Whackamatt Allies -vs- dawgoneit Axis Game #5

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Italians
                1 HeavyTank and 1 Tank moved from Tripoli to 48 Sea Zone
                1 Artillery and 1 Tank moved from El Agheila to 48 Sea Zone
                4 Infantrys moved from El Agheila to 48 Sea Zone
                1 Infantry moved from El Agheila to Kufra
                1 Artillery moved from El Agheila to Kufra
                3 Infantrys moved from Hun to Kufra
                1 Artillery, 1 HeavyTank, 4 Infantrys, 2 Tanks and 4 Transports moved from 48 Sea Zone to 56 Sea Zone
                1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks moved from 56 Sea Zone to Lower Egypt
                6 Infantrys moved from Cairo to Lower Egypt
                1 Infantry moved from S.Saudi Arabia to Trucial Coast
                      Italians take Trucial Coast from British
                1 Artillery and 3 Infantrys moved from Syria to Iraq
                1 Transport moved from 46 Sea Zone to 47 Sea Zone
                4 Infantrys moved from Lombardy to 44 Sea Zone
                4 Infantrys and 5 Transports moved from 44 Sea Zone to 46 Sea Zone
                10 Infantrys moved from Rome to 46 Sea Zone
                14 Infantrys and 7 Transports moved from 46 Sea Zone to 48 Sea Zone
                2 Infantrys moved from Tunis to 47 Sea Zone
                2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
                12 Infantrys moved from 48 Sea Zone to Tobruk
                4 Infantrys moved from 48 Sea Zone to Tobruk
                1 Infantry moved from Tunis to N.Tunisia
                1 Infantry moved from Tunis to N.Tunisia
                1 Infantry moved from N.Tunisia to 45 Sea Zone
                1 Infantry and 1 Transport moved from 45 Sea Zone to 41 Sea Zone
                1 Infantry moved from 41 Sea Zone to E.Morocco

    Purchase Units - Italians
                Italians buy 1 Cruiser, 1 Destroyer, 21 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Lower Egypt
                    Italians attack with 1 Artillery, 1 HeavyTank, 10 Infantrys and 2 Tanks
                    British defend with 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank
                        Italians roll dice for 1 Artillery, 1 HeavyTank, 10 Infantrys and 2 Tanks in Lower Egypt, round 2 :  4/14 hits
                        British roll dice for 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank in Lower Egypt, round 2 :  2/6 hits
                        1 Elite owned by the British, 2 Infantrys owned by the Italians, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Lower Egypt
                        Italians roll dice for 1 Artillery, 1 HeavyTank, 8 Infantrys and 2 Tanks in Lower Egypt, round 3 :  4/12 hits
                        British roll dice for 1 Mech.Inf and 1 Tank in Lower Egypt, round 3 :  2/2 hits
                        1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt
                    Italians win, taking Lower Egypt from British with 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
                    Casualties for Italians: 4 Infantrys
                    Casualties for British: 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank
                Battle in Kufra
                    Italians attack with 1 Artillery and 4 Infantrys
                    French defend with 1 Elite and 1 Infantry
                        Italians roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 :  3/5 hits
                        French roll dice for 1 Elite and 1 Infantry in Kufra, round 2 :  1/2 hits
                        1 Elite owned by the French, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Kufra
                    Italians win, taking Kufra from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 Infantry
                    Casualties for French: 1 Elite and 1 Infantry

    Non Combat Move - Italians
                1 Artillery moved from El Agheila to Tobruk

    Place Units - Italians
                1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 41 Sea Zone
                6 Infantrys placed in Cairo
                2 Infantrys placed in Syria
                3 Infantrys placed in Hun
                4 Infantrys placed in Tunis
                6 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 82 PUs; end with 82 PUs

    triplea_41641_Ita9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - French
                2 Infantrys moved from French Equatorial Africa to Darfur
                1 Fighter moved from French Equatorial Africa to Lower Egypt
                1 Artillery, 1 Elite and 1 Infantry moved from New Valley to Lower Egypt
                2 Adv.Fighters moved from Darfur to Lower Egypt
                2 Artillerys, 1 Elite and 1 Infantry moved from Darfur to New Valley
                1 Transport moved from 7 Sea Zone to 1 Sea Zone

    Purchase Units - French
                French buy 1 Adv.Fighter and 2 Tanks; Remaining resources: 0 PUs;

    Combat - French
                Battle in Lower Egypt
                    French attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                    Italians defend with 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks
                        French roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lower Egypt, round 2 :  2/6 hits
                        Italians roll dice for 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks in Lower Egypt, round 2 :  3/10 hits
                        1 Elite owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Lower Egypt
                    retreated to Lower Egypt
                    Italians win with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is -5
                    Casualties for Italians: 2 Infantrys
                    Casualties for French: 1 Artillery, 1 Elite and 1 Infantry

    Non Combat Move - French
                2 Adv.Fighters and 1 Fighter moved from Lower Egypt to New Valley

    Place Units - French
                1 Adv.Fighter and 2 Tanks placed in French Equatorial Africa

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs

    triplea_41641_Fre9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Yamamoto
                4 Infantrys and 2 Tanks moved from N.French Indochina to Hunan
                2 ArmoredCars and 1 Infantry moved from Kwangtung to Hunan
                2 ArmoredCars and 1 Infantry moved from Kiangsi to Hunan
                1 Tank moved from Hong Kong to Hunan
                3 Adv.Fighters moved from Tokyo to 76 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 76 Sea Zone
                    Yamamoto attack with 3 Adv.Fighters
                    Americans defend with 2 B.Transports and 1 Destroyer
                        Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 2 B.Transports and 1 Destroyer in 76 Sea Zone, round 2 :  0/3 hits
                    1 B.Transport owned by the Americans lost in 76 Sea Zone
                        Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 B.Transport and 1 Destroyer in 76 Sea Zone, round 3 :  0/2 hits
                    1 B.Transport owned by the Americans lost in 76 Sea Zone
                        Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 4 :  0/3 hits
                        Americans roll dice for 1 Destroyer in 76 Sea Zone, round 4 :  0/1 hits
                        Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 5 :  1/3 hits
                        Americans roll dice for 1 Destroyer in 76 Sea Zone, round 5 :  1/1 hits
                        1 Destroyer owned by the Americans and 1 Adv.Fighter owned by the Yamamoto lost in 76 Sea Zone
                    Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 1 Adv.Fighter
                    Casualties for Americans: 2 B.Transports and 1 Destroyer
                Battle in Hunan
                    Yamamoto attack with 4 ArmoredCars, 6 Infantrys and 3 Tanks
                    British defend with 1 Artillery
                        Yamamoto roll dice for 4 ArmoredCars, 6 Infantrys and 3 Tanks in Hunan, round 2 :  4/13 hits
                        Chinese roll dice for 1 Artillery in Hunan, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Hunan
                    Yamamoto win, taking Hunan from Chinese with 4 ArmoredCars, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for British: 1 Artillery
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                2 Adv.Fighters moved from 76 Sea Zone to Tokyo

    Place Units - Yamamoto
                1 Fighter and 5 Infantrys placed in Hong Kong
                1 Adv.Fighter placed in Tokyo
                2 ArmoredCars, 1 Elite and 1 Tank placed in Chubu
                6 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 36 PUs; end with 36 PUs

    triplea_41641_Yam9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Chinese
                1 Artillery, 1 Elite, 1 Fighter and 1 Infantry moved from Suiyuan to Shansi
                1 Adv.Fighter moved from Szechwan to Shansi

