You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 110 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 4 submarines and 2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 bomber moved from Burma to Shan State
1 fighter moved from India to Shan State
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from India to Burma
1 armour moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Burma to India
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
i went ahead and assumed you wouldn’t want to scramble out of britain again…if you wanted to we can re-roll it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Southern Italy to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 3 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
British defend with 1 artillery and 4 infantry; Russians defend with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys in Iraq, round 2 : 8/15 hits, 4.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry in Iraq, round 2 : 6/11 hits, 4.17 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 2/9 hits, 3.50 expected hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Iraq, round 3 : 1/3 hits, 1.50 expected hits
1 armour owned by the Russians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 2 mech_infantrys in Iraq, round 4 : 4/8 hits, 3.17 expected hits
British roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Italians: 1 artillery and 7 infantry
Casualties for British: 1 artillery and 4 infantry
Casualties for Russians: 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Iraq to Trans-Jordan
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 2.83
British : 1.67
i went ahead and assumed you wouldn’t want to scramble out of britain again…if you wanted to we can re-roll it.
Nope. That was the right call :-D.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 46 Sea Zone to Queensland
3 fighters moved from 46 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
must have fat-fingered the odds in iraq! :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 artilleries, 2 destroyers, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Belarus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Western Germany
2 infantry moved from Holland Belgium to France
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
3 artilleries and 6 infantry moved from Poland to Eastern Poland
3 artilleries and 6 infantry moved from Germany to Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
3 transports moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from France to Northern Italy
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Bessarabia to Western Germany
1 bomber moved from Belarus to Eastern Poland
Place Units - Germans
1 aaGun and 2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Novgorod
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Germany
2 destroyers placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 125 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -0.17
Russians : 0.33
must have fat-fingered the odds in iraq! :(
Ok, whew. I was really afraid there that that was a trap. Ran the sim prolly 20 times…
hey bobbarossa…i need a couple days bump. it’s been really busy around here what with graduations, etc. sorry about that.
No worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
3 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 fighter and 3 infantry moved from Dzavhan to Yenisey
1 infantry moved from Timguska to Yenisey
1 infantry moved from Urals to Timguska
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Bryansk to Samara
1 mech_infantry moved from Russia to Smolensk
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
4 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
11 armour moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Volgograd
4 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Removing units owned by Russians from Russia: 4 infantry
EDIT: Turning off Edit Mode
Russians undo move 2.
1 infantry placed in Ukraine
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 bomber moved from Manchuria to Yenisey
2 bombers moved from Anhwe to Yenisey
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
2 mech_infantrys moved from Jehol to Chahar
2 fighters moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
2 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Yenisey
Japanese attack with 1 armour, 3 bombers and 2 mech_infantrys
Russians defend with 1 fighter and 4 infantry
Japanese roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Yenisey, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 fighter and 4 infantry in Yenisey, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour and 3 bombers in Yenisey, round 3 : 3/4 hits, 2.50 expected hits
Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 3 : 0/3 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 fighter and 4 infantry
Battle in Chahar
Japanese attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 mech_infantrys in Chahar, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 1/8 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 4/7 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangtung to French Indo China
2 transports moved from 35 Sea Zone to 36 Sea Zone
3 transports moved from 35 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 infantry moved from Sakha to Buryatia
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 bombers moved from Yenisey to Buryatia
1 aaGun moved from Jehol to Anhwe
2 fighters moved from Chahar to Anhwe
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Americans : -0.33
Chinese : -0.33
UK_Pacific : -0.33
Russians : -1.33
Japanese : -6.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
3 bombers moved from Gibraltar to 110 Sea Zone
3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/10 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win with 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
3 bombers moved from 110 Sea Zone to Gibraltar
5 fighters moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 bomber moved from India to Shan State
Combat - British
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Shan State
British attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber and 3 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits
2 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Non Combat Move - British
1 bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 aaGuns moved from Burma to India
1 fighter moved from 39 Sea Zone to India
2 armour moved from Burma to India
3 mech_infantrys moved from Burma to India
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 battleship moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from India to West India
1 artillery moved from India to West India
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 110 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 110 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 1.33
French : 0.67
Americans : 0.67
Russians : 0.67
Yikes. Those Japanese defense rolls were gnarly. Feels like my lucky dice are being concentrated on this game… Maybe I’m in for a REALLY bad turn coming up.
yeah, sometimes a&a is like that. although, i think that going with low-luck is a cop out :) .
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 17 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
4 infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
3 bombers moved from Western Germany to Belarus
1 bomber moved from Eastern Poland to Belarus
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from United Kingdom to 104 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 4 bombers and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Belarus, round 2 : 2/9 hits, 3.83 expected hits
Russians roll dice for 4 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 4 bombers and 1 infantry in Belarus, round 3 : 3/6 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
3 transports moved from 125 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Novgorod to Baltic States
10 armour and 6 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
3 artilleries and 6 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
1 destroyer moved from 112 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
2 artilleries and 8 infantry moved from United Kingdom to Scotland
4 bombers moved from Belarus to Germany
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
1 bomber moved from Germany to Western Germany
4 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to France
Place Units - Germans
3 infantry placed in Novgorod
1 destroyer and 1 submarine placed in 113 Sea Zone
3 infantry placed in United Kingdom
3 infantry placed in France
1 mech_infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Timguska to Yenisey
1 tactical_bomber moved from Russia to Yenisey
1 fighter moved from Russia to Yenisey
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yenisey, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Samara to Timguska
1 tactical_bomber moved from Yenisey to Timguska
1 fighter moved from Yenisey to Timguska
11 armour and 6 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Caucasus
Place Units - Russians
2 infantry placed in Volgograd
1 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs