Allies,
battleship in sz10
fighter in western united states
tank in rostov
artillery in moscow
989c3986-892d-4a93-a92d-3f2c4536e2fc-dawg-40-v-mike-g40-start-round-5-start Bid placement.tsvg
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
7 artilleries moved from Baltic States to Belarus
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Poland to Bessarabia
1 fighter moved from Poland to 110 Sea Zone
6 armour and 1 mech_infantry moved from Western Ukraine to Belarus
8 mech_infantrys moved from Romania to Belarus
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
3 bombers moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
4 armour, 2 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 armour moved from Vyborg to Novgorod
Scramble?
Havde du set hvor hårdt tyskland kan komme ind ved den engelske kanal? Er lidt i tvivl om du vil have jeg skal gøre det :?
Scramble.
Havde godt set det. Satser lidt på at der er så lidt flåde at jeg kan clean-up bagefter
alternativt at det koster dig fly at beholde flåde. 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
7 artilleries moved from Baltic States to Belarus
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Poland to Bessarabia
1 fighter moved from Poland to 110 Sea Zone
6 armour and 1 mech_infantry moved from Western Ukraine to Belarus
8 mech_infantrys moved from Romania to Belarus
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
3 bombers moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
4 armour, 2 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 armour moved from Vyborg to Novgorod
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 10 armour, 9 artilleries, 8 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 9 artilleries, 8 infantry and 9 mech_infantrys in Belarus, round 2 : 10/36 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 armour, 9 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 4 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/11 hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 2 transports in 110 Sea Zone, round 2 : 6/10 hits
1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/10 hits
Americans roll dice for 3 fighters and 2 transports in 110 Sea Zone, round 3 : 3/3 hits
1 transport owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 2 tactical_bombers
Casualties for British: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 bombers moved from 110 Sea Zone to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 112 Sea Zone to 113 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from France to Western Germany
1 artillery moved from 113 Sea Zone to Norway
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transport
Non Combat Move - Russians
1 fighter moved from Bessarabia to Caucasus
1 fighter moved from Western Ukraine to Russia
2 aaGuns, 1 armour, 4 artilleries and 18 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Vologda to Samara
1 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Tambov
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,4,1,2,6,1,3,1
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Hvis det ikke var meningen at ubåden skulle kæmpe får du den bare tilbage.
Det var det ikke… så editerer den tilbage:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
3 fighters moved from 37 Sea Zone to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Hopei to Suiyuyan
Combat - Japanese
Battle in Java
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 10 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 fighter; Chinese defend with 1 artillery, 1 fighter and 1 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 2 artilleries, 10 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 10/16 hits
Chinese roll dice for 1 aaGun, 1 artillery, 2 fighters and 5 infantry in Yunnan, round 2 : 5/8 hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the ANZAC, 1 aaGun owned by the British, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese, 4 infantry owned by the British and 1 artillery owned by the Chinese lost in Yunnan
Japanese win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 aaGun and 4 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to 37 Sea Zone
3 fighters moved from Yunnan to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Yunnan to Malaya
2 fighters moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
Place Units - Japanese
1 factory_minor and 4 infantry placed in Japan
Japanese undo move 1.
4 infantry placed in Japan
1 factory_minor placed in French Indo China
1 submarine placed in 6 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Manchuria to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
Combat - Americans
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans win, taking Philippines from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in 6 Sea Zone
Americans attack with 2 bombers, 5 fighters and 3 submarines
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 bombers and 5 fighters in 6 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Southern France from Germans, taking 6 Sea Zone from Japanese with 2 bombers, 5 fighters and 3 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in French West Africa
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in French West Africa, round 2 : 1/3 hits
Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to French Equatorial Africa
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from India to Persia
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 bombers moved from 6 Sea Zone to Korea
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Kweichow to Anhwe
2 artilleries moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
2 artilleries, 3 fighters and 4 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 2 artilleries, 3 fighters and 4 infantry
Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 3 fighters and 4 infantry in Alexandria, round 2 : 2/9 hits
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 4/10 hits
2 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
2 artilleries owned by the British retreated to Egypt
Italians win with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 4 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
3 fighters moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from West India to India
1 armour moved from India to Eastern Persia
1 bomber moved from India to Russia
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Shan State to Yunnan
1 aaGun, 2 artilleries and 2 infantry moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 fighter moved from United Kingdom to Scotland
Place Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,3,5,1,6,3,4,6,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Romania to 93 Sea Zone
2 fighters moved from Romania to Caucasus
1 fighter moved from Romania to Southern France
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 3 : 3/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/2 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 2 fighters
Russians defend with 1 fighter
Italians roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 fighter owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 fighter
Casualties for Russians: 1 fighter
Non Combat Move - Italians
1 fighter moved from Caucasus to Kazakhstan
1 armour moved from Romania to Ukraine
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to France
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Philippines
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from India to Persia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 4 infantry
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French roll dice for 4 infantry in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits
4 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
Italians win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 infantry
Casualties for French: 4 infantry
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Smolensk
3 armour and 1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Bryansk
3 bombers moved from Western Germany to Bryansk
3 armour moved from Belarus to Archangel
5 mech_infantrys moved from Belarus to Archangel
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 6 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 armour, 2 infantry and 6 mech_infantrys in Archangel, round 2 : 5/14 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
7 armour and 4 mech_infantrys moved from Belarus to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
1 bomber moved from Smolensk to Ukraine
1 aaGun moved from Novgorod to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Poland
2 fighters moved from 125 Sea Zone to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
1 artillery moved from Norway to Finland
Place Units - Germans
3 armour placed in Novgorod
5 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Samara to Kazakhstan
2 armour moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 fighter; Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/7 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 3/7 hits
Japanese roll dice for 1 fighter in Kazakhstan, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 1 fighter
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun and 13 infantry moved from Manchuria to Korea
1 aaGun moved from Jehol to Chahar
1 fighter moved from Bryansk to Russia
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
glemte du ikke at spørge om jeg ville bruge nogle kamikaze da usa lagde sig op omkring japan?
Angreb kun med ftr bmb og subs.
ellers havde jeg naturligvis spurgt om dine envejs-piloter skulle lette 8-)
Ahh sorry så forstod jeg historikken forkert:)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from Malaya to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from French Indo China to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese