@simon33 said in L25 BM4 Simon (L+22) v Zar (X):
This is Balanced Mod. Was supposed to be G40. Will have to restart and edit the dice results in.
Oh cancel that. No it is supposed to be BM.
Scramble off India?
@Shin:
Scramble off India?
not today
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries, 2 infantry and 1 marine moved from Shan State to 37 Sea Zone
3 tactical_bombers moved from Shan State to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to India
1 submarine moved from 37 Sea Zone to 45 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
6 fighters moved from 37 Sea Zone to India
2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 2 infantry, 1 marine and 4 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 1 marine and 4 tactical_bombers in India, round 2 : 4/18 hits, 9.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 4/14 hits, 5.33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 1 bomber owned by the British lost in India
Japanese roll dice for 2 bombers, 7 fighters, 1 marine and 4 tactical_bombers in India, round 3 : 9/14 hits, 7.83 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 5/13 hits, 5.17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in India, round 4 : 5/9 hits, 5.33 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 4 : 2/4 hits, 2.17 expected hits
1 fighter owned by the ANZAC, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 fighter owned by the British lost in India
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for British: 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Non Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
3 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 fighter moved from India to Shan State
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in French Indo China
1 fighter and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 marine
EDIT: Changing PUs for Japanese from 0 to 9
EDIT: Changing PUs for UK_Pacific from 9 to 0
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,6
Japanese collect 39 PUs (11 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
French : -0.33
UK_Pacific : -1.67
AA fire in India : : -0.50
Japanese : -4.50
I’m not sure how my marine got taken out in round two - I was sure I had set that. ANyway, edited it to fix that.
Wow, Japan is in something of a death spiral.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries, 2 infantry and 1 marine moved from Shan State to 37 Sea Zone
3 tactical_bombers moved from Shan State to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to India
1 submarine moved from 37 Sea Zone to 45 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
6 fighters moved from 37 Sea Zone to India
2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 2 infantry, 1 marine and 4 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 1 marine and 4 tactical_bombers in India, round 2 : 4/18 hits, 9.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 4/14 hits, 5.33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 1 bomber owned by the British lost in India
Japanese roll dice for 2 bombers, 7 fighters, 1 marine and 4 tactical_bombers in India, round 3 : 9/14 hits, 7.83 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 5/13 hits, 5.17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in India, round 4 : 5/9 hits, 5.33 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 4 : 2/4 hits, 2.17 expected hits
1 fighter owned by the ANZAC, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 fighter owned by the British lost in India
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for British: 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Non Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
3 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 fighter moved from India to Shan State
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in French Indo China
1 fighter and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 marine
EDIT: Changing PUs for Japanese from 0 to 9
EDIT: Changing PUs for UK_Pacific from 9 to 0
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,6
Japanese collect 39 PUs (11 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 5 mech_infantrys
EDIT: Adding units owned by Japanese to Anhwe: 5 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0.33
UK_Pacific : -1.67
AA fire in India : : -0.50
Japanese : -4.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
1 bomber moved from Korea to 19 Sea Zone
2 fighters moved from Korea to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 19 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from United Kingdom to 110 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
tokens?
Could you tell me my options? Won’t be in front of my map for a few hours
I am attacking your 3 carriers, 1 destroyer, 1 fighter and 1 tac with 3 subs, 1 destroyer, 7 fighters, 1 tac and 1 bomber
so you have option to use up to 6 tokens on the american destroyer
This is in sz 19
7 fighters? Yikes! Throw two Jamie on the destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
1 bomber moved from Korea to 19 Sea Zone
2 fighters moved from Korea to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 19 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from United Kingdom to 110 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,6
Battle in Guam
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber, 7 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/6 hits, 2,50 expected hits
1 submarine owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 carrier owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 2/9 hits, 4,83 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 3 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 46 Sea Zone to 21 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 bomber moved from 19 Sea Zone to Manchuria
8 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 90 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0,67
Americans : -2,00
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -2,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 3 artilleries and 1 infantry moved from Burma to India
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Greece
Battle in India
British attack with 1 armour, 3 artilleries and 1 infantry
Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 1 marine
British roll dice for 1 armour, 3 artilleries and 1 infantry in India, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 marine in India, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in India
British converts factory_major into different units
British win, taking 106 Sea Zone from Germans, taking Greece from Italians, taking India from Japanese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
1 infantry moved from Syria to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 artilleries moved from Alexandria to Egypt
1 armour moved from Belgian Congo to Egypt
1 destroyer moved from 83 Sea Zone to 88 Sea Zone
1 submarine moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Place Units - British
1 destroyer placed in 98 Sea Zone
1 submarine placed in 109 Sea Zone
1 transport placed in 81 Sea Zone
1 mech_infantry placed in Egypt
British undo move 2.
British undo move 3.
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,1,6,1,3,4,1,1,5,5,1,1,5,1,4,2,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 90 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Egypt: 1 armour
EDIT: Adding units owned by Americans to Iraq: 1 armour
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 fighters
EDIT: Adding units owned by British to Russia: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,83
Japanese : -0,33
a few nc edits in the end
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tobruk
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from New Guinea to Guam
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Russia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
3 artilleries moved from France to Southern France
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
3 armour and 7 mech_infantrys moved from Archangel to Bryansk
2 infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
4 fighters moved from Eastern Poland to Southern Italy
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
13 armour and 10 mech_infantrys moved from Bryansk to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 13 armour and 10 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 13 armour and 10 mech_infantrys in Rostov, round 2 : 10/23 hits, 8.17 expected hits
Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 13 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
2 bombers moved from Western Germany to Southern Italy
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
Place Units - Germans
3 transports placed in 93 Sea Zone
2 bombers placed in Western Germany
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Nenetsia to Russia
2 aaGuns and 11 infantry moved from Amur to Manchuria
4 infantry moved from Korea to Manchuria
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 fighters and 2 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 39 Sea Zone to Iraq
3 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
5 mech_infantrys moved from Anhwe to Hunan
5 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
5 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 infantry and 8 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 infantry and 8 mech_infantrys in Yunnan, round 2 : 1/9 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 7 mech_infantrys in Yunnan, round 3 : 0/7 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 mech_infantrys in Yunnan, round 4 : 2/7 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Iraq
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 armour, 1 infantry and 2 mech_infantrys; Americans defend with 1 armour
Japanese roll dice for 4 fighters and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 3.33 expected hits
British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 3/5 hits, 2.00 expected hits
3 fighters owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Iraq
Japanese roll dice for 1 fighter and 2 tactical_bombers in Iraq, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 2 armour in Iraq, round 3 : 2/2 hits, 1.00 expected hits
2 tactical_bombers owned by the Japanese, 1 armour owned by the Americans and 1 armour owned by the British lost in Iraq
Japanese win with 1 fighter remaining. Battle score for attacker is -29
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour
Casualties for Japanese: 3 fighters and 2 tactical_bombers
Non Combat Move - Japanese
1 fighter moved from Iraq to 80 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
5 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,3,6,4,6,2,4,3,4,2,5,6,2,5
Japanese collect 30 PUs (17 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
British : 2.00
Chinese : 0.67
Japanese : -0.83