4d10<=2: 6, 1, 2, 2; Hits: 3
2d10<=4: 10, 1; Hits: 1
1d10<=5: 10; Hits: 0
Whackamatt Allies -vs- dawgoneit Axis Game #5
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Finns
2 ArmoredCars moved from S.Karelia to Moscow
1 Infantry moved from S.Karelia to Arkhangelsk
Finns take Arkhangelsk from Russians
3 Infantrys moved from S.Karelia to Vologda
2 Infantrys moved from N.Karelia to S.Karelia
2 Elites and 2 Infantrys moved from Oulu to N.Karelia
2 Infantrys moved from Lapland to Upper Norrland
5 Infantrys moved from Tampere to Oulu
2 ArmoredCars, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Helsinki to Tampere
2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Tampere to Oulu
1 Mech.Inf moved from Oulu to N.KareliaPurchase Units - Finns
Finns buy 2 ArmoredCars, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Finns
Battle in Vologda
Finns attack with 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits
Finns roll dice for 3 Infantrys in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 Infantry in Vologda, round 3 : 0/1 hits
Finns roll dice for 3 Infantrys in Vologda, round 4 : 0/3 hits
Russians roll dice for 1 Infantry in Vologda, round 4 : 1/1 hits
1 Infantry owned by the Finns lost in Vologda
Finns roll dice for 2 Infantrys in Vologda, round 5 : 1/2 hits
Russians roll dice for 1 Infantry in Vologda, round 5 : 0/1 hits
1 Infantry owned by the Russians lost in Vologda
Finns win, taking Vologda from Russians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Moscow
Finns attack with 2 ArmoredCars
Russians defend with 4 Adv.Fighters, 1 Bomber, 3 Bunkers, 1 Factory, 10 HeavyTanks and 20 Infantrys
Finns roll dice for 2 ArmoredCars in Moscow, round 2 : 1/2 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 4 Adv.Fighters, 1 Bomber, 3 Bunkers, 10 HeavyTanks and 20 Infantrys in Moscow, round 2 : 20/38 hits
2 ArmoredCars owned by the Finns lost in Moscow
Russians win with 4 Adv.Fighters, 1 Bomber, 3 Bunkers, 10 HeavyTanks and 20 Infantrys remaining. Battle score for attacker is -8
Casualties for Finns: 2 ArmoredCarsNon Combat Move - Finns
Place Units - Finns
2 ArmoredCars, 3 Infantrys and 1 Tank placed in HelsinkiTurn Complete - Finns
Finns collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Romanians
15 Tanks moved from Kursk to MoscowPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Moscow
Romanians attack with 15 Tanks
Russians defend with 4 Adv.Fighters, 1 Bomber, 3 Bunkers, 1 Factory, 10 HeavyTanks and 20 Infantrys
Romanians roll dice for 15 Tanks in Moscow, round 2 : 12/15 hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 4 Adv.Fighters, 1 Bomber, 3 Bunkers, 10 HeavyTanks and 20 Infantrys in Moscow, round 2 : 15/38 hits
9 Infantrys owned by the Russians, 15 Tanks owned by the Romanians and 1 Bomber owned by the Russians lost in Moscow
Russians win with 4 Adv.Fighters, 3 Bunkers, 10 HeavyTanks and 11 Infantrys remaining. Battle score for attacker is -43
Casualties for Romanians: 15 Tanks
Casualties for Russians: 1 Bomber and 9 InfantrysNon Combat Move - Romanians
2 Artillerys, 3 Elites and 12 Infantrys moved from Kiev to Kursk
4 Tanks moved from Vinnytsia to Kursk
1 Elite moved from Vinnytsia to Kiev
3 Infantrys moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to Kiev
1 Elite and 3 Infantrys moved from E.Romania to Odessa
1 AAGun, 1 Elite and 3 Infantrys moved from Bucharest to E.RomaniaPlace Units - Romanians
4 Infantrys placed in Bucharest
1 ArmoredCar, 1 Elite and 2 Infantrys placed in Vinnytsia
1 ArmoredCar and 2 Tanks placed in KurskTurn Complete - Romanians
Romanians collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Turn Complete - Thai
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
2 units repaired.
1 Bomber moved from Darfur to Cairo
2 Tanks moved from Mauritania to E.Morocco
2 Tanks moved from W.Morocco to S.Algeria
2 Tanks moved from E.Morocco to N.Algeria
1 Tank moved from E.Morocco to N.Algeria
1 Tank moved from E.Morocco to S.Algeria
1 Tank moved from W.Morocco to E.Morocco
4 Tanks moved from Rio de Oro to W.Morocco
1 Battleship, 1 Cruiser, 5 Destroyers, 8 S.Submarines and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone
1 Marine moved from Rio de Oro to 34 Sea Zone
1 Artillery moved from Canarians to 34 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
1 Artillery and 1 Marine moved from 31 Sea Zone to Tangier
2 Transports moved from 36 Sea Zone to 35 Sea Zone
2 Tanks moved from Salvador to 35 Sea Zone
2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
1 Marine and 2 Tanks moved from Bahia to 32 Sea Zone
1 B.Transport, 1 Marine and 2 Tanks moved from 32 Sea Zone to 36 Sea Zone
1 Marine and 4 Tanks moved from 36 Sea Zone to Mauritania
1 Marine moved from South Atlantic USA to 26 Sea Zone
2 Destroyers moved from 26 Sea Zone to 33 Sea Zone
1 Marine and 1 S.Submarine moved from 26 Sea Zone to 36 Sea Zone
1 Marine moved from 36 Sea Zone to Mauritania
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
1 Infantry and 1 Tank moved from 84 Sea Zone to Changchun
1 B.Transport moved from 85 Sea Zone to 93 Sea Zone
1 Elite and 2 Tanks moved from Mindanao to 93 Sea Zone
1 B.Transport, 1 Elite and 2 Tanks moved from 93 Sea Zone to 84 Sea Zone
1 Elite and 2 Tanks moved from 84 Sea Zone to Changchun
3 S.Submarines moved from 85 Sea Zone to 93 Sea Zone
3 Marines moved from Manila to 93 Sea Zone
3 Marines and 3 S.Submarines moved from 93 Sea Zone to 84 Sea Zone
3 Marines moved from 84 Sea Zone to Changchun
2 S.Bombers moved from Kyushu to Changchun
1 S.Bomber moved from Wake to Changchun
1 Tank moved from Attu to 72 Sea Zone
1 Marine and 1 Tank moved from Wake to 87 Sea Zone
2 Transports moved from 85 Sea Zone to 93 Sea Zone
2 Transports moved from 93 Sea Zone to 84 Sea Zone
2 Tanks moved from Kyushu to 84 Sea Zone
2 Tanks moved from 84 Sea Zone to Changchun
1 B.Transport and 1 Tank moved from 72 Sea Zone to 76 Sea Zone
1 Tank moved from Kunashir to 76 Sea Zone
8 Battleships moved from 85 Sea Zone to 93 Sea Zone
8 Battleships moved from 93 Sea Zone to 84 Sea Zone
1 Tank moved from Kyushu to Chubu
Americans take Chubu from Yamamoto
2 Tanks moved from Tokyo to Hokkaido
Americans take Tohoku from Yamamoto
1 Marine, 1 Tank and 1 Transport moved from 87 Sea Zone to 85 Sea Zone
1 B.Transport and 2 Tanks moved from 76 Sea Zone to 85 Sea Zone
1 Marine and 3 Tanks moved from 85 Sea Zone to Hokkaido
2 Tanks moved from Iwo Jima to 86 Sea Zone
1 B.Transport and 2 Tanks moved from 86 Sea Zone to 85 Sea Zone
2 Tanks moved from 85 Sea Zone to Hokkaido
6 Cruisers moved from 85 Sea Zone to 93 Sea Zone
6 Cruisers moved from 93 Sea Zone to 84 Sea Zone
1 Destroyer moved from 76 Sea Zone to 85 Sea Zone
1 S.Bomber moved from Washington to E.Morocco
1 Transport moved from 88 Sea Zone to 86 Sea ZonePurchase Units - Americans
Americans buy 1 B.Transport, 3 Battleships, 1 Destroyer, 1 Elite, 1 Infantry, 2 L.Fighters, 2 Marines, 2 S.Bombers, 2 S.Submarines and 4 Tanks; Remaining resources: 0 PUs;Combat - Americans
Strategic bombing raid in Cairo
AA fire in Cairo : 0/1 hits
Bombing raid in Cairo rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in 31 Sea Zone
Americans attack with 1 Battleship, 1 Cruiser, 5 Destroyers, 8 S.Submarines, 1 Submarine and 1 Transport
Germans defend with 1 Submarine
Americans roll dice for 8 S.Submarines and 1 Submarine in 31 Sea Zone, round 2 : 2/9 hits
Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Americans
1 Submarine owned by the Germans lost in 31 Sea Zone
Americans win with 1 Battleship, 1 Cruiser, 5 Destroyers, 8 S.Submarines, 1 Submarine and 1 Transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in S.Algeria
Americans attack with 3 Tanks
