anhwei
1 Fighter moved from Shantung to Anhwei
1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
2 Tanks moved from Chahar to Shansi
4 Tanks moved from Shantung to Shansi
1 T.Boat moved from 93 Sea Zone to 101 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 6 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery and 4 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Chita, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 3 : 1/4 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Chita, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Ayan
Hisaichi attack with 4 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 4 Infantrys and 3 Tanks in Ayan, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Shansi
Hisaichi attack with 6 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 6 Tanks in Shansi, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 6 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 2 Fighters, 5 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 6 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 3/14 hits, 5.00 expected hits
Dutch roll dice for 6 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/8 hits, 3.00 expected hits
4 Infantrys owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 3/10 hits, 3.83 expected hits
Dutch roll dice for 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/4 hits, 1.67 expected hits
2 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/9 hits, 3.50 expected hits
Dutch roll dice for 1 Tank in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Hisaichi: 5 Infantrys
Casualties for Dutch: 6 Infantrys and 2 Tanks
Battle in Hunan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Anhwei, round 3 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Anhwei, round 4 : 3/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 Fighter moved from Anhwei to Shantung
2 Fighters moved from Banjarmasin to 110 Sea ZonePlace Units - Hisaichi
2 Artillerys and 4 Infantrys placed in Hong Kong
2 ArmoredCars and 6 Tanks placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 90 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.33
Hisaichi : -6.17
Chinese : -0.33
Russians : 0.00
Dutch : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Nubia to Darfur
1 Infantry moved from New Valley to Darfur
3 Tanks moved from Mersa Matruh to Darfur
1 Fighter moved from Cairo to Darfur
2 Fighters moved from Lower Egypt to Darfur
1 Artillery and 3 Infantrys moved from Mersa Matruh to Kufra
1 Infantry moved from Lower Egypt to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Cruiser, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
3 Infantrys moved from 51 Sea Zone to Tobruk
1 Fighter moved from Syria to Tobruk
1 Infantry moved from South Africa to Rhodesia
1 Artillery and 2 Infantrys moved from Mozambique to Rhodesia
1 Infantry moved from East And South Borneo to West Borneo
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Tank moved from Assam to 60 Sea Zone
3 Infantrys moved from Madras to 60 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
2 Infantrys moved from Assam to Burma
1 Infantry moved from Bihar to Assam
1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Madras to Hyderabad
1 Cruiser and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Rajputana to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to E.Iran
1 Artillery, 1 Infantry and 2 Tanks moved from W.Iran to E.Iran
2 Fighters moved from Northern Ireland to Paris
1 Fighter moved from Wales to Paris
1 Tank moved from Northern Ireland to Munster
2 Infantrys and 1 Tank moved from Dublin to Munster
1 Bomber moved from Wales to Munster
1 Infantry moved from Scotland to Manchester
1 Artillery and 1 Infantry moved from Wales to Dover
2 Infantrys moved from Manchester to Dover
1 Infantry moved from Manchester to Dover
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from Italian East Africa to Equatoria
1 Infantry moved from Punjab to Bihar
1 Artillery moved from Rajputana to Hyderabad
1 Transport moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to 74 Sea Zone
1 Infantry moved from Alaska to 74 Sea Zone
2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
1 Infantry and 1 Tank moved from British Columbia to Yukon
1 Tank moved from Yukon to Alaska
1 Tank moved from Canadian Prairies to Yukon
1 Infantry moved from Ontario to Canadian Prairies
2 Infantrys moved from Quebec to Ontario
1 Fighter moved from Greenland to ManchesterPurchase Units - British
British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 3 Destroyers, 1 Fighter and 15 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Munster
British attack with 1 Bomber, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Munster, round 2 : 1/5 hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Munster, round 3 : 2/5 hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Kufra
British attack with 1 Artillery and 3 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in Kufra, round 2 : 2/4 hits
Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits
2 Infantrys owned by the Germans lost in Kufra
British win, taking Kufra from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Darfur
British attack with 3 Fighters, 4 Infantrys and 3 Tanks
Italians defend with 1 Artillery, 3 Infantrys and 1 Tank
British roll dice for 3 Fighters, 4 Infantrys and 3 Tanks in Darfur, round 2 : 3/10 hits
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 1/5 hits
3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur
British roll dice for 3 Fighters, 3 Infantrys and 3 Tanks in Darfur, round 3 : 4/9 hits
Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 3 : 1/2 hits
1 Tank owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 3 Fighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Tank
Battle in E.Iran
British attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 2/7 hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits
2 Infantrys owned by the Neutral lost in E.Iran
British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 3 : 1/7 hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in E.Iran, round 4 : 3/6 hits
Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits
1 Bunker owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 3 Infantrys
Casualties for British: 1 Infantry
Battle in Tobruk
British attack with 1 Fighter and 3 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Cruiser in Tobruk, round 2 : 1/1 hits
Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits
1 Infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - British
1 Fighter moved from Tobruk to Mersa Matruh
2 Fighters moved from Darfur to Mersa Matruh
1 Fighter moved from Darfur to Kordofan
1 Bomber moved from Munster to WalesPlace Units - British
1 Carrier placed in 18 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 18 Sea Zone
2 Destroyers placed in 80 Sea Zone
1 ArmoredCar placed in Vancouver
3 ArmoredCars and 2 Infantrys placed in Madras
British undo move 5.
2 ArmoredCars placed in Cape Town
1 ArmoredCar and 2 Infantrys placed in W.Iran
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
1 Destroyer placed in 18 Sea Zone
1 Infantry placed in LondonTurn Complete - British
British collect 109 PUs; end with 109 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Infantry moved from Tasmania to 122 Sea Zone
1 Artillery moved from Wellington to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Infantry and 1 Tank moved from Java to Sumatra
1 Tank moved from Western Australia to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
1 Infantry and 1 Tank moved from 65 Sea Zone to Sumatra
1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
1 Submarine moved from 70 Sea Zone to 65 Sea Zone
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from South Australia to Western Australia
4 Infantrys moved from New South Wales to South AustraliaPurchase Units - Anzac
Anzac buy 2 Adv.Fighters, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
2 Adv.Fighters placed in 67 Sea Zone
1 Transport placed in 122 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
1 Infantry placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Non Combat Move - Dutch
1 Infantry moved from Lombok to JavaTurn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
2 Infantrys moved from Tampere to Kotka
1 Tank moved from Tampere to Kotka
1 Fighter moved from Tampere to KotkaPurchase Units - Finns
Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Kotka
Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kotka, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from Kotka to Helsinki
2 Infantrys moved from Tampere to HelsinkiPlace Units - Finns
1 Elite and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Finns : 0.83
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Tank moved from E.Romania to Odessa
Romanians take Odessa from Russians
2 Infantrys moved from E.Romania to Odessa
2 Artillerys moved from E.Romania to Odessa
3 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 4 Elites; Remaining resources: 0 PUs;Combat - Romanians
Non Combat Move - Romanians
Place Units - Romanians
4 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
French defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the French lost in S.Thailand
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 4 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in S.Thailand
Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for French: 1 Artillery and 1 InfantryNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
French : -1.33
Thai : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
2 Destroyers, 2 Submarines and 3 Transports moved from 74 Sea Zone to 71 Sea Zone
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Northwest USA to British Columbia
2 Bombers and 1 Fighter moved from Southwest USA to 98 Sea Zone
2 Bombers moved from 98 Sea Zone to Johnston
4 Infantrys and 1 Tank moved from Central America to Colombia
2 Tanks moved from E.Mexico to Colombia
1 Artillery and 1 Infantry moved from E.Mexico to Central America
1 Artillery, 2 Infantrys and 2 Tanks moved from W.Mexico to E.Mexico
2 Tanks moved from E.Mexico to Central America
1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry and 1 Tank moved from South Atlantic USA to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Cuba
3 Infantrys moved from Northeast USA to South Atlantic USA
1 Infantry moved from Mindoro to PanayPurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 7 Infantrys; Remaining resources: 0 PUs;Combat - Americans
Battle in Cuba
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
Place Units - Americans
2 B.Transports placed in 26 Sea Zone
1 Carrier placed in 71 Sea Zone
2 Adv.Fighters placed in 71 Sea Zone
1 Battleship, 1 Cruiser and 1 Destroyer placed in 98 Sea Zone
1 Infantry placed in South Atlantic USA
6 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 103 PUs; end with 103 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
2 Artillerys, 12 Infantrys and 2 Tanks moved from Belgium to Picardy
2 ArmoredCars, 2 Artillerys, 2 Infantrys and 10 Tanks moved from Burgundy to Paris
1 Bomber, 2 Fighters, 2 Stukas and 2 Tanks moved from Lorraine to Paris
1 Adv.Fighter and 1 Fighter moved from Rhine to Paris
1 Artillery and 2 Infantrys moved from East Prussia to Latvia
1 Infantry and 1 Tank moved from East Prussia to Lithuania
4 Infantrys moved from Danzig to Brest
2 Artillerys and 6 Tanks moved from Warsaw to Brest
4 Infantrys moved from Krakow to Brest
2 Artillerys and 6 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Bohemia to Krakow
2 ArmoredCars moved from Rhine to PicardyPurchase Units - Germans
Germans buy 2 Adv.Fighters, 4 Artillerys, 2 Elites, 10 Infantrys and 4 Tanks; Remaining resources: 1 PUs;Combat - Germans
Battle in Picardy
Germans attack with 2 ArmoredCars, 2 Artillerys, 12 Infantrys and 2 Tanks
French defend with 1 Bunker
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 12 Infantrys and 2 Tanks in Picardy, round 2 : 1/18 hits, 4.67 expected hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 12 Infantrys and 2 Tanks in Picardy, round 3 : 3/18 hits, 4.67 expected hits
French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
Germans win, taking Picardy from French with 2 ArmoredCars, 2 Artillerys, 11 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in Paris
Germans attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 2 Infantrys, 2 Stukas and 12 Tanks
British defend with 3 Fighters; French defend with 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Factory, 1 Fighter, 6 Infantrys and 8 Tanks
AA fire in Paris : 2/7 hits, 1.17 expected hits
1 Fighter owned by the Germans and 1 Adv.Fighter owned by the Germans lost in Paris
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys, 2 Stukas and 12 Tanks in Paris, round 2 : 8/23 hits, 10.33 expected hits
French roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 4 Fighters, 6 Infantrys and 8 Tanks in Paris, round 2 : 11/22 hits, 9.00 expected hits
2 ArmoredCars owned by the French, 2 Fighters owned by the Germans, 2 ArmoredCars owned by the Germans, 2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans, 6 Infantrys owned by the French and 3 Tanks owned by the Germans lost in Paris
Germans roll dice for 1 Bomber, 2 Stukas and 9 Tanks in Paris, round 3 : 6/12 hits, 6.17 expected hits
French roll dice for 1 Artillery, 1 Elite, 4 Fighters and 8 Tanks in Paris, round 3 : 8/14 hits, 6.67 expected hits
1 Elite owned by the French, 4 Tanks owned by the French, 1 Artillery owned by the French and 8 Tanks owned by the Germans lost in Paris
Germans roll dice for 1 Bomber, 2 Stukas and 1 Tank in Paris, round 4 : 3/4 hits, 2.17 expected hits
French roll dice for 4 Fighters and 4 Tanks in Paris, round 4 : 5/8 hits, 4.00 expected hits
3 Tanks owned by the French, 2 Stukas owned by the Germans, 1 Tank owned by the Germans and 1 Bomber owned by the Germans lost in Paris
French win with 4 Fighters and 1 Tank remaining. Battle score for attacker is -82
Casualties for Germans: 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 2 Infantrys, 2 Stukas and 12 Tanks
Casualties for French: 2 ArmoredCars, 1 Artillery, 1 Elite, 6 Infantrys and 7 Tanks
Battle in Brest
Germans attack with 2 Artillerys, 8 Infantrys and 6 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 8 Infantrys and 6 Tanks in Brest, round 2 : 5/16 hits, 5.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 2 Artillerys, 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Lithuania
Germans attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Germans
2 Artillerys and 4 Infantrys moved from Rhine to Lorraine
2 Tanks moved from Bavaria to Burgundy
4 Mech.Infs moved from Hamburg to Burgundy
2 Tanks moved from Hamburg to Lorraine
2 Artillerys and 1 Infantry moved from Netherlands to Belgium
1 Tank moved from El Agheila to HunPlace Units - Germans
2 Artillerys and 2 Infantrys placed in Warsaw
2 Artillerys, 2 Elites and 1 Infantry placed in Bohemia
4 Infantrys and 2 Tanks placed in Hamburg
2 Adv.Fighters, 3 Infantrys and 2 Tanks placed in Berlin
Germans undo move 4.
2 Adv.Fighters and 2 Tanks placed in Rhine
3 Infantrys placed in BavariaTurn Complete - Germans
Germans collect 88 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -7.50
Neutral : 0.00
French : 4.33
AA fire in Paris : : 0.83
Russians : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
3 Infantrys moved from Leningrad to Latvia
1 Bomber and 1 Fighter moved from Leningrad to Latvia
3 Infantrys moved from Oulu to Kotka
3 Infantrys moved from N.Karelia to Oulu
1 Fighter moved from Arkhangelsk to Kotka
4 Tanks moved from Leningrad to Kotka
2 Tanks moved from Arkhangelsk to N.Karelia
1 ArmoredCar moved from Arkhangelsk to N.Karelia
2 Artillerys, 4 Infantrys and 1 Tank moved from Kiev to Kursk
2 Tanks moved from Donetsk to Kursk
6 Infantrys moved from Donetsk to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
2 Infantrys moved from Georgia to Rostov
1 Artillery, 2 Elites and 4 Infantrys moved from Moscow to Yaroslavl
1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
2 Artillerys and 2 Infantrys moved from Astrakhan to Georgia
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Artillery, 1 Fighter, 8 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Ayan
1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Adv.Fighter moved from Sibirsky to N.Buryat Mongolia
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank moved from Sibirsky to Evenkia
1 ArmoredCar and 1 Tank moved from Evenkia to Olyokminsk
1 Destroyer and 1 Submarine moved from 5 Sea Zone to 6 Sea ZonePurchase Units - Russians
Russians buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Ayan
Russians attack with 1 Artillery, 1 Fighter, 8 Infantrys and 4 Tanks
Hisaichi defend with 3 Infantrys and 3 Tanks
Russians roll dice for 1 Artillery, 1 Fighter, 8 Infantrys and 4 Tanks in Ayan, round 2 : 5/14 hits
Hisaichi roll dice for 3 Infantrys and 3 Tanks in Ayan, round 2 : 4/6 hits
4 Infantrys owned by the Russians, 2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 4 Tanks in Ayan, round 3 : 1/10 hits
Hisaichi roll dice for 1 Tank in Ayan, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 3 Infantrys and 3 Tanks
Casualties for Russians: 5 Infantrys
Battle in Kotka
Russians attack with 1 Fighter, 3 Infantrys and 4 Tanks
Finns defend with 2 Infantrys and 1 Tank
Russians roll dice for 1 Fighter, 3 Infantrys and 4 Tanks in Kotka, round 2 : 5/8 hits
Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 2 : 1/3 hits
2 Infantrys owned by the Finns, 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Kotka
Russians win, taking Kotka from Finns with 1 Fighter, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 7
Casualties for Finns: 2 Infantrys and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Latvia, round 2 : 3/5 hits
Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 InfantryNon Combat Move - Russians
1 Infantry moved from Kursk to Minsk
1 Fighter moved from Kotka to Oulu
1 Bomber moved from Latvia to Leningrad
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Ayan to N.Buryat MongoliaPlace Units - Russians
2 Infantrys placed in Tashkent
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
5 Infantrys placed in Stalingrad
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sverdlovsk: 5 Infantrys
EDIT: Adding units owned by Russians to Perm: 5 Infantrys
EDIT: Turning off Edit Mode
2 ArmoredCars, 1 Fighter and 3 Infantrys placed in Sibirsky
1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Leningrad
2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Arkhangelsk
1 Artillery, 1 Elite, 7 Infantrys and 1 Tank placed in MoscowTurn Complete - Russians
Russians collect 106 PUs; end with 106 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks moved from Serbia to Greece
1 Infantry moved from Corsica to 46 Sea Zone
1 Battleship, 2 Destroyers, 1 Infantry, 1 Submarine and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Greece
1 Cruiser, 1 Destroyer and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
3 Artillerys and 2 Infantrys moved from Provence to Burgundy
1 ArmoredCar moved from Tunis to N.Algeria
Italians take N.Algeria from French
2 Artillerys moved from N.Tunisia to S.Algeria
1 ArmoredCar and 2 Tanks moved from Tunis to S.Algeria
1 Bomber moved from Rome to Burgundy
2 ArmoredCars and 2 Tanks moved from Lombardy to BurgundyPurchase Units - Italians
Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in 48 Sea Zone
Italians attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Submarine and 5 Transports
British defend with 1 Destroyer
Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Destroyer owned by the British lost in 48 Sea Zone
Italians win with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Submarine and 5 Transports remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Greece
Italians attack with 1 Artillery, 1 Elite, 8 Infantrys and 5 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 1 Artillery, 1 Elite, 8 Infantrys and 5 Tanks in Greece, round 2 : 5/15 hits, 4.67 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 1/7 hits, 2.67 expected hits
5 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
Italians roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks in Greece, round 3 : 2/14 hits, 4.50 expected hits
Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 1 Artillery, 1 Elite, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 19
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Italians: 2 InfantrysNon Combat Move - Italians
1 Bomber and 2 Fighters moved from El Agheila to TunisPlace Units - Italians
4 Infantrys placed in Tunis
2 ArmoredCars and 2 Tanks placed in Provence
2 Adv.Fighters, 2 Artillerys and 4 Infantrys placed in RomeTurn Complete - Italians
Italians collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Neutral : -1.67
Italians : -1.50
British : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Fighter moved from Paris to Wales
1 Tank moved from Paris to Aquitaine
1 Infantry moved from Brittany to Aquitaine
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from Kordofan to Darfur
1 Infantry moved from Kweichow to N.French IndochinaPurchase Units - French
French buy 4 Adv.Fighters and 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - French
Place Units - French
4 Adv.Fighters placed in E.Morocco
2 Infantrys placed in Syria
1 Infantry placed in ParisTurn Complete - French
French collect 41 PUs; end with 41 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
2 Tanks moved from Kwangsi to N.French Indochina
1 Fighter moved from Hong Kong to N.French Indochina
2 Artillerys and 2 Infantrys moved from Davao to Mindanao
1 Fighter moved from Davao to Mindanao
2 Infantrys moved from Saipan to 101 Sea Zone
1 Infantry moved from Guam to 101 Sea Zone
1 Infantry moved from Yap to 101 Sea Zone
1 Artillery and 1 Infantry moved from Woleai to Truk
1 B.Transport, 1 Cruiser, 1 Destroyer and 4 Infantrys moved from 101 Sea Zone to 107 Sea Zone
4 Infantrys moved from 107 Sea Zone to Celebes
1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Submarines and 5 Transports moved from 110 Sea Zone to 106 Sea Zone
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Submarines and 5 Transports moved from 106 Sea Zone to 92 Sea Zone
2 Bombers moved from Davao to Mindanao
2 Adv.Fighters moved from Tokyo to 85 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Bombers, 1 Cruiser, 1 Destroyer, 2 Infantrys and 2 Marines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in N.French Indochina
Yamamoto attack with 1 Fighter and 2 Tanks
French defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mindanao
Yamamoto attack with 2 Artillerys, 2 Bombers, 1 Fighter and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 1 Fighter and 2 Infantrys in Mindanao, round 2 : 2/7 hits, 3.00 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 2 Artillerys, 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Celebes
Yamamoto attack with 4 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
1 Fighter moved from N.French Indochina to Hong Kong
2 Bombers and 1 Fighter moved from Mindanao to DavaoPlace Units - Yamamoto
2 Bombers and 2 Infantrys placed in Davao
2 Marines placed in Tokyo
1 Cruiser and 1 Destroyer placed in 85 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
French : -0.33
Yamamoto : -0.83
Americans : 0.67
Dutch : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
3 Infantrys moved from Ningsia to Suiyuan
2 ArmoredCars moved from Ningsia to Shansi
1 Infantry and 2 Tanks moved from N.Thailand to N.French Indochina
2 Infantrys moved from Shensi to Shansi
2 Tanks moved from Shensi to Shansi
1 Adv.Fighter moved from Hsining to Suiyuan
1 Artillery and 1 Tank moved from Hupeh to Shansi
2 Artillerys, 1 Infantry and 2 Tanks moved from Hupeh to Anhwei
1 Fighter moved from Hupeh to Shansi
1 Artillery and 3 Infantrys moved from Lanchow to Szechwan
1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
1 Tank moved from Hsining to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Ningsia
1 Marine moved from Hsining to E.Qinghai
2 Artillerys and 2 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 Adv.Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Suiyuan, round 2 : 2/4 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 2/2 hits
1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Shansi
Chinese attack with 2 ArmoredCars, 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks
Hisaichi defend with 6 Tanks
Chinese roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Shansi, round 2 : 3/9 hits
Hisaichi roll dice for 6 Tanks in Shansi, round 2 : 3/6 hits
3 Tanks owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shansi
Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Tanks in Shansi, round 3 : 2/6 hits
Hisaichi roll dice for 3 Tanks in Shansi, round 3 : 1/3 hits
2 Tanks owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
Chinese roll dice for 1 ArmoredCar, 1 Fighter and 3 Tanks in Shansi, round 4 : 2/5 hits
Hisaichi roll dice for 1 Tank in Shansi, round 4 : 1/1 hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 14
Casualties for Hisaichi: 6 Tanks
Casualties for Chinese: 2 ArmoredCars, 1 Artillery and 2 Infantrys
Battle in Anhwei
Chinese attack with 2 Artillerys, 1 Infantry and 2 Tanks
Hisaichi defend with 2 Infantrys and 1 Tank
Chinese roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Anhwei, round 2 : 3/5 hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/3 hits
1 Tank owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Chinese attack with 1 Infantry and 2 Tanks
Yamamoto defend with 2 Tanks
Chinese roll dice for 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 1/3 hits
Yamamoto roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French Indochina
Chinese roll dice for 2 Tanks in N.French Indochina, round 3 : 1/2 hits
Yamamoto roll dice for 1 Tank in N.French Indochina, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in N.French Indochina
Chinese win, taking N.French Indochina from Yamamoto with 2 Tanks remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Tanks
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to Shensi
1 Adv.Fighter moved from Suiyuan to ShensiPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Hunan to Hupeh
Hisaichi take Hupeh from Chinese
1 Artillery moved from Hunan to Kweichow
Hisaichi take Kweichow from Chinese
2 Artillerys and 4 Infantrys moved from Hong Kong to Kwangtung
1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
1 Artillery and 3 Infantrys moved from Chita to Ayan
2 Tanks moved from Liaoning to Ayan
1 Bomber and 1 Fighter moved from Hulunbuir to Ayan
2 Artillerys and 4 Infantrys moved from Kirin to Heilungchiang
2 ArmoredCars and 6 Tanks moved from Changchun to Heilungchiang
1 Artillery moved from Banjarmasin to East And South Borneo
1 Tank moved from Banjarmasin to East And South Borneo
1 Artillery and 1 Tank moved from Banjarmasin to West Borneo
1 Artillery moved from Banjarmasin to East And South Borneo
1 Artillery moved from Banjarmasin to West Borneo
