tv time with wife. away for a few hours.
Dawg v wheat WaW game 1
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Western Australia
Thai take Western Australia from Anzac
2 ArmoredCars, 3 Artillerys and 4 Infantrys moved from N.Thailand to N.French Indochina
1 Infantry moved from N.Thailand to N.French IndochinaPurchase Units - Thai
Thai buy 1 Adv.Fighter, 2 ArmoredCars and 1 Tank; Remaining resources: 1 PUs;Combat - Thai
Battle in N.French Indochina
Thai attack with 2 ArmoredCars, 3 Artillerys and 5 Infantrys
British defend with 2 ArmoredCars
Thai roll dice for 2 ArmoredCars, 3 Artillerys and 5 Infantrys in N.French Indochina, round 2 : 5/10 hits
French roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 2/2 hits
2 ArmoredCars owned by the British and 2 ArmoredCars owned by the Thai lost in N.French Indochina
Thai win, taking N.French Indochina from French with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 ArmoredCars
Casualties for Thai: 2 ArmoredCarsNon Combat Move - Thai
1 AAGun moved from N.Thailand to N.French Indochina
1 Artillery moved from S.Thailand to N.Thailand
2 Artillerys, 1 Elite and 3 Marines moved from Bangkok to S.Thailand
1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 105 Sea Zone
1 Artillery moved from Lombok to 110 Sea Zone
1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Artillery moved from 105 Sea Zone to S.Thailand
1 Fighter moved from Banjarmasin to S.ThailandPlace Units - Thai
1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 26 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 103 / 106
Russians : 88 / 99
Italians : 59 / 62
French : 22 / 19
Yamamoto : 78 / 82
Chinese : 34 / 37
Hisaichi : 42 / 46
British : 107 / 107
Anzac : 34 / 36
Dutch : 12 / 12
Finns : 18 / 18
Romanians : 23 / 24
Thai : 26 / 27
Americans : 105 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
2 ArmoredCars, 1 Elite and 2 Infantrys moved from Bahia to 32 Sea Zone
2 ArmoredCars, 2 B.Transports, 1 Elite and 2 Infantrys moved from 32 Sea Zone to 34 Sea Zone
2 Destroyers moved from 33 Sea Zone to 34 Sea Zone
1 B.Transport moved from 36 Sea Zone to 32 Sea Zone
1 Transport moved from 119 Sea Zone to 25 Sea Zone
1 Elite moved from South Atlantic USA to 25 Sea Zone
1 ArmoredCar moved from South Atlantic USA to 25 Sea Zone
1 ArmoredCar and 1 Elite moved from 25 Sea Zone to Cuba
6 Infantrys moved from South Central USA to South Atlantic USA
2 ArmoredCars, 1 Elite and 2 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Artillery and 2 Infantrys moved from Mauritania to Rio de Oro
3 ArmoredCars moved from San Francisco to Northwest USA
1 Infantry moved from Koryakia to 72 Sea Zone
1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Tohoku
Americans take Tohoku from Yamamoto
1 Infantry moved from Koryakia to 72 Sea Zone
1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Kyushu
Americans take Kyushu from Yamamoto
1 Infantry moved from Koryakia to 72 Sea Zone
1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 Submarine moved from 108 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from Woleai to 108 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 1 Infantry and 2 Submarines moved from 108 Sea Zone to 114 Sea Zone
1 Submarine moved from 72 Sea Zone to 86 Sea Zone
1 Fighter moved from West Papua to 111 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 104 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to Queensland
4 ArmoredCars moved from Alaska to 74 Sea Zone
4 ArmoredCars and 2 Transports moved from 74 Sea Zone to 72 Sea Zone
4 ArmoredCars moved from 72 Sea Zone to Koryakia
2 ArmoredCars, 3 Artillerys, 2 Infantrys and 1 Tank moved from Koryakia to Kolyma
2 ArmoredCars and 1 Tank moved from Kolyma to Zhigansk
1 Fighter moved from Koryakia to Heilungchiang
1 S.Bomber moved from Pearl Harbor to Queensland
1 L.Fighter moved from Pearl Harbor to Queensland
6 ArmoredCars moved from Northwest USA to YukonPurchase Units - Americans
Americans buy 2 ArmoredCars, 1 B.Transport, 9 Infantrys, 1 L.Fighter, 1 Mech.Inf, 1 S.Bomber, 2 S.Submarines, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Heilungchiang
Americans attack with 1 Fighter
Hisaichi defend with 1 Infantry
Americans roll dice for 1 Fighter in Heilungchiang, round 2 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
Americans roll dice for 1 Fighter in Heilungchiang, round 3 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits
Americans roll dice for 1 Fighter in Heilungchiang, round 4 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Americans win with 1 Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in 111 Sea Zone
Americans attack with 1 Fighter
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 Fighter in 111 Sea Zone, round 4 : 1/1 hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits
1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in Cuba
Americans attack with 1 ArmoredCar and 1 Elite
Neutral defend with 1 Infantry
Americans roll dice for 1 ArmoredCar and 1 Elite in Cuba, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Rio de Oro
Americans attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 4 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 4 Infantrys in Rio de Oro, round 2 : 2/8 hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 3 Infantrys in Rio de Oro, round 3 : 1/7 hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 2 ArmoredCars, 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 Fighter moved from 111 Sea Zone to Celebes
1 Fighter moved from Heilungchiang to ChitaPlace Units - Americans
3 Infantrys placed in Santiago
2 ArmoredCars placed in Bahia
1 Mech.Inf and 1 Tank placed in Alaska
1 Transport placed in 71 Sea Zone
1 B.Transport placed in 26 Sea Zone
2 S.Submarines placed in 83 Sea Zone
1 L.Fighter and 1 S.Bomber placed in Pearl Harbor
