Whackamatt Axis -vs- dawgoneit Aallies Game #5


  • 7 hits in sz110
    ool please

  • '20 '18 '17 '15

    Max defense Please.

    And WOW. 7 hits! wow


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Anzac
                2 Adv.Fighters, 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
                1 Transport moved from 65 Sea Zone to 110 Sea Zone
                2 Adv.Fighters and 2 Fighters moved from Malaya to 110 Sea Zone
                1 Infantry moved from Northern Territory to Western Australia
                2 Infantrys moved from Townsville to Northern Territory
                1 Marine moved from Townsville to Northern Territory

    Purchase Units - Anzac
                Anzac buy 2 Adv.Fighters and 2 Fighters; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 110 Sea Zone
                    Anzac attack with 4 Adv.Fighters, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
                    Hisaichi defend with 1 Submarine; Yamamoto defend with 1 B.Transport, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Submarine, 1 T.Boat and 1 Transport
                        Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Anzac roll dice for 4 Adv.Fighters, 1 Carrier, 2 Destroyers, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 :  7/9 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 :  3/9 hits
                        2 Transports owned by the Anzac, 1 Submarine owned by the Yamamoto, 1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Yamamoto, 1 Transport owned by the Yamamoto, 1 B.Transport owned by the Yamamoto, 1 Submarine owned by the Hisaichi and 1 T.Boat owned by the Yamamoto lost in 110 Sea Zone
                        Anzac roll dice for 4 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Fighter in 110 Sea Zone, round 3 :  5/8 hits
                        Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Cruisers and 1 Destroyer in 110 Sea Zone, round 3 :  1/5 hits
                        2 Cruisers owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Fighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 110 Sea Zone
                    Anzac win with 4 Adv.Fighters, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 73
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Yamamoto: 1 B.Transport, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Submarine, 1 T.Boat and 1 Transport
                    Casualties for Anzac: 2 Fighters, 1 Submarine and 2 Transports

    Non Combat Move - Anzac
                2 Adv.Fighters moved from 110 Sea Zone to Malaya

    Place Units - Anzac
                1 Adv.Fighter and 2 Fighters placed in Broome
                Anzac undo move 1.
                2 Adv.Fighters and 1 Fighter placed in Broome
                1 Fighter placed in Townsville

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_41643_Anz4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Dutch
                1 Bomber and 3 Tanks moved from Suriname to Peru
                1 Infantry moved from Amazon to Peru

    Combat - Dutch
                Battle in Peru
                    Dutch attack with 1 Bomber, 1 Infantry and 3 Tanks
                    Neutral defend with 1 Artillery and 1 Infantry
                        Dutch roll dice for 1 Bomber, 1 Infantry and 3 Tanks in Peru, round 2 :  4/5 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 :  1/2 hits
                        1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru
                    Dutch loses 0 PUs for violating Perus neutrality.
                    Dutch win, taking Peru from Neutral with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery and 1 Infantry
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Dutch
                1 Bomber moved from Peru to Suriname

    Turn Complete - Dutch
                Dutch collect 18 PUs; end with 18 PUs

    triplea_41643_Dut4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Finns
                1 Infantry moved from Vyborg to Leningrad
                1 Infantry moved from N.Karelia to Vyborg
                1 Artillery and 2 Fighters moved from N.Karelia to Oulu
                4 Infantrys moved from Tampere to Oulu
                3 Infantrys moved from Helsinki to Tampere
                2 Fighters moved from Oulu to Leningrad
                1 Adv.Fighter moved from Helsinki to Leningrad

    Purchase Units - Finns
                Finns buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Finns

    Place Units - Finns
                1 Adv.Fighter and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_41643_Fin4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Romanians
                1 Infantry moved from Donetsk to Crimea
                      Romanians take Crimea from Russians
                1 Infantry moved from Odessa to Donetsk
                2 Infantrys moved from E.Romania to Odessa
                2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
                1 Infantry moved from Bulgaria to E.Romania
                2 Fighters moved from Vinnytsia to Leningrad

    Purchase Units - Romanians
                Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 1 PUs;

    Combat - Romanians

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Adv.Fighter and 3 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 17 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_41643_Rom4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Purchase Units - Thai
                Thai buy 1 Bunker and 1 Infantry; Remaining resources: 0 PUs;

    Place Units - Thai
                1 Bunker and 1 Infantry placed in Bangkok

    Turn Complete - Thai
                Thai collect 8 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    triplea_41643_Tha4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Americans
                1 Destroyer moved from 13 Sea Zone to 28 Sea Zone
                5 Destroyers moved from 33 Sea Zone to 34 Sea Zone
                2 Artillerys and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
                2 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
                2 Artillerys and 2 Infantrys moved from 32 Sea Zone to Bahia
                2 Tanks moved from Venezuela to Bahia
                2 Infantrys moved from South Central USA to South Atlantic USA
                3 Infantrys moved from Northeast USA to South Atlantic USA
                1 Infantry moved from North Central USA to South Central USA
                6 ArmoredCars moved from Northwest USA to Yukon
                1 Battleship, 2 Cruisers, 2 Destroyers, 1 Submarine and 3 Transports moved from 72 Sea Zone to 71 Sea Zone
                1 Artillery, 3 Infantrys and 2 Tanks moved from Koryakia to Kolyma
                2 Tanks moved from Kolyma to Zhigansk
                4 Bombers moved from West Papua to 107 Sea Zone
                2 Fighters moved from West Papua to 107 Sea Zone
                1 Fighter moved from Malaya to 107 Sea Zone
                4 Fighters moved from 104 Sea Zone to 107 Sea Zone
                1 Artillery moved from Jaluit to Kwajalein
                      Americans take Kwajalein from Yamamoto
                1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone
                1 Artillery, 2 Carriers, 3 Destroyers, 2 Infantrys and 2 Transports moved from 104 Sea Zone to 108 Sea Zone
                1 Artillery moved from 108 Sea Zone to Yap
                1 Infantry moved from 108 Sea Zone to Ulithi
                      Americans take Ulithi from Yamamoto
                1 Infantry moved from 108 Sea Zone to Yap

    Purchase Units - Americans
                Americans buy 2 Adv.Fighters, 1 Carrier, 1 Factory, 5 Infantrys, 1 L.Fighter, 1 S.Bomber and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Bahia
                    Americans attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                    Neutral defend with 3 Infantrys and 1 Tank
                        Americans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Bahia, round 2 :  1/6 hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 :  1/4 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
                        Americans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Bahia, round 3 :  1/5 hits
                        Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 :  3/3 hits
                        2 Artillerys owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
                        Americans roll dice for 2 Tanks in Bahia, round 4 :  0/2 hits
                        Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 :  1/2 hits
                        1 Tank owned by the Americans lost in Bahia
                        Americans roll dice for 1 Tank in Bahia, round 5 :  1/1 hits
                        Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 :  2/2 hits
                        1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Bahia
                    Neutral win with 1 Tank remaining. Battle score for attacker is -16
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 2 Artillerys, 2 Infantrys and 2 Tanks
                Battle in Yap
                    Americans attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Artillery and 1 Infantry in Yap, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry in Yap, round 2 :  0/1 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Yap, round 3 :  2/2 hits
                        Yamamoto roll dice for 1 Infantry in Yap, round 3 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yap
                    Americans win, taking Yap from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in 107 Sea Zone
                    Americans attack with 4 Bombers and 7 Fighters
                    Hisaichi defend with 1 Destroyer; Yamamoto defend with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers and 5 Transports
                        Americans roll dice for 4 Bombers and 7 Fighters in 107 Sea Zone, round 2 :  5/11 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers and 5 Transports in 107 Sea Zone, round 2 :  3/13 hits
                        3 Fighters owned by the Americans and 4 Transports owned by the Yamamoto lost in 107 Sea Zone
                        Americans roll dice for 4 Bombers and 4 Fighters in 107 Sea Zone, round 3 :  3/8 hits
                        Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers and 1 Transport in 107 Sea Zone, round 3 :  3/9 hits
                        3 Fighters owned by the Americans, 1 Destroyer owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
                        Americans roll dice for 4 Bombers and 1 Fighter in 107 Sea Zone, round 4 :  3/5 hits
                        Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Cruiser and 3 Destroyers in 107 Sea Zone, round 4 :  4/6 hits
                        1 Fighter owned by the Americans, 3 Bombers owned by the Americans, 1 Destroyer owned by the Hisaichi and 2 Destroyers owned by the Yamamoto lost in 107 Sea Zone
                        Americans roll dice for 1 Bomber in 107 Sea Zone, round 5 :  1/1 hits
                        Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Cruiser in 107 Sea Zone, round 5 :  2/3 hits
                        1 Bomber owned by the Americans and 1 Cruiser owned by the Yamamoto lost in 107 Sea Zone
                    Yamamoto win with 1 Battleship and 1 Carrier remaining. Battle score for attacker is -30
                    Casualties for Hisaichi: 1 Destroyer
                    Casualties for Yamamoto: 1 B.Transport, 1 Cruiser, 3 Destroyers and 5 Transports
                    Casualties for Americans: 4 Bombers and 7 Fighters

    Non Combat Move - Americans
                1 Bomber moved from Pearl Harbor to West Papua
                1 Adv.Fighter moved from Pearl Harbor to Nauru
                1 Infantry moved from Palmyra to 98 Sea Zone
                1 Cruiser and 1 Infantry moved from 98 Sea Zone to 104 Sea Zone
                1 Infantry moved from 104 Sea Zone to Nauru

    Place Units - Americans
                1 Carrier placed in 71 Sea Zone
                2 Adv.Fighters placed in 71 Sea Zone
                1 Transport placed in 26 Sea Zone
                1 Factory placed in Venezuela
                1 Infantry, 1 L.Fighter and 1 S.Bomber placed in Pearl Harbor
                2 Infantrys placed in South Atlantic USA
                2 Infantrys placed in South Central USA

    Turn Complete - Americans
                Americans collect 99 PUs; end with 99 PUs

    triplea_41643_Ame4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Germans
                1 Artillery, 3 Mech.Infs and 2 Tanks moved from Greece to Istanbul
                1 Artillery, 1 Elite and 5 Infantrys moved from Kiev to Kursk
                1 Artillery and 1 Infantry moved from Minsk to Kursk
                1 Tank moved from Latvia to Kursk
                1 Fighter and 2 Stukas moved from Brest to Kursk
                4 ArmoredCars moved from Rhine to Belgium
                1 ArmoredCar moved from Paris to Belgium
                2 Tanks moved from Picardy to Belgium
                1 Mech.Inf and 2 Tanks moved from Orleanais to Normandy
                1 Mech.Inf moved from Aquitaine to Brittany
                      Germans take Brittany from French
                1 Mech.Inf moved from Brittany to Normandy
                2 Infantrys moved from Paris to Picardy
                2 Infantrys moved from Paris to Normandy
                1 ArmoredCar moved from Paris to Belgium
                1 Mech.Inf moved from Aquitaine to Paris
                1 Artillery moved from Aquitaine to Orleanais
                1 Artillery moved from Lithuania to Minsk
                1 Artillery moved from Leningrad to Novgorod
                1 JetFighter moved from Berlin to Leningrad
                1 Tank moved from Corsica to 44 Sea Zone
                2 Destroyers and 2 Submarines moved from 43 Sea Zone to 41 Sea Zone
                1 Tank moved from Baleares to 43 Sea Zone
                1 Tank and 1 Transport moved from 43 Sea Zone to 44 Sea Zone
                2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
                2 Tanks moved from 45 Sea Zone to N.Tunisia
                3 Cruisers and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
                9 Infantrys moved from Hamburg to 23 Sea Zone
                3 Cruisers, 9 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
                9 Infantrys moved from 24 Sea Zone to Leningrad

    Purchase Units - Germans
                Germans buy 2 Artillerys, 1 Bunker, 4 Destroyers, 3 Elites, 1 Factory, 1 HeavyTank, 19 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 Artillery
                    Russians defend with 1 ArmoredCar
                        Germans roll dice for 1 Artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 ArmoredCar in Novgorod, round 2 : 1/1 hits, 0.17 expected hits
                        1 Artillery owned by the Germans lost in Novgorod
                    Russians win with 1 ArmoredCar remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 Artillery
                Battle in Kursk
                    Germans attack with 2 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys, 2 Stukas and 1 Tank
                    Russians defend with 2 Artillerys and 10 Infantrys
                        Germans roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys, 2 Stukas and 1 Tank in Kursk, round 2 : 4/13 hits, 4.50 expected hits
                        Russians roll dice for 2 Artillerys and 10 Infantrys in Kursk, round 2 : 4/12 hits, 4.00 expected hits
                        4 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Kursk
                        Germans roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys, 2 Stukas and 1 Tank in Kursk, round 3 : 6/9 hits, 3.67 expected hits
                        Russians roll dice for 2 Artillerys and 6 Infantrys in Kursk, round 3 : 2/8 hits, 2.67 expected hits
                        6 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk
                        Germans roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Stukas and 1 Tank in Kursk, round 4 : 4/7 hits, 3.00 expected hits
                        Russians roll dice for 2 Artillerys in Kursk, round 4 : 0/2 hits, 0.67 expected hits
                        2 Artillerys owned by the Russians lost in Kursk
                    Germans win, taking Kursk from Russians with 2 Artillerys, 1 Elite, 1 Fighter, 2 Stukas and 1 Tank remaining. Battle score for attacker is 16
                    Casualties for Germans: 6 Infantrys
                    Casualties for Russians: 2 Artillerys and 10 Infantrys
                Battle in Istanbul
                    Germans attack with 1 Artillery, 3 Mech.Infs and 2 Tanks
                    Neutral defend with 1 Bunker and 2 Infantrys
                        Germans roll dice for 1 Artillery, 3 Mech.Infs and 2 Tanks in Istanbul, round 2 : 3/6 hits, 2.33 expected hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
                        1 Artillery owned by the Germans and 2 Infantrys owned by the Neutral lost in Istanbul
                        Germans roll dice for 3 Mech.Infs and 2 Tanks in Istanbul, round 3 : 2/5 hits, 2.00 expected hits
                        Neutral roll dice for 1 Bunker in Istanbul, round 3 : 0/1 hits, 0.50 expected hits
                        1 Bunker owned by the Neutral lost in Istanbul
                    Germans loses 0 PUs for violating Istanbuls neutrality.
                    Germans win, taking Istanbul from Neutral with 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Artillery
                    Casualties for Neutral: 1 Bunker and 2 Infantrys
                Battle in N.Tunisia
                    Germans attack with 2 Tanks
                    French defend with 1 Infantry
                        Germans roll dice for 2 Tanks in N.Tunisia, round 2 : 0/2 hits, 1.00 expected hits
                        French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 Tanks in N.Tunisia, round 3 : 0/2 hits, 1.00 expected hits
                        French roll dice for 1 Infantry in N.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                        1 Tank owned by the Germans lost in N.Tunisia
                        Germans roll dice for 1 Tank in N.Tunisia, round 4 : 1/1 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in N.Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in N.Tunisia
                    Germans win, taking N.Tunisia from French with 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 Tank
                    Casualties for French: 1 Infantry
                Battle in Belgium
                    Germans attack with 6 ArmoredCars and 2 Tanks
                    British defend with 5 Infantrys
                        Germans roll dice for 6 ArmoredCars and 2 Tanks in Belgium, round 2 : 3/8 hits, 3.00 expected hits
                        British roll dice for 5 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits
                        1 ArmoredCar owned by the Germans and 3 Infantrys owned by the British lost in Belgium
                        Germans roll dice for 5 ArmoredCars and 2 Tanks in Belgium, round 3 : 3/7 hits, 2.67 expected hits
                        British roll dice for 2 Infantrys in Belgium, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the British lost in Belgium
                    Germans win, taking Belgium from British with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for British: 5 Infantrys

    Non Combat Move - Germans
                1 Fighter and 2 Stukas moved from Kursk to Donetsk
                2 Artillerys and 5 Infantrys moved from Brest to Minsk
                2 Artillerys and 2 Elites moved from Warsaw to Brest
                1 Artillery and 3 Infantrys moved from Krakow to Brest
                2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
                3 Mech.Infs moved from Bavaria to Brest
                1 Destroyer moved from 46 Sea Zone to 45 Sea Zone

    Place Units - Germans
                1 Factory placed in Greece
                1 Bunker and 6 Infantrys placed in Hamburg
                1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
                1 Artillery, 2 Elites and 2 Infantrys placed in Bohemia
                3 Destroyers placed in 24 Sea Zone
                1 Destroyer and 1 Submarine placed in 43 Sea Zone
                4 Infantrys placed in Rhine
                3 Infantrys placed in Normandy
                1 HeavyTank and 2 Infantrys placed in Bavaria

    Turn Complete - Germans
                Germans collect 128 PUs; end with 128 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        Neutral : -0.67
        British : -1.33
        French : 0.00
        Russians : -0.50

    triplea_41643_Ger5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Russians
                5 ArmoredCars, 1 Artillery, 9 Infantrys, 3 Mech.Infs and 4 Tanks moved from S.Karelia to Leningrad
                1 Fighter moved from Moscow to Leningrad
                2 Mech.Infs moved from Moscow to Leningrad
                2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Arkhangelsk to Leningrad
                1 ArmoredCar moved from Novgorod to Latvia
                      Russians take Latvia from Germans
                1 ArmoredCar moved from Latvia to East Prussia
                      Russians take East Prussia from Germans
                8 Infantrys moved from Rostov to Kursk
                6 Infantrys moved from Yaroslavl to Kursk
                4 Infantrys moved from Moscow to Yaroslavl
                3 Infantrys moved from Moscow to Tula
                1 Artillery, 1 Elite and 3 Infantrys moved from Stalingrad to Rostov
                2 Artillerys and 4 Infantrys moved from Georgia to Rostov
                3 Infantrys moved from Kirov to Arkhangelsk
                5 Infantrys moved from Perm to Kirov
                1 Artillery moved from Astrakhan to Georgia
                1 Infantry moved from Astrakhan to Georgia
                1 Infantry moved from Uzbekistan to 126 Sea Zone
                1 Infantry moved from 126 Sea Zone to Astrakhan
                2 ArmoredCars, 1 Infantry and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
                1 Infantry moved from Okhotsk to Ayan
                1 Infantry moved from Yakutsk to Ayan
                1 Adv.Fighter, 1 Bomber and 3 Fighters moved from Yakutsk to Ayan
                2 Artillerys, 10 Infantrys, 3 Mech.Infs and 5 Tanks moved from Yakutsk to N.Buryat Mongolia
                1 Infantry moved from Evenkia to Olyokminsk
                2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Sibirsky to Olyokminsk
                1 Artillery and 1 Infantry moved from Sibirsky to Evenkia

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 1 Fighter, 1 HeavyTank, 22 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ayan
                    Russians attack with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Adv.Fighter, 1 Bomber, 3 Fighters and 2 Infantrys in Ayan, round 2 :  1/7 hits
                        Hisaichi roll dice for 1 Infantry in Ayan, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Ayan
                    Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Leningrad
                    Russians attack with 7 ArmoredCars, 1 Artillery, 1 Fighter, 1 HeavyTank, 9 Infantrys, 5 Mech.Infs and 5 Tanks
                    Germans defend with 1 AAGun, 2 Artillerys, 3 Elites, 1 Factory, 9 Infantrys and 1 JetFighter; Romanians defend with 2 Fighters; Finns defend with 1 Adv.Fighter, 2 Fighters and 1 Infantry
                        AA fire in Leningrad :  0/1 hits
                        Russians roll dice for 7 ArmoredCars, 1 Artillery, 1 Fighter, 1 HeavyTank, 9 Infantrys, 5 Mech.Infs and 5 Tanks in Leningrad, round 2 :  13/29 hits
                        Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Elites, 4 Fighters, 10 Infantrys and 1 JetFighter in Leningrad, round 2 :  10/21 hits
                        1 Infantry owned by the Finns, 1 ArmoredCar owned by the Russians, 9 Infantrys owned by the Russians, 3 Elites owned by the Germans and 9 Infantrys owned by the Germans lost in Leningrad
                        Russians roll dice for 6 ArmoredCars, 1 Artillery, 1 Fighter, 1 HeavyTank, 5 Mech.Infs and 5 Tanks in Leningrad, round 3 :  8/19 hits
                        Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 4 Fighters and 1 JetFighter in Leningrad, round 3 :  2/8 hits
                        2 Fighters owned by the Romanians, 1 JetFighter owned by the Germans, 2 ArmoredCars owned by the Russians, 2 Artillerys owned by the Germans, 1 Adv.Fighter owned by the Finns and 2 Fighters owned by the Finns lost in Leningrad
                    Russians win, taking Leningrad from Germans with 4 ArmoredCars, 1 Artillery, 1 Fighter, 1 HeavyTank, 5 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 61
                    Casualties for Germans: 2 Artillerys, 3 Elites, 9 Infantrys and 1 JetFighter
                    Casualties for Romanians: 2 Fighters
                    Casualties for Finns: 1 Adv.Fighter, 2 Fighters and 1 Infantry
                    Casualties for Russians: 3 ArmoredCars and 9 Infantrys
                Battle in Kursk
                    Russians attack with 14 Infantrys
                    Germans defend with 2 Artillerys, 1 Elite and 1 Tank
                        Russians roll dice for 14 Infantrys in Kursk, round 2 :  1/14 hits
                        Germans roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kursk, round 2 :  1/4 hits
                        1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Kursk
                        Russians roll dice for 13 Infantrys in Kursk, round 3 :  1/13 hits
                        Germans roll dice for 2 Artillerys and 1 Tank in Kursk, round 3 :  0/3 hits
                        1 Artillery owned by the Germans lost in Kursk
                        Russians roll dice for 13 Infantrys in Kursk, round 4 :  1/13 hits
                        Germans roll dice for 1 Artillery and 1 Tank in Kursk, round 4 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Kursk
                        Russians roll dice for 12 Infantrys in Kursk, round 5 :  4/12 hits
                        Germans roll dice for 1 Tank in Kursk, round 5 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Kursk
                    Russians win, taking Kursk from Germans with 11 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 Artillerys, 1 Elite and 1 Tank
                    Casualties for Russians: 3 Infantrys
                Battle in N.Buryat Mongolia
                    Russians attack with 2 ArmoredCars, 2 Artillerys, 11 Infantrys, 3 Mech.Infs and 6 Tanks
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 2 ArmoredCars, 2 Artillerys, 11 Infantrys, 3 Mech.Infs and 6 Tanks in N.Buryat Mongolia, round 2 :  8/24 hits
                        Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                    Russians win, taking N.Buryat Mongolia from Hisaichi with 2 ArmoredCars, 2 Artillerys, 11 Infantrys, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Russians
                1 Adv.Fighter, 1 Bomber and 3 Fighters moved from Ayan to Olyokminsk
                1 Fighter moved from Leningrad to S.Karelia

    Place Units - Russians
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                4 Infantrys placed in Arkhangelsk
                1 ArmoredCar, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sibirsky
                1 ArmoredCar, 1 Fighter, 1 HeavyTank and 7 Infantrys placed in Moscow

    Turn Complete - Russians
                Russians collect 87 PUs; end with 87 PUs

    triplea_41643_Rus5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Italians
                1 Transport moved from 47 Sea Zone to 46 Sea Zone
                1 Artillery moved from Campania to 46 Sea Zone
                1 Elite and 2 Infantrys moved from Rome to 46 Sea Zone
                1 Elite moved from Rome to 46 Sea Zone
                2 Cruisers moved from 47 Sea Zone to 46 Sea Zone
                2 Elites moved from Rome to 46 Sea Zone
                3 Infantrys moved from Rome to Campania
                1 Artillery, 3 Cruisers, 4 Elites, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
                1 Artillery, 4 Elites and 2 Infantrys moved from 47 Sea Zone to Tunis
                3 Artillerys and 1 Elite moved from S.Tunisia to Tunis
                1 Infantry moved from S.Tunisia to S.Algeria
                      Italians take S.Algeria from French
                3 Infantrys moved from S.Tunisia to Tunis
                2 Infantrys moved from S.Tunisia to Tunis
                2 Infantrys moved from S.Tunisia to Tunis
                1 Elite, 1 Infantry and 6 Tanks moved from Lower Egypt to Palestine
                6 Infantrys moved from Cairo to Lower Egypt
                1 Artillery moved from Serbia to Greece

    Purchase Units - Italians
                Italians buy 3 Destroyers, 3 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Tunis
                    Italians attack with 4 Artillerys, 5 Elites and 9 Infantrys
                    French defend with 1 AAGun, 5 Artillerys, 1 Factory and 6 Infantrys
                        Italians roll dice for 3 Cruisers in Tunis, round 2 : 1/3 hits, 1.50 expected hits
                        1 Infantry owned by the French lost in Tunis
                        Italians roll dice for 4 Artillerys, 5 Elites and 9 Infantrys in Tunis, round 2 : 8/18 hits, 5.17 expected hits
                        French roll dice for 5 Artillerys and 5 Infantrys in Tunis, round 2 : 4/10 hits, 3.33 expected hits
                        3 Artillerys owned by the French, 5 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in Tunis
                        Italians roll dice for 4 Artillerys, 5 Elites and 5 Infantrys in Tunis, round 3 : 6/14 hits, 4.50 expected hits
                        French roll dice for 2 Artillerys in Tunis, round 3 : 0/2 hits, 0.67 expected hits
                        2 Artillerys owned by the French lost in Tunis
                    Italians win, taking Tunis from French with 4 Artillerys, 5 Elites and 5 Infantrys remaining. Battle score for attacker is 24
                    Casualties for Italians: 4 Infantrys
                    Casualties for French: 5 Artillerys and 6 Infantrys
                Battle in Palestine
                    Italians attack with 1 Elite, 1 Infantry and 6 Tanks
                    British defend with 1 Infantry
                        Italians roll dice for 1 Elite, 1 Infantry and 6 Tanks in Palestine, round 2 : 3/8 hits, 3.50 expected hits
                        British roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Palestine
                    Italians win, taking Palestine from British with 1 Elite and 6 Tanks remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 1 Infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 Destroyers placed in 46 Sea Zone
                3 Infantrys and 3 Mech.Infs placed in Cairo

    Turn Complete - Italians
                Italians collect 49 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Italians : 3.33
        British : 0.67
        French : -0.00

    triplea_41643_Ita5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - French
                1 Artillery and 2 Infantrys moved from E.Morocco to S.Algeria
                1 Infantry moved from Darfur to French Equatorial Africa

    Purchase Units - French
                French buy 1 Adv.Fighter, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - French
                Battle in S.Algeria
                    French attack with 1 Artillery and 2 Infantrys
                    Italians defend with 1 Infantry
                        French roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 2 :  1/3 hits
                        Italians roll dice for 1 Infantry in S.Algeria, round 2 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
                    French win, taking S.Algeria from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for French: 1 Infantry

    Non Combat Move - French

    Place Units - French
                3 Infantrys and 1 Tank placed in E.Morocco
                1 Adv.Fighter and 2 Infantrys placed in French Equatorial Africa
                2 Infantrys placed in Syria

    Turn Complete - French
                French collect 24 PUs; end with 24 PUs

    triplea_41643_Fre5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Yamamoto
                1 unit repaired.
                1 Fighter moved from Ponape to 108 Sea Zone
                1 Battleship and 1 Carrier moved from 107 Sea Zone to 108 Sea Zone
                2 Fighters moved from 76 Sea Zone to 108 Sea Zone
                2 Infantrys and 1 Tank moved from N.Thailand to S.French Indochina

    Purchase Units - Yamamoto
                Yamamoto buy 2 B.Transports, 1 Carrier, 1 Cruiser, 5 Destroyers, 4 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 108 Sea Zone
                    Yamamoto attack with 1 Battleship, 1 Carrier and 3 Fighters
                    Americans defend with 2 Carriers, 3 Destroyers and 2 Transports
                        Yamamoto roll dice for 1 Battleship, 1 Carrier and 3 Fighters in 108 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 2 Carriers, 3 Destroyers and 2 Transports in 108 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        1 Destroyer owned by the Americans, 1 Carrier owned by the Yamamoto, 2 Transports owned by the Americans and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone
                        Yamamoto roll dice for 1 Battleship and 2 Fighters in 108 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 2 Carriers and 2 Destroyers in 108 Sea Zone, round 3 :  2/4 hits
                        2 Fighters owned by the Yamamoto lost in 108 Sea Zone
                    1 Battleship retreated to 107 Sea Zone
                    Americans win with 2 Carriers and 2 Destroyers remaining. Battle score for attacker is -18
                    Casualties for Yamamoto: 1 Carrier and 3 Fighters
                    Casualties for Americans: 1 Destroyer and 2 Transports
                Battle in S.French Indochina
                    Yamamoto attack with 2 Infantrys and 1 Tank
                    British defend with 1 Artillery
                        Yamamoto roll dice for 2 Infantrys and 1 Tank in S.French Indochina, round 2 :  1/3 hits
                        French roll dice for 1 Artillery in S.French Indochina, round 2 :  0/1 hits
                        1 Artillery owned by the British lost in S.French Indochina
                    Yamamoto win, taking S.French Indochina from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery

    Non Combat Move - Yamamoto
                1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters moved from 76 Sea Zone to 85 Sea Zone

    Place Units - Yamamoto
                1 Carrier and 3 Destroyers placed in 110 Sea Zone
                Yamamoto undo move 1.
                1 Carrier, 1 Cruiser and 2 Destroyers placed in 110 Sea Zone
                1 B.Transport placed in 93 Sea Zone
                2 Destroyers placed in 93 Sea Zone
                1 Destroyer placed in 93 Sea Zone
                Yamamoto undo move 4.
                Yamamoto undo move 3.
                Yamamoto undo move 2.
                2 B.Transports and 2 Destroyers placed in 107 Sea Zone
                Yamamoto undo move 2.
                2 B.Transports placed in 107 Sea Zone
                2 Destroyers placed in 107 Sea Zone
                2 Infantrys placed in Davao
                1 Destroyer, 1 S.Submarine and 1 Transport placed in 85 Sea Zone
                2 Infantrys placed in Manila

    Turn Complete - Yamamoto
                Yamamoto collect 77 PUs; end with 77 PUs

    triplea_41643_Yam5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Chinese
                1 ArmoredCar moved from Shensi to Anhwei
                      Chinese take Anhwei from Hisaichi
                1 Infantry moved from Szechwan to Hupeh
                1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
                2 Infantrys moved from Shensi to Shansi
                1 ArmoredCar moved from Shensi to Shansi
                2 Adv.Fighters and 1 Fighter moved from Shensi to Shansi
                1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
                6 Infantrys moved from E.Qinghai to Lanchow
                1 Tank moved from Gobi Altai to Suiyuan
                2 ArmoredCars moved from Gobi Altai to Shensi
                6 Infantrys moved from Hsining to E.Qinghai
                2 Infantrys moved from Urumqi to E.Sinkiang
                1 Fighter and 1 Tank moved from Urumqi to Gobi Altai
                1 Fighter moved from Gobi Altai to Shensi

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                        Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys in Shansi, round 2 :  1/6 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 :  1/3 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                        Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 1 Infantry in Shansi, round 3 :  2/5 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 :  1/2 hits
                        1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Chinese
                2 Adv.Fighters and 1 Fighter moved from Shansi to Shensi

    Place Units - Chinese
                6 Infantrys placed in Hsining
                1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 29 PUs; end with 29 PUs

    triplea_41643_Chi5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Hisaichi
                2 Fighters moved from 85 Sea Zone to 108 Sea Zone
                2 Fighters moved from 76 Sea Zone to 108 Sea Zone
                1 S.Submarine moved from 92 Sea Zone to 108 Sea Zone
                1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
                2 Fighters moved from Hunan to 110 Sea Zone
                3 Transports moved from 92 Sea Zone to 110 Sea Zone
                1 S.Bomber moved from Hong Kong to 110 Sea Zone
                1 Bomber moved from Hunan to 108 Sea Zone
                2 Infantrys moved from Hunan to Hupeh
                1 Marine moved from Hunan to Hupeh
                2 Infantrys moved from Hunan to Anhwei
                1 Tank moved from Hunan to Anhwei
                1 Artillery and 1 Infantry moved from Chahar to Shansi
                3 Infantrys moved from Hulunbuir to Chita
                2 ArmoredCars and 1 Infantry moved from Hong Kong to 92 Sea Zone
                1 ArmoredCar moved from Hong Kong to 92 Sea Zone
                2 Infantrys moved from Kwangtung to Hunan
                3 Infantrys moved from Kwangsi to N.French Indochina
                1 Tank moved from Hunan to Shantung
                3 ArmoredCars, 1 Infantry and 2 Transports moved from 92 Sea Zone to 75 Sea Zone
                3 ArmoredCars and 1 Infantry moved from 75 Sea Zone to Ayan
                1 Battleship moved from 76 Sea Zone to 75 Sea Zone
                1 Cruiser moved from 76 Sea Zone to 75 Sea Zone
                2 Submarines moved from 76 Sea Zone to 72 Sea Zone
                1 T.Boat moved from 76 Sea Zone to 72 Sea Zone
                1 Carrier and 1 Destroyer moved from 76 Sea Zone to 75 Sea Zone
                2 Transports moved from 76 Sea Zone to 75 Sea Zone
                3 ArmoredCars moved from Changchun to Heilungchiang
                1 Infantry moved from Kirin to Heilungchiang
                2 Infantrys moved from Peking to Hulunbuir

    Purchase Units - Hisaichi
                Hisaichi buy 1 Bunker, 14 Infantrys, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in 72 Sea Zone
                    Hisaichi attack with 2 Submarines and 1 T.Boat
                    British defend with 1 Destroyer
                        Hisaichi roll dice for 2 Submarines in 72 Sea Zone, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 T.Boat in 72 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 Destroyer in 72 Sea Zone, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Submarines in 72 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 Destroyer in 72 Sea Zone, round 3 :  0/1 hits
                        1 Destroyer owned by the British lost in 72 Sea Zone
                    Hisaichi win with 2 Submarines and 1 T.Boat remaining. Battle score for attacker is 8
                    Casualties for British: 1 Destroyer
                Battle in Shansi
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 ArmoredCar
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 :  1/2 hits
                        Chinese roll dice for 1 ArmoredCar in Shansi, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar
                Battle in 110 Sea Zone
                    Hisaichi attack with 1 Destroyer, 2 Fighters, 1 S.Bomber, 1 Submarine and 3 Transports; Yamamoto loiter and taunt
                    Anzac defend with 2 Adv.Fighters, 1 Carrier and 2 Destroyers
                        Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Destroyer, 2 Fighters, 1 S.Bomber and 3 Transports in 110 Sea Zone, round 2 :  2/4 hits
                        Anzac roll dice for 2 Adv.Fighters, 1 Carrier and 2 Destroyers in 110 Sea Zone, round 2 :  3/5 hits
                        3 Transports owned by the Hisaichi and 2 Destroyers owned by the Anzac lost in 110 Sea Zone
                        Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Destroyer, 2 Fighters and 1 S.Bomber in 110 Sea Zone, round 3 :  3/4 hits
                        Anzac roll dice for 2 Adv.Fighters and 1 Carrier in 110 Sea Zone, round 3 :  1/3 hits
                        1 Carrier owned by the Anzac, 2 Adv.Fighters owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Hisaichi win with 1 Destroyer, 2 Fighters and 1 S.Bomber remaining. Battle score for attacker is 25
                    Casualties for Hisaichi: 1 Submarine and 3 Transports
                    Casualties for Anzac: 2 Adv.Fighters, 1 Carrier and 2 Destroyers
                Battle in 108 Sea Zone
                    Hisaichi attack with 1 Bomber, 4 Fighters and 1 S.Submarine
                    Americans defend with 2 Carriers and 2 Destroyers
                        Hisaichi roll dice for 1 S.Submarine in 108 Sea Zone, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Bomber and 4 Fighters in 108 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 2 Carriers and 2 Destroyers in 108 Sea Zone, round 2 :  2/4 hits
                        1 Destroyer owned by the Americans and 2 Fighters owned by the Hisaichi lost in 108 Sea Zone
                        Hisaichi roll dice for 1 S.Submarine in 108 Sea Zone, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 2 Carriers and 1 Destroyer in 108 Sea Zone, round 3 :  2/3 hits
                        1 Destroyer owned by the Americans and 2 Fighters owned by the Hisaichi lost in 108 Sea Zone
                        Hisaichi roll dice for 1 S.Submarine in 108 Sea Zone, round 4 :  1/1 hits
                        1 Carrier owned by the Americans lost in 108 Sea Zone
                        Hisaichi roll dice for 1 Bomber in 108 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 Carrier in 108 Sea Zone, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 S.Submarine in 108 Sea Zone, round 5 :  1/1 hits
                        1 Carrier owned by the Americans lost in 108 Sea Zone
                    Hisaichi win with 1 Bomber and 1 S.Submarine remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 4 Fighters
                    Casualties for Americans: 2 Carriers and 2 Destroyers
                Battle in Ayan
                    Hisaichi attack with 3 ArmoredCars and 1 Infantry
                    Russians defend with 2 Infantrys
                        Hisaichi roll dice for 1 Battleship and 1 Cruiser in Ayan, round 2 :  1/2 hits
                        1 Infantry owned by the Russians lost in Ayan
                        Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Ayan, round 2 :  2/4 hits
                        Russians roll dice for 1 Infantry in Ayan, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi win, taking Ayan from Russians with 3 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 2 Infantrys
                Battle in Hupeh
                    Hisaichi attack with 2 Infantrys and 1 Marine
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Infantrys and 1 Marine in Hupeh, round 2 :  1/3 hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Anhwei
                    Hisaichi attack with 2 Infantrys and 1 Tank
                    Chinese defend with 1 ArmoredCar
                        Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 :  0/3 hits
                        Chinese roll dice for 1 ArmoredCar in Anhwei, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 3 :  1/3 hits
                        Chinese roll dice for 1 ArmoredCar in Anhwei, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar

    Non Combat Move - Hisaichi
                1 Bomber moved from 108 Sea Zone to Peleliu
                1 S.Bomber moved from 110 Sea Zone to Hong Kong

    Place Units - Hisaichi
                1 Bunker placed in Chita
                3 Tanks placed in Hulunbuir
                5 Infantrys and 3 Mech.Infs placed in Changchun
                3 Infantrys placed in Kwangsi
                6 Infantrys placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 68 PUs; end with 68 PUs

    triplea_41643_His5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - British
                4 Infantrys moved from Dover to 20 Sea Zone
                1 Infantry moved from Dover to 20 Sea Zone
                5 Infantrys moved from 20 Sea Zone to Netherlands
                1 Bomber moved from Wales to Netherlands
                2 Fighters moved from 20 Sea Zone to Netherlands
                1 Fighter moved from Wales to Netherlands
                4 Infantrys and 2 Tanks moved from Manchester to Dover
                1 Tank moved from Hun to Tripoli
                      British take Tripoli from Italians
                1 Tank moved from Tripoli to Ghadames
                      British take Ghadames from Italians
                1 Infantry moved from Mersa Matruh to Tobruk
                      British take Tobruk from Italians
                2 Mech.Infs moved from Belgian Congo to Darfur
                1 Artillery and 3 Infantrys moved from Belgian Congo to French Equatorial Africa
                1 ArmoredCar moved from Cape Town to Rhodesia
                2 Infantrys moved from Bombay to 59 Sea Zone
                1 Infantry moved from Rajputana to 59 Sea Zone
                1 Cruiser, 3 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
                3 Infantrys moved from 58 Sea Zone to Italian East Africa
                1 Carrier and 1 Cruiser moved from 56 Sea Zone to 52 Sea Zone
                1 Infantry moved from Madras to Mysore
                1 Infantry moved from S.Thailand to Bangkok
                1 Adv.Fighter, 7 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks moved from Malaya to Bangkok
                1 Infantry moved from Burma to N.Thailand
                      British take N.Thailand from Thai
                2 Artillerys and 7 Infantrys moved from Assam to Yunnan
                1 Infantry moved from Burma to S.Thailand
                6 Infantrys moved from Bihar to Assam
                1 Infantry moved from Hyderabad to Bihar
                2 Artillerys and 2 Infantrys moved from Madras to Hyderabad
                4 ArmoredCars moved from Delhi to Assam
                1 Tank moved from Delhi to Assam
                2 Infantrys moved from Kolyma to Okhotsk
                3 Submarines moved from 80 Sea Zone to 71 Sea Zone
                1 ArmoredCar moved from Cape Town to Rhodesia
                1 Infantry moved from E.Mexico to Southwest USA

    Purchase Units - British
                British buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 14 Infantrys, 2 Mech.Infs, 1 S.Submarine, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Yunnan
                    British attack with 2 Artillerys and 7 Infantrys
                    Hisaichi defend with 3 Infantrys
                        British roll dice for 2 Artillerys and 7 Infantrys in Yunnan, round 2 :  0/9 hits
                        Hisaichi roll dice for 3 Infantrys in Yunnan, round 2 :  1/3 hits
                        1 Infantry owned by the British lost in Yunnan
                        British roll dice for 2 Artillerys and 6 Infantrys in Yunnan, round 3 :  1/8 hits
                        Hisaichi roll dice for 3 Infantrys in Yunnan, round 3 :  0/3 hits
                        1 Infantry owned by the Hisaichi lost in Yunnan
                        British roll dice for 2 Artillerys and 6 Infantrys in Yunnan, round 4 :  1/8 hits
                        Hisaichi roll dice for 2 Infantrys in Yunnan, round 4 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Yunnan
                        British roll dice for 2 Artillerys and 6 Infantrys in Yunnan, round 5 :  2/8 hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 5 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 3 Infantrys
                Battle in Netherlands
                    British attack with 1 Bomber, 3 Fighters and 5 Infantrys
                    Neutral defend with 1 Artillery and 3 Infantrys
                        British roll dice for 1 Battleship in Netherlands, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral lost in Netherlands
                        British roll dice for 1 Bomber, 3 Fighters and 5 Infantrys in Netherlands, round 2 :  1/9 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 :  0/3 hits
                        1 Infantry owned by the Neutral lost in Netherlands
                        British roll dice for 1 Bomber, 3 Fighters and 5 Infantrys in Netherlands, round 3 :  2/9 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 :  0/2 hits
                        1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                    British loses 0 PUs for violating Netherlandss neutrality.
                    British win, taking Netherlands from Neutral with 1 Bomber, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Neutral: 1 Artillery and 3 Infantrys
                Battle in Bangkok
                    British attack with 1 Adv.Fighter, 7 Artillerys, 1 Fighter, 10 Infantrys and 5 Tanks
                    Thai defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory, 1 Fighter, 13 Infantrys and 1 Tank
                        AA fire in Bangkok :  0/2 hits
                        British roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Fighter, 10 Infantrys and 5 Tanks in Bangkok, round 2 :  9/24 hits
                    Units damaged: 1 Bunker owned by the Thai
                        Thai roll dice for 3 Artillerys, 1 Bunker, 1 Fighter, 13 Infantrys and 1 Tank in Bangkok, round 2 :  10/19 hits
                        8 Infantrys owned by the Thai and 10 Infantrys owned by the British lost in Bangkok
                        British roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Fighter and 5 Tanks in Bangkok, round 3 :  4/14 hits
                        Thai roll dice for 3 Artillerys, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank in Bangkok, round 3 :  4/11 hits
                        4 Infantrys owned by the Thai and 4 Artillerys owned by the British lost in Bangkok
                        British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 5 Tanks in Bangkok, round 4 :  5/10 hits
                        Thai roll dice for 3 Artillerys, 1 Bunker, 1 Fighter, 1 Infantry and 1 Tank in Bangkok, round 4 :  4/7 hits
                        1 Infantry owned by the Thai, 1 Fighter owned by the British, 1 Tank owned by the Thai, 3 Artillerys owned by the British and 3 Artillerys owned by the Thai lost in Bangkok
                        British roll dice for 1 Adv.Fighter and 5 Tanks in Bangkok, round 5 :  2/6 hits
                        Thai roll dice for 1 Bunker and 1 Fighter in Bangkok, round 5 :  0/2 hits
                        1 Bunker owned by the Thai and 1 Fighter owned by the Thai lost in Bangkok
                    British captures 8PUs while taking Thai capital
                    British win, taking Bangkok from Thai with 1 Adv.Fighter and 5 Tanks remaining. Battle score for attacker is 1
                    Casualties for British: 7 Artillerys, 1 Fighter and 10 Infantrys
                    Casualties for Thai: 3 Artillerys, 1 Bunker, 1 Fighter, 13 Infantrys and 1 Tank

    Non Combat Move - British
                1 Adv.Fighter moved from Bangkok to Malaya
                1 Tank moved from Malaya to Bangkok
                1 Artillery and 1 Infantry moved from Malaya to Bangkok
                2 Artillerys, 2 Infantrys and 2 Tanks moved from Malaya to S.Thailand
                2 Fighters moved from Netherlands to Dover
                1 Fighter moved from Netherlands to 20 Sea Zone
                1 Fighter moved from Dover to 20 Sea Zone
                1 Bomber moved from Netherlands to Dover

    Place Units - British
                1 Destroyer, 1 S.Submarine and 1 Submarine placed in 20 Sea Zone
                3 Submarines placed in 80 Sea Zone
                2 Infantrys placed in Bombay
                2 Mech.Infs placed in Cape Town
                2 Artillerys, 2 Infantrys and 2 Tanks placed in Malaya
                2 ArmoredCars and 3 Infantrys placed in Delhi
                5 Infantrys placed in Madras
                2 Infantrys placed in Manchester
                British undo move 8.
                1 Infantry placed in Wales
                1 Infantry placed in Manchester

    Turn Complete - British
                British collect 120 PUs; end with 128 PUs

    triplea_41643_Bri5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Anzac
                1 Fighter moved from Townsville to 107 Sea Zone
                2 Adv.Fighters and 1 Fighter moved from Broome to 107 Sea Zone
                2 Adv.Fighters moved from Malaya to 107 Sea Zone

    Purchase Units - Anzac
                Anzac buy 2 Cruisers and 2 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 107 Sea Zone
                    Anzac attack with 4 Adv.Fighters and 2 Fighters
                    Yamamoto defend with 2 B.Transports, 1 Battleship and 2 Destroyers
                        Anzac roll dice for 4 Adv.Fighters and 2 Fighters in 107 Sea Zone, round 2 :  1/6 hits
                        Yamamoto roll dice for 2 B.Transports, 1 Battleship and 2 Destroyers in 107 Sea Zone, round 2 :  0/5 hits
                    1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
                        Anzac roll dice for 4 Adv.Fighters and 2 Fighters in 107 Sea Zone, round 3 :  2/6 hits
                        Yamamoto roll dice for 1 B.Transport, 1 Battleship and 2 Destroyers in 107 Sea Zone, round 3 :  1/4 hits
                        1 Fighter owned by the Anzac, 1 Destroyer owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
                        Anzac roll dice for 4 Adv.Fighters and 1 Fighter in 107 Sea Zone, round 4 :  3/5 hits
                        Yamamoto roll dice for 1 Battleship and 1 Destroyer in 107 Sea Zone, round 4 :  0/2 hits
                        1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
                    Anzac win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 44
                    Casualties for Yamamoto: 2 B.Transports, 1 Battleship and 2 Destroyers
                    Casualties for Anzac: 1 Fighter

    Non Combat Move - Anzac
                4 Adv.Fighters and 1 Fighter moved from 107 Sea Zone to Hollandia
                1 Artillery and 5 Infantrys moved from West Papua to Hollandia
                2 Infantrys and 1 Marine moved from Northern Territory to Western Australia

