@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
18L Shin Ji(Axis+9) vs Oystelio
-
I just realized I forgot to move one Inf into NG. Is that OK to edit in?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour and 1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from Persia to Burma
3 artilleries moved from India to Burma
4 infantry moved from India to Burma
3 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Burma, round 2 : 6/14 hits, 5,00 expected hits
Japanese roll dice for 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Burma, round 2 : 4/11 hits, 4,17 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Burma
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/10 hits, 4,33 expected hits
Japanese roll dice for 3 armour and 2 artilleries in Burma, round 3 : 1/5 hits, 2,17 expected hits
2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 4 : 6/9 hits, 4,00 expected hits
Japanese roll dice for 2 armour in Burma, round 4 : 1/2 hits, 1,00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 6 infantry
Casualties for Japanese: 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrysNon Combat Move - British
1 bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters moved from Egypt to Persia
2 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer and 1 submarine moved from 71 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 destroyer moved from 80 Sea Zone to 79 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,2,3
British collect 28 PUs (7 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 1,67
Japanese : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 bomber moved from Romania to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
British defend with 2 artilleries, 5 infantry and 1 mech_infantry; French defend with 1 fighter; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Alexandria, round 2 : 3/10 hits, 3.83 expected hits
British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Alexandria, round 2 : 5/11 hits, 4.00 expected hits
2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Alexandria, round 3 : 4/5 hits, 2.50 expected hits
British roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 3 : 4/8 hits, 3.00 expected hits
2 fighters owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
retreated to Alexandria
British win with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Italians: 1 armour, 2 artilleries, 2 fighters and 4 infantry
Casualties for British: 5 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Libya
1 mech_infantry moved from Algeria to Libya
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Romania to BessarabiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -0.17
British : 2.00
Russians : 0.00 -
I went ahead and threw in that Japan edit I mentioned earlier. Feel free to remove it if you like.
-
@Shin:
I went ahead and threw in that Japan edit I mentioned earlier. Feel free to remove it if you like.
Sorry I did not realize this before now, did not see your edit wish. I guess it sort influence my USA move.
If you want this I would have moved to sz 46 with USA navy except subs. It means I would have art and inf as well as BB and 1 cruiser against your inf. You want this?
-
Sure! It’s what I had originally planned to do.
-
@Shin:
Sure! It’s what I had originally planned to do.
OK i will edit and throw forum dice during anzac
might not happen before tomorrow, dont know
-
No rush. I’m off to bed anyway.
-
so for new guinea i 5 fighters, 1 tac, 1 BB 1 cruiser, 1 art and 1 inf
against 1 inf
Rolls: 2@4 6@3 2@2; Total Hits: 42@4: (2, 5)6@3: (3, 2, 5, 1, 4, 5)2@2: (3, 6)
Rolls: 1@2; Total Hits: 01@2: (6) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 bomber moved from Romania to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
British defend with 2 artilleries, 5 infantry and 1 mech_infantry; French defend with 1 fighter; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Alexandria, round 2 : 3/10 hits, 3,83 expected hits
British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Alexandria, round 2 : 5/11 hits, 4,00 expected hits
2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Alexandria, round 3 : 4/5 hits, 2,50 expected hits
British roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 3 : 4/8 hits, 3,00 expected hits
2 fighters owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
retreated to Alexandria
British win with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Italians: 1 armour, 2 artilleries, 2 fighters and 4 infantry
Casualties for British: 5 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Libya
1 mech_infantry moved from Algeria to Libya
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Romania to BessarabiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to ANZAC
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,17
British : 2,00
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 fighter moved from Alexandria to PersiaTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
12 armour, 5 artilleries, 31 infantry and 8 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 armour and 7 mech_infantrys moved from Baltic States to Archangel
3 armour moved from Novgorod to Archangel
10 mech_infantrys moved from Germany to Eastern Poland
2 bombers, 4 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 13 armour, 5 artilleries, 31 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 5 artilleries, 31 infantry and 10 mech_infantrys in Bryansk, round 2 : 14/59 hits, 15.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 5 artilleries, 31 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Archangel, round 2 : 1/11 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor and 4 infantry
AA fire in Ukraine : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Ukraine, round 2 : 5/8 hits, 4.67 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 tactical_bombers owned by the Germans lost in Ukraine
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 2 tactical_bombers
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
4 fighters moved from Ukraine to Eastern Poland
2 bombers moved from Ukraine to Southern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in France
3 infantry placed in Southern France
2 bombers and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -3.67
AA fire in Ukraine : : -0.50
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
12 armour, 5 artilleries, 31 infantry and 8 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 armour and 7 mech_infantrys moved from Baltic States to Archangel
3 armour moved from Novgorod to Archangel
10 mech_infantrys moved from Germany to Eastern Poland
2 bombers, 4 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 13 armour, 5 artilleries, 31 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 5 artilleries, 31 infantry and 10 mech_infantrys in Bryansk, round 2 : 14/59 hits, 15.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 5 artilleries, 31 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Archangel, round 2 : 1/11 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor and 4 infantry
AA fire in Ukraine : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Ukraine, round 2 : 5/8 hits, 4.67 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 tactical_bombers owned by the Germans lost in Ukraine
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 2 tactical_bombers
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
4 fighters moved from Ukraine to Eastern Poland
2 bombers moved from Ukraine to Southern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in France
3 infantry placed in Southern France
2 bombers and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 3 aaGuns
EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -3.67
AA fire in Ukraine : : -0.50
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
10 infantry moved from Korea to Amur
2 infantry moved from Korea to AmurCombat - Russians
Battle in Amur
Russians attack with 12 infantry
Japanese defend with 2 infantry
Russians roll dice for 12 infantry in Amur, round 2 : 2/12 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Korea to Amur
3 infantry moved from Volgograd to Rostov
3 artilleries and 25 infantry moved from Tambov to Russia
1 mech_infantry moved from Russia to Nenetsia
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Russians : 0,00
Japanese : 0,33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 2 infantry and 1 marine moved from Shan State to 37 Sea Zone
3 tactical_bombers moved from Shan State to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to India
1 submarine moved from 37 Sea Zone to 45 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
6 fighters moved from 37 Sea Zone to India
2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to IndiaCombat Hit Differential Summary :
-
Scramble off India?
-
@Shin:
Scramble off India?
not today
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 2 infantry and 1 marine moved from Shan State to 37 Sea Zone
3 tactical_bombers moved from Shan State to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to India
1 submarine moved from 37 Sea Zone to 45 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
6 fighters moved from 37 Sea Zone to India
2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 2 infantry, 1 marine and 4 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 1 marine and 4 tactical_bombers in India, round 2 : 4/18 hits, 9.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 4/14 hits, 5.33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 1 bomber owned by the British lost in India
Japanese roll dice for 2 bombers, 7 fighters, 1 marine and 4 tactical_bombers in India, round 3 : 9/14 hits, 7.83 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 5/13 hits, 5.17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in India, round 4 : 5/9 hits, 5.33 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 4 : 2/4 hits, 2.17 expected hits
1 fighter owned by the ANZAC, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 fighter owned by the British lost in India
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for British: 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomberNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
3 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 fighter moved from India to Shan State
3 fighters and 3 tactical_bombers moved from India to 39 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in French Indo China
1 fighter and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 marine
EDIT: Changing PUs for Japanese from 0 to 9
EDIT: Changing PUs for UK_Pacific from 9 to 0
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,6
Japanese collect 39 PUs (11 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
French : -0.33
UK_Pacific : -1.67
AA fire in India : : -0.50
Japanese : -4.50 -
I’m not sure how my marine got taken out in round two - I was sure I had set that. ANyway, edited it to fix that.
Wow, Japan is in something of a death spiral.





