TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to Gibraltar
Purchase Units - French
French buy 2 Artillerys and 2 Transports; Remaining resources: 10 PUs;
Non Combat Move - French
1 Infantry moved from W.Morocco to Mauritania
Place Units - French
2 Transports placed in 1 Sea Zone
2 Artillerys placed in Syria
Turn Complete - French
French collect 16 PUs; end with 26 PUs
Territory Summary for French :
Corsica : 1 Infantry
Churchill : 1 AAGun, 1 Factory and 3 Infantrys
Syria : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
Mauritania : 1 Infantry
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Gibraltar : 1 Artillery and 1 Infantry
31 Sea Zone : 1 Destroyer and 1 Transport
1 Sea Zone : 2 Transports
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
1 ArmoredCar and 1 Tank moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 ArmoredCar, 1 B.Transport, 1 Infantry and 1 Tank moved from 85 Sea Zone to 76 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery and 2 B.Transports moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Infantry and 1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
2 ArmoredCars, 1 Infantry and 1 Tank moved from Tokyo to 85 Sea Zone
2 ArmoredCars, 1 Artillery, 2 B.Transports, 1 Infantry and 1 Tank moved from 85 Sea Zone to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
3 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks moved from 76 Sea Zone to Kamchatka
1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
2 Adv.Fighters, 3 Carriers, 1 Destroyer and 4 Fighters moved from 94 Sea Zone to 107 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Yamamoto take Soembawa from Dutch
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Anhwei to Hupeh
1 Tank moved from Samar to Davao
1 Bomber moved from Ayan to S.French Indochina
2 Tanks moved from Malaya to S.French Indochina
1 ArmoredCar moved from Banjarmasin to 110 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 ArmoredCar and 1 Infantry moved from 112 Sea Zone to Tanimbar
1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Marine moved from 110 Sea Zone to Lombok
Yamamoto take Lombok from Dutch
Purchase Units - Yamamoto
Yamamoto buy 10 ArmoredCars, 1 B.Carrier and 4 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kamchatka
Yamamoto attack with 3 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks
Russians defend with 1 Bunker and 1 Infantry
Yamamoto roll dice for 3 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks in Kamchatka, round 2 : 2/9 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 1 Infantry in Kamchatka, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kamchatka
Yamamoto roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Kamchatka, round 3 : 2/8 hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Bunker and 1 Infantry
Battle in Tanimbar
Yamamoto attack with 1 ArmoredCar and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Tanimbar, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Tanimbar
Yamamoto roll dice for 1 ArmoredCar in Tanimbar, round 3 : 0/1 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits
1 ArmoredCar owned by the Yamamoto lost in Tanimbar
Dutch win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
Non Combat Move - Yamamoto
2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Transports moved from 84 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Malaya: 3 Fighters
EDIT: Turning off Edit Mode
1 B.Carrier placed in 107 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 3 Fighters
EDIT: Turning off Edit Mode
4 ArmoredCars placed in Banjarmasin
4 ArmoredCars and 4 Tanks placed in Tokyo
2 ArmoredCars placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Kweichow
1 Tank moved from Szechwan to Kweichow
1 Adv.Fighter moved from Lanchow to Kweichow
1 Infantry moved from Shensi to Shansi
Chinese take Shansi from Hisaichi
1 Infantry moved from Shensi to Suiyuan
1 Tank moved from Szechwan to Suiyuan
1 Fighter moved from Lanchow to Suiyuan
1 Artillery and 2 Infantrys moved from Shensi to Hupeh
3 Tanks moved from Szechwan to Hupeh
1 Adv.Fighter moved from Lanchow to Hupeh
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/3 hits
Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 3 Tanks
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 3 Tanks in Hupeh, round 2 : 2/7 hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 AAGun moved from Shensi to Hupeh
1 Adv.Fighter moved from Hupeh to Shensi
6 Infantrys moved from Lanchow to Shensi
1 Fighter moved from Suiyuan to Shensi
1 Adv.Fighter moved from Kweichow to Shensi
1 AAGun, 2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia
2 Tanks moved from W.Qinghai to Ningsia
4 Artillerys and 2 Marines moved from Hsining to E.Qinghai
4 ArmoredCars moved from Urumqi to Gobi Altai
Place Units - Chinese
1 ArmoredCar, 4 Infantrys and 1 Tank placed in Hsining
3 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs
Territory Summary for Chinese :
Shansi : 1 Infantry
Kweichow : 1 Infantry and 1 Tank
Suiyuan : 1 Infantry and 1 Tank
E.Qinghai : 4 Artillerys and 2 Marines
Hupeh : 1 AAGun, 1 Artillery, 1 Infantry and 3 Tanks
Urumqi : 3 ArmoredCars and 1 Factory
Shensi : 2 Adv.Fighters, 1 Fighter and 6 Infantrys
Ningsia : 1 AAGun, 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
Hsining : 1 ArmoredCar, 1 Factory, 4 Infantrys and 1 Tank
Gobi Altai : 1 flag, 4 ArmoredCars
Sikang : 1 flag
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
2 Infantrys moved from Ayan to Yakutsk
2 ArmoredCars, 1 Artillery, 3 Infantrys and 3 Tanks moved from N.Buryat Mongolia to S.Buryat Mongolia
2 ArmoredCars and 1 Tank moved from Hulunbuir to S.Buryat Mongolia
1 ArmoredCar moved from Khabarovsk to Yakutsk
1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Khabarovsk to Ayan
2 Artillerys moved from Hong Kong to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Kwangtung to Hunan
2 Tanks moved from Anhwei to Shantung
1 Tank moved from Anhwei to N.French Indochina
1 ArmoredCar moved from Shantung to Chahar
1 Artillery moved from Anhwei to Shansi
1 Tank moved from Shantung to Shansi
1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys moved from Kwangtung to 92 Sea Zone
2 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra
2 Fighters moved from 110 Sea Zone to Sumatra
2 Transports moved from 75 Sea Zone to 84 Sea Zone
5 Infantrys moved from Changchun to 84 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Buryat Mongolia
