@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 armour and 1 artillery moved from French Indo China to Shan State
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Manchuria to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 mech_infantry moved from Suiyuyan to Shensi
            3 bombers moved from Manchuria to Shensi
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                British defend with 3 mech_infantrys
                    Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.33 expected hits
                    Chinese roll dice for 3 mech_infantrys in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 3 mech_infantrys owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 3 mech_infantrys
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 mech_infantrys
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Shensi
                Japanese attack with 3 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 3 bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Buryatia
            1 infantry moved from Korea to Amur
            1 mech_infantry moved from Manchuria to Amur
            3 bombers moved from Shensi to Chahar
            1 armour moved from Shantung to Chahar
            1 fighter moved from Manchuria to Chahar
            2 mech_infantrys moved from Shantung to Manchuria
            3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 4 transports moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Shantung
            2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
    Chinese : 1.67
    UK_Pacific : 0.33
    Japanese : -0.33
Man, that German defense was rough. Sorry about that, guess the new all-sauerkraut diet is paying off! :-D
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 artillery moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
tell me about it :( …scramble orders?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 artillery moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  4/6 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  0/2 hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 :  1/2 hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 110 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 bombers moved from Eastern United States to Gibraltar
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 aaGun, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 25 Sea Zone to Midway
Place Units - Americans
            2 infantry placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            1 artillery and 3 infantry placed in Central United States
            1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 fighter moved from Burma to Yunnan
Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 bomber moved from India to Kwangtung
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
Combat - British
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung :  0/1 hits
                Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 4 damage total.
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                    Japanese roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
Non Combat Move - British
            1 bomber moved from Kwangtung to Burma
            2 fighters moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            1 mech_infantry moved from India to Burma
            3 aaGuns moved from India to Burma
            4 infantry moved from India to Burma
            2 armour moved from Eastern Persia to India
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Iraq to Eastern Persia
Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
            Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Trans-Jordan to Syria
                  Italians take Syria from French
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
Combat - Italians
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery
Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -2.67
    Americans : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
            Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Trans-Jordan to Syria
                  Italians take Syria from French
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
Combat - Italians
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery
Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2.67
    Americans : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
            Battle in Java
Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Turning off Edit Mode
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Karelia to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 armour and 2 mech_infantrys moved from Poland to Novgorod
            1 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Norway to 110 Sea Zone
            1 bomber moved from Norway to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Eastern Poland to Bessarabia
            1 bomber moved from Norway to Novgorod
            1 infantry moved from Eastern Poland to Belarus
Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Bessarabia
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Belarus
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            2 tactical_bombers moved from Bessarabia to Eastern Poland
            1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            1 bomber moved from Belarus to Eastern Poland
            1 bomber moved from Novgorod to Eastern Poland
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            3 aaGuns moved from Germany to Western Germany
            3 artilleries and 6 infantry moved from Germany to Poland
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Scotland to United Kingdom
            1 bomber moved from Normandy Bordeaux to Western Germany
            3 transports moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
            3 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in France
            1 destroyer and 1 fighter placed in 112 Sea Zone
            3 artilleries and 6 infantry placed in Germany
            1 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.83
    Americans : -0.50
    Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            4 infantry moved from Bryansk to Belarus
            2 fighters moved from Bryansk to Belarus
            2 tactical_bombers moved from Bryansk to Belarus
Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Belarus, round 2 :  4/8 hits
                    Germans roll dice for 3 infantry in Belarus, round 2 :  2/3 hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Bryansk to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Caucasus to Northwest Persia
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Olgiy to Dzavhan
            1 fighter moved from Vologda to Dzavhan
            1 infantry moved from Novosibirsk to Timguska
            2 fighters moved from Belarus to Russia
            2 tactical_bombers moved from Belarus to Russia
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            5 artilleries and 3 infantry moved from Russia to Bryansk
Place Units - Russians
            1 infantry placed in Ukraine
            3 infantry placed in Volgograd
            4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
            Japanese buy 2 armour, 1 artillery, 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Amur to Buryatia
            1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
            1 bomber moved from Chahar to Yakut S.S.R.