1 Tank moved from Banjarmasin to West BorneoPurchase Units - Hisaichi
Hisaichi buy 4 Infantrys and 14 Tanks; Remaining resources: 12 PUs;Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks
Russians defend with 1 Artillery, 3 Infantrys and 4 Tanks
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks in Ayan, round 2 : 5/10 hits, 3.67 expected hits
Russians roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Ayan, round 2 : 2/8 hits, 3.33 expected hits
3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Tank owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks in Ayan, round 3 : 3/8 hits, 3.33 expected hits
Russians roll dice for 3 Tanks in Ayan, round 3 : 2/3 hits, 1.50 expected hits
3 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Hisaichi: 4 Infantrys
Casualties for Russians: 1 Artillery, 3 Infantrys and 4 Tanks
Battle in West Borneo
Hisaichi attack with 2 Artillerys and 2 Tanks
British defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Tanks in West Borneo, round 2 : 2/4 hits, 1.67 expected hits
Dutch roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in West Borneo
Hisaichi win, taking West Borneo from Dutch with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for British: 1 Infantry
Battle in East And South Borneo
Hisaichi attack with 2 Artillerys and 1 Tank
British defend with 1 Artillery
Hisaichi roll dice for 2 Artillerys and 1 Tank in East And South Borneo, round 2 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in East And South Borneo
Hisaichi win, taking East And South Borneo from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Hisaichi
1 Fighter moved from Shantung to Liaoning
1 Bomber and 1 Fighter moved from Ayan to LiaoningPlace Units - Hisaichi
8 Tanks placed in Changchun
6 Tanks placed in Hong Kong
4 Infantrys placed in BanjarmasinTurn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 78 PUsCombat Hit Differential Summary :
Hisaichi : 1.17
Russians : -0.83
Dutch : 0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
British take Netherlands from Germans
2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Artillery and 3 Infantrys moved from Dover to 20 Sea Zone
1 Artillery moved from 20 Sea Zone to Belgium
3 Infantrys moved from 20 Sea Zone to Belgium
1 Fighter moved from 18 Sea Zone to Belgium
1 Adv.Fighter moved from 18 Sea Zone to Belgium
1 Fighter moved from Manchester to Wales
1 Bomber moved from Wales to Belgium
1 Carrier, 1 Destroyer and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone
3 Fighters moved from Paris to Belgium
1 Infantry moved from Tobruk to El Agheila
British take El Agheila from Germans
1 Artillery and 3 Infantrys moved from Kufra to Hun
3 Fighters moved from Mersa Matruh to Cairo
1 Cruiser moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys, 2 Infantrys and 2 Tanks moved from E.Iran to W.Iran
1 ArmoredCar, 2 Infantrys and 2 Tanks moved from W.Iran to Iraq
1 ArmoredCar moved from Iraq to Palestine
2 Infantrys moved from Tobruk to 51 Sea Zone
2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Cairo
2 Infantrys and 3 Tanks moved from Darfur to New Valley
3 Tanks moved from New Valley to Lower Egypt
1 Fighter moved from Kordofan to Cairo
1 Infantry moved from Equatoria to Darfur
1 Artillery and 3 Infantrys moved from Rhodesia to Angola
2 ArmoredCars moved from Cape Town to Angola
1 Artillery and 4 Infantrys moved from Burma to S.Thailand
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Artillery moved from Hyderabad to 60 Sea Zone
3 Infantrys moved from Madras to 60 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Infantry moved from Assam to Burma
1 Artillery and 5 Infantrys moved from Bihar to Assam
2 Infantrys moved from Hyderabad to Bihar
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Madras to Hyderabad
1 Cruiser and 1 Submarine moved from 58 Sea Zone to 64 Sea Zone
1 Transport moved from 58 Sea Zone to 64 Sea Zone
1 Infantry moved from Mauritania to W.Morocco
1 Tank moved from Alaska to 71 Sea Zone
