MrCunego (axis) vs Bobbarossa (allies) BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 75 Sea Zone to 76 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone

    Combat - French
                Battle in 91 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    triplea_41630.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 infantry and 7 transports; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Poland
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                3 bombers moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 109 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  5/7 hits
                        French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the French and 1 cruiser owned by the French lost in 91 Sea Zone
                    Germans win with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 2 fighters and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 fighter owned by the Germans lost in 109 Sea Zone
                    Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                5 bombers moved from 91 Sea Zone to Normandy Bordeaux
                7 infantry moved from Germany to Western Germany
                2 artilleries moved from Germany to Western Germany
                3 artilleries moved from Poland to Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 armour moved from Germany to Western Germany
                1 armour, 5 infantry and 3 mech_infantrys moved from Germany to Poland
                2 artilleries moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Western Germany to Southern Italy
                1 fighter moved from Normandy Bordeaux to Gibraltar

    Place Units - Germans
                1 infantry placed in Western Germany
                7 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 45 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_41630.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Bryansk to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                3 artilleries and 6 infantry moved from Ukraine to Bessarabia
                9 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 4 infantry moved from Russia to Bryansk
                4 aaGuns, 7 artilleries and 28 infantry moved from Belarus to Eastern Poland
                6 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs

    triplea_41630.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Bryansk to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                3 artilleries and 6 infantry moved from Ukraine to Bessarabia
                9 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 4 infantry moved from Russia to Bryansk
                4 aaGuns, 7 artilleries and 28 infantry moved from Belarus to Eastern Poland
                6 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
                EDIT: Adding units owned by Russians to Baltic States: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41630.0_Rus4.tsvg


  • Well…. hmph. Didn’t see that transition coming… Ah well, should be interesting :).


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour, 1 infantry and 1 transport moved from 58 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from Kwangsi to Philippines
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 mech_infantrys moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 destroyer moved from 58 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Shantung to Yunnan

    Combat - Japanese
                Battle in Borneo
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 3 :  2/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier and 1 cruiser moved from 58 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Sumatra to 37 Sea Zone
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 37 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                2 mech_infantrys moved from Shantung to Manchuria
                2 bombers moved from Philippines to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Kiangsu to Anhwe
                1 mech_infantry moved from Shantung to Anhwe
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Shensi
                3 mech_infantrys moved from Kweichow to Kansu
                1 mech_infantry moved from Kiangsu to Hunan
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs

    triplea_41630.0_Jap4.tsvg


  • yeah. i dont think I ever won a game with a real sealion attepmt. Regardless of I get UK or not.
    But lets see


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers and 1 transport; Remaining resources: 3 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 battleship, 2 cruisers and 2 marines moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    triplea_41630.0_Ame4.tsvg


  • Scramble 91?


  • No scamble


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Combat Move - British
                1 battleship, 1 carrier, 4 cruisers, 1 fighter and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Egypt to 92 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                1 infantry moved from Kenya to Italian Somaliland
                1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Italian Somaliland
                1 tactical_bomber moved from Egypt to Italian Somaliland

    triplea_41630.0_Bri4.tsvg


  • Scramble/submerge orders for 92?


  • i have to scramble all and hope for some dice love


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers and 1 transport; Remaining resources: 3 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 battleship, 2 cruisers and 2 marines moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 3 marines
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 marines in Caroline Islands, round 2 :  1/8 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 marines in Caroline Islands, round 3 :  4/8 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 3 marines remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 3 submarines
                    Germans defend with 1 submarine
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 91 Sea Zone to United Kingdom
                2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                4 mech_infantrys moved from Central United States to Quebec
                2 aaGuns and 2 infantry moved from 106 Sea Zone to Quebec
                1 marine moved from Central United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 108 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 2 destroyers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                6 bombers placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British repair damage of 4x airfield, 15x factory_major; Remaining resources: 18 PUs;
                British buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 4 cruisers, 1 fighter and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Egypt to 92 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                1 infantry moved from Kenya to Italian Somaliland
                1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Italian Somaliland
                1 tactical_bomber moved from Egypt to Italian Somaliland

    Combat - British
                Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    British attack with 1 battleship, 1 carrier, 4 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 2 transports
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship, 1 carrier and 4 cruisers in 92 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 :  6/7 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Italians, 2 cruisers owned by the British, 1 tactical_bomber owned by the Germans, 2 submarines owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                        British roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 :  2/5 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 92 Sea Zone, round 3 :  2/5 hits
                        1 tactical_bomber owned by the British, 2 cruisers owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                        British roll dice for 1 battleship and 2 cruisers in 92 Sea Zone, round 4 :  1/3 hits
                        Italians roll dice for 1 battleship, 2 fighters and 2 transports in 92 Sea Zone, round 4 :  2/3 hits
                        1 fighter owned by the Germans and 2 cruisers owned by the British lost in 92 Sea Zone
                        British roll dice for 1 battleship in 92 Sea Zone, round 5 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 fighter and 2 transports in 92 Sea Zone, round 5 :  2/2 hits
                        1 fighter owned by the Germans and 1 battleship owned by the British lost in 92 Sea Zone
                    Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -36
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 carrier, 4 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 2 cruisers, 1 destroyer and 2 submarines
                Battle in Italian Somaliland
                    British attack with 1 armour, 5 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Italian Somaliland, round 2 :  2/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Italian Somaliland
                        British roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Italian Somaliland, round 3 :  1/7 hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from Italian Somaliland to Anglo Egyptian Sudan
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                2 infantry moved from Iraq to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - British
                1 armour and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 7 infantry

    triplea_41630.0_UK_4.tsvg


  • Welp, you got your love :|. Now if you’d share a little with me on the German turn we can call it even :wink:.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Western Germany to 108 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer and 3 submarines
                    3 submarines owned by the Americans Submerged
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 108 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 cruiser and 1 marine
                        Italians roll dice for 1 bomber in 108 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 cruiser in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the Americans, 1 bomber owned by the Italians and 1 marine owned by the Americans lost in 108 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 cruiser and 1 marine

    Non Combat Move - Italians
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 artillery moved from Morocco to Algeria
                1 armour and 1 mech_infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour moved from Poland to Slovakia Hungary
                1 armour and 5 infantry moved from Romania to Slovakia Hungary
                3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : 1.33
        Americans : 0.17

    triplea_41630.0_Ita4.tsvg


  • man, I’ve been total in doubt on my next moves.
    Keep focus on the sealion or swing over an take a hit on russia with all I got inkl. transport over the north. The big battle in russia was a 55-45 win for me but with -40 IPC and it could go very wrong. Like game ending wrong. But on the other hand the troop count in russia with that stack dead and Novrogod dead aswell russia would be low. But if the dice go just a little wrong than all is over.
    So my daughter who is risk aversive and I dicided to keep on the sealion plan even though it might just leave to the longtime dead of germany with a russia going crazy on the eastfront.
    Well that was a summery for the last two hours at our home.
    Best regards
    mrcunego


  • ohh. and I made an edit of the last fight in sz 91. You took the german fighter as the last dead and I would rather keep it. So I killed of the italian battleship.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 aaGuns and 2 infantry moved from Queensland to New South Wales
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_41630.0_Fre4.tsvg


  • @mrcunego:

    man, I’ve been total in doubt on my next moves.
    Keep focus on the sealion or swing over an take a hit on russia with all I got inkl. transport over the north. The big battle in russia was a 55-45 win for me but with -40 IPC and it could go very wrong. Like game ending wrong. But on the other hand the troop count in russia with that stack dead and Novrogod dead aswell russia would be low. But if the dice go just a little wrong than all is over.
    So my daughter who is risk aversive and I dicided to keep on the sealion plan even though it might just leave to the longtime dead of germany with a russia going crazy on the eastfront.
    Well that was a summery for the last two hours at our home.
    Best regards
    mrcunego

    It doesn’t look like you have too many bad options at the moment. Though, if you do manage to find one I’d appreciate it greatly  :-D.

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