@donutgold no thanks
8L G40 BM.3 Odonis (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Egypt to Northwest Persia
1 tactical_bomber moved from Russia to Northwest Persia
1 fighter moved from Russia to Northwest Persia
1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Northwest Persia
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
2 mech_infantrys moved from Kweichow to Hunan
2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 battleship moved from 109 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Eire to United Kingdom
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Hunan to YunnanPlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Iraq
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
British collect 31 PUs (6 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 9 PUs;Combat Move - Italians
2 bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Crete to Southern ItalyCombat - Italians
Non Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bryansk to RostovPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from India to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Rostov to Samara
1 infantry moved from Tambov to Samara
1 artillery moved from Kazakhstan to Caucasus
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Nenetsia
2 infantry moved from Smolensk to Russia
7 armour, 15 artilleries, 14 infantry and 20 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bessarabia to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Romania to Bulgaria
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Bryansk
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Novgorod to Western Germany
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 submarine moved from 85 Sea Zone to 66 Sea ZoneCombat - Germans
Air Battle in United Kingdom -
intercept from london?
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Max intercept!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Rostov to Samara
1 infantry moved from Tambov to Samara
1 artillery moved from Kazakhstan to Caucasus
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Nenetsia
2 infantry moved from Smolensk to Russia
7 armour, 15 artilleries, 14 infantry and 20 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bessarabia to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Romania to Bulgaria
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Bryansk
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Novgorod to Western Germany
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 submarine moved from 85 Sea Zone to 66 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 1/5 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 6,8,3 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Battle in Northwest Persia
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 5 : 1/2 hits
Russians roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits
1 mech_infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Russia
Germans attack with 7 armour, 15 artilleries, 16 infantry and 20 mech_infantrys
Americans defend with 1 fighter; Russians defend with 1 airfield, 1 factory_minor and 2 fighters
Germans roll dice for 7 armour, 15 artilleries, 16 infantry and 20 mech_infantrys in Russia, round 2 : 17/58 hits
Russians roll dice for 3 fighters in Russia, round 2 : 3/3 hits
2 fighters owned by the Russians, 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Russia
Germans destroys 28PUs while taking Russians capital
Germans win, taking Russia from Russians with 7 armour, 15 artilleries, 13 infantry and 20 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Americans: 1 fighter
Casualties for Russians: 2 fighters
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Tambov to Samara
1 aaGun moved from Volgograd to Caucasus
1 tactical_bomber moved from Samara to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Rostov to Southern Italy
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 bombers and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
2 armour and 1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Vologda to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter moved from Kansu to Urals
1 artillery and 1 infantry moved from Vologda to Smolensk
2 armour, 6 artilleries and 32 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Buryatia
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Buryatia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Urals
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Urals, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 6 artilleries and 32 infantry
Germans defend with 1 artillery
Russians roll dice for 2 armour, 6 artilleries and 32 infantry in Archangel, round 2 : 13/40 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 6 artilleries and 32 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Vologda to Archangel
1 fighter moved from Urals to Yenisey
1 fighter moved from Kansu to YunnanTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
4 fighters moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 7 submarines and 2 transports moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
5 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
2 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Buryatia
1 armour moved from Siberia to Korea
1 marine moved from Siberia to Amur
1 infantry moved from Siberia to Amur
2 bombers moved from French Indo China to India
2 fighters moved from Japan to Korea
1 fighter moved from Japan to Buryatia
1 submarine moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Air Battle in India -
intercept from india?
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yes pls
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
4 fighters moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 7 submarines and 2 transports moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
5 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
2 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Buryatia
1 armour moved from Siberia to Korea
1 marine moved from Siberia to Amur
1 infantry moved from Siberia to Amur
2 bombers moved from French Indo China to India
2 fighters moved from Japan to Korea
1 fighter moved from Japan to Buryatia
1 submarine moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 1/2 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,7 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 submarines and 3 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 8 submarines in 46 Sea Zone, round 2 : 2/8 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New Guinea
Battle in Buryatia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 1 infantry in Buryatia, round 2 : 0/2 hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 fighter in Buryatia, round 3 : 1/1 hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Buryatia
Russians win, taking New Guinea from ANZAC with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 armour
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Korea
Japanese attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Korea, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters moved from Korea to Japan
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
8 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Jehol to KoreaCombat - Americans
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scramble / kk in SZ6?
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NO SCRAMBLE BUT USE 2 SUICIDE ATTACK
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
8 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Jehol to KoreaCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,3
Battle in 6 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters and 1 transport in 6 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 8 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Northwest Persia
Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 3/4 hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 87 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Egypt
2 infantry moved from Morocco to Algeria
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
8 fighters moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Korea to Iwo Jima
2 fighters moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far EastPlace Units - Americans
1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 airfield placed in Iwo JimaTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Shensi to Kansu
1 artillery moved from Yunnan to Hunan
3 infantry moved from Hunan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
2 artilleries moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Yunnan
1 artillery and 3 infantry placed in Shensi
1 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 27 PUs;
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Yunnan to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to Yunnan
1 artillery and 9 infantry moved from India to Burma
2 armour and 4 mech_infantrys moved from Eastern Persia to India
1 fighter moved from Persia to India
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 battleship moved from 91 Sea Zone to 87 Sea Zone
1 battleship moved from 87 Sea Zone to 82 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea ZonePlace Units - British
1 armour placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
British collect 31 PUs (6 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
3 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Persia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from AmericansCombat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Iraq to Rostov
1 bomber moved from Persia to Caucasus
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs