Whackamatt Axis -vs- dawgoneit Aallies Game #5


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Dutch
                1 Infantry moved from Lombok to Java
                1 Submarine moved from 67 Sea Zone to 106 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Elite, 1 Factory, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Factory placed in Suriname
                1 Elite, 2 Infantrys and 1 Tank placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 27 PUs

    triplea_41643_Dut2.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Finns
                1 Artillery and 1 Infantry moved from Oulu to Lapland
                1 Fighter and 1 Tank moved from Oulu to Lapland
                3 Infantrys moved from Tampere to Oulu
                3 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Lapland
                    Finns attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in Lapland, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                    Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from Lapland to Oulu

    Place Units - Finns
                1 Fighter and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 16 PUs; end with 16 PUs

    triplea_41643_Fin2.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Romanians
                2 Artillerys, 4 Infantrys and 1 Tank moved from E.Romania to Odessa
                1 Fighter moved from Bucharest to Odessa
                3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Odessa
                    Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Odessa, round 2 :  2/8 hits
                        Russians roll dice for 1 Infantry in Odessa, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Odessa to E.Romania

    Place Units - Romanians
                1 Fighter and 2 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 13 PUs; end with 13 PUs

    triplea_41643_Rom2.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Thai
                1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 1 Fighter and 2 Infantrys
                    British defend with 1 Infantry
                        Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 :  1/3 hits
                        French roll dice for 1 Infantry in S.Thailand, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in S.Thailand
                    Thai win, taking S.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Thai
                1 Fighter moved from S.Thailand to Bangkok

    Place Units - Thai
                3 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 8 PUs; end with 8 PUs

    triplea_41643_Tha2.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Americans
                1 Tank moved from E.Mexico to 25 Sea Zone
                1 Infantry moved from Cuba to 25 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
                1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola
                1 B.Transport moved from 26 Sea Zone to 25 Sea Zone
                1 Elite moved from South Central USA to 25 Sea Zone
                1 Infantry moved from Cuba to 25 Sea Zone
                1 Infantry moved from E.Mexico to 25 Sea Zone
                1 Infantry moved from Central America to 25 Sea Zone
                1 B.Transport, 1 Elite and 3 Infantrys moved from 25 Sea Zone to 26 Sea Zone
                1 Elite and 3 Infantrys moved from 26 Sea Zone to Jamaica
                1 Tank moved from E.Mexico to Central America
                2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 98 Sea Zone
                2 Artillerys and 2 Infantrys moved from 98 Sea Zone to Johnston
                1 Destroyer moved from 91 Sea Zone to 96 Sea Zone
                4 Fighters moved from 91 Sea Zone to 96 Sea Zone
                2 Carriers and 2 Destroyers moved from 91 Sea Zone to 98 Sea Zone
                2 Bombers moved from Pearl Harbor to Johnston
                2 Tanks moved from Alaska to 74 Sea Zone
                2 Infantrys moved from Alaska to 74 Sea Zone
                1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 74 Sea Zone to 71 Sea Zone
                2 Infantrys and 2 Tanks moved from 71 Sea Zone to Attu
                1 Transport moved from 71 Sea Zone to 74 Sea Zone
                1 Tank moved from Yukon to 74 Sea Zone
                1 Tank and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
                1 Tank moved from 71 Sea Zone to Attu
                1 Artillery and 1 Infantry moved from British Columbia to Yukon
                1 Bomber and 1 Fighter moved from Southwest USA to Johnston
                1 Fighter moved from Pearl Harbor to Johnston
                1 Tank moved from W.Mexico to Central America
                1 Tank moved from Central America to Colombia

    Purchase Units - Americans
                Americans buy 6 ArmoredCars, 1 Battleship, 1 Bomber, 2 Cruisers, 2 Destroyers and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 Destroyer and 4 Fighters
                    Yamamoto defend with 1 Transport
                        Americans roll dice for 1 Destroyer and 4 Fighters in 96 Sea Zone, round 2 :  1/5 hits
                        Yamamoto roll dice for 1 Transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 Transport owned by the Yamamoto lost in 96 Sea Zone
                    Americans win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Transport
                Battle in Jamaica
                    Americans attack with 1 Elite and 3 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Elite and 3 Infantrys in Jamaica, round 2 :  0/4 hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 2 :  0/1 hits
                        Americans roll dice for 1 Elite and 3 Infantrys in Jamaica, round 3 :  0/4 hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 3 :  0/1 hits
                        Americans roll dice for 1 Elite and 3 Infantrys in Jamaica, round 4 :  1/4 hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 4 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
                    Americans loses 0 PUs for violating Jamaicas neutrality.
                    Americans win, taking Jamaica from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Hispaniola
                    Americans attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 2 :  0/1 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 3 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 3 :  1/1 hits
                        1 Infantry owned by the Americans lost in Hispaniola
                        Americans roll dice for 1 Tank in Hispaniola, round 4 :  0/1 hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 4 :  0/1 hits
                        Americans roll dice for 1 Tank in Hispaniola, round 5 :  0/1 hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 5 :  0/1 hits
                        Americans roll dice for 1 Tank in Hispaniola, round 6 :  0/1 hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 6 :  0/1 hits
                        Americans roll dice for 1 Tank in Hispaniola, round 7 :  1/1 hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 7 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Hispaniola
                    Americans loses 0 PUs for violating Hispaniolas neutrality.
                    Americans win, taking Hispaniola from Neutral with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                4 Fighters moved from 96 Sea Zone to 98 Sea Zone

    Place Units - Americans
                1 Bomber placed in Pearl Harbor
                1 Battleship and 2 Cruisers placed in 71 Sea Zone
                2 Destroyers and 1 T.Boat placed in 26 Sea Zone
                2 ArmoredCars placed in Pearl Harbor
                Americans undo move 4.
                6 ArmoredCars placed in San Francisco

    Turn Complete - Americans
                Americans collect 92 PUs; end with 92 PUs

    triplea_41643_Ame2.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Germans
                1 Artillery and 2 Infantrys moved from Hamburg to 23 Sea Zone
                1 Transport moved from 24 Sea Zone to 23 Sea Zone
                1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
                3 Infantrys moved from Danzig to 24 Sea Zone
                2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Fighter and 1 Stuka moved from Danzig to Leningrad
                2 Artillerys and 6 Infantrys moved from 24 Sea Zone to Leningrad
                4 Infantrys moved from Danzig to East Prussia
                2 Artillerys and 1 Infantry moved from Warsaw to Brest
                1 Infantry moved from Krakow to Brest
                1 Artillery, 1 Elite and 6 Infantrys moved from Krakow to Vinnytsia
                1 Tank moved from Warsaw to East Prussia
                3 Infantrys moved from Bohemia to Krakow
                3 Mech.Infs moved from Bavaria to Serbia
                4 Mech.Infs moved from Rhine to Lombardy
                1 Infantry moved from Burgundy to Picardy
                1 Infantry moved from Burgundy to Orleanais
                1 Infantry moved from Burgundy to Languedoc
                1 Artillery moved from Burgundy to Orleanais
                1 Artillery moved from Burgundy to Languedoc
                2 Infantrys moved from Burgundy to Paris
                6 Tanks moved from Burgundy to Paris
                1 Tank moved from Burgundy to Provence
                      Germans take Provence from French
                1 Tank moved from Burgundy to Languedoc
                1 Tank moved from Burgundy to Orleanais
                2 Tanks moved from Burgundy to Picardy
                2 Tanks moved from Burgundy to Paris
                1 Tank moved from Burgundy to Picardy
                1 Tank moved from Burgundy to Paris
                2 Fighters moved from Lorraine to Lombardy
                1 Tank moved from Burgundy to Paris
                1 Tank moved from Burgundy to Paris
                4 Submarines moved from 33 Sea Zone to 34 Sea Zone
                2 Transports moved from 49 Sea Zone to 46 Sea Zone
                1 Infantry moved from Burgundy to Provence

    Purchase Units - Germans
                Germans buy 6 Artillerys, 3 Elites, 1 Factory, 9 Infantrys and 2 Stukas; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Picardy
                    Germans attack with 1 Infantry and 3 Tanks
                    French defend with 1 Bunker
                        Germans roll dice for 1 Infantry and 3 Tanks in Picardy, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the French
                        French roll dice for 1 Bunker in Picardy, round 2 :  0/1 hits
                        Germans roll dice for 1 Infantry and 3 Tanks in Picardy, round 3 :  3/4 hits
                        French roll dice for 1 Bunker in Picardy, round 3 :  0/1 hits
                        1 Bunker owned by the French lost in Picardy
                    Germans win, taking Picardy from French with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                    Casualties for French: 1 Bunker
                Battle in Brest
                    Germans attack with 2 Artillerys and 2 Infantrys
                    Neutral defend with 1 Artillery
                        Germans roll dice for 2 Artillerys and 2 Infantrys in Brest, round 2 :  2/4 hits
                        Neutral roll dice for 1 Artillery in Brest, round 2 :  0/1 hits
                        1 Artillery owned by the Neutral lost in Brest
                    Germans loses 0 PUs for violating Brests neutrality.
                    Germans win, taking Brest from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery
                Battle in Vinnytsia
                    Germans attack with 1 Artillery, 1 Elite and 6 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Vinnytsia, round 2 :  1/8 hits
                        Russians roll dice for 1 Infantry in Vinnytsia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Vinnytsia
                    Germans win, taking Vinnytsia from Russians with 1 Artillery, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Leningrad
                    Germans attack with 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Stuka
                    Russians defend with 1 AAGun, 2 ArmoredCars, 1 Factory and 5 Tanks
                        AA fire in Leningrad :  1/2 hits
                        1 Stuka owned by the Germans lost in Leningrad
                        Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 :  1/2 hits
                        1 ArmoredCar owned by the Russians lost in Leningrad
                        Germans roll dice for 2 Artillerys, 1 Fighter and 6 Infantrys in Leningrad, round 2 :  2/9 hits
                        Russians roll dice for 1 ArmoredCar and 5 Tanks in Leningrad, round 2 :  0/6 hits
                        1 ArmoredCar owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
                        Germans roll dice for 2 Artillerys, 1 Fighter and 6 Infantrys in Leningrad, round 3 :  2/9 hits
                        Russians roll dice for 4 Tanks in Leningrad, round 3 :  2/4 hits
                        2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Leningrad
                        Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Leningrad, round 4 :  2/7 hits
                        Russians roll dice for 2 Tanks in Leningrad, round 4 :  0/2 hits
                        2 Tanks owned by the Russians lost in Leningrad
                    Germans win, taking Leningrad from Russians with 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 Infantrys and 1 Stuka
                    Casualties for Russians: 2 ArmoredCars and 5 Tanks
                Battle in East Prussia
                    Germans attack with 4 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Germans roll dice for 4 Infantrys and 1 Tank in East Prussia, round 2 :  1/5 hits
                        Russians roll dice for 1 Infantry in East Prussia, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                    Germans win, taking East Prussia from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Languedoc
                    Germans attack with 1 Artillery, 1 Infantry and 1 Tank
                    French defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Languedoc, round 2 :  0/3 hits
                        French roll dice for 1 Infantry in Languedoc, round 2 :  0/1 hits
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Languedoc, round 3 :  1/3 hits
                        French roll dice for 1 Infantry in Languedoc, round 3 :  0/1 hits
                        1 Infantry owned by the French lost in Languedoc
                    Germans win, taking Languedoc from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Orleanais
                    Germans attack with 1 Artillery, 1 Infantry and 1 Tank
                    French defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Orleanais, round 2 :  0/3 hits
                        French roll dice for 1 Infantry in Orleanais, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Orleanais
                        Germans roll dice for 1 Artillery and 1 Tank in Orleanais, round 3 :  1/2 hits
                        French roll dice for 1 Infantry in Orleanais, round 3 :  1/1 hits
                        1 Artillery owned by the Germans and 1 Infantry owned by the French lost in Orleanais
                    Germans win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 Artillery and 1 Infantry
                    Casualties for French: 1 Infantry
                Battle in Lombardy
                    Germans attack with 2 Fighters and 4 Mech.Infs
                    French defend with 1 AAGun, 1 Factory and 3 Infantrys
                        AA fire in Lombardy :  2/2 hits
                        2 Fighters owned by the Germans lost in Lombardy
                        Germans roll dice for 4 Mech.Infs in Lombardy, round 2 :  2/4 hits
                        French roll dice for 3 Infantrys in Lombardy, round 2 :  1/3 hits
                        2 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Lombardy
                        Germans roll dice for 3 Mech.Infs in Lombardy, round 3 :  1/3 hits
                        French roll dice for 1 Infantry in Lombardy, round 3 :  0/1 hits
                        1 Infantry owned by the French lost in Lombardy
                    Germans win, taking Lombardy from French with 3 Mech.Infs remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 Fighters and 1 Mech.Inf
                    Casualties for French: 3 Infantrys
                Battle in Paris
                    Germans attack with 2 Infantrys and 11 Tanks
                    French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
                        Germans roll dice for 2 Infantrys and 11 Tanks in Paris, round 2 :  6/13 hits
                        French roll dice for 1 Artillery and 4 Infantrys in Paris, round 2 :  2/5 hits
                        1 Artillery owned by the French, 2 Infantrys owned by the Germans and 4 Infantrys owned by the French lost in Paris
                    Germans captures 64PUs while taking French capital
                    Germans win, taking Paris from French with 11 Tanks remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 Infantrys
                    Casualties for French: 1 Artillery and 4 Infantrys

