@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Olilam vs innohub 1942.2
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not a really good start for Russia…
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All this is very bad for the Japanese…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from Algeria to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
2 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 fighter moved from 5 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
3 armour and 3 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
3 infantry moved from Karelia S.S.R. to West Russia
6 armour moved from Belorussia to Ukraine S.S.R.
8 infantry moved from Belorussia to Ukraine S.S.R.
1 artillery moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Germany to France
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Germany to Caucasus
1 bomber moved from Belorussia to Russia
1 fighter moved from Libya to Egypt
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 11 Sea Zone to 13 Sea Zone
2 fighters moved from Germany to France
1 fighter moved from Belorussia to West Russia
1 fighter moved from 5 Sea Zone to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Caucasus causes 4 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in 8 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 8 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine S.S.R.
Germans attack with 10 armour, 2 artilleries, 1 fighter and 12 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 10 armour, 2 artilleries, 1 fighter and 12 infantry in Ukraine S.S.R., round 2 : 9/25 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 10 armour, 2 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/5 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in West Russia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 fighters and 3 infantry
British defend with 1 armour
Germans roll dice for 2 fighters and 3 infantry in France, round 2 : 1/5 hits
British roll dice for 1 armour in France, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in France
Germans win, taking France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 aaGun moved from Poland to Belorussia
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 infantry moved from Germany to Poland
1 bomber moved from Russia to Poland
1 bomber moved from Caucasus to Poland
1 fighter moved from Egypt to Southern Europe
1 fighter moved from West Russia to Belorussia
1 fighter moved from France to 5 Sea Zone
1 fighter moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from France to Belorussia
1 fighter moved from Ukraine S.S.R. to BelorussiaPlace Units - Germans
2 armour placed in Karelia S.S.R.
1 armour, 1 bomber and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs -
Your bombers did a great job on bombing…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Szechwan to 62 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Anglo-Egyptian Sudan to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from 33 Sea Zone to Trans-Jordan
1 bomber moved from Russia to Burma
3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Persia to Trans-JordanCombat - British
Battle in 62 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 62 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Burma
British attack with 1 bomber and 4 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 bomber and 4 infantry in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 bomber and 3 infantry in Burma, round 3 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits
British roll dice for 1 bomber and 3 infantry in Burma, round 4 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Trans-Jordan to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Burma to India
1 infantry moved from Caucasus to Russia
1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone
1 fighter moved from United Kingdom to 11 Sea Zone
2 fighters moved from United Kingdom to French West AfricaPlace Units - British
2 armour and 1 artillery placed in India
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to Persia: 1 bomber
EDIT: Removing units owned by British from Persia: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 30 PUsTerritory Summary for British :
11 Sea Zone : 1 fighter
25 Sea Zone : 1 cruiser, 2 infantry and 1 transport
34 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
45 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 infantry
Burma : 3 infantry
Buryatia S.S.R. : 1 fighter
Eastern Australia : 1 infantry
Eastern Canada : 1 infantry
French West Africa : 2 fighters
India : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Persia : 1 armour
Russia : 1 infantry
Trans-Jordan : 1 artillery and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 6 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 46 / 47
British : 29 / 30
Japanese : 30 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 34 Sea Zone
1 fighter moved from French Indo-China Thailand to 34 Sea Zone
2 fighters moved from 48 Sea Zone to 34 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
1 bomber moved from Wake Island to Kwangtung
4 infantry moved from Anhwei to Manchuria
1 fighter moved from Kiangsu to Kwangtung
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
1 armour moved from Szechwan to Kwangtung
1 artillery moved from Yunnan to KwangtungCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the Japanese, 1 destroyer owned by the British and 1 carrier owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Casualties for Japanese: 1 bomber and 2 fighters
Battle in Kwangtung
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 battleships in Kwangtung, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from Russians with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 34 Sea Zone to Egypt
1 fighter moved from Kwangtung to Manchuria
1 carrier moved from 48 Sea Zone to 62 Sea Zone
1 cruiser moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from Wake Island to 62 Sea Zone
1 bomber moved from Kwangtung to KiangsuPlace Units - Japanese
1 transport placed in 62 Sea Zone
1 factory placed in Manchuria
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea Zone
2 fighters moved from 56 Sea Zone to Wake Island
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 11 Sea Zone to 13 Sea Zone
1 bomber moved from Western United States to 13 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 13 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 53 Sea Zone to 51 Sea Zone
1 carrier moved from 56 Sea Zone to 52 Sea Zone
2 fighters moved from Wake Island to 52 Sea Zone
1 armour moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United States
1 fighter moved from 13 Sea Zone to 11 Sea Zone
1 submarine moved from 11 Sea Zone to 23 Sea Zone
2 infantry moved from Kazakh S.S.R. to Russia
1 bomber moved from 13 Sea Zone to United KingdomPlace Units - Americans
1 destroyer placed in 11 Sea Zone
1 transport placed in 56 Sea Zone
1 destroyer placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to French West Africa: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 11 Sea Zone
1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUsTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
13 Sea Zone : 1 destroyer
19 Sea Zone : 1 cruiser
23 Sea Zone : 1 submarine
51 Sea Zone : 1 submarine
52 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
56 Sea Zone : 1 destroyer and 2 transports
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
French West Africa : 1 fighter
Hawaiian Islands : 1 infantry
India : 1 fighter
Midway : 1 infantry
Russia : 2 infantry
United Kingdom : 1 bomber
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun, 1 armour, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 21 / 28
Germans : 46 / 47
British : 29 / 30
Japanese : 33 / 33
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Yakut S.S.R. to Kiangsu
1 artillery moved from Russia to West Russia
2 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in Kiangsu
Russians attack with 1 bomber
Japanese defend with 1 bomber
Russians roll dice for 1 bomber in Kiangsu, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Kiangsu, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Kiangsu
Russians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in West Russia, round 2 : 2/5 hits
Germans roll dice for 3 infantry in West Russia, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in West Russia, round 3 : 2/4 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Caucasus to Russia
4 armour moved from Caucasus to Russia
1 bomber moved from Kiangsu to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Archangel to Evenki National Okrug
1 fighter moved from West Russia to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory
Evenki National Okrug : 1 bomber, 1 fighter and 1 infantry
Russia : 2 aaGuns, 4 armour, 4 artilleries, 1 factory, 1 fighter and 11 infantry
West Russia : 1 flag, 1 artillery and 2 infantry
Yakut S.S.R. : 3 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 43 / 47
British : 29 / 30
Japanese : 33 / 33
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 9 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to 13 Sea Zone
1 armour moved from Egypt to 17 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from Southern Europe to Trans-Jordan
2 bombers moved from Poland to Trans-Jordan
2 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
10 armour, 2 artilleries and 11 infantry moved from Ukraine S.S.R. to West Russia
2 fighters moved from 5 Sea Zone to Archangel
2 armour moved from Karelia S.S.R. to West Russia
3 fighters moved from Belorussia to ArchangelCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 armour, 1 artillery, 2 bombers and 1 fighter
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 fighter in Trans-Jordan, round 2 : 4/5 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 3/3 hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan
Germans win with 2 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 artillery and 1 fighter
Casualties for British: 1 artillery and 2 infantry
Battle in West Russia
Germans attack with 12 armour, 2 artilleries and 11 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 12 armour, 2 artilleries and 11 infantry in West Russia, round 2 : 10/25 hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 12 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 5 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 5 fighters and 2 infantry in Archangel, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 13 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Libya
1 bomber moved from Trans-Jordan to Libya
1 bomber moved from 13 Sea Zone to Libya
1 infantry moved from Egypt to Libya
1 fighter moved from Archangel to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
1 aaGun moved from Belorussia to West Russia
2 aaGuns moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Belorussia
3 fighters moved from Archangel to Belorussia
1 armour moved from Germany to Belorussia
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Germany to Poland
2 infantry moved from France to GermanyPlace Units - Germans
2 armour placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Italy
1 artillery, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs -
I am so disappointed about the battle in trans-jordan (British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 3/3 hits)!
I was expecting to be able to take it and even land enough stuff in Egypt in order to keep it too…
But the dice decided another way…
:-( -
Allies got some good dice and so was Axis too… so it’s not too bad…
And Allies is not in good shape. :-o…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from French West Africa to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Russia to Caucasus
1 bomber moved from India to CaucasusCombat - British
Battle in Egypt
British attack with 2 fighters and 1 infantry
Japanese defend with 1 fighter
British roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 0/3 hits
Germans roll dice for 1 fighter in Egypt, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Egypt, round 3 : 0/3 hits
Germans roll dice for 1 fighter in Egypt, round 3 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 2 fighters in Egypt, round 4 : 2/2 hits
Germans roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from Persia to Russia
1 fighter moved from Buryatia S.S.R. to Russia
2 fighters moved from United Kingdom to Iceland
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Caucasus to Russia
2 armour moved from India to Kazakh S.S.R.
3 infantry moved from Burma to India
2 infantry moved from India to Persia
1 artillery moved from India to Persia
2 infantry and 1 transport moved from 25 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
1 cruiser moved from 25 Sea Zone to 18 Sea Zone
1 fighter moved from 11 Sea Zone to Iceland
1 submarine moved from 45 Sea Zone to 48 Sea ZonePlace Units - British
2 armour and 1 fighter placed in India
1 destroyer placed in 6 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUsTerritory Summary for British :
6 Sea Zone : 1 destroyer
18 Sea Zone : 1 cruiser
28 Sea Zone : 1 transport
48 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 fighter
Eastern Australia : 1 infantry
Eastern Canada : 1 infantry
Iceland : 3 fighters
India : 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 2 armour
Persia : 1 artillery and 2 infantry
Russia : 1 armour, 1 bomber and 1 fighter
Union of South Africa : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 50 / 50
British : 29 / 29
Japanese : 33 / 33
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
4 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 armour and 2 artilleries moved from Kwangtung to Yunnan
2 battleships and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Manchuria to 62 Sea Zone
1 bomber moved from Japan to ManchuriaCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 artilleries, 1 fighter and 2 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
1 armour and 2 infantry moved from Western United States to 56 Sea Zone
1 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 armour, 3 infantry and 2 transports moved from 53 Sea Zone to 44 Sea Zone
1 armour and 3 infantry moved from 44 Sea Zone to Solomon IslandsCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Battle in Solomon Islands
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 3 infantry in Solomon Islands, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from India to Russia
1 bomber moved from Karelia S.S.R. to Russia
1 fighter moved from French West Africa to Anglo-Egyptian Sudan
1 fighter moved from 11 Sea Zone to French Equatorial Africa
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 submarine moved from 23 Sea Zone to 14 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUsTerritory Summary for Americans :
10 Sea Zone : 1 carrier and 1 destroyer
11 Sea Zone : 1 transport
14 Sea Zone : 1 submarine
44 Sea Zone : 2 transports
51 Sea Zone : 1 submarine
52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
56 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Anglo-Egyptian Sudan : 1 fighter
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
French Equatorial Africa : 1 fighter
Midway : 1 infantry
Russia : 1 bomber, 1 fighter and 2 infantry
Solomon Islands : 1 flag, 1 armour and 3 infantry
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 24
Germans : 50 / 50
British : 28 / 29
Japanese : 35 / 35
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Evenki National Okrug to Archangel
1 bomber moved from Evenki National Okrug to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Archangel to Russia
2 fighters moved from Archangel to Russia
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 3 infantry
Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 16 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 45 / 50
British : 28 / 29
Japanese : 35 / 35
Americans : 39 / 39 -
I forgot to attack one island in US turn…I will resolve this via forum dice but if you have any concern please let me know
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Rolling 1:
(2) battleship
Rolling 2:
(3, 6) inf
Rolling 2:
(6, 6) fighterdice 1 J-inf
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Rolling 1:
(2) japan inf -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Evenki National Okrug to Archangel
1 bomber moved from Evenki National Okrug to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Archangel to Russia
2 fighters moved from Archangel to Russia
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to Americans
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Americans to New Guinea: 1 infantry
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 battleship, 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 39 to 40
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 3 infantry
Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 16 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 45 / 50
British : 28 / 29
Japanese : 34 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Evenki National Okrug to Archangel
1 bomber moved from Evenki National Okrug to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Archangel to Russia
2 fighters moved from Archangel to Russia
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to Americans
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Americans to New Guinea: 1 infantry
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 battleship, 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 39 to 40
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 2 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 3 infantry
Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 16 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 45 / 50
British : 28 / 29
Japanese : 34 / 35
Americans : 40 / 40