    Purchase Units - Chinese
                Chinese buy 3 Bunkers, 1 Elite, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                    Hisaichi defend with 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Shansi, round 2 :  3/5 hits
                        Hisaichi roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank in Shansi, round 2 :  3/6 hits
                        2 ArmoredCars owned by the Hisaichi, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
                    1 Artillery retreated to Suiyuan
                    Hisaichi win with 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
                    Casualties for Chinese: 1 Elite, 1 Fighter and 1 Infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Suiyuan: 1 Artillery
                EDIT: Adding units owned by Chinese to Suiyuan: 1 Fighter
                EDIT: Turning off Edit Mode
                1 Adv.Fighter moved from Shansi to Suiyuan
                1 Infantry moved from South Gobi to Suiyuan
                2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan
                1 Infantry moved from Lanchow to Shensi
                1 Infantry moved from Lanchow to Szechwan
                1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
                1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
                6 Infantrys moved from Hsining to E.Qinghai
                4 Infantrys moved from Khobdo to Ulan Bator
                1 Mech.Inf moved from Urumqi to Ningsia
                2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
                3 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                1 Elite and 1 Marine placed in Ningsia
                1 Bunker placed in Suiyuan
                1 Bunker placed in Szechwan
                6 Infantrys placed in Hsining
                1 Bunker placed in Shensi

    Turn Complete - Chinese
                Chinese collect 33 PUs; end with 33 PUs

    triplea_41641_Chi9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Purchase Units - Hisaichi
                Hisaichi buy 1 Adv.Fighter, 3 Bunkers, 1 Fighter, 8 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Hisaichi
                2 ArmoredCars and 2 Infantrys moved from S.Buryat Mongolia to Chita
                1 Tank moved from N.Buryat Mongolia to Chita
                1 Infantry moved from Chita to S.Buryat Mongolia
                1 Infantry moved from Chita to N.Buryat Mongolia
                2 Infantrys moved from Heilungchiang to Ayan
                2 ArmoredCars and 2 Infantrys moved from Heilungchiang to Chita
                2 ArmoredCars moved from Peking to Shansi
                1 Artillery moved from Shantung to Chahar
                1 Infantry moved from Peking to Chahar
                1 Artillery and 1 Elite moved from Shantung to Shansi
                1 Tank moved from Shansi to Hupeh
                1 ArmoredCar, 1 Artillery and 5 Infantrys moved from N.French Indochina to Hunan
                1 Adv.Fighter moved from Changchun to Peking
                1 Adv.Fighter moved from Changchun to Shantung

    Place Units - Hisaichi
                1 Fighter placed in Shantung
                1 Bunker placed in Hupeh
                1 Bunker placed in Shansi
                1 Bunker placed in Chahar
                1 Infantry and 1 Tank placed in Shantung
                1 Infantry and 2 Tanks placed in Peking
                Hisaichi undo move 5.
                1 Adv.Fighter and 1 Tank placed in Shantung
                Hisaichi undo move 6.
                1 Infantry and 1 Tank placed in Shantung
                Hisaichi undo move 5.
                1 Adv.Fighter, 1 Infantry and 1 Tank placed in Peking
                Hisaichi undo move 5.
                2 Tanks placed in Shantung
                7 Infantrys and 1 Marine placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 58 PUs; end with 58 PUs

    triplea_41641_His9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - British
                2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
                2 Artillerys, 1 Infantry and 2 Transports moved from 107 Sea Zone to 92 Sea Zone
                1 Infantry moved from S.French Indochina to 92 Sea Zone
                2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
                1 ArmoredCar moved from Manila to 93 Sea Zone
                1 ArmoredCar, 1 Destroyer and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
                1 ArmoredCar moved from 92 Sea Zone to Hong Kong
                2 ArmoredCars, 4 Artillerys and 5 Infantrys moved from N.Thailand to N.French Indochina
                18 Infantrys moved from S.Thailand to S.French Indochina
                3 Infantrys and 1 Tank moved from Yunnan to Kweichow
                4 Infantrys moved from Assam to Yunnan
                1 ArmoredCar moved from Yakutsk to N.Buryat Mongolia
                1 Artillery and 2 Infantrys moved from New Valley to Lower Egypt
                2 Tanks moved from Italian East Africa to 57 Sea Zone
                2 Tanks moved from 57 Sea Zone to Lower Egypt
                1 S.Bomber and 1 Tank moved from Italian East Africa to Lower Egypt
                1 Transport moved from 57 Sea Zone to 59 Sea Zone
                2 Mech.Infs moved from Kenya to Lower Egypt
                2 Mech.Infs moved from Cape Town to Kenya
                2 Adv.Fighters moved from 21 Sea Zone to 5 Sea Zone
                2 Submarines moved from 20 Sea Zone to 21 Sea Zone
                1 Tank moved from Quebec to Montreal
                1 Artillery and 1 Elite moved from Bombay to 59 Sea Zone
                1 Artillery and 1 Elite moved from 59 Sea Zone to Baluchistan

    Purchase Units - British
                British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite, 1 Infantry, 2 Mech.Infs, 1 S.Bomber, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Hong Kong
                    British attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys
                    Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Fighter, 8 Infantrys and 1 Marine
                        British roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Hong Kong, round 2 :  3/5 hits
                        Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 8 Infantrys and 1 Marine in Hong Kong, round 2 :  5/11 hits
                        1 ArmoredCar owned by the British, 3 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in Hong Kong
                    Yamamoto win with 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 1 Marine remaining. Battle score for attacker is -10
                    Casualties for British: 1 ArmoredCar, 2 Artillerys and 2 Infantrys
                    Casualties for Yamamoto: 3 Infantrys
                Battle in 5 Sea Zone
                    British attack with 2 Adv.Fighters
                    Germans defend with 1 Submarine
                        British roll dice for 2 Adv.Fighters in 5 Sea Zone, round 2 :  1/2 hits
                        1 Submarine owned by the Germans lost in 5 Sea Zone
                    British win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Submarine
                Battle in N.Buryat Mongolia
                    British attack with 1 ArmoredCar
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in N.Buryat Mongolia, round 2 :  0/1 hits
                        British roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Infantry in N.Buryat Mongolia, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                    British win, taking N.Buryat Mongolia from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in N.French Indochina
                    British attack with 2 ArmoredCars, 4 Artillerys and 5 Infantrys
                    Hisaichi defend with 1 Infantry
                        British roll dice for 2 ArmoredCars, 4 Artillerys and 5 Infantrys in N.French Indochina, round 2 :  5/11 hits
                        Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                    British win, taking N.French Indochina from Yamamoto with 2 ArmoredCars, 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                Battle in Lower Egypt
                    British attack with 1 Artillery, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 3 Tanks
                    Italians defend with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks
                        British roll dice for 2 Cruisers in Lower Egypt, round 2 :  1/2 hits
                        British roll dice for 1 Artillery, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 3 Tanks in Lower Egypt, round 2 :  2/9 hits
                        Italians roll dice for 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks in Lower Egypt, round 2 :  4/8 hits
                        3 Infantrys owned by the Italians, 1 Artillery owned by the British, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Lower Egypt
                        British roll dice for 1 Mech.Inf, 1 S.Bomber and 3 Tanks in Lower Egypt, round 3 :  2/5 hits
                        Italians roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks in Lower Egypt, round 3 :  1/5 hits
                        1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt
                        British roll dice for 1 S.Bomber and 3 Tanks in Lower Egypt, round 4 :  3/4 hits
                        Italians roll dice for 1 HeavyTank and 2 Tanks in Lower Egypt, round 4 :  1/3 hits
                        1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians and 1 Tank owned by the British lost in Lower Egypt
                    British win, taking Lower Egypt from Italians with 1 S.Bomber and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery, 2 Infantrys, 2 Mech.Infs and 1 Tank
                    Casualties for Italians: 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks

    Non Combat Move - British
                1 S.Bomber moved from Lower Egypt to Italian East Africa
                2 Adv.Fighters moved from 5 Sea Zone to 21 Sea Zone
                1 Destroyer moved from 6 Sea Zone to 12 Sea Zone
                1 Transport moved from 6 Sea Zone to 11 Sea Zone
                1 AAGun moved from N.Thailand to N.French Indochina

    Place Units - British
                2 Adv.Fighters, 1 Carrier and 1 T.Boat placed in 21 Sea Zone
                3 Tanks placed in Italian East Africa
                2 Mech.Infs placed in Cape Town
                1 Artillery and 1 Elite placed in Bombay
                1 S.Bomber placed in Delhi
                1 Artillery and 1 Infantry placed in London

    Turn Complete - British
                British collect 96 PUs; end with 96 PUs

    triplea_41641_Bri9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Dutch
                1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
                1 Marine moved from Hainan to 92 Sea Zone
                1 Cruiser and 1 Marine moved from 92 Sea Zone to 107 Sea Zone
                1 Marine moved from 107 Sea Zone to Peleliu
                      Dutch take Peleliu from Yamamoto
                1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
                1 Artillery and 1 Elite moved from 107 Sea Zone to Celebes
                      Dutch take Celebes from Hisaichi
                1 Transport moved from 92 Sea Zone to 107 Sea Zone
                1 Infantry and 1 Tank moved from Hollandia to 107 Sea Zone
                1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo
                      Dutch take Jilolo from Hisaichi
                1 Artillery and 1 Elite moved from Banjarmasin to East And South Borneo

    Purchase Units - Dutch
                Dutch buy 1 Factory and 3 Transports; Remaining resources: 1 PUs;

    Combat - Dutch

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Factory placed in Formosa
                3 Transports placed in 110 Sea Zone

    Turn Complete - Dutch
                Dutch collect 32 PUs; end with 33 PUs

    triplea_41641_Dut9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Finns
                1 Infantry moved from Vologda to Gorky
                      Finns take Gorky from Russians
                2 ArmoredCars, 2 Infantrys and 1 Tank moved from Arkhangelsk to Vologda
                2 ArmoredCars, 1 Elite, 1 Fighter and 15 Infantrys moved from S.Karelia to Vologda
                2 ArmoredCars moved from Oulu to S.Karelia
                4 Infantrys moved from Oulu to Vyborg
                4 Infantrys moved from Vyborg to S.Karelia
                4 Infantrys moved from Tampere to Oulu
                2 ArmoredCars moved from Helsinki to Oulu
                2 Elites and 2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 9 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                4 Infantrys placed in Arkhangelsk
                5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 23 PUs; end with 23 PUs

    triplea_41641_Fin9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Romanians
                1 Elite and 3 Infantrys moved from E.Romania to Vinnytsia
                1 Artillery, 1 Elite and 2 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Elite, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                4 Tanks placed in Vinnytsia
                1 Elite and 3 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 29 PUs; end with 29 PUs

    triplea_41641_Rom9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Turn Complete - Thai

    triplea_41641_Tha9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Americans
                3 Tanks moved from Okhotsk to Ayan
                1 Elite moved from Wake to 95 Sea Zone
                2 S.Submarines moved from 93 Sea Zone to 107 Sea Zone
                2 Marines moved from Davao to 107 Sea Zone
                2 Marines and 2 S.Submarines moved from 107 Sea Zone to 85 Sea Zone
                1 Artillery moved from Saipan to 86 Sea Zone
                1 Marine moved from Minamitori to 86 Sea Zone
                2 Infantrys moved from Saipan to 86 Sea Zone
                1 Infantry moved from Saipan to 94 Sea Zone
                1 Artillery and 1 Marine moved from Yap to 101 Sea Zone
                1 Marine moved from Panay to 93 Sea Zone
                1 Elite moved from Mindoro to 93 Sea Zone
                1 Marine and 2 Tanks moved from Alaska to 71 Sea Zone
                1 B.Transport, 1 Marine and 2 Tanks moved from 71 Sea Zone to 76 Sea Zone
                1 Marine and 2 Tanks moved from 76 Sea Zone to Kunashir
                2 Tanks moved from Pearl Harbor to 91 Sea Zone
                1 B.Transport and 2 Tanks moved from 91 Sea Zone to 88 Sea Zone
                2 Tanks moved from 88 Sea Zone to Wake
                1 Transport moved from 88 Sea Zone to 91 Sea Zone
                1 Destroyer moved from 83 Sea Zone to 100 Sea Zone
                1 Battleship, 2 Cruisers, 1 Elite and 1 Marine moved from 93 Sea Zone to 85 Sea Zone
                3 Battleships and 2 Cruisers moved from 84 Sea Zone to 93 Sea Zone
                3 Battleships and 2 Cruisers moved from 93 Sea Zone to 85 Sea Zone
                1 Artillery, 1 Destroyer, 2 Infantrys, 1 Marine and 2 Transports moved from 86 Sea Zone to 85 Sea Zone
                1 Cruiser and 1 Infantry moved from 94 Sea Zone to 85 Sea Zone
                1 Artillery, 2 Battleships, 1 Marine and 1 Transport moved from 101 Sea Zone to 85 Sea Zone
                2 Artillerys, 1 Elite, 3 Infantrys and 5 Marines moved from 85 Sea Zone to Chubu
                1 Infantry moved from Kyushu to Chubu
                1 S.Bomber moved from Davao to Chubu
                1 Transport moved from 36 Sea Zone to 35 Sea Zone
                2 ArmoredCars moved from Salvador to 35 Sea Zone
                1 ArmoredCar and 2 Tanks moved from Bahia to 32 Sea Zone
                3 S.Submarines moved from 26 Sea Zone to 32 Sea Zone
                1 ArmoredCar moved from Bahia to 32 Sea Zone
                2 ArmoredCars, 1 B.Transport, 3 S.Submarines and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone
                2 ArmoredCars and 2 Tanks moved from 34 Sea Zone to Mauritania
                1 Tank moved from Mauritania to W.Morocco
                1 ArmoredCar moved from Canarians to 34 Sea Zone
                1 ArmoredCar moved from 34 Sea Zone to Mauritania
                1 Transport moved from 34 Sea Zone to 32 Sea Zone
                1 Transport moved from 34 Sea Zone to 35 Sea Zone
                2 ArmoredCars and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
                2 ArmoredCars moved from 36 Sea Zone to Mauritania
                1 Bomber moved from Darfur to Hun
                2 Elites moved from Davao to Mindanao
                1 Infantry and 2 Tanks moved from S.Chile to Argentina
                1 Elite and 1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone
                1 Elite moved from 85 Sea Zone to Chubu
                1 Destroyer moved from 88 Sea Zone to 76 Sea Zone
                1 Battleship moved from 75 Sea Zone to 76 Sea Zone
                1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
                1 Battleship moved from 75 Sea Zone to 76 Sea Zone

    Purchase Units - Americans
                Americans buy 1 Bunker, 1 Elite, 1 Factory, 5 Marines, 2 S.Bombers, 2 S.Submarines and 11 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in Hun
                    Bombing raid in Hun rolls: 2 and costs: 2 PUs.
                    Bombing raid costs 2 PUs
                Battle in Ayan
                    Americans attack with 3 Tanks
                    Hisaichi defend with 2 Infantrys
                        Americans roll dice for 3 Tanks in Ayan, round 2 :  1/3 hits
                        Hisaichi roll dice for 2 Infantrys in Ayan, round 2 :  2/2 hits
                        2 Tanks owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan
                        Americans roll dice for 1 Tank in Ayan, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Ayan, round 3 :  0/1 hits
                        Americans roll dice for 1 Tank in Ayan, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Ayan, round 4 :  0/1 hits
                        Americans roll dice for 1 Tank in Ayan, round 5 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Ayan, round 5 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Ayan
                    Americans win, taking Ayan from Hisaichi with 1 Tank remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Americans: 2 Tanks
                Battle in Chubu
                    Americans attack with 2 Artillerys, 2 Elites, 4 Infantrys, 5 Marines and 1 S.Bomber
                    Yamamoto defend with 2 ArmoredCars, 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks
                        Americans roll dice for 6 Battleships and 6 Cruisers in Chubu, round 2 :  4/12 hits
                        Americans roll dice for 2 Artillerys, 2 Elites, 4 Infantrys, 5 Marines and 1 S.Bomber in Chubu, round 2 :  5/14 hits
                        Yamamoto roll dice for 2 ArmoredCars, 1 Elite, 2 Infantrys and 2 Tanks in Chubu, round 2 :  1/7 hits
                        1 Elite owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans, 2 Tanks owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Chubu
                    Americans win, taking Chubu from Yamamoto with 2 Artillerys, 2 Elites, 3 Infantrys, 5 Marines and 1 S.Bomber remaining. Battle score for attacker is 23
                    Casualties for Yamamoto: 2 ArmoredCars, 1 Elite, 2 Infantrys and 2 Tanks
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                1 S.Bomber moved from Chubu to Manila
                1 Bomber moved from Hun to French Equatorial Africa

    Place Units - Americans
                1 Bunker and 1 Factory placed in Kyushu
                3 Marines placed in Manila
                1 Elite, 2 Marines and 1 Tank placed in Davao
                2 S.Bombers placed in Wake
                2 Tanks placed in Bahia
                3 Tanks placed in Rio de Oro
                2 Tanks placed in Salvador
                2 S.Submarines placed in 26 Sea Zone
                Americans undo move 3.
                1 Marine placed in South Atlantic USA
                1 Marine and 1 Tank placed in Pearl Harbor
                1 Tank placed in Attu
                1 Elite and 2 Tanks placed in Davao

    Turn Complete - Americans
                Americans collect 161 PUs; end with 161 PUs

    triplea_41641_Ame9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Germans
                13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 27 Infantrys, 2 Mech.Infs and 9 Tanks moved from Vinnytsia to Donetsk
                5 Transports moved from 24 Sea Zone to 22 Sea Zone
                1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
                2 Artillerys moved from Belgium to Rhine
                2 Infantrys moved from Pomerania to Hamburg
                5 Tanks moved from Andalusia to Valencia
                1 Tank moved from Andalusia to Navarre
                3 Tanks moved from Leon to Navarre
                3 Infantrys moved from Madrid to Leon
                2 Infantrys moved from Madrid to La Mancha
                2 ArmoredCars, 4 Artillerys, 1 Bomber, 1 HeavyTank, 6 Infantrys and 3 Tanks moved from S.Karelia to Yaroslavl
                2 HeavyTanks and 2 Tanks moved from Leningrad to Yaroslavl
                1 ArmoredCar moved from Smolensk to Yaroslavl
                1 Infantry moved from Finnmark to Nordland
                1 Infantry moved from Novgorod to Smolensk

    Purchase Units - Germans
                Germans buy 1 Elite, 40 Infantrys and 6 Submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Navarre
                    Germans attack with 4 Tanks
                    Neutral defend with 2 Bunkers
                        Germans roll dice for 4 Tanks in Navarre, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 2 Bunkers in Navarre, round 2 :  1/2 hits
                        1 Tank owned by the Germans lost in Navarre
                        Germans roll dice for 3 Tanks in Navarre, round 3 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 2 Bunkers in Navarre, round 3 :  1/2 hits
                        1 Tank owned by the Germans lost in Navarre
                        Germans roll dice for 2 Tanks in Navarre, round 4 :  2/2 hits
                        Neutral roll dice for 2 Bunkers in Navarre, round 4 :  0/2 hits
                        2 Bunkers owned by the Neutral lost in Navarre
                    Germans loses 0 PUs for violating Navarres neutrality.
                    Germans win, taking Navarre from Neutral with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 Tanks
                    Casualties for Neutral: 2 Bunkers
                Battle in Valencia
                    Germans attack with 5 Tanks
                    Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry
                        Germans roll dice for 5 Tanks in Valencia, round 2 :  2/5 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 :  0/3 hits
                        1 Infantry owned by the Neutral lost in Valencia
                        Germans roll dice for 5 Tanks in Valencia, round 3 :  4/5 hits
                        Neutral roll dice for 1 Artillery and 1 Bunker in Valencia, round 3 :  1/2 hits
                        1 Bunker owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Germans lost in Valencia
                    Germans loses 0 PUs for violating Valencias neutrality.
                    Germans win, taking Valencia from Neutral with 4 Tanks remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Tank
                    Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry
                Battle in Yaroslavl
                    Germans attack with 3 ArmoredCars, 4 Artillerys, 1 Bomber, 3 HeavyTanks, 6 Infantrys and 5 Tanks
                    Russians defend with 1 AAGun, 2 Bunkers and 20 Infantrys
                        AA fire in Yaroslavl :  0/1 hits
                        Germans roll dice for 3 ArmoredCars, 4 Artillerys, 1 Bomber, 3 HeavyTanks, 6 Infantrys and 5 Tanks in Yaroslavl, round 2 :  11/22 hits
                    Units damaged: 2 Bunkers owned by the Russians
                        Russians roll dice for 2 Bunkers and 20 Infantrys in Yaroslavl, round 2 :  12/22 hits
                        3 ArmoredCars owned by the Germans, 9 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 6 Infantrys owned by the Germans lost in Yaroslavl
                        Germans roll dice for 1 Artillery, 1 Bomber, 3 HeavyTanks and 5 Tanks in Yaroslavl, round 3 :  7/10 hits
                        Russians roll dice for 2 Bunkers and 11 Infantrys in Yaroslavl, round 3 :  5/13 hits
                        7 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 4 Tanks owned by the Germans lost in Yaroslavl
                        Germans roll dice for 1 Bomber, 3 HeavyTanks and 1 Tank in Yaroslavl, round 4 :  4/5 hits
                        Russians roll dice for 2 Bunkers and 4 Infantrys in Yaroslavl, round 4 :  3/6 hits
                        4 Infantrys owned by the Russians, 2 HeavyTanks owned by the Germans and 1 Tank owned by the Germans lost in Yaroslavl
                        Germans roll dice for 1 Bomber and 1 HeavyTank in Yaroslavl, round 5 :  2/2 hits
                        Russians roll dice for 2 Bunkers in Yaroslavl, round 5 :  0/2 hits
                        2 Bunkers owned by the Russians lost in Yaroslavl
                    Germans win, taking Yaroslavl from Russians with 1 Bomber and 1 HeavyTank remaining. Battle score for attacker is -27
                    Casualties for Germans: 3 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 6 Infantrys and 5 Tanks
                    Casualties for Russians: 2 Bunkers and 20 Infantrys
                Battle in Donetsk
                    Germans attack with 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 27 Infantrys, 2 Mech.Infs and 9 Tanks
                    Russians defend with 1 AAGun, 5 Bunkers, 1 Factory, 2 HeavyTanks and 34 Infantrys
                        Germans roll dice for 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 27 Infantrys, 2 Mech.Infs and 9 Tanks in Donetsk, round 2 :  24/63 hits
                    Units damaged: 5 Bunkers owned by the Russians
                        Russians roll dice for 5 Bunkers, 2 HeavyTanks and 34 Infantrys in Donetsk, round 2 :  18/41 hits
                        19 Infantrys owned by the Russians and 18 Infantrys owned by the Germans lost in Donetsk
                        Germans roll dice for 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 9 Infantrys, 2 Mech.Infs and 9 Tanks in Donetsk, round 3 :  21/45 hits
                        Russians roll dice for 5 Bunkers, 2 HeavyTanks and 15 Infantrys in Donetsk, round 3 :  8/22 hits
                        15 Infantrys owned by the Russians, 8 Infantrys owned by the Germans, 5 Bunkers owned by the Russians and 1 HeavyTank owned by the Russians lost in Donetsk
                        Germans roll dice for 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 1 Infantry, 2 Mech.Infs and 9 Tanks in Donetsk, round 4 :  9/37 hits
                        Russians roll dice for 1 HeavyTank in Donetsk, round 4 :  1/1 hits
                        1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Donetsk
                    Germans win, taking Donetsk from Russians with 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 2 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 58
                    Casualties for Germans: 27 Infantrys
                    Casualties for Russians: 5 Bunkers, 2 HeavyTanks and 34 Infantrys

    Non Combat Move - Germans
                1 Bomber moved from Yaroslavl to Novgorod
                1 ArmoredCar moved from Warsaw to Vinnytsia
                1 Infantry moved from Warsaw to Brest
                1 ArmoredCar moved from Warsaw to Vinnytsia
                1 Artillery moved from Warsaw to Brest
                3 Infantrys moved from Krakow to Brest
                1 Artillery and 4 Infantrys moved from Bohemia to Krakow
                3 Infantrys moved from Bavaria to Rhine
                1 ArmoredCar and 9 Infantrys moved from Latvia to Novgorod
                1 ArmoredCar moved from Novgorod to S.Karelia

    Place Units - Germans
                6 Submarines placed in 22 Sea Zone
                1 Elite and 4 Infantrys placed in Madrid
                4 Infantrys placed in Leningrad
                4 Infantrys placed in Warsaw
                5 Infantrys placed in Bohemia
                3 Infantrys placed in Normandy
                4 Infantrys placed in Rhine
                3 Infantrys placed in Bavaria
                13 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 131 PUs; end with 131 PUs

    triplea_41641_Ger10.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Russians
                1 Infantry moved from Kirov to Arkhangelsk
                2 Tanks moved from Kuybyshev to Arkhangelsk
                2 Adv.Fighters moved from Kursk to Moscow
                2 Infantrys moved from Moscow to Gorky
                1 Bomber moved from Moscow to Arkhangelsk
                2 Adv.Fighters moved from Moscow to Gorky
                3 HeavyTanks, 18 Infantrys and 4 Tanks moved from Kursk to Yaroslavl
                5 Infantrys moved from Stalingrad to Rostov
                2 Infantrys moved from Chimkent to Kuybyshev
                2 Infantrys moved from Zhigansk to Khatanga
                4 Infantrys moved from Sibirsky to Evenkia

    Purchase Units - Russians
                Russians buy 5 Bunkers and 21 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Gorky
                    Russians attack with 2 Adv.Fighters and 2 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Gorky, round 2 :  1/4 hits
                        Finns roll dice for 1 Infantry in Gorky, round 2 :  0/1 hits
                        1 Infantry owned by the Finns lost in Gorky
                    Russians win, taking Gorky from Finns with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                Battle in Arkhangelsk
                    Russians attack with 1 Bomber, 1 Infantry and 2 Tanks
                    Finns defend with 1 Factory and 4 Infantrys
                        Russians roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Arkhangelsk, round 2 :  2/4 hits
                        Finns roll dice for 4 Infantrys in Arkhangelsk, round 2 :  1/4 hits
                        2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Arkhangelsk
                        Russians roll dice for 1 Bomber and 2 Tanks in Arkhangelsk, round 3 :  2/3 hits
                        Finns roll dice for 2 Infantrys in Arkhangelsk, round 3 :  1/2 hits
                        2 Infantrys owned by the Finns and 1 Tank owned by the Russians lost in Arkhangelsk
                    Russians win, taking Arkhangelsk from Finns with 1 Bomber and 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Finns: 4 Infantrys
                    Casualties for Russians: 1 Infantry and 1 Tank
                Battle in Yaroslavl
                    Russians attack with 3 HeavyTanks, 18 Infantrys and 4 Tanks
                    Germans defend with 1 AAGun and 1 HeavyTank
                        Russians roll dice for 3 HeavyTanks, 18 Infantrys and 4 Tanks in Yaroslavl, round 2 :  4/25 hits
                        Germans roll dice for 1 HeavyTank in Yaroslavl, round 2 :  0/1 hits
                        1 HeavyTank owned by the Germans lost in Yaroslavl
                    Russians win, taking Yaroslavl from Germans with 3 HeavyTanks, 18 Infantrys and 4 Tanks remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 HeavyTank

    Non Combat Move - Russians
                2 Adv.Fighters moved from Kursk to Moscow
                2 Adv.Fighters moved from Gorky to Moscow
                1 Bomber moved from Arkhangelsk to Moscow

    Place Units - Russians
                1 Bunker and 10 Infantrys placed in Moscow
                1 Bunker placed in Rostov
                1 Bunker and 5 Infantrys placed in Stalingrad
                1 Bunker and 3 Infantrys placed in Georgia
                1 Bunker and 2 Infantrys placed in Tashkent
                1 Infantry placed in Sverdlovsk
                Russians undo move 5.
                1 Bunker and 2 Infantrys placed in Sibirsky
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kuybyshev: 1 Infantry
                EDIT: Adding units owned by Russians to Kirov: 1 Infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 77 PUs; end with 77 PUs

    triplea_41641_Rus10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Italians
                1 Artillery and 15 Infantrys moved from Tobruk to 48 Sea Zone
                1 Artillery, 15 Infantrys and 8 Transports moved from 48 Sea Zone to 56 Sea Zone
                4 Transports moved from 56 Sea Zone to 48 Sea Zone
                1 Artillery and 15 Infantrys moved from 56 Sea Zone to Lower Egypt
                3 Infantrys moved from Hun to Kufra
                1 Infantry moved from Tobruk to Kufra
                1 Transport moved from 41 Sea Zone to 42 Sea Zone
                2 Infantrys moved from N.Tunisia to 42 Sea Zone
                2 Infantrys and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
                2 Infantrys moved from 41 Sea Zone to E.Morocco
                4 Infantrys moved from Tunis to N.Tunisia
                6 Infantrys moved from Rome to Campania
                1 Infantry moved from Trucial Coast to S.Saudi Arabia
                2 Infantrys moved from Syria to Iraq

    Purchase Units - Italians
                Italians buy 1 Cruiser, 1 Destroyer, 2 HeavyTanks, 8 Infantrys, 2 S.Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Lower Egypt
                    Italians attack with 1 Artillery and 15 Infantrys
                    British defend with 2 Tanks
                        Italians roll dice for 1 Artillery and 15 Infantrys in Lower Egypt, round 2 :  2/16 hits
                        British roll dice for 2 Tanks in Lower Egypt, round 2 :  1/2 hits
                        2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
                    Italians win, taking Lower Egypt from British with 1 Artillery and 14 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 2 Tanks

    Non Combat Move - Italians
                6 Infantrys moved from Cairo to Lower Egypt
                1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
                1 Destroyer moved from 56 Sea Zone to 48 Sea Zone

    Place Units - Italians
                2 HeavyTanks placed in Syria
                1 Infantry and 2 Tanks placed in Hun
                4 Infantrys placed in E.Morocco
                3 Infantrys placed in Tunis
                1 Cruiser, 1 Destroyer and 2 S.Submarines placed in 46 Sea Zone

    Turn Complete - Italians
                Italians collect 82 PUs; end with 82 PUs

    triplea_41641_Ita10.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - French
                2 Infantrys moved from Darfur to Kufra
                2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry moved from New Valley to Kufra
                1 Adv.Fighter and 2 Tanks moved from French Equatorial Africa to Kufra

    Purchase Units - French
                French buy 1 Fighter and 2 Tanks; Remaining resources: 1 PUs;

    Combat - French
                Battle in Kufra
                    French attack with 3 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks
                    Italians defend with 1 Artillery and 7 Infantrys
                        French roll dice for 3 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks in Kufra, round 2 :  4/12 hits
                        Italians roll dice for 1 Artillery and 7 Infantrys in Kufra, round 2 :  1/8 hits
                        4 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Kufra
                        French roll dice for 3 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in Kufra, round 3 :  3/11 hits
                        Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 3 :  0/4 hits
                        3 Infantrys owned by the Italians lost in Kufra
                        French roll dice for 3 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in Kufra, round 4 :  2/11 hits
                        Italians roll dice for 1 Artillery in Kufra, round 4 :  1/1 hits
                        1 Artillery owned by the Italians and 1 Infantry owned by the French lost in Kufra
                    French win, taking Kufra from Italians with 3 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 Artillery and 7 Infantrys
                    Casualties for French: 2 Infantrys

    Non Combat Move - French
                3 Adv.Fighters and 1 Fighter moved from Kufra to Darfur

    Place Units - French
                1 Fighter and 2 Tanks placed in French Equatorial Africa

    Turn Complete - French
                French collect 23 PUs; end with 24 PUs

    triplea_41641_Fre10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Yamamoto
                3 Adv.Fighters and 11 Infantrys moved from Tokyo to Chubu
                1 ArmoredCar moved from Tohoku to Chubu

    Purchase Units - Yamamoto
                Yamamoto buy 2 Adv.Fighters, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Chubu
                    Yamamoto attack with 3 Adv.Fighters, 1 ArmoredCar and 11 Infantrys
                    Americans defend with 2 Artillerys, 2 Elites, 1 Factory, 3 Infantrys and 5 Marines
                        Yamamoto roll dice for 3 Adv.Fighters, 1 ArmoredCar and 11 Infantrys in Chubu, round 2 :  5/15 hits
                        Americans roll dice for 2 Artillerys, 2 Elites, 3 Infantrys and 5 Marines in Chubu, round 2 :  2/12 hits
                        2 Elites owned by the Americans, 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Chubu
                        Yamamoto roll dice for 3 Adv.Fighters, 1 ArmoredCar and 9 Infantrys in Chubu, round 3 :  5/13 hits
                        Americans roll dice for 2 Artillerys and 5 Marines in Chubu, round 3 :  2/7 hits
                        3 Marines owned by the Americans, 2 Infantrys owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Chubu
                        Yamamoto roll dice for 3 Adv.Fighters, 1 ArmoredCar and 7 Infantrys in Chubu, round 4 :  1/11 hits
                        Americans roll dice for 2 Marines in Chubu, round 4 :  2/2 hits
                        1 Marine owned by the Americans and 2 Infantrys owned by the Yamamoto lost in Chubu
                        Yamamoto roll dice for 3 Adv.Fighters, 1 ArmoredCar and 5 Infantrys in Chubu, round 5 :  3/9 hits
                        Americans roll dice for 1 Marine in Chubu, round 5 :  0/1 hits
                        1 Marine owned by the Americans lost in Chubu
                    Yamamoto win, taking Chubu from Americans with 3 Adv.Fighters, 1 ArmoredCar and 5 Infantrys remaining. Battle score for attacker is 28
                    Casualties for Yamamoto: 6 Infantrys
                    Casualties for Americans: 2 Artillerys, 2 Elites, 3 Infantrys and 5 Marines

    Non Combat Move - Yamamoto
                3 Adv.Fighters moved from Chubu to Tokyo
                2 Infantrys moved from Tohoku to Tokyo

    Place Units - Yamamoto
                2 Adv.Fighters, 1 Elite, 4 Infantrys and 1 Tank placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 22 PUs; end with 22 PUs

    triplea_41641_Yam10.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Chinese
                1 Artillery, 1 Elite and 3 Infantrys moved from Szechwan to Hupeh
                1 Infantry moved from Shensi to Hupeh
                1 Mech.Inf moved from Ningsia to Hupeh
                1 Adv.Fighter and 1 Fighter moved from Suiyuan to Hupeh
                4 Infantrys moved from Ulan Bator to S.Buryat Mongolia
                2 Artillerys and 2 Infantrys moved from Gobi Altai to Ulan Bator
                3 Infantrys moved from E.Sinkiang to Gobi Altai
                1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Shensi
                6 Infantrys moved from E.Qinghai to Ningsia
                1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from Ningsia to Suiyuan

    Purchase Units - Chinese
                Chinese buy 2 Artillerys, 2 Bunkers, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hupeh
                    Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf
                    Hisaichi defend with 3 ArmoredCars, 2 Artillerys, 1 Bunker and 3 Tanks
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Hupeh, round 2 :  1/9 hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 1 Bunker and 3 Tanks in Hupeh, round 2 :  2/9 hits
                        2 Infantrys owned by the Chinese lost in Hupeh
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf in Hupeh, round 3 :  3/7 hits
                        Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 1 Bunker and 3 Tanks in Hupeh, round 3 :  2/9 hits
                        3 ArmoredCars owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hupeh
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Mech.Inf in Hupeh, round 4 :  3/5 hits
                        Hisaichi roll dice for 2 Artillerys, 1 Bunker and 3 Tanks in Hupeh, round 4 :  2/6 hits
                        1 Tank owned by the Hisaichi, 1 Elite owned by the Chinese, 2 Artillerys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hupeh
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf in Hupeh, round 5 :  1/3 hits
                        Hisaichi roll dice for 1 Bunker and 2 Tanks in Hupeh, round 5 :  1/3 hits
                    1 Mech.Inf owned by the Chinese and 1 Tank owned by the Hisaichi lost in Hupeh
                        Chinese roll dice for 1 Adv.Fighter and 1 Fighter in Hupeh, round 6 :  1/2 hits
                        Hisaichi roll dice for 1 Bunker and 1 Tank in Hupeh, round 6 :  1/2 hits
                        1 Tank owned by the Hisaichi and 1 Fighter owned by the Chinese lost in Hupeh
                        Chinese roll dice for 1 Adv.Fighter in Hupeh, round 7 :  1/1 hits
                        Hisaichi roll dice for 1 Bunker in Hupeh, round 7 :  1/1 hits
                    1 Adv.Fighter owned by the Chinese and 1 Bunker owned by the Hisaichi lost in Hupeh
                    Hisaichi win with no units remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 3 ArmoredCars, 2 Artillerys, 1 Bunker and 3 Tanks
                    Casualties for Chinese: 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf
                Battle in S.Buryat Mongolia
                    Chinese attack with 4 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 4 Infantrys in S.Buryat Mongolia, round 2 :  1/4 hits
                        Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                    Chinese win, taking S.Buryat Mongolia from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 Bunker placed in Suiyuan
                1 Bunker placed in Shensi
                1 Artillery and 1 Elite placed in Ningsia
                1 Artillery, 1 Elite and 4 Infantrys placed in Hsining
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Hsining: 6 Infantrys
                EDIT: Adding units owned by Chinese to E.Qinghai: 6 Infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 33 PUs; end with 33 PUs

    triplea_41641_Chi10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Hisaichi
                1 Infantry moved from Hunan to Kwangsi
                2 Artillerys, 2 Infantrys and 2 Tanks moved from Chahar to Suiyuan
                1 Tank moved from Peking to Suiyuan
                2 Adv.Fighters moved from Peking to Suiyuan
                1 Adv.Fighter, 1 Fighter and 2 Tanks moved from Shantung to Suiyuan
                1 Infantry moved from Hunan to Hupeh
                2 ArmoredCars, 1 Artillery, 2 Elites and 1 Marine moved from Shansi to Suiyuan
                1 Infantry moved from Peking to Chahar
                1 Infantry moved from Hunan to Kwangtung
                1 Infantry moved from Hunan to Kiangsi
                2 Infantrys moved from Chita to Ayan
                2 Infantrys moved from Chita to N.Buryat Mongolia
                1 ArmoredCar moved from Chita to Ayan
                1 ArmoredCar moved from Chita to N.Buryat Mongolia
                2 ArmoredCars, 2 Infantrys and 1 Tank moved from Chita to S.Buryat Mongolia

