BOOM AND DOOM!
World at War Ghost (Axis) vs Dawg (Allies)
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Italians
1 Tank moved from Tripoli to Tunis
2 Artillerys and 2 Infantrys moved from Campania to 46 Sea Zone
1 Destroyer and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
2 Infantrys moved from Sicily to 48 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from 47 Sea Zone to Tunis
2 Artillerys, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tunis
2 Infantrys and 2 Tanks moved from Rome to 50 Sea Zone
2 Infantrys and 2 Tanks moved from 50 Sea Zone to Croatia
2 Fighters moved from Rome to Tunis
2 Infantrys moved from Tripoli to S.Tunisia
1 Infantry moved from Ghadames to S.Tunisia
2 Infantrys and 2 Tanks moved from Venetia to Croatia
1 Artillery and 1 Infantry moved from Tuscany to Lombardy
1 Infantry moved from Hun to Kufra
1 Artillery, 2 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
2 Infantrys moved from Kufra to Mersa MatruhPurchase Units - Italians
Italians buy 2 Artillerys, 1 Battleship and 4 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in 47 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
Casualties for French: 1 Cruiser and 1 Transport
Battle in Tunis
Italians attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
AA fire in Tunis : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Tunis, round 2 : 3/9 hits, 2.83 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 4/4 hits, 1.50 expected hits
1 Artillery owned by the French, 2 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in Tunis
Italians roll dice for 2 Artillerys, 2 Fighters and 1 Tank in Tunis, round 3 : 1/5 hits, 1.83 expected hits
French roll dice for 1 Fighter in Tunis, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the French lost in Tunis
Italians win, taking Tunis from French with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Italians: 4 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Mersa Matruh
Italians attack with 1 Artillery, 4 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Croatia
Italians attack with 4 Infantrys and 4 Tanks
Neutral defend with 3 Infantrys
Italians roll dice for 4 Infantrys and 4 Tanks in Croatia, round 2 : 5/8 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
Italians loses 0 PUs for violating Croatias neutrality.
Italians win, taking Croatia from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Italians: 1 InfantryNon Combat Move - Italians
2 Fighters moved from Tunis to S.TunisiaPlace Units - Italians
2 Infantrys placed in Lombardy
2 Artillerys and 2 Infantrys placed in Rome
1 Battleship placed in 44 Sea ZoneTurn Complete - Italians
Italians collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Neutral : 0.00
Italians : 1.33
British : -0.33
French : 1.33
AA fire in Tunis : : -0.33 -
did you forget your units in africa?
do you want to do your turn over?
or are you good? -
Lol, I have units in Africa? I sat down and checked out the map for a good 20 minutes trying to figure out a good plan and I still missed those units. Let me repost. Thank you.
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theres a sub down there also
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Italians
1 Tank moved from Tripoli to Tunis
2 Artillerys and 2 Infantrys moved from Campania to 46 Sea Zone
1 Destroyer and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
2 Infantrys moved from Sicily to 48 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from 47 Sea Zone to Tunis
2 Artillerys, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tunis
2 Infantrys and 2 Tanks moved from Rome to 50 Sea Zone
2 Infantrys and 2 Tanks moved from 50 Sea Zone to Croatia
2 Fighters moved from Rome to Tunis
2 Infantrys moved from Tripoli to S.Tunisia
1 Infantry moved from Ghadames to S.Tunisia
2 Infantrys and 2 Tanks moved from Venetia to Croatia
1 Artillery and 1 Infantry moved from Tuscany to Lombardy
1 Infantry moved from Hun to Kufra
1 Artillery, 2 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
2 Infantrys moved from Kufra to Mersa Matruh
1 Artillery, 4 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
1 Submarine moved from 62 Sea Zone to 57 Sea Zone
1 Fighter moved from Italian East Africa to 57 Sea ZonePurchase Units - Italians
Italians buy 1 Bomber, 1 Cruiser, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in 57 Sea Zone
Italians attack with 1 Fighter and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Italians and 1 Transport owned by the British lost in 57 Sea Zone
Italians roll dice for 1 Fighter in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 57 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 57 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 57 Sea Zone
Italians win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Casualties for British: 1 Destroyer and 1 Transport
Battle in 47 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the French lost in 47 Sea Zone
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 Cruiser in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
Casualties for French: 1 Cruiser and 1 Transport
Battle in Tunis
Italians attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
AA fire in Tunis : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Italians lost in Tunis
Italians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Tunis, round 2 : 1/8 hits, 2.50 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the French lost in Tunis
Italians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Tunis, round 3 : 2/8 hits, 2.50 expected hits
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tunis, round 3 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the French, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tunis
Italians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Tunis, round 4 : 3/7 hits, 2.33 expected hits
French roll dice for 1 Fighter in Tunis, round 4 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the French and 1 Infantry owned by the Italians lost in Tunis
Italians win, taking Tunis from French with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Italians: 1 Fighter and 2 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kordofan
Italians attack with 1 Artillery, 4 Infantrys and 1 Tank
British defend with 1 Tank
Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Kordofan, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kordofan
Italians win, taking Kordofan from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Battle in Mersa Matruh
Italians attack with 1 Artillery, 4 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Croatia
Italians attack with 4 Infantrys and 4 Tanks
Neutral defend with 3 Infantrys
Italians roll dice for 4 Infantrys and 4 Tanks in Croatia, round 2 : 4/8 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
Italians loses 0 PUs for violating Croatias neutrality.
Italians win, taking Croatia from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Italians: 1 InfantryNon Combat Move - Italians
1 Fighter moved from 57 Sea Zone to Kufra
1 Fighter moved from Tunis to S.TunisiaPlace Units - Italians
1 Bomber, 1 Elite and 3 Infantrys placed in Rome
1 Cruiser placed in 50 Sea ZoneTurn Complete - Italians
Italians collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Neutral : 0.00
Italians : 0.67
British : -0.83
French : -0.67
AA fire in Tunis : : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - French
French loses 0 PUs for violating Greenlands neutrality.
2 Infantrys moved from Normandy to Picardy
1 Fighter moved from Paris to Dover
1 Infantry moved from Burgundy to Paris
1 Infantry moved from French Equatorial Africa to Equatoria
1 Submarine moved from 55 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
French take Greenland from Neutral
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Sudan to MauritaniaPurchase Units - French
French buy 2 ArmoredCars and 1 Elite; Remaining resources: 0 PUs;Combat - French
Battle in S.Thailand
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 2/2 hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in S.Thailand
French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - French
Place Units - French
2 ArmoredCars and 1 Elite placed in ParisTurn Complete - French
French collect 55 PUs; end with 55 PUs -
take your time with japan.
theres a lot to do! -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
4 Fighters moved from 88 Sea Zone to 91 Sea Zone
1 Battleship moved from 88 Sea Zone to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone
2 Infantrys and 1 Tank moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone
2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
1 Bomber moved from Jaluit to 108 Sea Zone
1 Infantry moved from Jaluit to 103 Sea Zone
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from 108 Sea Zone to Woleai
1 Fighter moved from Rongelap to 108 Sea Zone
1 Fighter moved from Minamitori to 108 Sea Zone
1 Bomber moved from Tokyo to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
2 Infantrys and 2 Tanks moved from Kwangsi to Kwangtung
1 Fighter moved from Tokyo to KiangsiPurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Transport and 1 Cruiser; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 91 Sea Zone
Yamamoto attack with 1 Battleship, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
3 Submarines owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
1 Destroyer owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 1 Battleship and 4 Fighters in 91 Sea Zone, round 4 : 1/5 hits, 2.00 expected hits
Americans roll dice for 3 Battleships and 1 Cruiser in 91 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
1 Cruiser owned by the Americans and 3 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 1 Battleship and 1 Fighter in 91 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
Americans roll dice for 3 Battleships in 91 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
1 Battleship owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone
Americans win with 2 Battleships remaining. Battle score for attacker is -55
Casualties for Yamamoto: 1 Battleship, 1 Destroyer, 4 Fighters and 5 Submarines
Casualties for Americans: 1 Battleship, 1 Cruiser and 1 Destroyer
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Submarines and 5 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 5 Transports in 107 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 5 Transports in 107 Sea Zone, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Submarines and 5 Transports remaining. Battle score for attacker is 28
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in 106 Sea Zone
Yamamoto attack with 1 Bomber and 2 T.Boats
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber and 2 T.Boats in 106 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Bomber and 2 T.Boats remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Transport
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 1 Transport in 108 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone
Yamamoto win with 1 Bomber, 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Fighter
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in Davao
Yamamoto attack with 3 Artillerys, 5 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Davao, round 2 : 2/10 hits, 3.33 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Davao, round 3 : 1/8 hits, 3.00 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Americans lost in Davao
Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Davao, round 4 : 4/8 hits, 3.00 expected hits
Americans roll dice for 1 Fighter in Davao, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 13
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Kwangtung
