TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 armour, 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour, 2 infantry and 1 marine moved from Korea to Amur
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from French Indo China to India
2 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 : 1/6 hits
Japanese win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Philippines, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Philippines, round 3 : 0/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 armour and 1 mech_infantry in Philippines, round 4 : 0/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 4 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 armour in Philippines, round 5 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 5 : 1/2 hits
1 armour owned by the Japanese lost in Philippines
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 battleships in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 0/4 hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 3 : 2/4 hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
2 bombers moved from India to French Indo China
2 fighters moved from 16 Sea Zone to Japan
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs
triplea_41628_Jap9.tsvg