1 Infantry moved from Attu to 71 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Infantry and 1 Tank moved from Yukon to Alaska
1 ArmoredCar moved from Vancouver to Yukon
1 Infantry moved from Canadian Prairies to British Columbia
2 Infantrys moved from Ontario to Canadian Prairies
2 Tanks moved from Munster to Northern Ireland
1 Tank moved from Manchester to Dover
1 Infantry moved from London to Dover
1 Fighter moved from Malaya to S.Thailand
3 Infantrys moved from 65 Sea Zone to Malaya
1 Artillery moved from 65 Sea Zone to MalayaPurchase Units - British
British buy 1 Carrier, 3 Destroyers, 1 Factory, 22 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - British
Battle in S.Thailand
British attack with 1 Artillery, 1 Fighter and 4 Infantrys
Thai defend with 1 Artillery and 1 Infantry
British roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in S.Thailand, round 2 : 0/6 hits
Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits
British roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in S.Thailand, round 3 : 2/6 hits
Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 1/2 hits
1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Belgium
British attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys
Germans defend with 2 Artillerys and 1 Infantry
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys in Belgium, round 2 : 3/10 hits
Germans roll dice for 2 Artillerys and 1 Infantry in Belgium, round 2 : 1/3 hits
2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
British win, taking Belgium from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 Artillerys and 1 Infantry
Casualties for British: 1 Infantry
Battle in Angola
British attack with 2 ArmoredCars, 1 Artillery and 3 Infantrys
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Angola, round 2 : 2/6 hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 2 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in Hun
British attack with 1 Artillery and 3 Infantrys
Germans defend with 1 Tank
British roll dice for 1 Artillery and 3 Infantrys in Hun, round 2 : 1/4 hits
Italians roll dice for 1 Tank in Hun, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Hun
British win, taking Hun from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 Tank
Casualties for British: 1 InfantryNon Combat Move - British
1 Fighter moved from S.Thailand to Malaya
1 Fighter moved from Belgium to 20 Sea Zone
1 Adv.Fighter moved from Belgium to 20 Sea Zone
2 Fighters moved from Belgium to 20 Sea Zone
1 Fighter moved from Belgium to Wales
1 Bomber moved from Belgium to WalesPlace Units - British
1 Carrier placed in 20 Sea Zone
2 Mech.Infs placed in Cape Town
1 Factory placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 2 Destroyers
EDIT: Adding units owned by British to 71 Sea Zone: 2 Destroyers
EDIT: Turning off Edit Mode
1 Destroyer placed in 20 Sea Zone
2 Destroyers placed in 56 Sea Zone
4 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
3 Infantrys placed in VancouverTurn Complete - British
British collect 123 PUs; end with 123 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Infantry moved from South New Zealand to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Tank moved from Sumatra to 65 Sea Zone
1 Infantry moved from Sumatra to 65 Sea Zone
1 Infantry and 1 Tank moved from 65 Sea Zone to Malaya
1 Artillery and 1 Infantry moved from Java to Sumatra
2 Infantrys moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
2 Infantrys moved from 65 Sea Zone to Malaya
2 Infantrys moved from 67 Sea Zone to Java
2 Adv.Fighters moved from 67 Sea Zone to Malaya
3 Infantrys moved from Townsville to Northern Territory
4 Infantrys moved from South Australia to Western Australia
1 Artillery, 6 Infantrys and 1 Tank moved from Port Moresby to West PapuaPurchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
2 Adv.Fighters and 1 Destroyer placed in 67 Sea Zone
3 Infantrys placed in Townsville
1 Infantry placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs





