8L G40 BM.3 Odonis (Allies) vs VonAlba (Axis)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - Russians
                1 armour moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 armour moved from Novgorod to Karelia
                      Russians take Karelia from Germans

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 6 artilleries and 32 infantry moved from Novgorod to Karelia
                2 armour and 2 mech_infantrys moved from Kansu to Kweichow
                1 fighter moved from Kansu to Yunnan
                1 fighter moved from Yunnan to India

    Turn Complete - Russians

    triplea_41628_Rus13.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 infantry and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 27 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Siam
                1 artillery moved from French Indo China to Siam
                2 infantry moved from French Indo China to Shan State
                4 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 infantry, 6 submarines, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 37 Sea Zone
                4 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 37 Sea Zone to Siam
                2 fighters moved from 37 Sea Zone to Malaya
                4 fighters moved from 37 Sea Zone to Siam
                1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State
                2 bombers moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 :  4/7 hits
                        ANZAC roll dice for 1 mech_infantry in Siam, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Siam
                    Japanese win, taking Siam from ANZAC with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 3 :  4/4 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 4 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                2 fighters moved from Malaya to 37 Sea Zone
                4 fighters moved from Siam to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from Siam to 37 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,1,5,2,5
                Japanese collect 29 PUs (9 lost to blockades); end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41628_Jap13.tsvg

  • '20 '19 '18 '15 '13

    Out of town on business for the next 5 days - will pick this up after I return, sorry!

  • '17

    no problem, good work

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 artillery moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 bomber moved from Manchuria to French Indo China

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in 109 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser and 8 fighters
                    Germans defend with 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 3 transports

    triplea_41628_Ame13.tsvg

  • '20 '19 '18 '15 '13

    Keep the SS in the battle, or submerge?

  • '17

    subs fight, max def

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 artillery moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 bomber moved from Manchuria to French Indo China

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in 109 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser and 8 fighters
                    Germans defend with 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 3 transports
                        Germans roll dice for 4 submarines in 109 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 8 fighters in 109 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 2 carriers owned by the Germans
                        Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 109 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 2 carriers, 2 destroyers, 4 fighters and 3 transports in 109 Sea Zone, round 2 :  3/8 hits
                        2 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 3 :  3/3 hits
                        1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 109 Sea Zone
                        Americans roll dice for 7 fighters in 109 Sea Zone, round 3 :  4/7 hits
                        Germans roll dice for 2 carriers, 4 fighters and 3 transports in 109 Sea Zone, round 3 :  4/6 hits
                        2 fighters owned by the Germans, 2 carriers owned by the Germans and 4 fighters owned by the Americans lost in 109 Sea Zone
                    3 submarines owned by the Germans Submerged
                        Americans roll dice for 3 fighters in 109 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 2 fighters and 3 transports in 109 Sea Zone, round 4 :  2/2 hits
                        1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 109 Sea Zone
                        Americans roll dice for 1 fighter in 109 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 1 fighter and 3 transports in 109 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 109 Sea Zone
                    Germans win with 3 transports remaining. Battle score for attacker is -34
                    Casualties for Germans: 2 carriers, 2 destroyers, 4 fighters and 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 8 fighters

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
                2 infantry moved from Tunisia to Algeria
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 armour moved from Eastern United States to Southeast Mexico
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Iwo Jima
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                5 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Soviet Far East
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from French Indo China to Yunnan

    Place Units - Americans
                3 fighters placed in Eastern United States
                1 fighter placed in Western United States
                3 submarines placed in 10 Sea Zone
                3 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_41628_Ame13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Jehol to Anhwe
                2 artilleries and 3 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 artillery and 1 infantry placed in Shensi
                1 artillery and 1 infantry placed in Yunnan
                1 artillery placed in Anhwe
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_41628_Chi13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 21 PUs;
                British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour and 3 infantry moved from Iraq to Northwest Persia

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 3 submarines and 3 transports
                    3 submarines owned by the Germans Submerged
                        3 transports owned by the Germans lost in 109 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in Northwest Persia
                    British attack with 2 armour, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 artillery and 2 infantry
                        British roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  0/7 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 2 :  3/3 hits
                        3 infantry owned by the British lost in Northwest Persia
                        British roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 3 :  1/4 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 3 :  1/3 hits
                        1 aaGun owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
                        British roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 :  1/3 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                        British roll dice for 2 armour in Northwest Persia, round 5 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 5 :  1/3 hits
                        1 armour owned by the British lost in Northwest Persia
                        British roll dice for 1 armour in Northwest Persia, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 6 :  0/3 hits
                        British roll dice for 1 armour in Northwest Persia, round 7 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 7 :  0/3 hits
                        British roll dice for 1 armour in Northwest Persia, round 8 :  1/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 8 :  0/3 hits
                        1 infantry owned by the Germans lost in Northwest Persia
                        British roll dice for 1 armour in Northwest Persia, round 9 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 9 :  0/2 hits
                        1 infantry owned by the Germans lost in Northwest Persia
                        British roll dice for 1 armour in Northwest Persia, round 10 :  0/1 hits
                        Germans roll dice for 1 artillery in Northwest Persia, round 10 :  1/1 hits
                        1 armour owned by the British lost in Northwest Persia
                    Germans win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for British: 2 armour, 3 infantry and 2 mech_infantrys

    Non Combat Move - British
                1 armour moved from Eastern Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 battleship moved from 87 Sea Zone to 92 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                8 infantry and 3 mech_infantrys moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland

    Place Units - British
                3 artilleries placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,2,6,2,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,4,5,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                British collect 24 PUs (13 lost to blockades); end with 24 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,4,3,4,3,4,1,1,1,4,5,2,6,3,2,2,6,6,6,6,4,2,5,4,5,2,4,2,5,1,4,2,3,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 1 infantry

    triplea_41628_UK_13.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from 99 Sea Zone to 96 Sea Zone
                1 carrier moved from 99 Sea Zone to 96 Sea Zone
                1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Southern Italy to 92 Sea Zone
                3 infantry moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Malta
                Battle in 92 Sea Zone
                    Italians attack with 2 bombers, 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 battleship
                        Italians roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 battleship in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 battleship owned by the British lost in 92 Sea Zone
                    Italians win, taking Malta from British with 2 bombers, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 battleship
                Battle in Gibraltar

    Non Combat Move - Italians
                2 bombers moved from 92 Sea Zone to Southern Italy
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_41628_Ita13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41628_ANZ13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_41628_Fre13.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Timguska to Yenisey
                1 armour moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                1 mech_infantry moved from Novosibirsk to Yenisey
                4 mech_infantrys moved from Samara to Timguska
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Archangel to Novgorod
                      Germans take Novgorod from Russians
                10 armour, 17 artilleries, 13 infantry and 15 mech_infantrys moved from Belarus to Novgorod
                1 mech_infantry moved from Caucasus to Persia
                2 artilleries and 4 infantry moved from Caucasus to Northwest Persia
                2 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Caucasus to Persia
                1 armour moved from Caucasus to Iraq
                2 mech_infantrys moved from Caucasus to Iraq
                2 tactical_bombers moved from Rostov to Iraq
                1 bomber moved from Bulgaria to Iraq
                1 bomber moved from Southern Italy to Persia
                1 bomber moved from Southern Italy to Egypt
                2 bombers moved from Southern Italy to Iraq
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 artillery moved from Rostov to Caucasus
                2 infantry moved from Rostov to Caucasus
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 armour and 1 mech_infantry moved from Russia to Volgograd
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Holland Belgium to Western Germany
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 infantry moved from Bulgaria to Romania

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Persia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    Germans attack with 1 armour, 3 bombers, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour, 3 artilleries and 1 factory_minor
                        Germans roll dice for 1 armour, 3 bombers, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 :  4/8 hits
                        British roll dice for 1 armour and 3 artilleries in Iraq, round 2 :  3/4 hits
                        1 tactical_bomber owned by the Germans, 3 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 armour and 3 artilleries

    Non Combat Move - Germans
                3 bombers moved from Iraq to Caucasus
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 bomber moved from Persia to Caucasus
                1 bomber moved from Egypt to Northwest Persia

    Place Units - Germans
                1 carrier, 1 destroyer and 3 transports placed in 112 Sea Zone
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

    triplea_41628_Ger14.tsvg

  • '20 '19 '18 '15 '13

    good game - I’ll post the loss.

    Not that the outcome was in doubt after you fortified Japan, but when I lost that horrific battle in Northwest Persia it was fun no longer!

    Any interest in a rematch, or have you had enough of beating me?

  • '17

    thanks for playing, gg
    sure, i’m interested for a rematch! which side do you prefer?

  • '20 '19 '18 '15 '13

    I want to attack!

    I’ll set it up. :)

  • '20 '19 '18 '15 '13

Suggested Topics

  • 3
  • 63
  • 211
  • 83
  • 84
  • 117
  • 208
  • 119
Axis & Allies Boardgaming Custom Painted Miniatures

62

Online

17.7k

Users

40.3k

Topics

1.8m

Posts