18L Shin Ji(Axis+9) vs Oystelio

  • '15

    You mentioned some edits - I wasn’t sure if you had actually put them on the map or not, that’s all.

    Site is reeeeeaaaallllyyyy slow today!

    Anyway, it’s all good, go ahead with your move.


  • ok, its all on the map, so nothing to do


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Paulau Island

    Non Combat Move - ANZAC
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from New Guinea to Guam
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                3 submarines moved from 37 Sea Zone to 20 Sea Zone
                2 fighters moved from Suiyuyan to Russia

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    triplea_41634_ANZ9.tsvg


  • france is done

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 7 armour, 2 artilleries, 3 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                1 mech_infantry moved from Albania to Romania
                3 artilleries moved from Ukraine to Bryansk
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Belarus to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                2 armour moved from Volgograd to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Syria to Iraq
                1 armour moved from Egypt to Ethiopia
                      Germans take Anglo Egyptian Sudan from British
                      Italians take Ethiopia from British
                1 armour moved from Egypt to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                6 armour moved from Egypt to Belgian Congo
                      Germans take Belgian Congo from British
                1 armour moved from Egypt to Kenya
                      Germans take Kenya from British
                3 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from 96 Sea Zone to Malta
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery moved from 99 Sea Zone to Cyprus
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                3 bombers moved from Western Germany to 92 Sea Zone
                1 armour moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Crete
                Battle in Cyprus
                Battle in Malta
                Battle in 92 Sea Zone
                    Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Italians loiter and taunt
                    Americans defend with 1 submarine
                        Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Germans win, taking Crete from British, taking Cyprus from British, taking Malta from British with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Germans
                3 bombers moved from 92 Sea Zone to Southern Italy

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                1 armour and 2 infantry placed in Egypt
                3 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 8 bombers
                EDIT: Adding units owned by Germans to Southern Italy: 8 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 74 PUs; end with 74 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    Germans : -1.50
        Americans : -0.17

    triplea_41634_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                1 armour moved from Smolensk to Russia
                3 fighters and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,33 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                3 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Anhwe to Hopei
                2 aaGuns and 14 infantry moved from Suiyuyan to Kansu

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Russians : 0,67

    triplea_41634_Rus10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,3,5,5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,6,2,5,5,4,5,2,1,5,3,3
                Japanese collect 0 PUs (10 lost to blockades); end with 1 PU

    Combat Hit Differential Summary :

    triplea_41634_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 5 bombers, 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Americans creates battle in territory 41 Sea Zone
                Battle in Gibraltar

    Non Combat Move - Americans
                1 aaGun moved from Southeast Mexico to 89 Sea Zone
                1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Quebec to United Kingdom
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                5 fighters and 1 tactical_bomber moved from Tsinghai to Russia
                3 fighters moved from French Indo China to Kansu
                3 armour and 3 infantry moved from Western United States to 10 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 armour moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 36 Sea Zone
                1 armour placed in French Indo China
                2 fighters placed in Eastern United States
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    triplea_41634_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 artilleries and 4 infantry moved from Shantung to Jehol

    Place Units - Chinese
                1 artillery and 7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    triplea_41634_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 15 PUs;

    Combat Move - British
                1 mech_infantry moved from West India to Persia
                      British take Persia from Germans

    Combat - British

    Non Combat Move - British
                2 fighters moved from India to Kansu
                2 fighters and 1 tactical_bomber moved from Tsinghai to Russia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to 91 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 armour and 1 infantry moved from Eastern United States to Quebec
                3 infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                3 infantry placed in Union of South Africa
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 32 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 38 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    triplea_41634_UK_10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 carrier, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Samara to Vologda
                1 bomber moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Vologda
                1 infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Italians
                Battle in Vologda
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Italians win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Vologda to Bryansk
                1 fighter moved from Vologda to Bryansk
                2 infantry moved from Alexandria to 98 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 carrier, 1 submarine and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        Russians : -0.33

    triplea_41634_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to Guam
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                2 bombers moved from New South Wales to Guam
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    triplea_41634_ANZ10.tsvg


  • france is done and I assume I can click through japan after russia

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 9 armour, 2 artilleries, 3 bombers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                11 bombers moved from Southern Italy to Gibraltar
                1 armour moved from French Equatorial Africa to Nigeria
                      Germans take Nigeria from British
                1 armour moved from Nigeria to French Central Africa
                      Germans take French Central Africa from Americans
                1 armour moved from Ethiopia to British Somaliland
                      Germans take British Somaliland from British
                1 armour moved from British Somaliland to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 armour moved from Kenya to Tanganyika Territory
                      Germans take Tanganyika Territory from British
                6 armour moved from Belgian Congo to Egypt
                1 armour moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Iraq to Persia
                3 bombers moved from Western Germany to Persia
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Archangel to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                3 armour moved from Volgograd to Bryansk
                1 infantry moved from Tambov to Samara

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 artillery, 11 bombers and 1 infantry
                    British defend with 1 artillery, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 aaGun and 1 mech_infantry
                        AA fire in Gibraltar : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                        Germans roll dice for 1 artillery, 11 bombers and 1 infantry in Gibraltar, round 2 : 9/13 hits, 8.00 expected hits
                        British roll dice for 1 aaGun, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/5 hits, 2.33 expected hits
                        1 aaGun owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery, 11 bombers and 1 infantry remaining. Battle score for attacker is 36
                    Casualties for British: 1 artillery, 2 fighters and 1 infantry
                    Casualties for Americans: 1 aaGun and 1 mech_infantry
                Battle in Persia
                    Germans attack with 3 bombers and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 3 bombers and 1 mech_infantry in Persia, round 2 : 2/4 hits, 2.17 expected hits
                        British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                    Germans win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Persia to Iraq
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery moved from Crete to 99 Sea Zone
                1 artillery moved from Cyprus to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                2 artilleries moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Greece to Bulgaria
                11 bombers moved from Gibraltar to Southern France

    Place Units - Germans
                3 bombers placed in Western Germany
                1 submarine placed in 113 Sea Zone
                2 artilleries and 1 infantry placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                3 armour placed in Egypt

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 75 PUs (2 lost to blockades); end with 75 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        AA fire in Gibraltar : : -0.50
        British : -1.67

    triplea_41634_Ger11.tsvg

  • '15

    Yes, go ahead and click through Japan.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Kansu to Timguska
                      Russians take Timguska from Germans
                13 infantry moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2,33 expected hits
                        Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Samara to Russia
                2 aaGuns moved from Kansu to Novosibirsk
                1 infantry moved from Hopei to Shensi

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        Russians : 0,67

    triplea_41634_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,2,3,5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,4,4,6,2,2,4,6,5,6,6,5
                Japanese collect 3 PUs (7 lost to blockades); end with 4 PUs

    Combat Hit Differential Summary :

    triplea_41634_Jap11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,5,4,3,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,3,5,1,5,3,1,5,4,4,1,4
                Japanese collect 0 PUs (10 lost to blockades); end with 1 PU

    Combat Hit Differential Summary :

    triplea_41634_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 bombers, 1 carrier and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                6 fighters moved from 91 Sea Zone to United Kingdom
                3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 91 Sea Zone to 107 Sea Zone
                3 fighters moved from Kansu to Russia
                2 submarines moved from 19 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 21 Sea Zone
                5 submarines moved from 6 Sea Zone to 25 Sea Zone
                4 fighters moved from Hawaiian Islands to Korea
                1 armour, 3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                3 artilleries moved from 35 Sea Zone to Philippines
                5 bombers moved from Western United States to Midway
                2 fighters moved from Eastern United States to 107 Sea Zone

    Place Units - Americans
                4 bombers placed in Western United States
                3 artilleries placed in French Indo China
                2 fighters placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    triplea_41634_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 artilleries and 4 infantry moved from Jehol to Manchuria

    Place Units - Chinese
                9 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_41634_Chi11.tsvg

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