    Non Combat Move - Germans
                1 Fighter moved from Leningrad to Helsinki
                1 AAGun moved from Lorraine to Picardy

    Place Units - Germans
                3 Artillerys and 3 Elites placed in Hamburg
                2 Artillerys and 2 Infantrys placed in Warsaw
                4 Infantrys placed in Rhine
                1 Artillery, 3 Infantrys and 1 Stuka placed in Bohemia
                1 Stuka placed in Bavaria
                1 Factory placed in Danzig

    Turn Complete - Germans
                Germans collect 102 PUs; end with 167 PUs

    triplea_41643_Ger3.tsvg

  • '20 '18 '17 '15

    Geez! I lost 3 out of 4 planes to AA fire this round.  :cry: :cry: :cry: :-D


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Russians
                1 Artillery, 1 Fighter and 3 Infantrys moved from S.Karelia to Leningrad
                2 ArmoredCars and 2 Tanks moved from Arkhangelsk to Leningrad
                1 Infantry moved from Yaroslavl to S.Karelia
                1 Infantry moved from Vologda to S.Karelia
                1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl
                1 Artillery moved from Latvia to Leningrad
                1 Transport moved from 53 Sea Zone to 54 Sea Zone
                1 Infantry moved from Georgia to 54 Sea Zone
                1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                1 Infantry moved from 53 Sea Zone to Bulgaria
                      Russians take Bulgaria from Romanians
                1 Infantry moved from Penza to Tula
                1 Artillery and 1 Infantry moved from Tashkent to Uzbekistan
                2 Artillerys and 2 Infantrys moved from Azerbaijan to Astrakhan
                1 Infantry moved from Irkutsk to S.Buryat Mongolia

    Purchase Units - Russians
                Russians buy 1 Adv.Fighter, 6 ArmoredCars, 21 Infantrys, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Leningrad
                    Russians attack with 2 ArmoredCars, 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks
                    Germans defend with 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
                        AA fire in Leningrad :  1/1 hits
                        1 Fighter owned by the Russians lost in Leningrad
                        Russians roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Leningrad, round 2 :  3/9 hits
                        Germans roll dice for 2 Artillerys and 4 Infantrys in Leningrad, round 2 :  2/6 hits
                        2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad
                        Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Leningrad, round 3 :  3/7 hits
                        Germans roll dice for 2 Artillerys and 1 Infantry in Leningrad, round 3 :  1/3 hits
                        1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad
                    Russians win, taking Leningrad from Germans with 2 ArmoredCars, 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 Artillerys and 4 Infantrys
                    Casualties for Russians: 1 Fighter and 3 Infantrys

    Non Combat Move - Russians
                1 Artillery and 1 Infantry moved from Rostov to Kursk
                1 Infantry moved from Kiev to Minsk
                1 Tank moved from Kiev to Lithuania
                1 Tank moved from Kiev to Latvia
                1 Artillery moved from Kiev to Kursk
                2 Infantrys moved from Kiev to Kursk
                5 Infantrys moved from Donetsk to Kursk
                2 ArmoredCars, 1 Mech.Inf and 2 Tanks moved from Stalingrad to Kursk
                2 Infantrys moved from Georgia to Rostov
                3 Infantrys moved from Sverdlovsk to Perm
                1 Infantry moved from Krasnoyarsk to Irkutsk
                1 Artillery, 1 Bomber, 2 Fighters, 4 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Yakutsk
                2 Infantrys moved from Olyokminsk to Yakutsk
                1 Infantry moved from Evenkia to Olyokminsk
                1 Infantry moved from Okhotsk to Yakutsk
                1 Infantry moved from Kolyma to Okhotsk
                1 Fighter and 2 Mech.Infs moved from Sibirsky to Yakutsk
                2 ArmoredCars and 1 Tank moved from Sibirsky to Olyokminsk

    Place Units - Russians
                1 Adv.Fighter, 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Sibirsky
                2 ArmoredCars and 2 Tanks placed in Arkhangelsk
                2 ArmoredCars, 6 Infantrys and 2 Mech.Infs placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                5 Infantrys placed in Sverdlovsk
                1 Infantry placed in Tashkent

    Turn Complete - Russians
                Russians collect 94 PUs; end with 94 PUs

    triplea_41643_Rus3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Italians
                2 Artillerys, 9 Infantrys and 8 Tanks moved from Lower Egypt to Cairo
                2 Bombers moved from Rome to Cairo
                2 Infantrys moved from Kufra to New Valley
                1 Elite moved from Mersa Matruh to New Valley
                1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
                1 Artillery and 1 Elite moved from 46 Sea Zone to N.Tunisia
                3 Infantrys moved from S.Tunisia to N.Tunisia
                1 Artillery moved from Albania to Serbia
                1 Elite moved from Mersa Matruh to Lower Egypt

    Purchase Units - Italians
                Italians buy 3 Cruisers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Cairo
                    Italians attack with 2 Artillerys, 2 Bombers, 9 Infantrys and 8 Tanks
                    British defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 1 Factory, 6 Infantrys and 5 Tanks
                        AA fire in Cairo :  1/2 hits
                        1 Bomber owned by the Italians lost in Cairo
                        Italians roll dice for 2 Artillerys, 1 Bomber, 9 Infantrys and 8 Tanks in Cairo, round 2 :  4/20 hits
                        British roll dice for 4 Adv.Fighters, 1 Artillery, 6 Infantrys and 5 Tanks in Cairo, round 2 :  3/16 hits
                        3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Cairo
                        Italians roll dice for 2 Artillerys, 1 Bomber, 6 Infantrys and 8 Tanks in Cairo, round 3 :  9/17 hits
                        British roll dice for 4 Adv.Fighters, 1 Artillery, 2 Infantrys and 5 Tanks in Cairo, round 3 :  8/12 hits
                        5 Tanks owned by the British, 1 Artillery owned by the British, 2 Artillerys owned by the Italians, 6 Infantrys owned by the Italians, 2 Infantrys owned by the British and 1 Adv.Fighter owned by the British lost in Cairo
                        Italians roll dice for 1 Bomber and 8 Tanks in Cairo, round 4 :  3/9 hits
                        British roll dice for 3 Adv.Fighters in Cairo, round 4 :  2/3 hits
                        2 Tanks owned by the Italians and 3 Adv.Fighters owned by the British lost in Cairo
                    Italians win, taking Cairo from British with 1 Bomber and 6 Tanks remaining. Battle score for attacker is 31
                    Casualties for Italians: 2 Artillerys, 1 Bomber, 9 Infantrys and 2 Tanks
                    Casualties for British: 4 Adv.Fighters, 1 Artillery, 6 Infantrys and 5 Tanks
                Battle in N.Tunisia
                    Italians attack with 1 Artillery, 1 Elite and 3 Infantrys
                    French defend with 2 Infantrys
                        Italians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in N.Tunisia, round 2 :  1/5 hits
                        French roll dice for 2 Infantrys in N.Tunisia, round 2 :  0/2 hits
                        1 Infantry owned by the French lost in N.Tunisia
                        Italians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in N.Tunisia, round 3 :  0/5 hits
                        French roll dice for 1 Infantry in N.Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in N.Tunisia, round 4 :  2/5 hits
                        French roll dice for 1 Infantry in N.Tunisia, round 4 :  0/1 hits
                        1 Infantry owned by the French lost in N.Tunisia
                    Italians win, taking N.Tunisia from French with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 2 Infantrys
                Battle in New Valley
                    Italians attack with 1 Elite and 2 Infantrys
                    British defend with 1 Infantry
                        Italians roll dice for 1 Elite and 2 Infantrys in New Valley, round 2 :  1/3 hits
                        British roll dice for 1 Infantry in New Valley, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in New Valley
                    Italians win, taking New Valley from British with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Italians
                1 Bomber moved from Cairo to Lower Egypt
                1 Artillery and 2 Infantrys moved from Rome to Campania

    Place Units - Italians
                3 Cruisers and 1 Transport placed in 46 Sea Zone
                1 Infantry placed in Rome

    Turn Complete - Italians
                Italians collect 50 PUs; end with 50 PUs

    triplea_41643_Ita3.tsvg

  • '20 '18 '17 '15

    RIP Another bomber to AA fire.  :cry:


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - French
                1 Infantry moved from Aquitaine to Orleanais
                1 Tank moved from Aquitaine to Orleanais
                1 Fighter moved from Aquitaine to Wales
                1 Infantry moved from S.Algeria to S.Tunisia
                      French take S.Tunisia from Italians
                3 Adv.Fighters moved from E.Morocco to Tunis
                1 Artillery and 2 Infantrys moved from S.Algeria to E.Morocco
                1 Infantry moved from N.Algeria to E.Morocco
                2 Infantrys moved from French Equatorial Africa to Darfur
                1 Adv.Fighter moved from Syria to Lower Egypt
                1 Fighter moved from 56 Sea Zone to Lower Egypt
                1 Infantry moved from Italian East Africa to Nubia
                1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 13 Sea Zone

    Combat - French
                Battle in Lower Egypt
                    French attack with 1 Adv.Fighter and 1 Fighter
                    Italians defend with 1 Bomber and 1 Elite
                        French roll dice for 1 Adv.Fighter and 1 Fighter in Lower Egypt, round 2 :  2/2 hits
                        Italians roll dice for 1 Bomber and 1 Elite in Lower Egypt, round 2 :  0/2 hits
                        1 Bomber owned by the Italians and 1 Elite owned by the Italians lost in Lower Egypt
                    French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 Bomber and 1 Elite
                Battle in Orleanais
                    French attack with 1 Infantry and 1 Tank
                    Germans defend with 1 Tank
                        French roll dice for 1 Infantry and 1 Tank in Orleanais, round 2 :  0/2 hits
                        Germans roll dice for 1 Tank in Orleanais, round 2 :  0/1 hits
                        French roll dice for 1 Infantry and 1 Tank in Orleanais, round 3 :  1/2 hits
                        Germans roll dice for 1 Tank in Orleanais, round 3 :  1/1 hits
                        1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                    French win, taking Orleanais from Germans with 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Tank
                    Casualties for French: 1 Infantry

    Non Combat Move - French
                1 Adv.Fighter and 1 Fighter moved from Lower Egypt to 56 Sea Zone

    Turn Complete - French
                French collect 37 PUs; end with 37 PUs

    triplea_41643_Fre3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Yamamoto
                2 Artillerys, 1 Elite and 1 Infantry moved from Tokyo to 85 Sea Zone
                2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Infantry and 1 Submarine moved from 85 Sea Zone to 111 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry moved from 111 Sea Zone to East And South Borneo
                2 Infantrys and 1 Tank moved from S.French Indochina to N.Thailand
                1 Infantry moved from N.French Indochina to Kweichow
                      Yamamoto take Kweichow from Chinese
                2 Transports moved from 93 Sea Zone to 107 Sea Zone
                2 Artillerys and 2 Elites moved from Davao to 107 Sea Zone
                2 Artillerys, 2 Elites and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
                2 Artillerys and 2 Elites moved from 111 Sea Zone to East And South Borneo
                2 Infantrys moved from Manila to 92 Sea Zone
                2 Infantrys and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
                1 Infantry moved from 106 Sea Zone to British Borneo
                1 Infantry moved from 106 Sea Zone to West Borneo
                1 Destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 Battleship and 1 Destroyer moved from 108 Sea Zone to 111 Sea Zone
                1 Artillery and 2 Infantrys moved from Guam to 101 Sea Zone
                1 Infantry moved from Saipan to 101 Sea Zone
                1 Artillery, 3 Infantrys and 2 Transports moved from 101 Sea Zone to 111 Sea Zone
                1 Artillery and 3 Infantrys moved from 111 Sea Zone to East And South Borneo
                1 Transport moved from 92 Sea Zone to 93 Sea Zone
                1 Tank moved from Manila to 93 Sea Zone
                1 Infantry moved from Mindoro to 93 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
                1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo
                1 Artillery and 1 Infantry moved from Truk to Ponape
                1 Carrier moved from 93 Sea Zone to 106 Sea Zone
                2 Fighters moved from Kusaie to 106 Sea Zone
                1 Cruiser moved from 92 Sea Zone to 106 Sea Zone
                1 Cruiser moved from 92 Sea Zone to 106 Sea Zone
                1 Tank moved from Samar to Panay
                1 B.Transport moved from 102 Sea Zone to 85 Sea Zone
                1 Battleship and 2 Carriers moved from 87 Sea Zone to 85 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 Destroyer, 1 Elite, 2 Factorys, 4 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 106 Sea Zone
                    Yamamoto attack with 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 2 T.Boats
                    Dutch defend with 1 Submarine
                        Dutch roll dice for 1 Submarine in 106 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 2 T.Boats in 106 Sea Zone, round 2 :  0/8 hits
                        Dutch roll dice for 1 Submarine in 106 Sea Zone, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 2 T.Boats in 106 Sea Zone, round 3 :  2/8 hits
                        1 Submarine owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 106 Sea Zone
                        1 Infantry owned by the Yamamoto lost in British Borneo
                    Yamamoto win with 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 1
                    Casualties for Yamamoto: 1 T.Boat
                    Casualties for Dutch: 1 Submarine
                    Turning on Edit Mode
                    EDIT: Changing ownership of British Borneo from British to Yamamoto
                    EDIT: Adding units owned by Yamamoto to British Borneo: 1 Infantry
                    EDIT: Turning off Edit Mode
                Battle in East And South Borneo
                    Yamamoto attack with 5 Artillerys, 3 Elites, 5 Infantrys and 1 Tank
                    British defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Battleship and 1 Cruiser in East And South Borneo, round 2 :  1/2 hits
                        1 Infantry owned by the British lost in East And South Borneo
                        Yamamoto roll dice for 5 Artillerys, 3 Elites, 5 Infantrys and 1 Tank in East And South Borneo, round 2 :  4/14 hits
                        Dutch roll dice for 1 Artillery in East And South Borneo, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in East And South Borneo
                    Yamamoto win, taking East And South Borneo from Dutch with 5 Artillerys, 3 Elites, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in British Borneo
                Battle in West Borneo
                Battle in N.Thailand
                    Yamamoto attack with 2 Infantrys and 1 Tank
                    British defend with 1 Infantry
                        Yamamoto roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 :  2/3 hits
                        Chinese roll dice for 1 Infantry in N.Thailand, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in N.Thailand
                    Yamamoto win, taking West Borneo from Dutch, taking N.Thailand from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Yamamoto
                1 Fighter moved from Kusaie to Ponape

    Place Units - Yamamoto
                1 Factory placed in Mindanao
                1 Factory placed in Manila
                1 Destroyer and 1 Transport placed in 85 Sea Zone
                2 Artillerys, 1 Elite, 1 Marine and 1 Tank placed in Tokyo
                4 Infantrys placed in Davao

    Turn Complete - Yamamoto
                Yamamoto collect 76 PUs; end with 76 PUs

    triplea_41643_Yam3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Chinese
                2 Infantrys moved from Ningsia to Suiyuan
                1 Artillery and 1 Infantry moved from Shensi to Hupeh
                1 Tank moved from Szechwan to Kweichow
                2 Tanks moved from Shensi to Shansi
                1 Fighter moved from Shensi to Hupeh
                2 Tanks moved from Shensi to Suiyuan
                1 Artillery and 3 Infantrys moved from Lanchow to Shensi
                1 Tank moved from Shensi to Suiyuan
                1 Adv.Fighter moved from Hsining to Suiyuan

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Suiyuan
                    Chinese attack with 1 Adv.Fighter, 2 Infantrys and 3 Tanks
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                        Chinese roll dice for 1 Adv.Fighter, 2 Infantrys and 3 Tanks in Suiyuan, round 2 :  2/6 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 :  2/3 hits
                        2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
                        Chinese roll dice for 1 Adv.Fighter and 3 Tanks in Suiyuan, round 3 :  1/4 hits
                        Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 :  0/1 hits
                        1 Artillery owned by the Hisaichi lost in Suiyuan
                    Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                    Casualties for Chinese: 2 Infantrys
                Battle in Hupeh
                    Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 :  0/2 hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Shansi
                    Chinese attack with 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Tanks in Shansi, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kweichow
                    Chinese attack with 1 Tank
                    Yamamoto defend with 1 Infantry
                        Chinese roll dice for 1 Tank in Kweichow, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 Tank in Kweichow, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Infantry in Kweichow, round 3 :  1/1 hits
                        1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kweichow
                    Yamamoto win with no units remaining. Battle score for attacker is -3
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Chinese
                1 Tank moved from Szechwan to Shensi
                4 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
                2 Artillerys, 2 Infantrys and 1 Tank moved from Hsining to E.Qinghai
                1 Tank moved from E.Qinghai to Lanchow
                1 Fighter moved from Hupeh to Shensi
                1 Adv.Fighter moved from Suiyuan to Shensi
                2 Infantrys moved from W.Qinghai to E.Qinghai
                2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai

    Place Units - Chinese
                6 Infantrys placed in Hsining
                1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 29 PUs; end with 29 PUs

    triplea_41643_Chi3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Hisaichi
                2 Artillerys and 3 Infantrys moved from Khabarovsk to Ayan
                1 Infantry moved from Chita to S.Buryat Mongolia
                1 Infantry moved from Chita to N.Buryat Mongolia
                1 Infantry moved from Chita to N.Buryat Mongolia
                2 Fighters moved from Chita to S.Buryat Mongolia
                1 Bomber and 1 Fighter moved from Chita to N.Buryat Mongolia
                1 Infantry moved from Chita to S.Buryat Mongolia
                1 Artillery, 2 Infantrys and 5 Tanks moved from Chita to Ayan
                2 Transports moved from 75 Sea Zone to 84 Sea Zone
                1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
                1 Artillery, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
                1 Tank moved from N.Sakhalin to 75 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from 75 Sea Zone to Ayan
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Ayan
                1 Fighter moved from Changchun to Ayan
                2 Transports moved from 75 Sea Zone to 84 Sea Zone
                1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
                1 Infantry moved from Kiangsi to 84 Sea Zone
                1 Tank moved from Kiangsi to Hupeh
                1 Infantry moved from Hunan to Kweichow
                1 Artillery and 1 Infantry moved from Hunan to Hupeh
                1 Tank moved from Hunan to Hupeh
                4 Tanks moved from Hunan to Shansi
                4 Infantrys moved from Hong Kong to 92 Sea Zone
                4 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 Transport moved from 75 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Infantry moved from Kiangsi to 84 Sea Zone
                2 Artillerys and 4 Infantrys moved from 84 Sea Zone to Shantung
                2 Infantrys moved from Hong Kong to Kwangtung

    Purchase Units - Hisaichi
                Hisaichi buy 1 Cruiser, 1 Fighter, 14 Infantrys, 1 Marine, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shansi
                    Hisaichi attack with 4 Tanks
                    Chinese defend with 2 Tanks
                        Hisaichi roll dice for 4 Tanks in Shansi, round 2 :  2/4 hits
                        Chinese roll dice for 2 Tanks in Shansi, round 2 :  2/2 hits
                        2 Tanks owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Tanks
                    Casualties for Chinese: 2 Tanks
                Battle in N.Buryat Mongolia
                    Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 :  0/4 hits
                        Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                        Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 3 :  0/3 hits
                        Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 4 :  2/3 hits
                        Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 4 :  0/1 hits
                        1 Infantry owned by the Russians lost in N.Buryat Mongolia
                    Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Hupeh
                    Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Hupeh, round 2 :  1/4 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                        Hisaichi roll dice for 1 Artillery and 2 Tanks in Hupeh, round 3 :  2/3 hits
                        Chinese roll dice for 1 Artillery in Hupeh, round 3 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in S.Buryat Mongolia
                    Hisaichi attack with 2 Fighters and 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 2 Fighters and 2 Infantrys in S.Buryat Mongolia, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in S.Buryat Mongolia
                    Hisaichi win, taking S.Buryat Mongolia from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Hisaichi
                2 Fighters moved from S.Buryat Mongolia to Ayan
                1 Bomber and 1 Fighter moved from N.Buryat Mongolia to Ayan
                2 Submarines moved from 84 Sea Zone to 75 Sea Zone
                1 Fighter moved from 75 Sea Zone to Ayan
                1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone
                1 Destroyer and 1 Submarine moved from 92 Sea Zone to 106 Sea Zone
                1 AAGun moved from Kiangsi to Hunan
                3 Infantrys moved from Hulunbuir to Chita
                1 AAGun moved from Heilungchiang to Ayan

    Place Units - Hisaichi
                1 Cruiser placed in 84 Sea Zone
                2 Infantrys and 1 Marine placed in Kwangsi
                3 Infantrys placed in Hulunbuir
                1 Fighter, 2 Infantrys, 1 Mech.Inf and 2 Tanks placed in Hong Kong
                7 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 69 PUs; end with 69 PUs

    triplea_41643_His3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - British
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                4 Infantrys moved from Madras to 60 Sea Zone
                4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                4 Infantrys moved from 65 Sea Zone to Malaya
                1 Fighter moved from Malaya to S.Thailand
                1 Artillery moved from Burma to S.Thailand
                1 Infantry moved from Malaya to S.Thailand
                1 Infantry and 1 Tank moved from Yunnan to Burma
                2 Infantrys moved from Assam to Burma
                1 Infantry moved from Bihar to Assam
                2 Artillerys and 2 Infantrys moved from Hyderabad to Bihar
                5 Infantrys moved from Delhi to Bihar
                1 Infantry moved from Madras to Hyderabad
                1 Infantry moved from Bombay to Rajputana
                1 Infantry moved from Nubia to Lower Egypt
                      British take Lower Egypt from Italians
                1 Cruiser moved from 51 Sea Zone to 56 Sea Zone
                1 Infantry and 1 Tank moved from Darfur to Kufra
                1 Artillery and 3 Infantrys moved from Rhodesia to Angola
                1 Infantry moved from Colombia to Central America
                1 Battleship and 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone
                1 Artillery moved from Wales to 18 Sea Zone
                1 Tank moved from Munster to 18 Sea Zone
                2 Infantrys moved from Munster to 18 Sea Zone
                1 Infantry moved from Wales to 18 Sea Zone
                1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
                1 Artillery, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Picardy
                1 Fighter moved from Wales to Picardy
                1 Bomber moved from Dover to Picardy
                2 Fighters moved from 20 Sea Zone to Picardy
                2 Infantrys moved from Quebec to Ontario
                1 Fighter moved from Iceland to 20 Sea Zone
                2 Tanks moved from Munster to Northern Ireland
                3 Infantrys moved from Manchester to Dover
                1 Infantry moved from Yukon to Alaska
                2 Infantrys moved from Attu to 71 Sea Zone
                1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
                2 Infantrys moved from 72 Sea Zone to Koryakia
                1 Infantry moved from Mauritania to W.Morocco

    Purchase Units - British
                British buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 12 Infantrys, 2 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Kufra
                    British attack with 1 Infantry and 1 Tank
                    Italians defend with 1 Infantry
                        British roll dice for 1 Infantry and 1 Tank in Kufra, round 2 :  1/2 hits
                        Italians roll dice for 1 Infantry in Kufra, round 2 :  0/1 hits
                        1 Infantry owned by the Italians lost in Kufra
                    British win, taking Kufra from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in S.Thailand
                    British attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Thai defend with 2 Infantrys
                        British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 :  1/3 hits
                        Thai roll dice for 2 Infantrys in S.Thailand, round 2 :  1/2 hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                        British roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 3 :  0/2 hits
                        Thai roll dice for 1 Infantry in S.Thailand, round 3 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 4 :  1/2 hits
                        Thai roll dice for 1 Infantry in S.Thailand, round 4 :  0/1 hits
                        1 Infantry owned by the Thai lost in S.Thailand
                    British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 2 Infantrys
                Battle in Angola
                    British attack with 1 Artillery and 3 Infantrys
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Artillery and 3 Infantrys in Angola, round 2 :  1/4 hits
                        Neutral roll dice for 1 Infantry in Angola, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Angola
                    British loses 0 PUs for violating Angolas neutrality.
                    British win, taking Angola from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Picardy
                    British attack with 1 Artillery, 1 Bomber, 3 Fighters, 3 Infantrys and 1 Tank
                    Germans defend with 1 AAGun, 1 Infantry and 3 Tanks
                        AA fire in Picardy :  1/4 hits
                        1 Fighter owned by the British lost in Picardy
                        British roll dice for 1 Battleship in Picardy, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Picardy
                        British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank in Picardy, round 2 :  0/8 hits
                        Germans roll dice for 3 Tanks in Picardy, round 2 :  2/3 hits
                        2 Infantrys owned by the British lost in Picardy
                        British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Picardy, round 3 :  4/6 hits
                        Germans roll dice for 3 Tanks in Picardy, round 3 :  1/3 hits
                        1 Infantry owned by the British and 3 Tanks owned by the Germans lost in Picardy
                    British win, taking Picardy from Germans with 1 Artillery, 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Infantry and 3 Tanks
                    Casualties for British: 1 Fighter and 3 Infantrys

    Non Combat Move - British
                2 Fighters moved from Picardy to 20 Sea Zone
                1 Fighter moved from 20 Sea Zone to Wales
                1 Bomber moved from Picardy to Wales
                1 Fighter moved from S.Thailand to Malaya

    Place Units - British
                1 Adv.Fighter and 5 Tanks placed in Malaya
                2 Artillerys and 3 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 Infantrys placed in Bombay
                2 Mech.Infs placed in Cape Town
                1 Destroyer placed in 80 Sea Zone
                1 Destroyer and 1 Submarine placed in 20 Sea Zone
                2 Infantrys placed in Wales

    Turn Complete - British
                British collect 99 PUs; end with 99 PUs

    triplea_41643_Bri3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                1 Tank moved from Western Australia to 67 Sea Zone
                1 Infantry moved from Western Australia to 67 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
                1 Infantry and 1 Tank moved from 65 Sea Zone to Malaya
                1 Tank moved from West Papua to 113 Sea Zone
                1 Elite moved from Townsville to 113 Sea Zone
                1 Elite, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
                1 Elite and 1 Tank moved from 67 Sea Zone to Broome
                4 Infantrys moved from South Australia to Western Australia
                2 Adv.Fighters moved from 67 Sea Zone to Malaya
                1 Infantry moved from Townsville to Northern Territory

    Purchase Units - Anzac
                Anzac buy 2 Adv.Fighters, 1 Destroyer, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                2 Adv.Fighters and 1 Destroyer placed in 67 Sea Zone
                2 Infantrys and 1 Marine placed in Townsville

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_41643_Anz3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Purchase Units - Dutch
                Dutch buy 1 Bomber and 2 Tanks; Remaining resources: 3 PUs;

    Non Combat Move - Dutch
                1 Infantry moved from Suriname to Amazon

    Place Units - Dutch
                1 Bomber and 2 Tanks placed in Suriname

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 25 PUs

    triplea_41643_Dut3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Finns
                1 Tank moved from Lapland to S.Karelia
                1 Infantry moved from N.Karelia to S.Karelia
                1 Fighter moved from Oulu to S.Karelia
                1 Infantry moved from Vyborg to S.Karelia
                1 Infantry moved from Kotka to Vyborg
                3 Infantrys moved from Tampere to Oulu
                1 Artillery moved from Lapland to N.Karelia
                1 Infantry moved from Murmansk to N.Karelia
                1 Infantry moved from Oulu to N.Karelia
                4 Infantrys moved from Helsinki to Tampere
                1 Fighter moved from Helsinki to S.Karelia

    Purchase Units - Finns
                Finns buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in S.Karelia
                    Finns attack with 2 Fighters, 2 Infantrys and 1 Tank
                    Russians defend with 2 Infantrys
                        Finns roll dice for 2 Fighters, 2 Infantrys and 1 Tank in S.Karelia, round 2 :  3/5 hits
                        Russians roll dice for 2 Infantrys in S.Karelia, round 2 :  1/2 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
                    Finns win, taking S.Karelia from Russians with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 2 Infantrys

    Non Combat Move - Finns
                2 Fighters moved from S.Karelia to N.Karelia

    Place Units - Finns
                1 Adv.Fighter and 3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 18 PUs; end with 18 PUs

    triplea_41643_Fin3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Purchase Units - Thai
                Thai buy 4 Infantrys; Remaining resources: 0 PUs;

    Place Units - Thai
                4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 8 PUs; end with 8 PUs

    triplea_41643_Tha3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Americans
                1 Tank moved from Hispaniola to 26 Sea Zone
                1 B.Transport moved from 26 Sea Zone to 25 Sea Zone
                1 Elite moved from Jamaica to 26 Sea Zone
                1 Infantry moved from Jamaica to 26 Sea Zone
                1 Elite, 1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela
                1 Tank moved from Colombia to Venezuela
                1 Tank moved from Central America to 25 Sea Zone
                1 Infantry moved from Jamaica to 25 Sea Zone
                1 B.Transport, 1 Infantry and 1 Tank moved from 25 Sea Zone to 26 Sea Zone
                1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela
                1 Infantry moved from Northeast USA to South Atlantic USA
                3 Infantrys moved from Washington to Northeast USA
                1 Artillery and 1 Tank moved from Attu to 71 Sea Zone
                1 Tank moved from Attu to 71 Sea Zone
                3 Infantrys moved from Attu to 71 Sea Zone
                1 Artillery, 1 Battleship, 2 Cruisers, 2 Destroyers, 3 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
                1 Artillery, 3 Infantrys and 2 Tanks moved from 72 Sea Zone to Koryakia
                1 Submarine moved from 72 Sea Zone to 76 Sea Zone
                1 Destroyer moved from 96 Sea Zone to 104 Sea Zone
                2 Artillerys moved from Johnston to 98 Sea Zone
                2 Infantrys moved from Pearl Harbor to 98 Sea Zone
                1 Artillery moved from Oahu to Pearl Harbor
                1 Infantry moved from Kauai to Oahu
                2 Artillerys, 2 Carriers, 2 Destroyers, 4 Fighters, 2 Infantrys and 2 Transports moved from 98 Sea Zone to 104 Sea Zone
                1 Artillery moved from 104 Sea Zone to Jaluit
                      Americans take Jaluit from Yamamoto
                1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru
                3 Bombers moved from Johnston to West Papua
                2 Fighters moved from Johnston to West Papua
                1 Bomber moved from Pearl Harbor to West Papua
                6 ArmoredCars moved from San Francisco to Northwest USA
                1 Artillery and 1 Infantry moved from Yukon to Alaska
                5 Destroyers moved from 26 Sea Zone to 33 Sea Zone

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bomber, 1 Cruiser, 2 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 Elite, 2 Infantrys and 3 Tanks
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Elite, 2 Infantrys and 3 Tanks in Venezuela, round 2 :  2/6 hits
                        Neutral roll dice for 3 Infantrys in Venezuela, round 2 :  3/3 hits
                        1 Elite owned by the Americans, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
                        Americans roll dice for 3 Tanks in Venezuela, round 3 :  0/3 hits
                        Neutral roll dice for 1 Infantry in Venezuela, round 3 :  0/1 hits
                        Americans roll dice for 3 Tanks in Venezuela, round 4 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Venezuela, round 4 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela
                    Americans loses 0 PUs for violating Venezuelas neutrality.
                    Americans win, taking Venezuela from Neutral with 2 Tanks remaining. Battle score for attacker is -6
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 1 Elite, 2 Infantrys and 1 Tank

    Non Combat Move - Americans

    Place Units - Americans
                2 Artillerys and 1 Infantry placed in South Atlantic USA
                1 Battleship, 1 Destroyer and 1 Submarine placed in 71 Sea Zone
                1 Cruiser placed in 98 Sea Zone
                1 Adv.Fighter and 1 Bomber placed in Pearl Harbor
                1 Destroyer placed in 13 Sea Zone
                2 Infantrys placed in South Central USA

    Turn Complete - Americans
                Americans collect 95 PUs; end with 95 PUs

    triplea_41643_Ame3.tsvg

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