1 Submarine placed in 98 Sea Zone
4 Infantrys placed in Northwest USA
2 Infantrys placed in South Atlantic USATurn Complete - Americans
Americans collect 118 PUs; end with 118 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
4 Elites moved from Vyborg to Leningrad
1 ArmoredCar, 4 HeavyTanks and 5 Tanks moved from Minsk to Leningrad
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Leningrad
3 Stukas moved from Oulu to Leningrad
1 Tank moved from Tripoli to Kufra
2 Infantrys moved from Hamburg to Denmark
1 Bomber moved from Oulu to Denmark
3 Artillerys, 2 Elites and 5 Infantrys moved from Orleanais to Normandy
1 Artillery and 1 Infantry moved from Paris to Picardy
1 Infantry moved from Donetsk to Rostov
1 ArmoredCar moved from Donetsk to Rostov
1 Stuka moved from Vinnytsia to Rostov
1 Artillery and 1 Infantry moved from Kursk to Tula
1 Stuka moved from Vinnytsia to Tula
4 Artillerys and 10 Infantrys moved from Kursk to Smolensk
1 ArmoredCar moved from Belgium to Picardy
1 ArmoredCar moved from Belgium to PicardyPurchase Units - Germans
Germans buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 8 Elites, 2 Infantrys, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Picardy
Germans attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
French defend with 1 Bunker
Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Picardy, round 2 : 2/4 hits
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Leningrad
Germans attack with 1 ArmoredCar, 1 Artillery, 5 Elites, 4 HeavyTanks, 2 Infantrys, 3 Stukas and 5 Tanks
Russians defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory and 14 Infantrys
AA fire in Leningrad : 0/3 hits
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Germans roll dice for 1 ArmoredCar, 1 Artillery, 5 Elites, 4 HeavyTanks, 2 Infantrys, 3 Stukas and 5 Tanks in Leningrad, round 2 : 11/21 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Adv.Fighter, 2 Bunkers and 14 Infantrys in Leningrad, round 2 : 6/17 hits
1 ArmoredCar owned by the Germans, 10 Infantrys owned by the Russians, 3 Elites owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 1 Artillery, 2 Elites, 4 HeavyTanks, 3 Stukas and 5 Tanks in Leningrad, round 3 : 8/15 hits
Russians roll dice for 1 Adv.Fighter, 2 Bunkers and 4 Infantrys in Leningrad, round 3 : 4/7 hits
4 Infantrys owned by the Russians, 2 Elites owned by the Germans, 1 Artillery owned by the Germans, 1 Adv.Fighter owned by the Russians, 2 Bunkers owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 4 HeavyTanks, 3 Stukas and 4 Tanks remaining. Battle score for attacker is 18
Casualties for Germans: 1 ArmoredCar, 1 Artillery, 5 Elites, 2 Infantrys and 1 Tank
Casualties for Russians: 1 Adv.Fighter, 2 Bunkers and 14 Infantrys
Battle in Tula
Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Tula, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Tula
Germans roll dice for 1 Artillery and 1 Stuka in Tula, round 3 : 2/2 hits
Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Denmark
Germans attack with 1 Bomber and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Infantrys in Denmark, round 2 : 2/3 hits
British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits
1 Infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Rostov
Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Stuka in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Normandy
Germans attack with 3 Artillerys, 2 Elites and 5 Infantrys
British defend with 1 Infantry; French defend with 1 Factory
Germans roll dice for 3 Artillerys, 2 Elites and 5 Infantrys in Normandy, round 2 : 2/10 hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits
1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 3 Artillerys, 2 Elites and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kufra
Germans attack with 1 Tank
British defend with 1 Infantry
Germans roll dice for 1 Tank in Kufra, round 2 : 0/1 hits
British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits
Germans roll dice for 1 Tank in Kufra, round 3 : 0/1 hits
British roll dice for 1 Infantry in Kufra, round 3 : 1/1 hits
1 Tank owned by the Germans lost in Kufra
British win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 Tank
Battle in Smolensk
Germans attack with 4 Artillerys and 10 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Artillerys and 10 Infantrys in Smolensk, round 2 : 4/14 hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 Artillerys and 10 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Germans
1 AAGun moved from Kursk to Smolensk
1 AAGun, 5 Artillerys and 6 Infantrys moved from Donetsk to Kursk
6 Tanks moved from Kursk to Smolensk
5 HeavyTanks moved from Brest to Kursk
4 HeavyTanks moved from Vinnytsia to Kursk
1 Stuka moved from Tula to Kursk
1 Stuka moved from Rostov to Kursk
4 Mech.Infs moved from Warsaw to Kursk
1 AAGun moved from Brest to Vinnytsia
3 Stukas moved from Leningrad to Latvia
1 Bomber moved from Denmark to Latvia
4 Tanks moved from Belgium to Normandy
1 AAGun moved from Orleanais to Normandy
4 Tanks moved from Belgium to Hamburg
2 Tanks moved from Belgium to Hamburg
5 Mech.Infs moved from Bohemia to Kiev
1 Mech.Inf moved from Greece to Vinnytsia
1 Mech.Inf moved from Albania to E.Romania
1 AAGun moved from Greece to Bulgaria
4 ArmoredCars moved from Belgium to Lorraine
4 Tanks moved from Belgium to Lorraine
1 AAGun moved from Belgium to Rhine
1 AAGun moved from Rhine to Bavaria
2 Tanks moved from Belgium to Hamburg
1 Tank moved from Belgium to Normandy
1 Infantry moved from Belgium to RhinePlace Units - Germans
1 T.Boat placed in 23 Sea Zone
1 Artillery, 2 Elites and 2 Infantrys placed in Hamburg
1 Bunker placed in Hamburg
2 ArmoredCars and 2 Tanks placed in Vinnytsia
2 ArmoredCars and 2 Tanks placed in Warsaw
1 Artillery and 2 Elites placed in Paris
4 Elites placed in Rhine
Germans undo move 7.
Germans undo move 6.
2 Adv.Fighters, 1 Artillery and 1 Elite placed in Rhine
5 Elites placed in Paris
1 Tank placed in BohemiaTurn Complete - Germans
Germans collect 119 PUs; end with 119 PUsProduction/PUs Summary :
Germans : 119 / 119
Russians : 79 / 99
Italians : 59 / 62
French : 17 / 19
Yamamoto : 69 / 82
Chinese : 34 / 37
Hisaichi : 42 / 46
British : 105 / 107
Anzac : 34 / 36
Dutch : 12 / 12
Finns : 18 / 18
Romanians : 23 / 24
Thai : 26 / 27
Americans : 118 / 118 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
3 Infantrys moved from Georgia to Rostov
1 Artillery and 1 Infantry moved from Saratov to Rostov
3 Infantrys moved from Moscow to Tula
1 ArmoredCar moved from Penza to Tula
3 ArmoredCars, 1 HeavyTank and 1 Tank moved from Penza to Moscow
1 Infantry moved from Yaroslavl to S.Karelia
1 Infantry moved from Moscow to Yaroslavl
1 Elite and 3 Infantrys moved from Nordland to 5 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 5 Sea Zone to 6 Sea Zone
1 Elite and 1 Infantry moved from 6 Sea Zone to Lapland
2 Infantrys and 1 Transport moved from 5 Sea Zone to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to N.Karelia
1 Elite moved from Chita to Hulunbuir
1 Elite moved from Chita to Hulunbuir
2 ArmoredCars moved from Chita to Heilungchiang
Russians take Heilungchiang from Hisaichi
1 ArmoredCar moved from Heilungchiang to Khabarovsk
1 ArmoredCar moved from Heilungchiang to Khabarovsk
1 Infantry moved from Chita to Heilungchiang
1 Adv.Fighter and 1 Bomber moved from Chita to Hulunbuir
2 Fighters moved from Chita to Khabarovsk
1 Destroyer and 1 Submarine moved from 5 Sea Zone to 6 Sea ZonePurchase Units - Russians
Russians buy 2 Artillerys, 10 HeavyTanks and 11 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Lapland
Russians attack with 1 Elite and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Lapland, round 2 : 0/2 hits
Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 1 Elite in Lapland, round 3 : 0/1 hits
Finns roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits
1 Elite owned by the Russians lost in Lapland
Finns win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 Elite and 1 Infantry
Battle in Rostov
Russians attack with 1 Artillery and 4 Infantrys
Germans defend with 1 ArmoredCar and 1 Infantry
Russians roll dice for 1 Artillery and 4 Infantrys in Rostov, round 2 : 0/5 hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 Artillery and 4 Infantrys in Rostov, round 3 : 0/5 hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 1 Artillery and 4 Infantrys in Rostov, round 4 : 2/5 hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Rostov, round 4 : 0/2 hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Battle in Hulunbuir
Russians attack with 1 Adv.Fighter, 1 Bomber and 2 Elites
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Elites in Hulunbuir, round 2 : 2/4 hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 1/1 hits
1 Elite owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Bomber and 1 Elite remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Elite
Battle in Khabarovsk
Russians attack with 2 ArmoredCars and 2 Fighters
Hisaichi defend with 1 Infantry
Russians roll dice for 2 ArmoredCars and 2 Fighters in Khabarovsk, round 2 : 2/4 hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Russians win, taking Khabarovsk from Hisaichi with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.Karelia
Russians attack with 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 1/2 hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Tula
Russians attack with 1 ArmoredCar and 3 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Tula, round 2 : 1/4 hits
Germans roll dice for 1 Artillery in Tula, round 2 : 0/1 hits
1 Artillery owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArtilleryNon Combat Move - Russians
1 Artillery and 6 Infantrys moved from Saratov to Penza
3 Artillerys moved from Stalingrad to Saratov
2 Infantrys moved from Astrakhan to Saratov
1 Infantry moved from Stalingrad to Saratov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
5 Infantrys moved from Kirov to Gorky
5 Infantrys moved from Gorky to Moscow
2 Infantrys moved from Arkhangelsk to Vologda
5 Infantrys moved from Perm to Kirov
4 Infantrys moved from N.Buryat Mongolia to Chita
1 Adv.Fighter and 1 Bomber moved from Hulunbuir to Chita
1 Elite and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
2 Fighters moved from Khabarovsk to ChitaPlace Units - Russians
10 HeavyTanks placed in Moscow
2 Artillerys and 1 Infantry placed in Chita
3 Infantrys placed in Georgia
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in StalingradTurn Complete - Russians
Russians collect 92 PUs; end with 92 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 S.Submarine moved from 48 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Infantry and 1 S.Submarine moved from 47 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Rhodes
Italians take Rhodes from British
1 S.Submarine moved from 48 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Infantry and 1 S.Submarine moved from 47 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
Italians take Mersa Matruh from British
1 Elite moved from Rome to 46 Sea Zone
1 Cruiser and 1 Elite moved from 46 Sea Zone to 51 Sea Zone
1 Elite moved from 51 Sea Zone to Crete
1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
2 Battleships moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 4 Infantrys moved from El Agheila to Tobruk
2 Artillerys and 3 Infantrys moved from Hun to Kufra
3 Fighters moved from 48 Sea Zone to Tobruk
2 Elites moved from Rome to 46 Sea Zone