    Place Units - Anzac
                2 Cruisers and 1 Transport placed in 67 Sea Zone
                1 Transport placed in 114 Sea Zone

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_41643_Anz5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Dutch
                1 Bomber moved from Suriname to N.Chile
                3 Tanks moved from Peru to N.Chile

    Purchase Units - Dutch
                Dutch buy 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in N.Chile
                    Dutch attack with 1 Bomber and 3 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Dutch roll dice for 1 Bomber and 3 Tanks in N.Chile, round 2 :  2/4 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 :  1/3 hits
                        2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in N.Chile
                        Dutch roll dice for 1 Bomber and 2 Tanks in N.Chile, round 3 :  2/3 hits
                        Neutral roll dice for 1 Artillery in N.Chile, round 3 :  0/1 hits
                        1 Artillery owned by the Neutral lost in N.Chile
                    Dutch loses 0 PUs for violating N.Chiles neutrality.
                    Dutch win, taking N.Chile from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for Dutch: 1 Tank

    Non Combat Move - Dutch
                1 Bomber moved from N.Chile to Peru

    Place Units - Dutch
                3 Mech.Infs placed in Suriname

    Turn Complete - Dutch
                Dutch collect 20 PUs; end with 20 PUs

    triplea_41643_Dut5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Romanians
                2 Infantrys moved from Odessa to Donetsk
                1 Adv.Fighter moved from Bucharest to Donetsk
                1 Infantry moved from Crimea to Donetsk
                2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
                3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Bunker, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Romanians
                1 AAGun moved from Vinnytsia to Donetsk

    Place Units - Romanians
                1 Bunker placed in Donetsk
                1 Fighter and 2 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 17 PUs; end with 17 PUs

    triplea_41643_Rom5.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Americans
                3 Infantrys moved from South Atlantic USA to 26 Sea Zone
                1 B.Transport and 1 Transport moved from 32 Sea Zone to 26 Sea Zone
                1 Transport moved from 26 Sea Zone to 25 Sea Zone
                4 Infantrys moved from South Atlantic USA to 26 Sea Zone
                1 B.Transport, 7 Infantrys, 1 T.Boat and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
                7 Infantrys moved from 32 Sea Zone to Bahia
                1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
                2 Adv.Fighters, 1 Artillery, 2 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Infantry, 2 Submarines and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
                2 Tanks moved from Zhigansk to Ayan
                1 Artillery and 3 Infantrys moved from Kolyma to Zhigansk
                1 Infantry moved from Ulithi to Woleai
                      Americans take Woleai from Yamamoto
                1 Bomber moved from West Papua to 108 Sea Zone
                1 S.Bomber moved from Pearl Harbor to 108 Sea Zone
                1 L.Fighter moved from Pearl Harbor to 108 Sea Zone
                1 Adv.Fighter moved from Nauru to 108 Sea Zone
                1 S.Bomber moved from 108 Sea Zone to Peleliu
                1 Infantry moved from Nauru to 104 Sea Zone
                1 Cruiser and 1 Infantry moved from 104 Sea Zone to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to Truk
                      Americans take Truk from Yamamoto
                2 Infantrys moved from South Central USA to 25 Sea Zone
                2 Infantrys moved from 25 Sea Zone to Venezuela
                1 Infantry moved from South Central USA to South Atlantic USA

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 1 Battleship, 1 Destroyer, 1 Fighter, 2 Infantrys, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 1 Transport; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in 108 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Bomber and 1 L.Fighter
                    Hisaichi defend with 1 S.Submarine
                        Americans roll dice for 1 Adv.Fighter, 1 Bomber and 1 L.Fighter in 108 Sea Zone, round 2 :  1/3 hits
                    1 S.Submarine owned by the Hisaichi lost in 108 Sea Zone
                    Americans win with 1 Adv.Fighter, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 S.Submarine
                Battle in Bahia
                    Americans attack with 7 Infantrys
                    Neutral defend with 1 Tank
                        Americans roll dice for 7 Infantrys in Bahia, round 2 :  1/7 hits
                        Neutral roll dice for 1 Tank in Bahia, round 2 :  0/1 hits
                        1 Tank owned by the Neutral lost in Bahia
                    Americans loses 0 PUs for violating Bahias neutrality.
                    Americans win, taking Bahia from Neutral with 7 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 Tank
                Battle in Ayan
                    Americans attack with 2 Tanks
                    Hisaichi defend with 3 ArmoredCars
                        Americans roll dice for 2 Tanks in Ayan, round 2 :  2/2 hits
                        Hisaichi roll dice for 3 ArmoredCars in Ayan, round 2 :  0/3 hits
                        2 ArmoredCars owned by the Hisaichi lost in Ayan
                        Americans roll dice for 2 Tanks in Ayan, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Ayan
                    Americans win, taking Ayan from Hisaichi with 2 Tanks remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 3 ArmoredCars
                Battle in Peleliu
                    Americans attack with 1 S.Bomber
                    Hisaichi defend with 1 Bomber
                        Americans roll dice for 1 S.Bomber in Peleliu, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Bomber in Peleliu, round 2 :  0/1 hits
                        1 Bomber owned by the Hisaichi lost in Peleliu
                    Americans win with 1 S.Bomber remaining. Battle score for attacker is 14
                    Casualties for Hisaichi: 1 Bomber
                Battle in 72 Sea Zone
                    Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Infantry, 2 Submarines and 3 Transports
                    Hisaichi defend with 2 Submarines and 1 T.Boat
                        Americans roll dice for 2 Submarines in 72 Sea Zone, round 2 :  0/2 hits
                        Hisaichi roll dice for 2 Submarines in 72 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers and 3 Transports in 72 Sea Zone, round 2 :  5/10 hits
                        Hisaichi roll dice for 1 T.Boat in 72 Sea Zone, round 2 :  0/1 hits
                    1 T.Boat owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 72 Sea Zone
                    Americans win with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 2 Submarines and 1 T.Boat

    Non Combat Move - Americans
                1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
                6 ArmoredCars moved from Yukon to Alaska
                1 Adv.Fighter, 1 Bomber and 1 L.Fighter moved from 108 Sea Zone to Hollandia
                1 S.Bomber moved from Peleliu to Hollandia
                1 Infantry moved from Oahu to Pearl Harbor

    Place Units - Americans
                1 Battleship, 1 S.Submarine and 1 Submarine placed in 71 Sea Zone
                1 Destroyer, 1 Submarine and 1 Transport placed in 26 Sea Zone
                Americans undo move 2.
                1 Destroyer and 1 Transport placed in 26 Sea Zone
                1 Submarine placed in 26 Sea Zone
                2 Infantrys placed in South Atlantic USA
                1 Adv.Fighter, 1 Fighter and 1 S.Bomber placed in Pearl Harbor

    Turn Complete - Americans
                Americans collect 103 PUs; end with 104 PUs

    triplea_41643_Ame5.tsvg

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