Yamamoto attack with 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Kwangtung, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in WoleaiNon Combat Move - Yamamoto
2 Carriers moved from 88 Sea Zone to 76 Sea Zone
1 Fighter moved from 108 Sea Zone to Peleliu
1 Bomber moved from 108 Sea Zone to Peleliu
1 Fighter moved from Kiangsi to Fukien
1 Bomber moved from 106 Sea Zone to PeleliuPlace Units - Yamamoto
1 B.Transport and 1 Cruiser placed in 85 Sea Zone
2 Adv.Fighters placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
British : -0.33
Yamamoto : -6.17
Americans : 0.17
Chinese : 0.67
Dutch : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Anhwei to Hupeh
1 Tank moved from Shanghai to Hupeh
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Kweichow to Hunan
1 Infantry and 1 Tank moved from Yunnan to N.Thailand
1 Tank moved from Szechwan to N.Thailand
1 Artillery moved from Shensi to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from Ningsia to Gobi Altai
1 Infantry moved from E.Qinghai to Gobi Altai
1 Infantry moved from W.Qinghai to Gobi Altai
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Tank moved from C.Sinkiang to Gobi Altai
1 Tank moved from Hsining to Gobi Altai
1 Fighter moved from Hsining to Gobi Altai
1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gobi Altai
Chinese attack with 1 Fighter, 4 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 4 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/7 hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in N.Thailand
Chinese attack with 1 Infantry and 2 Tanks
Thai defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/3 hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits
1 Infantry owned by the Thai lost in N.Thailand
Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 2/3 hits
Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits
1 Artillery owned by the Thai lost in N.Thailand
Chinese win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery and 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Gobi Altai to LanchowPlace Units - Chinese
2 ArmoredCars, 1 Elite and 1 Infantry placed in HsiningTurn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 Submarine and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok
1 Tank moved from Changchun to Vladivostok
1 Artillery and 2 Infantrys moved from Shantung to Shanghai
1 Infantry moved from Peking to Chahar
3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk
1 Bomber moved from Changchun to Khabarovsk
1 Fighter moved from Changchun to Vladivostok
1 Artillery, 1 Infantry and 2 Tanks moved from Peking to Chahar
1 Fighter moved from Peking to Chahar
3 Tanks moved from Liaoning to Shantung
3 Infantrys moved from Liaoning to Heilungchiang
3 Infantrys moved from Korea to LiaoningPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 5 PUs;Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 1 Bomber, 3 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Hong Kong
Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/14 hits, 4.67 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1.83 expected hits
1 Artillery owned by the British, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
Hisaichi roll dice for 4 Artillerys, 6 Infantrys and 3 Tanks in Hong Kong, round 3 : 6/13 hits, 4.50 expected hits
British roll dice for 1 Tank in Hong Kong, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 4 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Shanghai
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Chahar, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 Fighter moved from Chahar to Shantung
1 Fighter moved from Vladivostok to Changchun
1 Bomber moved from Khabarovsk to ChangchunPlace Units - Hisaichi
2 Artillerys, 4 Infantrys and 2 Tanks placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 47 PUs; end with 52 PUsCombat Hit Differential Summary :
Hisaichi : 0.83
British : -0.33
Chinese : -0.67
Russians : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
1 Battleship and 1 Destroyer moved from 10 Sea Zone to 8 Sea Zone
1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
1 Transport moved from 2 Sea Zone to 8 Sea Zone
1 Fighter moved from Montreal to Greenland
1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Infantry moved from Northern Ireland to Dublin
1 Tank moved from Manchester to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
2 Infantrys and 1 Tank moved from 18 Sea Zone to Dublin
1 Fighter moved from Wales to Dublin
2 Fighters moved from London to Dublin
1 Bomber moved from London to Dublin
5 Infantrys and 1 Tank moved from London to Manchester
1 Tank moved from Manchester to Northern Ireland
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Tank moved from Nubia to Mersa Matruh
2 Tanks moved from Cairo to Mersa Matruh
1 Infantry moved from Palestine to 56 Sea Zone
1 Artillery moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Fighter moved from Malta to Mersa Matruh
1 Fighter moved from Gibraltar to 31 Sea Zone
1 Fighter moved from Cyprus to Mersa Matruh
1 Artillery and 4 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from New Valley to Nubia
1 Infantry moved from British Somaliland to Italian East Africa
British take Italian East Africa from Italians
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Fighter moved from Trucial Coast to W.Iran
1 Tank moved from Palestine to W.Iran
1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
1 Tank moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Ceylon to 60 Sea Zone
1 Artillery moved from Madras to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
1 Fighter moved from Madras to Malaya
1 Artillery and 1 Infantry moved from Assam to Burma
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Bihar to Assam
1 Infantry moved from Delhi to Bihar
1 Tank moved from Delhi to Assam
1 Infantry moved from Rajputana to Hyderabad
1 Artillery and 2 Infantrys moved from Bombay to Rajputana
1 Artillery moved from Baluchistan to Rajputana
1 Artillery and 2 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Mysore to Hyderabad
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Canadian Prairies to British Columbia
1 Tank moved from Ontario to British Columbia
1 Infantry moved from Quebec to Ontario
1 Tank moved from Quebec to Canadian Prairies
2 Infantrys moved from Montreal to Quebec
1 Infantry moved from British Guiana to Amazon
1 Infantry moved from Gold Coast to French Sudan
1 Infantry moved from Nigeria to French Equatorial Africa
1 Artillery moved from Kenya to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Infantry moved from South Africa to Mozambique
1 Infantry moved from Cape Town to South AfricaPurchase Units - British
British buy 7 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in 108 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Destroyer and 1 Transport
British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 1/2 hits
1 Submarine owned by the British and 1 Transport owned by the Yamamoto lost in 108 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 Transport
Battle in W.Iran
British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
AA fire in W.Iran : 0/1 hits
British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 2/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits
1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran
British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in W.Iran, round 3 : 3/5 hits
Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 0/4 hits
3 Infantrys owned by the Neutral lost in W.Iran
British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in W.Iran, round 4 : 1/5 hits
Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 4 Infantrys
Casualties for British: 2 Infantrys
Battle in Amazon
British attack with 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits
1 Infantry owned by the British lost in Amazon
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in 8 Sea Zone
British attack with 1 Battleship, 2 Destroyers and 1 Transport
Germans defend with 3 Submarines
Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 8 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Germans lost in 8 Sea Zone
Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 8 Sea Zone, round 3 : 0/3 hits
1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
Germans roll dice for 2 Submarines in 8 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 Battleship and 1 Destroyer in 8 Sea Zone, round 4 : 1/2 hits
1 Submarine owned by the Germans, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is -28
Casualties for Germans: 2 Submarines
Casualties for British: 1 Battleship, 2 Destroyers and 1 Transport
Battle in Mersa Matruh
British attack with 1 Artillery, 3 Fighters, 5 Infantrys and 3 Tanks
Italians defend with 1 Artillery, 4 Infantrys and 1 Tank
British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits
British roll dice for 1 Artillery, 3 Fighters, 5 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 1/12 hits
Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/6 hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 1 Artillery, 3 Fighters, 4 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 4/11 hits
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 3 : 1/4 hits
1 Tank owned by the Italians, 2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Artillery, 3 Fighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Artillery, 4 Infantrys and 1 Tank
Battle in 31 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Germans lost in 31 Sea Zone
1 Submarine owned by the Germans Submerged
British win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Dublin