    Purchase Units - Hisaichi
                Hisaichi buy 9 Infantrys and 8 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in S.Buryat Mongolia
                    Hisaichi attack with 2 ArmoredCars, 2 Infantrys and 1 Tank
                    Chinese defend with 4 Infantrys
                        Hisaichi roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in S.Buryat Mongolia, round 2 :  2/5 hits
                        Russians roll dice for 4 Infantrys in S.Buryat Mongolia, round 2 :  2/4 hits
                        2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in S.Buryat Mongolia
                        Hisaichi roll dice for 2 ArmoredCars and 1 Tank in S.Buryat Mongolia, round 3 :  2/3 hits
                        Russians roll dice for 2 Infantrys in S.Buryat Mongolia, round 3 :  1/2 hits
                        1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in S.Buryat Mongolia
                    Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
                    Casualties for Chinese: 4 Infantrys
                Battle in Suiyuan
                    Hisaichi attack with 3 Adv.Fighters, 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 2 Infantrys, 1 Marine and 5 Tanks
                    Chinese defend with 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Elite, 4 Infantrys and 1 Marine
                        AA fire in Suiyuan :  0/4 hits
                        Hisaichi roll dice for 3 Adv.Fighters, 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 2 Infantrys, 1 Marine and 5 Tanks in Suiyuan, round 2 :  8/19 hits
                    Units damaged: 2 Bunkers owned by the Chinese
                        Chinese roll dice for 3 Artillerys, 2 Bunkers, 1 Elite, 4 Infantrys and 1 Marine in Suiyuan, round 2 :  6/11 hits
                        2 ArmoredCars owned by the Hisaichi, 1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi, 4 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan
                        Hisaichi roll dice for 3 Adv.Fighters, 3 Artillerys, 1 Elite, 1 Marine and 5 Tanks in Suiyuan, round 3 :  6/13 hits
                        Chinese roll dice for 2 Artillerys, 2 Bunkers and 1 Marine in Suiyuan, round 3 :  2/5 hits
                        2 Bunkers owned by the Chinese, 1 Marine owned by the Chinese, 2 Artillerys owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Suiyuan
                    Hisaichi win, taking Suiyuan from Chinese with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Marine and 5 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys
                    Casualties for Chinese: 3 Artillerys, 2 Bunkers, 1 Elite, 4 Infantrys and 1 Marine
                Battle in Ayan
                    Hisaichi attack with 1 ArmoredCar and 2 Infantrys
                    Americans defend with 1 Tank
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 2 :  0/3 hits
                        Russians roll dice for 1 Tank in Ayan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Ayan
                        Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ayan, round 3 :  0/2 hits
                        Russians roll dice for 1 Tank in Ayan, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Ayan
                        Hisaichi roll dice for 1 ArmoredCar in Ayan, round 4 :  0/1 hits
                        Russians roll dice for 1 Tank in Ayan, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Ayan, round 5 :  0/1 hits
                        Russians roll dice for 1 Tank in Ayan, round 5 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Ayan, round 6 :  1/1 hits
                        Russians roll dice for 1 Tank in Ayan, round 6 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Americans lost in Ayan
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
                    Casualties for Americans: 1 Tank
                Battle in N.Buryat Mongolia
                    Hisaichi attack with 1 ArmoredCar and 2 Infantrys
                    British defend with 1 ArmoredCar
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 2 :  0/3 hits
                        Russians roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 3 :  0/3 hits
                        Russians roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 4 :  0/3 hits
                        Russians roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 5 :  1/3 hits
                        Russians roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 5 :  1/1 hits
                        1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                    Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 ArmoredCar

    Non Combat Move - Hisaichi
                3 Adv.Fighters moved from Suiyuan to Shansi

    Place Units - Hisaichi
                3 Tanks placed in Shantung
                3 Infantrys placed in Chita
                Hisaichi undo move 2.
                3 Tanks placed in Chita
                8 Infantrys placed in Changchun
                1 Infantry and 2 Tanks placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 58 PUs; end with 58 PUs

    triplea_41641_His10.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - British
                1 Artillery and 1 Elite moved from Bombay to 59 Sea Zone
                1 Transport moved from 57 Sea Zone to 58 Sea Zone
                1 Artillery and 1 Elite moved from Baluchistan to 58 Sea Zone
                1 Artillery, 1 Elite and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
                1 Artillery, 1 Elite and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
                1 Artillery and 1 Elite moved from 57 Sea Zone to Palestine
                1 S.Bomber moved from Italian East Africa to Hun
                1 Artillery and 1 Elite moved from 58 Sea Zone to Italian East Africa
                1 Mech.Inf moved from Cape Town to Mozambique
                1 Mech.Inf moved from Cape Town to Belgian Congo
                1 Mech.Inf moved from Kenya to Belgian Congo
                1 Mech.Inf moved from Kenya to Mozambique
                1 Tank moved from Italian East Africa to Belgian Congo
                1 Tank moved from Italian East Africa to Mozambique
                1 Tank moved from Italian East Africa to Belgian Congo
                2 ArmoredCars, 4 Artillerys and 4 Infantrys moved from N.French Indochina to Hunan
                4 Infantrys and 1 Tank moved from Kweichow to Hunan
                4 Infantrys moved from Yunnan to Szechwan
                6 Infantrys moved from S.French Indochina to 92 Sea Zone
                6 Infantrys and 3 Transports moved from 92 Sea Zone to 84 Sea Zone
                6 Infantrys moved from 84 Sea Zone to Peking
                1 S.Bomber moved from Delhi to Hunan
                12 Infantrys moved from S.French Indochina to N.French Indochina
                1 Transport moved from 11 Sea Zone to 21 Sea Zone
                1 Infantry moved from Northern Ireland to Scotland
                1 Artillery moved from Malaya to S.Thailand
                1 Destroyer moved from 92 Sea Zone to 84 Sea Zone
                1 Destroyer moved from 107 Sea Zone to 84 Sea Zone
                2 Submarines moved from 107 Sea Zone to 84 Sea Zone

    Purchase Units - British
                British buy 2 Adv.Fighters, 1 Battleship, 1 Bunker, 1 Carrier, 6 Infantrys and 3 Submarines; Remaining resources: 3 PUs;

    Combat - British
                Strategic bombing raid in Hun
                    Bombing raid in Hun rolls: 2 and costs: 2 PUs.
                    Bombing raid costs 2 PUs
                Battle in Mozambique
                    British attack with 2 Mech.Infs and 1 Tank
                    Neutral defend with 1 Infantry
                        British roll dice for 2 Mech.Infs and 1 Tank in Mozambique, round 2 :  2/3 hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Mozambique
                    British loses 0 PUs for violating Mozambiques neutrality.
                    British win, taking Mozambique from Neutral with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 Infantry
                    Casualties for British: 1 Mech.Inf
                Battle in Hunan
                    British attack with 2 ArmoredCars, 4 Artillerys, 8 Infantrys, 1 S.Bomber and 1 Tank
                    Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Infantry; Yamamoto defend with 4 ArmoredCars, 5 Infantrys and 3 Tanks
                        British roll dice for 2 ArmoredCars, 4 Artillerys, 8 Infantrys, 1 S.Bomber and 1 Tank in Hunan, round 2 :  7/16 hits
                        Yamamoto roll dice for 5 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in Hunan, round 2 :  1/15 hits
                        1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the British and 4 ArmoredCars owned by the Yamamoto lost in Hunan
                        British roll dice for 2 ArmoredCars, 4 Artillerys, 7 Infantrys, 1 S.Bomber and 1 Tank in Hunan, round 3 :  6/15 hits
                        Yamamoto roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Hunan, round 3 :  6/8 hits
                        3 Infantrys owned by the Yamamoto, 6 Infantrys owned by the British, 1 Tank owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hunan
                        British roll dice for 2 ArmoredCars, 4 Artillerys, 1 Infantry, 1 S.Bomber and 1 Tank in Hunan, round 4 :  5/9 hits
                        Yamamoto roll dice for 2 Tanks in Hunan, round 4 :  1/2 hits
                        1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in Hunan
                    British win, taking Hunan from Yamamoto with 2 ArmoredCars, 4 Artillerys, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is 35
                    Casualties for British: 8 Infantrys
                    Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Casualties for Yamamoto: 4 ArmoredCars, 5 Infantrys and 3 Tanks
                Battle in Peking
                    British attack with 6 Infantrys
                    Hisaichi defend with 1 Factory, 1 Infantry and 2 Tanks
                        British roll dice for 6 Infantrys in Peking, round 2 :  0/6 hits
                        Hisaichi roll dice for 1 Infantry and 2 Tanks in Peking, round 2 :  1/3 hits
                        1 Infantry owned by the British lost in Peking
                        British roll dice for 5 Infantrys in Peking, round 3 :  1/5 hits
                        Hisaichi roll dice for 1 Infantry and 2 Tanks in Peking, round 3 :  1/3 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Peking
                        British roll dice for 4 Infantrys in Peking, round 4 :  0/4 hits
                        Hisaichi roll dice for 2 Tanks in Peking, round 4 :  0/2 hits
                        British roll dice for 4 Infantrys in Peking, round 5 :  0/4 hits
                        Hisaichi roll dice for 2 Tanks in Peking, round 5 :  0/2 hits
                        British roll dice for 4 Infantrys in Peking, round 6 :  1/4 hits
                        Hisaichi roll dice for 2 Tanks in Peking, round 6 :  1/2 hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Peking
                        British roll dice for 3 Infantrys in Peking, round 7 :  0/3 hits
                        Hisaichi roll dice for 1 Tank in Peking, round 7 :  1/1 hits
                        1 Infantry owned by the British lost in Peking
                        British roll dice for 2 Infantrys in Peking, round 8 :  0/2 hits
                        Hisaichi roll dice for 1 Tank in Peking, round 8 :  1/1 hits
                        1 Infantry owned by the British lost in Peking
                        British roll dice for 1 Infantry in Peking, round 9 :  0/1 hits
                        Hisaichi roll dice for 1 Tank in Peking, round 9 :  1/1 hits
                        1 Infantry owned by the British lost in Peking
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -5
                    Casualties for British: 6 Infantrys
                    Casualties for Hisaichi: 1 Infantry and 1 Tank
                Battle in Palestine
                    British attack with 1 Artillery and 1 Elite
                    Italians defend with 1 Infantry
                        British roll dice for 2 Cruisers in Palestine, round 2 :  1/2 hits
                        Italians roll dice for 1 Infantry in Palestine, round 2 :  0/1 hits
                        1 Infantry owned by the Italians lost in Palestine
                    British win, taking Palestine from Italians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in Belgian Congo
                    British attack with 2 Mech.Infs and 2 Tanks
                    Neutral defend with 2 Infantrys
                        British roll dice for 2 Mech.Infs and 2 Tanks in Belgian Congo, round 2 :  1/4 hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 :  0/2 hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                        British roll dice for 2 Mech.Infs and 2 Tanks in Belgian Congo, round 3 :  3/4 hits
                        Neutral roll dice for 1 Infantry in Belgian Congo, round 3 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Belgian Congo
                    British loses 0 PUs for violating Belgian Congos neutrality.
                    British win, taking Belgian Congo from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -2
                    Casualties for Neutral: 2 Infantrys
                    Casualties for British: 1 Mech.Inf

    Non Combat Move - British
                1 S.Bomber moved from Hun to Darfur
                1 S.Bomber moved from Hunan to Hong Kong
                1 AAGun moved from N.French Indochina to Hunan
                1 Artillery and 2 Infantrys moved from London to Manchester
                3 Infantrys moved from London to Dover
                3 Infantrys moved from London to Manchester
                1 AAGun moved from Burma to Yunnan
                1 AAGun moved from Yukon to Alaska

    Place Units - British
                2 Adv.Fighters, 1 Battleship and 1 Carrier placed in 21 Sea Zone
                3 Submarines placed in 20 Sea Zone
                1 Bunker and 3 Infantrys placed in Italian East Africa
                2 Infantrys placed in Bombay
                1 Infantry placed in Cape Town

    Turn Complete - British
                British collect 107 PUs; end with 110 PUs

    triplea_41641_Bri10.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Anzac
                3 Infantrys and 1 Marine moved from Northern Territory to 113 Sea Zone
                2 Infantrys moved from Merauke to 113 Sea Zone
                3 Infantrys and 3 Marines moved from Broome to 67 Sea Zone
                1 Infantry moved from Western Australia to Northern Territory
                1 Transport moved from 92 Sea Zone to 106 Sea Zone
                1 Artillery moved from West Borneo to 106 Sea Zone
                1 Artillery moved from N.French Indochina to Kwangsi
                2 Tanks moved from Hong Kong to 92 Sea Zone
                1 Elite moved from Hong Kong to 92 Sea Zone
                1 Elite, 2 Tanks and 2 Transports moved from 92 Sea Zone to 93 Sea Zone
                1 Marine moved from Mindanao to 93 Sea Zone
                1 Marine, 1 Tank and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
                1 Marine and 1 Tank moved from 84 Sea Zone to Peking
                1 Elite, 1 Tank and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
                1 Elite and 1 Tank moved from 84 Sea Zone to Shantung
                1 Infantry moved from Hollandia to 107 Sea Zone
                1 Artillery moved from Mindanao to 107 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
                1 Tank moved from N.French Indochina to Kwangsi
                3 Infantrys, 3 Marines and 3 Transports moved from 67 Sea Zone to 93 Sea Zone
                5 Infantrys, 1 Marine and 3 Transports moved from 113 Sea Zone to 107 Sea Zone
                1 Infantry moved from 93 Sea Zone to Samar
                      Americans take Samar from Yamamoto
                1 Infantry and 2 Marines moved from 93 Sea Zone to Kyushu
                1 Infantry moved from 93 Sea Zone to Kyushu
                1 Marine moved from 93 Sea Zone to Samar
                5 Infantrys and 1 Marine moved from 107 Sea Zone to Mindanao
                3 Cruisers moved from 92 Sea Zone to 84 Sea Zone
                1 Tank moved from Hong Kong to Kwangtung
                1 Adv.Fighter moved from 92 Sea Zone to Kwangtung
                2 Infantrys moved from S.Thailand to S.French Indochina
                1 Artillery and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
                1 Artillery moved from 92 Sea Zone to Kwangtung

    Purchase Units - Anzac
                Anzac buy 5 Tanks and 2 Transports; Remaining resources: 3 PUs;

    Combat - Anzac
                Battle in Shantung
                    Anzac attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Factory and 3 Tanks
                        Anzac roll dice for 1 Cruiser in Shantung, round 2 :  0/1 hits
                        Anzac roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Shantung, round 2 :  2/4 hits
                        Hisaichi roll dice for 3 Tanks in Shantung, round 2 :  2/3 hits
                        1 Infantry owned by the Anzac, 2 Tanks owned by the Hisaichi and 1 Elite owned by the Anzac lost in Shantung
                        Anzac roll dice for 1 Artillery and 1 Tank in Shantung, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Tank in Shantung, round 3 :  0/1 hits
                        Anzac roll dice for 1 Artillery and 1 Tank in Shantung, round 4 :  1/2 hits
                        Hisaichi roll dice for 1 Tank in Shantung, round 4 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Shantung
                    Anzac win, taking Shantung from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 3 Tanks
                    Casualties for Anzac: 1 Elite and 1 Infantry
                Battle in Peking
                    Anzac attack with 1 Marine and 1 Tank
                    Hisaichi defend with 1 Factory and 1 Tank
                        Anzac roll dice for 2 Cruisers in Peking, round 2 :  2/2 hits
                        Hisaichi roll dice for 1 Tank in Peking, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Marine owned by the Anzac lost in Peking
                    Anzac win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Anzac: 1 Marine
                Battle in Kwangsi
                    Anzac attack with 1 Artillery and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Anzac roll dice for 1 Artillery and 1 Tank in Kwangsi, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 :  1/1 hits
                        1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Kwangsi
                    Anzac win, taking Kwangsi from Hisaichi with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Artillery
                Battle in Kwangtung
                    Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Tank in Kwangtung, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 Infantry in Kwangtung, round 2 :  0/1 hits
                        Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Tank in Kwangtung, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 Infantry in Kwangtung, round 3 :  0/1 hits
                        Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Tank in Kwangtung, round 4 :  2/3 hits
                        Yamamoto roll dice for 1 Infantry in Kwangtung, round 4 :  1/1 hits
                        1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Kwangtung
                    Anzac win, taking Kwangtung from Yamamoto with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Artillery

    Non Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Changing ownership of Shanghai from Hisaichi to Chinese
                EDIT: Turning off Edit Mode
                1 Adv.Fighter moved from Kwangtung to 92 Sea Zone
                1 Marine moved from Guam to 101 Sea Zone
                1 Marine and 1 S.Submarine moved from 101 Sea Zone to 84 Sea Zone
                1 Marine moved from 84 Sea Zone to Shanghai
                2 Submarines moved from 92 Sea Zone to 93 Sea Zone
                2 Destroyers moved from 92 Sea Zone to 93 Sea Zone
                6 Infantrys moved from Merauke to Hollandia

    Place Units - Anzac
                1 Transport placed in 67 Sea Zone
                2 Tanks placed in Broome
                1 Transport placed in 113 Sea Zone
                1 Tank placed in Townsville
                2 Tanks placed in Port Moresby
                Anzac undo move 2.
                1 Tank placed in Broome
                1 Tank placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 40 PUs; end with 43 PUs

    triplea_41641_Anz10.tsvg

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