2 Elites and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Elites moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from Sicily to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Bombers moved from Campania to Tobruk
2 ArmoredCars and 2 Tanks moved from Tripoli to Kufra
1 Fighter moved from Rome to Tobruk
2 Artillerys, 5 Elites, 1 Mech.Inf and 3 Tanks moved from La Mancha to MadridPurchase Units - Italians
Italians buy 4 Elites, 4 Infantrys, 1 JetFighter and 3 S.Submarines; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Italians attack with 1 Artillery, 1 Elite and 1 Infantry
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 2 Battleships and 1 Cruiser in Crete, round 2 : 2/3 hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in Tobruk
Italians attack with 1 Artillery, 2 Bombers, 4 Fighters and 4 Infantrys
British defend with 3 Infantrys
Italians roll dice for 1 Artillery, 2 Bombers, 4 Fighters and 4 Infantrys in Tobruk, round 2 : 5/11 hits
British roll dice for 3 Infantrys in Tobruk, round 2 : 0/3 hits
3 Infantrys owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 Artillery, 2 Bombers, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 3 Infantrys
Battle in Madrid
Italians attack with 2 Artillerys, 5 Elites, 1 Mech.Inf and 3 Tanks
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Italians roll dice for 2 Artillerys, 5 Elites, 1 Mech.Inf and 3 Tanks in Madrid, round 2 : 5/11 hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/6 hits
2 Elites owned by the Italians, 2 Tanks owned by the Neutral and 3 Infantrys owned by the Neutral lost in Madrid
Italians roll dice for 2 Artillerys, 3 Elites, 1 Mech.Inf and 3 Tanks in Madrid, round 3 : 6/9 hits
Neutral roll dice for 1 Tank in Madrid, round 3 : 1/1 hits
1 Elite owned by the Italians and 1 Tank owned by the Neutral lost in Madrid
Italians loses 0 PUs for violating Madrids neutrality.
Italians win, taking Madrid from Neutral with 2 Artillerys, 2 Elites, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 3 Infantrys and 3 Tanks
Casualties for Italians: 3 Elites
Battle in Kufra
Italians attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Kufra, round 2 : 6/9 hits
British roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 InfantryNon Combat Move - Italians
2 Tanks moved from Hun to Mersa Matruh
1 AAGun moved from Hun to Kufra
1 ArmoredCar, 2 Mech.Infs and 2 Tanks moved from El Agheila to Mersa Matruh
2 Carriers moved from 48 Sea Zone to 51 Sea Zone
4 Fighters moved from Tobruk to 51 Sea Zone
2 Bombers moved from Tobruk to Rome
1 Elite moved from Rome to 46 Sea Zone
1 AAGun moved from Campania to 46 Sea Zone
1 AAGun, 1 Elite and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 AAGun and 1 Elite moved from 51 Sea Zone to Mersa Matruh
1 AAGun moved from Lombardy to Tuscany
1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
2 Mech.Infs moved from Hun to Kufra
1 Infantry moved from Tunis to S.Tunisia
2 Artillerys and 1 Infantry moved from Orleanais to Normandy
1 AAGun moved from Orleanais to Paris
1 Submarine moved from 59 Sea Zone to 66 Sea ZonePlace Units - Italians
4 Infantrys placed in E.Morocco
3 Elites placed in Rome
3 S.Submarines placed in 46 Sea Zone
1 Elite and 1 JetFighter placed in RomeTurn Complete - Italians
Italians collect 71 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 115 / 119
Russians : 92 / 92
Italians : 71 / 71
French : 17 / 19
Yamamoto : 69 / 82
Chinese : 34 / 37
Hisaichi : 34 / 46
British : 100 / 107
Anzac : 34 / 36
Dutch : 12 / 12
Finns : 17 / 18
Romanians : 23 / 24
Thai : 26 / 27
Americans : 118 / 118 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
2 ArmoredCars, 1 Elite and 3 Infantrys moved from Adana to W.Iran
1 ArmoredCar and 1 Tank moved from Syria to W.Iran
1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to CanariansPurchase Units - French
French buy 1 Adv.Fighter, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in W.Iran
French attack with 3 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
French roll dice for 3 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank in W.Iran, round 2 : 1/8 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits
1 Infantry owned by the French lost in W.Iran
French roll dice for 3 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank in W.Iran, round 3 : 2/7 hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 1/5 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in W.Iran
French roll dice for 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank in W.Iran, round 4 : 2/6 hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 2/3 hits
1 Elite owned by the French, 2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in W.Iran
French roll dice for 3 ArmoredCars and 1 Tank in W.Iran, round 5 : 3/4 hits
Neutral roll dice for 1 Bunker in W.Iran, round 5 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Iran
French loses 0 PUs for violating W.Irans neutrality.
French win, taking W.Iran from Neutral with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Bunker and 4 Infantrys
Casualties for French: 1 Elite and 3 Infantrys
Battle in Canarians
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Canarians, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Canarians
French loses 0 PUs for violating Canarianss neutrality.
French win, taking Canarians from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - French
Place Units - French
1 Adv.Fighter, 1 Infantry and 1 Tank placed in French Equatorial Africa
1 Infantry placed in SyriaTurn Complete - French
French collect 21 PUs; end with 21 PUs -
I have to run an errand, back in a couple hours.
-
all good
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Marine moved from Java to 110 Sea Zone
1 Cruiser and 1 Marine moved from 110 Sea Zone to 60 Sea Zone
1 Marine moved from 60 Sea Zone to Assam
1 Artillery and 1 Infantry moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 60 Sea Zone
1 Artillery and 1 Infantry moved from 60 Sea Zone to Assam
1 Tank moved from Malaya to 110 Sea Zone
1 Infantry moved from Sumatra to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 60 Sea Zone
1 Infantry and 1 Tank moved from Sumatra to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 60 Sea Zone
2 Artillerys and 1 Infantry moved from Malaya to 110 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 110 Sea Zone to 60 Sea Zone
2 Marines moved from Sumatra to 110 Sea Zone
2 Elites moved from Banjarmasin to 110 Sea Zone
1 B.Transport, 2 Elites and 2 Marines moved from 110 Sea Zone to 60 Sea Zone
1 Infantry and 1 Marine moved from Java to 110 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 60 Sea Zone
2 Elites and 1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from Java to 110 Sea Zone
1 B.Transport, 1 Cruiser, 2 Elites and 2 Infantrys moved from 110 Sea Zone to 60 Sea Zone
2 Artillerys, 4 Elites, 6 Infantrys, 3 Marines and 2 Tanks moved from 60 Sea Zone to Madras
2 Bombers moved from Banjarmasin to Assam
1 Adv.Fighter moved from Tokyo to Anhwei
1 Elite and 1 Infantry moved from Hunan to Anhwei
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Infantry moved from Kwajalein to Jaluit
Yamamoto take Jaluit from Americans
1 Artillery and 1 Infantry moved from Liaoning to Hulunbuir
1 Infantry and 1 Tank moved from Liaoning to Heilungchiang
1 Adv.Fighter moved from Tokyo to Hulunbuir
1 Transport moved from 101 Sea Zone to 94 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
1 Infantry and 1 Tank moved from 85 Sea Zone to Hokkaido
3 Infantrys moved from Ulithi to 101 Sea Zone
1 B.Transport and 3 Infantrys moved from 101 Sea Zone to 85 Sea Zone
3 Infantrys moved from 85 Sea Zone to Kyushu
1 Elite and 1 Infantry moved from Tokyo to Tohoku
1 Infantry moved from Tokyo to Tohoku
1 Adv.Fighter moved from 101 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 101 Sea Zone to 93 Sea Zone
2 Fighters moved from 101 Sea Zone to 86 Sea Zone
2 Fighters moved from 101 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
1 Elite moved from Tokyo to Chubu
1 Elite moved from Tokyo to Chubu
1 Elite moved from Tokyo to Tohoku
3 Battleships moved from 101 Sea Zone to 85 Sea Zone
1 Destroyer and 2 Submarines moved from 101 Sea Zone to 85 Sea Zone
4 Carriers moved from 101 Sea Zone to 85 Sea Zone
1 Fighter moved from 101 Sea Zone to Kyushu
1 Fighter moved from 101 Sea Zone to Hokkaido
1 Elite moved from Tokyo to TohokuPurchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Bunker, 1 Destroyer, 10 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in 85 Sea Zone
Yamamoto attack with 1 B.Transport, 3 Battleships, 4 Carriers, 1 Destroyer, 2 Submarines and 1 Transport
British defend with 1 Transport; Americans defend with 3 Transports
Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the British lost in 85 Sea Zone
Yamamoto roll dice for 1 B.Transport, 3 Battleships, 4 Carriers, 1 Destroyer and 1 Transport in 85 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 3 Transports in 85 Sea Zone, round 2 : 0/3 hits
3 Transports owned by the Americans lost in 85 Sea Zone
Yamamoto win with 1 B.Transport, 3 Battleships, 4 Carriers, 1 Destroyer, 2 Submarines and 1 Transport remaining. Battle score for attacker is 24
Casualties for British: 1 Transport
Casualties for Americans: 3 Transports
Battle in Kyushu
Yamamoto attack with 1 Fighter and 3 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 3 Infantrys in Kyushu, round 2 : 2/4 hits
Americans roll dice for 1 Infantry in Kyushu, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Hokkaido
Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hokkaido, round 2 : 0/3 hits
Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits
Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hokkaido, round 3 : 2/3 hits
Americans roll dice for 1 Infantry in Hokkaido, round 3 : 0/1 hits
1 Infantry owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Assam
Yamamoto attack with 1 Artillery, 2 Bombers, 1 Infantry and 1 Marine
British defend with 1 Artillery and 4 Infantrys
Yamamoto roll dice for 2 Cruisers in Assam, round 2 : 1/2 hits
1 Infantry owned by the British lost in Assam
Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Marine in Assam, round 2 : 3/5 hits
British roll dice for 1 Artillery and 3 Infantrys in Assam, round 2 : 0/4 hits
3 Infantrys owned by the British lost in Assam
Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Marine in Assam, round 3 : 5/5 hits
British roll dice for 1 Artillery in Assam, round 3 : 0/1 hits
1 Artillery owned by the British lost in Assam
Yamamoto win, taking Assam from British with 1 Artillery, 2 Bombers, 1 Infantry and 1 Marine remaining. Battle score for attacker is 12
Casualties for British: 1 Artillery and 4 Infantrys
Battle in Madras
Yamamoto attack with 2 Artillerys, 4 Elites, 6 Infantrys, 3 Marines and 2 Tanks
British defend with 1 AAGun, 1 Factory and 10 Infantrys
Yamamoto roll dice for 2 Artillerys, 4 Elites, 6 Infantrys, 3 Marines and 2 Tanks in Madras, round 2 : 5/17 hits
British roll dice for 10 Infantrys in Madras, round 2 : 4/10 hits
4 Infantrys owned by the Yamamoto and 5 Infantrys owned by the British lost in Madras
Yamamoto roll dice for 2 Artillerys, 4 Elites, 2 Infantrys, 3 Marines and 2 Tanks in Madras, round 3 : 4/13 hits
British roll dice for 5 Infantrys in Madras, round 3 : 2/5 hits
2 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Madras
Yamamoto roll dice for 2 Artillerys, 4 Elites, 3 Marines and 2 Tanks in Madras, round 4 : 5/11 hits
British roll dice for 1 Infantry in Madras, round 4 : 0/1 hits