British attack with 1 Bomber, 3 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Bomber, 3 Fighters, 3 Infantrys and 1 Tank in Dublin, round 2 : 3/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in Mozambique
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Mozambique, round 2 : 0/3 hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantrys in Mozambique, round 3 : 1/3 hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - British
1 Fighter moved from Mersa Matruh to Cairo
2 Fighters moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
1 Fighter moved from W.Iran to Syria
1 Bomber moved from Dublin to Wales
1 Fighter moved from Dublin to Wales
1 Fighter moved from Dublin to Northern Ireland
1 Fighter moved from Dublin to Northern Ireland
1 Fighter moved from 31 Sea Zone to E.MoroccoPlace Units - British
1 Transport placed in 18 Sea Zone
2 Infantrys placed in Cairo
5 Infantrys placed in MadrasTurn Complete - British
British collect 100 PUs; end with 100 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Fighter moved from 122 Sea Zone to Malaya
1 Fighter moved from Townsville to Malaya
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
1 Submarine moved from 123 Sea Zone to 70 Sea Zone
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from West Papua to Port Moresby
1 Infantry moved from Milne Bay to Port Moresby
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Queensland to South Australia
1 Infantry moved from Townsville to Northern Territory
1 Tank moved from Townsville to Western Australia
1 Infantry moved from Northern Territory to Western AustraliaPurchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 122 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Destroyer moved from 111 Sea Zone to 105 Sea Zone
1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Submarine moved from 67 Sea Zone to 105 Sea Zone
1 Fighter moved from Banjarmasin to 105 Sea Zone
1 Infantry and 1 Tank moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Amazon
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 105 Sea Zone
Dutch attack with 2 Destroyers, 1 Fighter, 2 Submarines and 1 Transport
Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Dutch roll dice for 2 Submarines in 105 Sea Zone, round 2 : 1/2 hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 2 : 0/1 hits
Dutch roll dice for 2 Destroyers, 1 Fighter and 1 Transport in 105 Sea Zone, round 2 : 1/3 hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 105 Sea Zone, round 2 : 1/4 hits
2 Transports owned by the Thai and 1 Transport owned by the Dutch lost in 105 Sea Zone
Dutch roll dice for 2 Submarines in 105 Sea Zone, round 3 : 1/2 hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 3 : 0/1 hits
Dutch roll dice for 2 Destroyers and 1 Fighter in 105 Sea Zone, round 3 : 0/3 hits
Thai roll dice for 1 Destroyer and 1 T.Boat in 105 Sea Zone, round 3 : 0/2 hits
1 T.Boat owned by the Thai lost in 105 Sea Zone
Dutch roll dice for 2 Submarines in 105 Sea Zone, round 4 : 0/2 hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 4 : 1/1 hits
Dutch roll dice for 2 Destroyers and 1 Fighter in 105 Sea Zone, round 4 : 1/3 hits
Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits
1 Submarine owned by the Dutch and 1 Submarine owned by the Thai lost in 105 Sea Zone
Dutch roll dice for 1 Submarine in 105 Sea Zone, round 5 : 1/1 hits
Thai roll dice for 1 Destroyer in 105 Sea Zone, round 5 : 1/1 hits
1 Submarine owned by the Dutch and 1 Destroyer owned by the Thai lost in 105 Sea Zone
Dutch win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 13
Casualties for Thai: 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Casualties for Dutch: 2 Submarines and 1 TransportNon Combat Move - Dutch
1 Fighter moved from 105 Sea Zone to Malaya
2 Infantrys moved from West Borneo to Banjarmasin
1 Infantry moved from East And South Borneo to Banjarmasin
1 Tank moved from East And South Borneo to Banjarmasin
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
1 Tank moved from Merauke to Port Moresby
1 Artillery and 1 Infantry moved from Hollandia to MeraukePlace Units - Dutch
4 Infantrys placed in BanjarmasinTurn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs -
sorry i didn’t mention it earlier, but your planes can take A shot at subs
cruisers and t-boats can carrie 1 man. -
No worries. I guess it’s similar to the old school AA rules.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Infantry moved from Kotka to Tampere
3 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to Tampere
1 Fighter moved from Helsinki to TamperePurchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Romanians
1 Fighter moved from E.Romania to BucharestPlace Units - Romanians
3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians : -0.50
Russians : 1.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Place Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
2 units repaired.
1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Central America
3 Infantrys moved from Colombia to Central America
1 Bomber moved from South Central USA to 13 Sea Zone
1 Bomber moved from North Central USA to 13 Sea Zone
1 Fighter moved from Washington to 13 Sea Zone
3 Infantrys moved from Washington to Northeast USA
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Infantry moved from North Central USA to Northwest USA
1 Artillery and 1 Tank moved from Southwest USA to E.Mexico
2 Infantrys moved from Southwest USA to W.Mexico
1 Artillery moved from San Francisco to W.Mexico
1 Tank moved from San Francisco to W.Mexico
2 Infantrys and 1 Tank moved from San Francisco to 83 Sea Zone
1 Tank moved from Northwest USA to W.Mexico
1 Artillery moved from Northwest USA to 83 Sea Zone
1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 83 Sea Zone to 74 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 74 Sea Zone to Alaska
1 Submarine moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Northwest USA to British Columbia
1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone
2 Battleships moved from 91 Sea Zone to 98 Sea Zone
1 Fighter moved from Pearl Harbor to 98 Sea Zone
1 Fighter moved from Palmyra to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
3 Infantrys moved from 98 Sea Zone to Pearl Harbor
1 Bomber moved from Pearl Harbor to Port Moresby
1 Fighter moved from Midway to Johnston
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
1 Fighter moved from Manila to Malaya
2 Infantrys moved from Manila to MindoroPurchase Units - Americans
Americans buy 1 Carrier, 2 Destroyers, 1 Factory and 1 Tank; Remaining resources: 0 PUs;Combat - Americans
Battle in W.Mexico
Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in 13 Sea Zone
Americans attack with 2 Bombers and 1 Fighter
Germans defend with 2 Submarines
Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 3/3 hits
2 Submarines owned by the Germans lost in 13 Sea Zone
Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Battle in E.Mexico
Americans attack with 1 Artillery, 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in E.Mexico, round 2 : 2/4 hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Central America
Americans attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys and 1 Tank in Central America, round 2 : 1/5 hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
2 Bombers moved from 13 Sea Zone to Southwest USA
1 Fighter moved from 13 Sea Zone to Southwest USA
1 Fighter moved from Johnston to 98 Sea ZonePlace Units - Americans
1 Carrier and 2 Destroyers placed in 98 Sea Zone
1 Factory placed in Alaska
1 Tank placed in South Atlantic USATurn Complete - Americans
Americans collect 104 PUs; end with 104 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
Germans loses 0 PUs for violating Belgiums neutrality.
1 Submarine moved from 8 Sea Zone to 2 Sea Zone
2 Submarines moved from 34 Sea Zone to 41 Sea Zone
1 Submarine moved from 31 Sea Zone to 41 Sea Zone
2 Infantrys and 2 Tanks moved from Languedoc to Burgundy
2 Artillerys, 1 Infantry and 8 Tanks moved from Lorraine to Burgundy
2 ArmoredCars moved from Bavaria to Burgundy
2 Artillerys, 12 Infantrys and 2 Tanks moved from Rhine to Belgium
Germans take Belgium from Neutral
2 Tanks moved from Hamburg to Lorraine
2 Artillerys and 4 Infantrys moved from Saxony to Rhine
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Stukas moved from Rhine to Netherlands
2 Fighters moved from Rhine to Netherlands
1 Bomber moved from Hamburg to Netherlands
1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from Danzig to East Prussia
2 Tanks moved from Danzig to Warsaw
2 Tanks moved from Krakow to Warsaw
1 Artillery and 2 Infantrys moved from Krakow to Warsaw
1 Artillery moved from Krakow to Warsaw
1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
2 Tanks moved from Hungary to Warsaw
1 Fighter moved from Silesia to Netherlands
1 Tank moved from S.Tunisia to El AgheilaPurchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 4 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 Submarine
French defend with 1 Destroyer and 1 Transport
Germans roll dice for 1 Submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the French lost in 2 Sea Zone
Germans roll dice for 1 Submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 2 Sea Zone
French win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for Germans: 1 Submarine
Casualties for French: 1 Transport
Battle in Netherlands
Germans attack with 2 Artillerys, 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas in Netherlands, round 2 : 4/10 hits, 4.00 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 2 Artillerys, 1 Bomber, 3 Fighters, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Burgundy
Germans attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 10 Tanks
French defend with 1 Infantry
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 10 Tanks in Burgundy, round 2 : 11/17 hits, 7.17 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 10 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in East Prussia
Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in East Prussia, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Warsaw
Germans attack with 2 Artillerys, 2 Infantrys and 6 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Warsaw, round 2 : 5/10 hits, 4.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Artillerys and 6 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Germans
2 Artillerys and 6 Infantrys moved from Hungary to E.Romania
2 Infantrys moved from Bohemia to Krakow
4 Infantrys moved from Silesia to Danzig
2 Infantrys moved from Silesia to Krakow
2 Stukas moved from Netherlands to Lorraine
2 Fighters moved from Netherlands to Lorraine
1 Fighter moved from Netherlands to Rhine
1 Bomber moved from Netherlands to Lorraine
1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea ZonePlace Units - Germans
2 Tanks placed in Bavaria
4 Mech.Infs and 2 Tanks placed in Hamburg
1 Adv.Fighter and 2 ArmoredCars placed in Rhine
2 Infantrys placed in BohemiaTurn Complete - Germans
Germans collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 5.50
Neutral : 0.67
French : 0.83
Russians : -0.67