Italians defend with 2 Infantrys
Americans roll dice for 3 Tanks in S.Algeria, round 2 : 1/3 hits
Italians roll dice for 2 Infantrys in S.Algeria, round 2 : 1/2 hits
1 Infantry owned by the Italians and 1 Tank owned by the Americans lost in S.Algeria
Americans roll dice for 2 Tanks in S.Algeria, round 3 : 1/2 hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits
1 Infantry owned by the Italians and 1 Tank owned by the Americans lost in S.Algeria
Americans win, taking S.Algeria from Italians with 1 Tank remaining. Battle score for attacker is -6
Casualties for Italians: 2 Infantrys
Casualties for Americans: 2 Tanks
Battle in Tangier
Battle in N.Algeria
Americans attack with 3 Tanks
Italians defend with 2 Infantrys
Americans roll dice for 3 Tanks in N.Algeria, round 2 : 1/3 hits
Italians roll dice for 2 Infantrys in N.Algeria, round 2 : 1/2 hits
1 Infantry owned by the Italians and 1 Tank owned by the Americans lost in N.Algeria
Americans roll dice for 2 Tanks in N.Algeria, round 3 : 1/2 hits
Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits
1 Infantry owned by the Italians lost in N.Algeria
Americans win, taking Tangier from Italians, taking N.Algeria from Italians with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Italians: 2 Infantrys
Casualties for Americans: 1 Tank
Battle in Hokkaido
Americans attack with 1 Marine and 7 Tanks
Hisaichi defend with 2 Artillerys and 4 Infantrys
Americans roll dice for 1 Marine and 7 Tanks in Hokkaido, round 2 : 4/8 hits
Yamamoto roll dice for 2 Artillerys and 4 Infantrys in Hokkaido, round 2 : 3/6 hits
1 Marine owned by the Americans, 2 Tanks owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Hokkaido
Americans roll dice for 5 Tanks in Hokkaido, round 3 : 2/5 hits
Yamamoto roll dice for 2 Artillerys in Hokkaido, round 3 : 1/2 hits
1 Tank owned by the Americans and 2 Artillerys owned by the Hisaichi lost in Hokkaido
Americans win, taking Hokkaido from Yamamoto with 4 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 Artillerys and 4 Infantrys
Casualties for Americans: 1 Marine and 3 Tanks
Battle in Changchun
Americans attack with 1 Elite, 1 Infantry, 3 Marines, 3 S.Bombers and 5 Tanks
Hisaichi defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Fighter, 4 Infantrys, 1 Marine and 6 Tanks
AA fire in Changchun : 0/3 hits
Americans roll dice for 8 Battleships and 2 Cruisers in Changchun, round 2 : 6/10 hits
Americans roll dice for 1 Elite, 1 Infantry, 3 Marines, 3 S.Bombers and 5 Tanks in Changchun, round 2 : 11/13 hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys, 1 Marine and 6 Tanks in Changchun, round 2 : 4/13 hits
2 Marines owned by the Americans, 6 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Elite owned by the Americans, 1 Infantry owned by the Americans, 1 Adv.Fighter owned by the Hisaichi, 4 Infantrys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Changchun
Americans captures 40PUs while taking Hisaichi capital
Americans win, taking Changchun from Hisaichi with 1 Marine, 3 S.Bombers and 5 Tanks remaining. Battle score for attacker is 47
Casualties for Hisaichi: 1 Adv.Fighter, 1 Fighter, 4 Infantrys, 1 Marine and 6 Tanks
Casualties for Americans: 1 Elite, 1 Infantry and 2 Marines
Players: Americans, Anzac, British, Chinese, Dutch, French and Russians have just won the game, with this victory: Allies achieve Unconditional Surrender Victory by reducing the enemy under 6 Capitals!Non Combat Move - Americans
1 Bomber moved from Cairo to Kufra
1 Infantry and 2 Tanks moved from Argentina to Rio De Janeiro
2 Tanks moved from Rio De Janeiro to Bahia
3 S.Bombers moved from Changchun to LiaoningPlace Units - Americans
3 Battleships placed in 31 Sea Zone
2 Tanks placed in Salvador
2 Tanks placed in Bahia
2 Marines placed in Venezuela
1 Destroyer and 2 S.Submarines placed in 26 Sea Zone
1 B.Transport placed in 13 Sea Zone
1 Elite, 1 Infantry, 2 L.Fighters and 2 S.Bombers placed in Washington
Americans undo move 7.
1 Elite, 1 Infantry and 2 S.Bombers placed in Washington
2 L.Fighters placed in TokyoTurn Complete - Americans
Americans collect 184 PUs; end with 224 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
10 ArmoredCars, 8 HeavyTanks, 2 Mech.Infs and 9 Tanks moved from Yaroslavl to Moscow
2 ArmoredCars moved from Kursk to Moscow
1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Tula
4 Mech.Infs moved from Leningrad to Moscow
1 Bomber moved from Smolensk to Moscow
1 Artillery and 4 Infantrys moved from Kiev to Kursk
1 Artillery and 4 Infantrys moved from Vinnytsia to Kiev
4 Bombers moved from Warsaw to Moscow
5 Infantrys moved from Smolensk to Kursk
1 Artillery moved from Smolensk to Kursk
1 Artillery and 5 Infantrys moved from Smolensk to Yaroslavl
4 Infantrys moved from S.Karelia to Vologda
4 Infantrys moved from Brest to Kiev
5 Infantrys moved from Krakow to Vinnytsia
1 Battleship, 1 Cruiser, 9 Destroyers, 5 S.Submarines, 23 Submarines, 1 T.Boat and 5 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Infantry and 6 Tanks moved from Portugal to Galicia
1 Elite and 6 Infantrys moved from Leon to Galicia
1 Elite and 3 Infantrys moved from Madrid to LeonPurchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Elite, 10 Infantrys, 4 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs;Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 Battleship, 1 Cruiser, 9 Destroyers, 5 S.Submarines, 23 Submarines, 1 T.Boat and 5 Transports
British defend with 6 Adv.Fighters, 5 Battleships, 3 Carriers, 7 Destroyers, 1 S.Submarine, 14 Submarines, 2 T.Boats and 2 Transports
Germans roll dice for 5 S.Submarines and 23 Submarines in 21 Sea Zone, round 2 : 9/28 hits
Units damaged: 5 Battleships owned by the British
British roll dice for 1 S.Submarine and 14 Submarines in 21 Sea Zone, round 2 : 4/15 hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 1 Battleship, 1 Cruiser, 9 Destroyers, 1 T.Boat and 5 Transports in 21 Sea Zone, round 2 : 4/12 hits
British roll dice for 6 Adv.Fighters, 5 Battleships, 3 Carriers, 7 Destroyers, 2 T.Boats and 2 Transports in 21 Sea Zone, round 2 : 10/25 hits
7 Submarines owned by the Germans, 4 Submarines owned by the British, 2 Transports owned by the British, 2 T.Boats owned by the British, 1 T.Boat owned by the Germans and 5 Transports owned by the Germans lost in 21 Sea Zone
Germans roll dice for 5 S.Submarines and 16 Submarines in 21 Sea Zone, round 3 : 9/21 hits
British roll dice for 1 S.Submarine and 10 Submarines in 21 Sea Zone, round 3 : 3/11 hits
Germans roll dice for 1 Battleship, 1 Cruiser and 9 Destroyers in 21 Sea Zone, round 3 : 4/11 hits
British roll dice for 6 Adv.Fighters, 5 Battleships, 3 Carriers and 7 Destroyers in 21 Sea Zone, round 3 : 12/21 hits
15 Submarines owned by the Germans, 10 Submarines owned by the British and 3 Destroyers owned by the British lost in 21 Sea Zone
Germans roll dice for 5 S.Submarines and 1 Submarine in 21 Sea Zone, round 4 : 5/6 hits
British roll dice for 1 S.Submarine in 21 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 Battleship, 1 Cruiser and 9 Destroyers in 21 Sea Zone, round 4 : 5/11 hits
British roll dice for 6 Adv.Fighters, 5 Battleships, 3 Carriers and 4 Destroyers in 21 Sea Zone, round 4 : 8/18 hits
1 Submarine owned by the Germans, 3 Carriers owned by the British, 7 Destroyers owned by the Germans, 3 Destroyers owned by the British, 1 S.Submarine owned by the British and 3 Adv.Fighters owned by the British lost in 21 Sea Zone
Germans roll dice for 5 S.Submarines in 21 Sea Zone, round 5 : 1/5 hits
Germans roll dice for 1 Battleship, 1 Cruiser and 2 Destroyers in 21 Sea Zone, round 5 : 1/4 hits
British roll dice for 3 Adv.Fighters, 5 Battleships and 1 Destroyer in 21 Sea Zone, round 5 : 6/9 hits
2 Destroyers owned by the Germans, 1 Battleship owned by the British, 1 Destroyer owned by the British, 1 Cruiser owned by the Germans and 3 S.Submarines owned by the Germans lost in 21 Sea Zone
Germans roll dice for 2 S.Submarines in 21 Sea Zone, round 6 : 1/2 hits
1 Battleship owned by the British lost in 21 Sea Zone
Germans roll dice for 1 Battleship in 21 Sea Zone, round 6 : 0/1 hits
British roll dice for 3 Adv.Fighters and 3 Battleships in 21 Sea Zone, round 6 : 3/6 hits
2 S.Submarines owned by the Germans and 1 Battleship owned by the Germans lost in 21 Sea Zone
British win with 3 Adv.Fighters and 3 Battleships remaining. Battle score for attacker is -51
Casualties for Germans: 1 Battleship, 1 Cruiser, 9 Destroyers, 5 S.Submarines, 23 Submarines, 1 T.Boat and 5 Transports
Casualties for British: 3 Adv.Fighters, 2 Battleships, 3 Carriers, 7 Destroyers, 1 S.Submarine, 14 Submarines, 2 T.Boats and 2 Transports
Battle in Moscow
Germans attack with 12 ArmoredCars, 5 Bombers, 8 HeavyTanks, 6 Mech.Infs and 9 Tanks
Russians defend with 4 Adv.Fighters, 3 Bunkers, 1 Factory, 10 HeavyTanks and 11 Infantrys
Germans roll dice for 12 ArmoredCars, 5 Bombers, 8 HeavyTanks, 6 Mech.Infs and 9 Tanks in Moscow, round 2 : 24/40 hits
Russians roll dice for 4 Adv.Fighters, 3 Bunkers, 10 HeavyTanks and 11 Infantrys in Moscow, round 2 : 14/28 hits
12 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians, 3 Bunkers owned by the Russians, 2 Mech.Infs owned by the Germans and 10 HeavyTanks owned by the Russians lost in Moscow
Germans roll dice for 5 Bombers, 8 HeavyTanks, 4 Mech.Infs and 9 Tanks in Moscow, round 3 : 16/26 hits
Russians roll dice for 4 Adv.Fighters in Moscow, round 3 : 3/4 hits
4 Adv.Fighters owned by the Russians and 3 Mech.Infs owned by the Germans lost in Moscow
Germans captures 75PUs while taking Russians capital
Germans win, taking Moscow from Russians with 5 Bombers, 8 HeavyTanks, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 72
Casualties for Germans: 12 ArmoredCars and 5 Mech.Infs
Casualties for Russians: 4 Adv.Fighters, 3 Bunkers, 10 HeavyTanks and 11 Infantrys
Battle in Galicia
Germans attack with 1 Elite, 7 Infantrys and 6 Tanks
Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys
Germans roll dice for 1 Elite, 7 Infantrys and 6 Tanks in Galicia, round 2 : 4/14 hits
Units damaged: 2 Bunkers owned by the Neutral
Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 4/5 hits
4 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Galicia
Germans roll dice for 1 Elite, 3 Infantrys and 6 Tanks in Galicia, round 3 : 2/10 hits
Neutral roll dice for 1 Artillery and 2 Bunkers in Galicia, round 3 : 2/3 hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans and 1 Artillery owned by the Neutral lost in Galicia
Germans roll dice for 1 Elite, 1 Infantry and 6 Tanks in Galicia, round 4 : 1/8 hits
Neutral roll dice for 1 Bunker in Galicia, round 4 : 0/1 hits
1 Bunker owned by the Neutral lost in Galicia
Germans loses 0 PUs for violating Galicias neutrality.
Germans win, taking Galicia from Neutral with 1 Elite, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 6 Infantrys
Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys
Battle in Tula
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tula, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Tula
Germans roll dice for 1 Artillery and 1 Elite in Tula, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
3 Adv.Fighters owned by the British forced to land in DoverNon Combat Move - Germans
2 Infantrys moved from Pomerania to Danzig
3 Infantrys moved from Bohemia to Krakow
2 Artillerys and 12 Infantrys moved from Hamburg to Pomerania
13 Infantrys moved from Berlin to Brandenburg
5 Bombers moved from Moscow to YaroslavlPlace Units - Germans
1 Destroyer placed in 22 Sea Zone
1 Battleship, 1 Cruiser, 1 Destroyer and 2 Transports placed in 23 Sea Zone
4 Mech.Infs placed in Leningrad
1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Madrid
2 Infantrys placed in Donetsk
3 ArmoredCars, 1 Artillery and 1 Infantry placed in Bohemia
4 Infantrys placed in Rhine
2 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 146 PUs; end with 221 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
7 Infantrys moved from Sibirsky to Khatanga
1 HeavyTank and 2 Tanks moved from N.Buryat Mongolia to Khatanga
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Zhigansk to Khatanga
1 Infantry moved from Olyokminsk to Khatanga
1 Infantry moved from Penza to Rostov
1 Tank moved from Gorky to Penza
1 Infantry moved from Perm to Kuybyshev
1 Infantry moved from Ufa to Perm
1 Infantry moved from Surgut to Salekhard
Russians take Salekhard from Yamamoto
1 Infantry moved from Yeniseysk to Khatanga
1 Infantry moved from Bratsk to Yeniseysk
1 Infantry moved from Krasnoyarsk to Novosibirsk
1 Infantry moved from Novosibirsk to SverdlovskCombat - Russians
Battle in Khatanga
Russians attack with 1 HeavyTank, 10 Infantrys and 2 Tanks
Yamamoto defend with 9 Tanks
Russians roll dice for 1 HeavyTank, 10 Infantrys and 2 Tanks in Khatanga, round 2 : 2/13 hits
Yamamoto roll dice for 9 Tanks in Khatanga, round 2 : 7/9 hits
7 Infantrys owned by the Russians and 2 Tanks owned by the Yamamoto lost in Khatanga
Russians roll dice for 1 HeavyTank, 3 Infantrys and 2 Tanks in Khatanga, round 3 : 2/6 hits
Yamamoto roll dice for 7 Tanks in Khatanga, round 3 : 4/7 hits
3 Infantrys owned by the Russians, 2 Tanks owned by the Yamamoto and 1 Tank owned by the Russians lost in Khatanga
Russians roll dice for 1 HeavyTank and 1 Tank in Khatanga, round 4 : 1/2 hits
Yamamoto roll dice for 5 Tanks in Khatanga, round 4 : 2/5 hits
1 Tank owned by the Yamamoto, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Khatanga
Yamamoto win with 4 Tanks remaining. Battle score for attacker is -12
Casualties for Yamamoto: 5 Tanks
Casualties for Russians: 1 HeavyTank, 10 Infantrys and 2 TanksNon Combat Move - Russians
1 Infantry moved from N.Buryat Mongolia to OlyokminskTurn Complete - Russians
Russians collect 59 PUs; end with 59 PUs -
you have this one
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I wondered. You did take Moscow, though, which is better than I did. Woo more games!
Thanks for continuing to play! You’re my savior. Few others get turns in during the day. :cry:
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i felt pretty good about the games we just played.
i tried something new with japan though.
i wonder if i didnt try that if it would have been different?
hmmmmm
welp on to the next