            1 mech_infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Shantung to Jehol
            2 fighters moved from Japan to Jehol
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 armour moved from Chahar to Shensi
            1 fighter moved from Chahar to Kweichow
            1 bomber moved from Chahar to Shensi
            1 bomber moved from Chahar to Szechwan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 fighters and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Jehol, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Shensi, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            4 transports moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 aaGun moved from Manchuria to Jehol
            1 bomber moved from Yakut S.S.R. to Manchuria
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            2 fighters moved from Jehol to Anhwe
            1 bomber moved from Shensi to Anhwe
            1 fighter moved from Kweichow to French Indo China
            1 bomber moved from Szechwan to Anhwe
Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Shantung
            3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
    Chinese : 0.00
    UK_Pacific : -0.33
    Russians : -0.33
    Japanese : 3.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            3 bombers moved from Gibraltar to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/7 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
Non Combat Move - Americans
            3 bombers moved from 110 Sea Zone to Gibraltar
            3 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
            1 carrier, 2 destroyers, 4 submarines and 2 transports placed in 101 Sea Zone
            2 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
            1 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from Burma to Shan State
            1 bomber moved from Burma to Shan State
            1 fighter moved from India to Shan State
            2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
Combat - British
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Shan State
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 :  2/4 hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
Non Combat Move - British
            1 infantry moved from India to Burma
            1 bomber moved from Shan State to India
            1 fighter moved from Shan State to India
            1 fighter moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to India
            1 mech_infantry moved from India to Burma
            1 armour moved from India to Burma
            1 mech_infantry moved from Eastern Persia to India
            1 fighter moved from Burma to India
Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
i went ahead and assumed you wouldn’t want to scramble out of britain again…if you wanted to we can re-roll it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Syria to Iraq
            3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Southern Italy to Iraq
Combat - Italians
            Battle in Iraq
                Italians attack with 1 armour, 3 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
                British defend with 1 artillery and 4 infantry; Russians defend with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys in Iraq, round 2 : 8/15 hits, 4.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry in Iraq, round 2 : 6/11 hits, 4.17 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 2/9 hits, 3.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Iraq, round 3 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 2 mech_infantrys in Iraq, round 4 : 4/8 hits, 3.17 expected hits
                    British roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Italians: 1 artillery and 7 infantry
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Russians: 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
            2 fighters moved from Iraq to Trans-Jordan
            1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,6
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 2.83
    British : 1.67
i went ahead and assumed you wouldn’t want to scramble out of britain again…if you wanted to we can re-roll it.
Nope. That was the right call :-D.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    ANZAC roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 :  1/4 hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
            1 bomber moved from 46 Sea Zone to Queensland
            3 fighters moved from 46 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
must have fat-fingered the odds in iraq! :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 aaGun, 2 artilleries, 2 destroyers, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Western Germany to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Bessarabia
            1 bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Belarus
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Belarus
Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to Western Germany
            2 infantry moved from Holland Belgium to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 tactical_bomber moved from Eastern Poland to Southern Italy
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            3 artilleries and 6 infantry moved from Poland to Eastern Poland
            3 artilleries and 6 infantry moved from Germany to Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 bomber moved from 110 Sea Zone to Western Germany
            1 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            3 transports moved from 125 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from France to Northern Italy
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Bessarabia to Western Germany
            1 bomber moved from Belarus to Eastern Poland
Place Units - Germans
            1 aaGun and 2 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Novgorod
            2 fighters placed in Western Germany
            1 artillery and 2 infantry placed in France
            3 infantry placed in Germany
            2 destroyers placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 3 transports
            EDIT: Adding units owned by Germans to 125 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.33
    Americans : -0.17
    Russians : 0.33
must have fat-fingered the odds in iraq! :(
Ok, whew. I was really afraid there that that was a trap. Ran the sim prolly 20 times…