1 Infantry owned by the British lost in Madras
Yamamoto win, taking Madras from British with 2 Artillerys, 4 Elites, 3 Marines and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 10 Infantrys
Casualties for Yamamoto: 6 Infantrys
Battle in 86 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 2 Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 86 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 93 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 2 Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Americans lost in 93 Sea Zone
Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Chubu
Yamamoto attack with 1 Artillery, 2 Elites and 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Chubu, round 2 : 0/5 hits
British roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Chubu, round 3 : 1/5 hits
British roll dice for 1 Infantry in Chubu, round 3 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Chubu
Yamamoto win, taking Chubu from British with 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Tohoku
Yamamoto attack with 3 Elites and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Elites and 2 Infantrys in Tohoku, round 2 : 1/5 hits
Americans roll dice for 1 Infantry in Tohoku, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Tohoku
Yamamoto win, taking Tohoku from Americans with 3 Elites and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Hulunbuir
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Russians defend with 1 Elite
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/3 hits
Russians roll dice for 1 Elite in Hulunbuir, round 2 : 0/1 hits
1 Elite owned by the Russians lost in Hulunbuir
Yamamoto win, taking Hulunbuir from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Elite
Battle in Heilungchiang
Yamamoto attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Heilungchiang
Yamamoto win, taking Heilungchiang from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Anhwei
Yamamoto attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Anhwei
Yamamoto win, taking Anhwei from Chinese with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 Adv.Fighter and 2 Fighters moved from 93 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 85 Sea Zone
1 Fighter moved from Kyushu to 85 Sea Zone
1 Fighter moved from Hokkaido to 85 Sea Zone
1 Adv.Fighter moved from Anhwei to Hunan
1 AAGun and 6 Infantrys moved from Kiangsi to Hunan
2 Artillerys, 2 Elites and 2 Infantrys moved from Hong Kong to Kiangsi
1 Adv.Fighter moved from Hulunbuir to Liaoning
2 Bombers moved from Assam to S.Thailand
1 T.Boat moved from 110 Sea Zone to 105 Sea ZonePlace Units - Yamamoto
1 Bunker placed in Hunan
4 ArmoredCars and 2 Tanks placed in Hong Kong
2 Artillerys and 4 Infantrys placed in Malaya
2 Infantrys and 2 Marines placed in Banjarmasin
4 Infantrys placed in Davao
1 B.Transport and 1 Destroyer placed in 85 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 93 PUs; end with 94 PUsProduction/PUs Summary :
Germans : 115 / 119
Russians : 86 / 92
Italians : 71 / 71
French : 21 / 21
Yamamoto : 93 / 94
Chinese : 32 / 37
Hisaichi : 40 / 46
British : 89 / 107
Anzac : 34 / 36
Dutch : 12 / 12
Finns : 17 / 18
Romanians : 23 / 24
Thai : 26 / 27
Americans : 107 / 118 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 ArmoredCar moved from Chahar to Peking
2 Infantrys moved from Shansi to Shantung
2 Infantrys moved from Shansi to Anhwei
1 Tank moved from Lanchow to Hupeh
1 ArmoredCar moved from Shansi to Peking
1 Fighter moved from Shansi to Peking
1 Adv.Fighter moved from Shansi to Shantung
1 Adv.Fighter and 1 Fighter moved from Shansi to Anhwei
1 Infantry moved from Hupeh to AnhweiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shantung
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Bunker
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker in Shantung, round 2 : 1/1 hits
1 Infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Shantung, round 3 : 0/2 hits
Hisaichi roll dice for 1 Bunker in Shantung, round 3 : 1/1 hits
1 Infantry owned by the Chinese lost in Shantung
retreated to Shantung
Hisaichi win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Yamamoto defend with 1 Elite and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Anhwei, round 2 : 0/5 hits
Yamamoto roll dice for 1 Elite and 1 Infantry in Anhwei, round 2 : 0/2 hits
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Anhwei, round 3 : 1/5 hits
Yamamoto roll dice for 1 Elite and 1 Infantry in Anhwei, round 3 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Anhwei
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Anhwei, round 4 : 0/4 hits
Yamamoto roll dice for 1 Elite in Anhwei, round 4 : 1/1 hits
1 Infantry owned by the Chinese lost in Anhwei
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Anhwei, round 5 : 1/3 hits
Yamamoto roll dice for 1 Elite in Anhwei, round 5 : 0/1 hits
1 Elite owned by the Yamamoto lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Elite and 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Peking
Chinese attack with 2 ArmoredCars and 1 Fighter
Hisaichi defend with 1 Elite
Chinese roll dice for 2 ArmoredCars and 1 Fighter in Peking, round 2 : 1/3 hits
Hisaichi roll dice for 1 Elite in Peking, round 2 : 1/1 hits
1 Elite owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Chinese
1 Fighter moved from Peking to Shansi
1 Adv.Fighter moved from Anhwei to Hupeh
1 Fighter moved from Anhwei to Hupeh
2 Tanks moved from Shansi to Hupeh
2 ArmoredCars moved from Ningsia to Hupeh
3 Infantrys and 1 Marine moved from Ningsia to Suiyuan
1 Elite and 2 Infantrys moved from Lanchow to Szechwan
1 Adv.Fighter moved from Shantung to Hupeh
1 AAGun moved from Shensi to Hupeh
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from Gobi Altai to Ningsia
1 Fighter moved from Hsining to Hupeh
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 units repaired.
1 Bomber moved from Malaya to Kweichow
1 Bomber moved from Malaya to Kweichow
1 Artillery and 1 Elite moved from Hunan to Anhwei
1 Infantry moved from Hunan to Kweichow
1 Artillery and 1 Elite moved from Liaoning to Peking
4 Elites, 6 Infantrys and 4 Tanks moved from Kirin to Khabarovsk
1 Tank moved from Changchun to Khabarovsk
1 Tank moved from Liaoning to KhabarovskPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Bunkers, 1 Elite and 12 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Kweichow
Hisaichi attack with 2 Bombers and 1 Infantry
British defend with 1 Infantry
Hisaichi roll dice for 2 Bombers and 1 Infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi win with 2 Bombers remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 4 Elites, 6 Infantrys and 6 Tanks
Russians defend with 2 ArmoredCars
Hisaichi roll dice for 4 Elites, 6 Infantrys and 6 Tanks in Khabarovsk, round 2 : 4/16 hits
Russians roll dice for 2 ArmoredCars in Khabarovsk, round 2 : 0/2 hits
2 ArmoredCars owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 4 Elites, 6 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 2 ArmoredCars
Battle in Peking
Hisaichi attack with 1 Artillery and 1 Elite
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 1 Elite in Peking, round 2 : 2/2 hits
Chinese roll dice for 1 ArmoredCar in Peking, round 2 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Anhwei
Hisaichi attack with 1 Artillery and 1 Elite
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
6 Infantrys moved from Changchun to Kirin
1 AAGun moved from Changchun to Kirin
1 Infantry moved from Hunan to N.French Indochina
1 Artillery and 2 Infantrys moved from Kwangsi to N.French Indochina
6 Tanks moved from Hunan to N.French Indochina
2 Bombers moved from Kweichow to N.French Indochina
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
2 Fighters moved from 67 Sea Zone to N.French Indochina
1 Artillery and 1 Elite moved from Guam to 101 Sea Zone
1 Artillery, 1 Elite and 4 Transports moved from 101 Sea Zone to 85 Sea Zone
1 Artillery and 1 Elite moved from 85 Sea Zone to Tohoku
1 Battleship and 1 Carrier moved from 67 Sea Zone to 65 Sea ZonePlace Units - Hisaichi
3 Infantrys placed in Kwangsi
2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
8 Infantrys placed in Changchun
1 Bunker placed in Hulunbuir
1 Bunker placed in HeilungchiangTurn Complete - Hisaichi
Hisaichi collect 44 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 115 / 119
Russians : 84 / 92
Italians : 71 / 71
French : 21 / 21
Yamamoto : 91 / 94
Chinese : 32 / 37
Hisaichi : 44 / 44
British : 89 / 107
Anzac : 34 / 36
Dutch : 12 / 12
Finns : 17 / 18
Romanians : 23 / 24
Thai : 26 / 27
Americans : 107 / 118 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Submarine moved from 22 Sea Zone to 23 Sea Zone
1 Bomber and 1 Fighter moved from Nordland to 23 Sea Zone
3 Transports moved from 22 Sea Zone to 21 Sea Zone
8 Infantrys moved from Dover to 21 Sea Zone
8 Infantrys and 4 Transports moved from 21 Sea Zone to 22 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
8 Infantrys moved from 22 Sea Zone to Oslo
2 Fighters moved from 22 Sea Zone to 23 Sea Zone
3 Infantrys moved from Wales to Dover
1 Infantry moved from London to Dover
2 Mech.Infs and 1 Tank moved from New Valley to Cairo
3 Artillerys moved from Lower Egypt to Cairo
1 Fighter moved from New Valley to Cairo
1 Carrier, 2 Destroyers and 2 S.Submarines moved from 56 Sea Zone to 57 Sea Zone
2 Adv.Fighters moved from 56 Sea Zone to Cairo
1 Infantry moved from Cairo to Lower Egypt
1 ArmoredCar and 1 Tank moved from Rhodesia to Italian East Africa
2 Mech.Infs moved from Cape Town to Kenya
1 S.Submarine moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Infantry and 1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Italian East Africa
1 Infantry moved from Yunnan to Kweichow
2 Artillerys, 4 Infantrys and 2 Tanks moved from Yunnan to Assam
2 Artillerys and 8 Infantrys moved from Bihar to Hyderabad
2 Artillerys and 3 Infantrys moved from Delhi to Hyderabad
1 Infantry and 1 Tank moved from Kolyma to Zhigansk
1 Infantry moved from Koryakia to Kolyma
1 Tank moved from Koryakia to Zhigansk
1 Tank moved from Zhigansk to Yakutsk
1 ArmoredCar moved from Vancouver to 80 Sea Zone
1 ArmoredCar and 2 Transports moved from 80 Sea Zone to 71 Sea Zone
2 ArmoredCars moved from Alaska to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
3 ArmoredCars and 1 Infantry moved from 71 Sea Zone to Attu
1 ArmoredCar moved from Yukon to Alaska
1 Artillery and 1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Southwest USA to Northwest USAPurchase Units - British
British buy 8 ArmoredCars, 4 Artillerys, 10 Infantrys and 9 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in 23 Sea Zone
British attack with 1 Bomber, 3 Fighters and 1 Submarine
Germans defend with 1 T.Boat
British roll dice for 1 Submarine in 23 Sea Zone, round 2 : 1/1 hits
1 T.Boat owned by the Germans lost in 23 Sea Zone
British win with 1 Bomber, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in Assam
British attack with 2 Artillerys, 4 Infantrys and 2 Tanks
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Marine
British roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Assam, round 2 : 1/8 hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Marine in Assam, round 2 : 0/3 hits
1 Infantry owned by the Yamamoto lost in Assam
British roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Assam, round 3 : 3/8 hits
Yamamoto roll dice for 1 Artillery and 1 Marine in Assam, round 3 : 1/2 hits
1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in Assam
British win, taking Assam from Yamamoto with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 MarineNon Combat Move - British
2 Fighters moved from 23 Sea Zone to 22 Sea Zone
1 Bomber and 1 Fighter moved from 23 Sea Zone to OsloPlace Units - British
3 ArmoredCars placed in Vancouver
5 Tanks placed in Delhi
4 Tanks placed in Cairo
British undo move 2.
