assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to Yunnan
3 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
will need scramble orders for West Germany
full scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to Yunnan
3 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 5 fighters
Germans defend with 1 cruiser, 3 fighters and 2 transports
Americans roll dice for 1 carrier, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 cruiser, 3 fighters and 2 transports in 112 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Americans
3 fighters owned by the Germans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
2 transports owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 1 cruiser, 3 fighters and 2 transports
Casualties for Americans: 2 fighters
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Japanese: 1 battleship
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 carriers and 2 cruisers
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers and 2 cruisers in 37 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 3 carriers and 2 cruisers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 armour
Americans roll dice for 3 fighters and 1 mech_infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - Americans
2 fighters moved from Yunnan to Burma
1 infantry moved from Malaya to Shan State
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 fighters moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 2.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to Yunnan
3 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 5 fighters
Germans defend with 1 cruiser, 3 fighters and 2 transports
Americans roll dice for 1 carrier, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 cruiser, 3 fighters and 2 transports in 112 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Americans
3 fighters owned by the Germans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
2 transports owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 1 cruiser, 3 fighters and 2 transports
Casualties for Americans: 2 fighters
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Japanese: 1 battleship
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 carriers and 2 cruisers
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers and 2 cruisers in 37 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 3 carriers and 2 cruisers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 armour
Americans roll dice for 3 fighters and 1 mech_infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - Americans
2 fighters moved from Yunnan to Burma
1 infantry moved from Malaya to Shan State
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 fighters moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Egypt to 94 Sea Zone
2 fighters moved from United Kingdom to 126 Sea Zone
2 fighters moved from Norway to 126 Sea Zone
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 126 Sea Zone
British attack with 4 fighters
Germans defend with 1 destroyer
British roll dice for 4 fighters in 126 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 126 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters moved from 126 Sea Zone to Russia
2 fighters moved from 126 Sea Zone to Norway
1 fighter and 2 tactical_bombers moved from Persia to Ukraine
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from 94 Sea Zone to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Shan State to Burma
1 armour and 3 infantry moved from India to Burma
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 factory_minor placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : 0.17
British : -1.00
Americans : 2.67
Japanese : 0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 1 mech_infantry
Tsinghai : 1 artillery and 3 infantry
Shan State : 1 infantry
Burma : 1 armour, 2 fighters and 4 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
Borneo : 1 artillery and 1 infantry
Queensland : 1 fighter and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers and 2 fighters
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
10 Sea Zone : 1 transport
16 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor, 5 fighters, 3 infantry and 3 mech_infantrys
Ethiopia : 1 flag
Russia : 2 fighters
Ukraine : 1 fighter and 2 tactical_bombers
112 Sea Zone : 2 carriers, 1 destroyer and 3 transports
125 Sea Zone : 1 destroyer
80 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 2 destroyers and 1 transport
Iraq : 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 44 / 54
Russians : 28 / 33
Japanese : 50 / 51
Americans : 55 / 75
Chinese : 6 / 12
British : 34 / 39
UK_Pacific : 14 / 15
Italians : 15 / 16
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
3 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Libya to Tunisia
Italians take Tunisia from British
1 armour moved from Smolensk to Urals
Italians take Vologda from Russians
Italians take Urals from Russians
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 3 destroyers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 3 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Assumed no scramble in 92, but let me know if you want to roll it out…
Assumed no scramble in 92, but let me know if you want to roll it out…
definitely the right choice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Norway to Russia
2 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 fighter
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
54 Sea Zone : 2 destroyers and 1 transport
Egypt : 2 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Russia : 1 fighter
Production/PUs Summary :
Germans : 44 / 54
Russians : 26 / 33
Japanese : 50 / 51
Americans : 55 / 75
Chinese : 6 / 12
British : 33 / 39
UK_Pacific : 14 / 15
Italians : 18 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 artillery and 3 infantry moved from Smolensk to Bryansk
3 armour and 3 mech_infantrys moved from Smolensk to Belarus
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 2 bombers and 8 mech_infantrys
British defend with 1 fighter and 2 tactical_bombers; Russians defend with 3 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 bombers and 8 mech_infantrys in Ukraine, round 2 : 3/10 hits
Russians roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/8 hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 4 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 3 : 2/6 hits
Russians roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Ukraine, round 3 : 4/5 hits
2 armour owned by the Russians, 1 bomber owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 fighter and 2 tactical_bombers in Ukraine, round 4 : 2/3 hits
1 tactical_bomber owned by the British, 1 bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 2 bombers and 8 mech_infantrys
Casualties for British: 1 tactical_bomber
Casualties for Russians: 3 armour and 2 mech_infantrys
Battle in Belarus
Germans attack with 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans roll dice for 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Belarus, round 2 : 3/11 hits
Russians roll dice for 1 armour and 2 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Germans
3 aaGuns, 5 armour, 7 artilleries, 8 infantry and 15 mech_infantrys moved from Smolensk to Belarus
3 armour and 5 mech_infantrys moved from Smolensk to Urals
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Romania
1 artillery and 2 infantry moved from France to Western Germany
3 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
Place Units - Germans
3 armour placed in Novgorod
2 fighters placed in Western Germany
2 mech_infantrys placed in Germany
2 artilleries placed in France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 armour moved from Bessarabia to Ukraine
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Russia to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Vologda to Russia
1 mech_infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Tambov to Rostov
3 mech_infantrys moved from Volgograd to Ukraine
1 armour moved from Caucasus to Ukraine
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Szechwan to Shensi
4 armour moved from Russia to Novosibirsk
2 fighters moved from Russia to Novosibirsk
Place Units - Russians
2 infantry placed in Russia
2 armour and 1 infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.67
Russians : 2.00
Territory Summary for Russians :
Shensi : 1 infantry
Yakut S.S.R. : 1 infantry
Buryatia : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 infantry
Rostov : 1 aaGun
Russia : 3 aaGuns, 1 airfield, 2 armour, 16 artilleries, 1 factory_major, 21 infantry and 3 mech_infantrys
Ukraine : 4 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys
Novosibirsk : 4 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Vologda : 3 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Smolensk : 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 51
Russians : 27 / 30
Japanese : 50 / 51
Americans : 55 / 75
Chinese : 6 / 12
British : 33 / 39
UK_Pacific : 14 / 15
Italians : 16 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 fighters moved from 20 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 mech_infantrys moved from Suiyuyan to Shensi
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
retreated to 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 35 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 36 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 aaGun and 1 infantry moved from Central Mongolia to Suiyuyan
1 artillery moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
1 battleship and 4 carriers moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour and 2 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,2,1,2,2,2,1,3
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Burma to Shan State
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 37 Sea Zone to 44 Sea Zone
Americans take 43 Sea Zone from Japanese
Americans take 44 Sea Zone from Japanese
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Norway to 119 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 3 fighters
Italians defend with 2 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 fighter
Battle in Shan State
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Shan State to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 119 Sea Zone to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17
Italians : 0.33
Americans : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Burma to Shan State
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 37 Sea Zone to 44 Sea Zone
Americans take 43 Sea Zone from Japanese
Americans take 44 Sea Zone from Japanese
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Norway to 119 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 3 fighters
Italians defend with 2 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 fighter
Battle in Shan State
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Shan State to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 119 Sea Zone to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 4 infantry moved from Burma to Yunnan
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Norway to 91 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Battle in 91 Sea Zone
British attack with 2 destroyers and 2 fighters
Italians defend with 1 submarine
British roll dice for 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 91 Sea Zone
British win, taking 125 Sea Zone from Germans, taking Holland Belgium from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Yunnan
British attack with 1 armour and 4 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to India
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Normandy Bordeaux
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 126 Sea Zone
1 fighter moved from Russia to Norway
1 fighter moved from Russia to Sikang
1 fighter and 1 tactical_bomber moved from Ukraine to Sikang
1 battleship moved from 37 Sea Zone to 44 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
Italians : 1.17
British : -1.00
Americans : 0.17
Chinese : 0.00
Japanese : -1.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 1 armour and 4 infantry
Sikang : 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 artillery and 3 infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Borneo : 1 artillery and 1 infantry
Queensland : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 4 fighters
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 cruiser
26 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier and 1 destroyer
16 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 submarine
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
Algeria : 1 flag
Norway : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
125 Sea Zone : 1 flag
80 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 transport
Iraq : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 mech_infantry
101 Sea Zone : 1 destroyer
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
126 Sea Zone : 1 destroyer
91 Sea Zone : 1 destroyer
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 aaGun, 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 5 transports
Production/PUs Summary :
Germans : 38 / 51
Russians : 27 / 30
Japanese : 53 / 54
Americans : 59 / 79
Chinese : 3 / 2
British : 36 / 41
UK_Pacific : 14 / 15
Italians : 16 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Italians take Yenisey from Russians
1 fighter moved from Southern France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 fighters moved from 95 Sea Zone to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 4 fighters
British defend with 2 infantry
Italians roll dice for 4 fighters in Holland Belgium, round 2 : 3/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 fighter owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to France
1 artillery and 5 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 carrier and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
2 destroyers moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
2 destroyers moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Norway
2 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 2 destroyers, 2 fighters and 1 transport
Egypt : 3 infantry
Morocco : 2 infantry
Norway : 1 fighter
109 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 38 / 51
Russians : 25 / 30
Japanese : 50 / 54
Americans : 59 / 79
Chinese : 3 / 2
British : 35 / 41
UK_Pacific : 14 / 15
Italians : 19 / 24
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0