2 Tanks placed in Cairo
3 Tanks placed in Delhi
2 ArmoredCars placed in Bombay
1 Artillery and 1 Infantry placed in Delhi
2 ArmoredCars placed in Cape Town
1 ArmoredCar and 3 Artillerys placed in Manchester
4 Infantrys placed in Wales
5 Infantrys placed in LondonTurn Complete - British
British collect 94 PUs; end with 94 PUs -
I’m off for the night
Just in case you forgot, ANZAC and Dutch are next (guessing that was the reason since you generally post pretty fast … not that I should talk :lol:)
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Adv.Fighter moved from Broome to 67 Sea Zone
1 Fighter moved from Broome to 67 Sea Zone
1 Adv.Fighter moved from Broome to 110 Sea Zone
1 Artillery and 2 Infantrys moved from Broome to Western Australia
1 Tank moved from Townsville to Western AustraliaPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 3 Infantrys, 1 Marine, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in 67 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Fighter
Thai defend with 1 Transport
Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 : 0/2 hits
Thai roll dice for 1 Transport in 67 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 3 : 1/2 hits
Thai roll dice for 1 Transport in 67 Sea Zone, round 3 : 1/1 hits
1 Transport owned by the Thai and 1 Fighter owned by the Anzac lost in 67 Sea Zone
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Fighter
Casualties for Thai: 1 Transport
Battle in 110 Sea Zone
Anzac attack with 1 Adv.Fighter
Thai defend with 1 T.Boat
Anzac roll dice for 1 Adv.Fighter in 110 Sea Zone, round 2 : 1/1 hits
Thai roll dice for 1 T.Boat in 110 Sea Zone, round 2 : 1/1 hits
1 T.Boat owned by the Thai and 1 Adv.Fighter owned by the Anzac lost in 110 Sea Zone
Thai win with no units remaining. Battle score for attacker is -4
Casualties for Anzac: 1 Adv.Fighter
Casualties for Thai: 1 T.Boat
Battle in Western Australia
Anzac attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Western Australia, round 2 : 2/4 hits
Thai roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Western Australia
Anzac win, taking Western Australia from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
1 Adv.Fighter moved from 67 Sea Zone to Broome
3 Elites moved from Townsville to Northern Territory
1 Artillery moved from Townsville to Northern TerritoryPlace Units - Anzac
1 Adv.Fighter, 1 Infantry and 1 Marine placed in Broome
2 Infantrys placed in Townsville
1 S.Submarine and 1 Transport placed in 122 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
I’m off for the night
Just in case you forgot, ANZAC and Dutch are next (guessing that was the reason since you generally post pretty fast … not that I should talk :lol:)
some times i for get what game im playing. LOL
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No worries :lol:
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we have been going pretty fast with this game :-o
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Very fast … though my WaW turns seem to take much less time to plan than my G40 turns.
(Dutch are up)
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Artillery and 1 Marine moved from Suriname to 32 Sea Zone
1 Transport moved from 34 Sea Zone to 32 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Artillery and 1 Marine moved from 34 Sea Zone to Mauritania
1 Fighter moved from Suriname to Mauritania
1 Artillery, 2 Infantrys and 1 Tank moved from Port Moresby to West PapuaPurchase Units - Dutch
Dutch buy 1 Fighter and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
1 Fighter and 1 Marine placed in SurinameTurn Complete - Dutch
Dutch collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Artillery, 4 Elites and 1 Infantry moved from Latvia to Novgorod
1 Infantry moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Fighter moved from Helsinki to 23 Sea ZonePurchase Units - Finns
Finns buy 2 ArmoredCars, 3 Elites and 1 Infantry; Remaining resources: 0 PUs;Combat - Finns
Battle in 23 Sea Zone
Finns attack with 1 Fighter
British defend with 1 Submarine
Finns roll dice for 1 Fighter in 23 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British lost in 23 Sea Zone
Finns win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Novgorod
Finns attack with 1 Artillery, 4 Elites and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 4 Elites and 1 Infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Novgorod
Finns win, taking Novgorod from Russians with 1 Artillery, 4 Elites and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Elite moved from East Prussia to 24 Sea Zone
1 Artillery moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Oulu
1 Infantry moved from Helsinki to Tampere
1 Infantry moved from Oulu to Vyborg
1 Fighter moved from 23 Sea Zone to Vyborg
1 Infantry moved from Oulu to VyborgPlace Units - Finns
2 ArmoredCars, 3 Elites and 1 Infantry placed in HelsinkiTurn Complete - Finns
Finns collect 20 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 112 / 119
Russians : 81 / 92
Italians : 71 / 71
French : 21 / 21
Yamamoto : 89 / 94
Chinese : 32 / 37
Hisaichi : 44 / 44
British : 94 / 94
Anzac : 36 / 36
Dutch : 12 / 12
Finns : 20 / 20
Romanians : 23 / 24
Thai : 24 / 27
Americans : 107 / 118