Hisaichi attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks in S.Buryat Mongolia, round 2 : 3/12 hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 4 ArmoredCars, 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Sumatra
Hisaichi attack with 2 Artillerys, 1 Elite, 2 Fighters, 6 Infantrys and 1 Tank
British defend with 4 Infantrys; Dutch defend with 2 Artillerys, 1 Bunker and 3 Infantrys
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 6 Infantrys and 1 Tank in Sumatra, round 2 : 5/12 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 7 Infantrys in Sumatra, round 2 : 3/10 hits
3 Infantrys owned by the British, 2 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 3 : 1/9 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 3 : 0/5 hits
1 Infantry owned by the British lost in Sumatra
Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 4 : 5/9 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 4 : 2/4 hits
2 Artillerys owned by the Dutch, 1 Bunker owned by the Dutch, 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 18
Casualties for Hisaichi: 5 Infantrys
Casualties for British: 4 Infantrys
Casualties for Dutch: 2 Artillerys, 1 Bunker and 3 Infantrys
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 3 : 0/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 4 : 1/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yakutsk
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Yakutsk, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
5 Infantrys moved from 84 Sea Zone to Shanghai
3 ArmoredCars moved from Changchun to Liaoning
2 Fighters moved from Sumatra to 110 Sea Zone
1 Bomber moved from Bangkok to Shanghai
Place Units - Hisaichi
1 Factory placed in Chita
1 Infantry and 2 Tanks placed in Shantung
1 Artillery, 1 Elite and 1 Infantry placed in Hulunbuir
2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Artillery and 1 Infantry moved from Kordofan to Darfur
3 Tanks moved from Nubia to Darfur
1 Infantry moved from Nubia to Darfur
1 Tank moved from Belgian Congo to Darfur
1 Fighter moved from Kenya to Darfur
2 Infantrys moved from Rhodesia to Angola
1 Artillery and 3 Infantrys moved from Belgian Congo to Angola
3 Infantrys moved from Lower Egypt to New Valley
1 Artillery moved from Nubia to New Valley
1 Adv.Fighter moved from 56 Sea Zone to Mersa Matruh
2 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Artillery moved from Lower Egypt to 56 Sea Zone
2 Infantrys moved from Lower Egypt to 56 Sea Zone
1 Artillery and 1 Elite moved from Lower Egypt to Mersa Matruh
1 Artillery and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Tanks moved from Assam to Burma
1 Tank moved from Yunnan to N.Thailand
British take N.Thailand from Thai
1 Tank moved from N.Thailand to Burma
1 Artillery, 3 Infantrys and 1 Tank moved from Yunnan to Burma
2 Transports moved from 61 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Elites moved from Madras to 60 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Elites moved from 65 Sea Zone to Malaya
British take Malaya from Thai
1 Destroyer and 1 Submarine moved from 61 Sea Zone to 65 Sea Zone
1 Fighter, 2 Infantrys and 2 Tanks moved from Dublin to Munster
1 Fighter moved from 21 Sea Zone to 22 Sea Zone
1 Fighter moved from Manchester to 22 Sea Zone
1 Artillery moved from Dover to 21 Sea Zone
1 Tank moved from Dover to 21 Sea Zone
3 Infantrys moved from Dover to 21 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 3 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 2 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
1 Bomber moved from London to Belgium
Purchase Units - British
British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in New Valley
British attack with 1 Artillery and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 0/4 hits
Italians roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits
British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 3 : 0/4 hits
Italians roll dice for 2 Infantrys in New Valley, round 3 : 0/2 hits
British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 4 : 1/4 hits
Italians roll dice for 2 Infantrys in New Valley, round 4 : 0/2 hits
1 Infantry owned by the Italians lost in New Valley
British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 5 : 3/4 hits
Italians roll dice for 1 Infantry in New Valley, round 5 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Angola
British attack with 1 Artillery and 5 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 5 Infantrys in Angola, round 2 : 3/6 hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in Belgium
British attack with 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
Germans defend with 7 Mech.Infs
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in Belgium, round 2 : 2/7 hits
Germans roll dice for 7 Mech.Infs in Belgium, round 2 : 3/7 hits
2 Mech.Infs owned by the Germans and 3 Infantrys owned by the British lost in Belgium
British roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank in Belgium, round 3 : 2/4 hits
Germans roll dice for 5 Mech.Infs in Belgium, round 3 : 2/5 hits
1 Tank owned by the British, 1 Artillery owned by the British and 2 Mech.Infs owned by the Germans lost in Belgium
Germans win with 3 Mech.Infs remaining. Battle score for attacker is 9
Casualties for Germans: 4 Mech.Infs
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
1 Bomber owned by the British and 1 Fighter owned by the British retreated
Battle in 22 Sea Zone
British attack with 2 Fighters
Germans defend with 1 Submarine
British roll dice for 2 Fighters in 22 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Germans lost in 22 Sea Zone
British win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Mersa Matruh
British attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys
Italians defend with 5 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits
British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/8 hits
Italians roll dice for 5 Infantrys in Mersa Matruh, round 2 : 1/5 hits
3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Mersa Matruh, round 3 : 3/7 hits
Italians roll dice for 2 Infantrys in Mersa Matruh, round 3 : 0/2 hits
2 Infantrys owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Italians: 5 Infantrys
Battle in Darfur
British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks
Italians defend with 1 ArmoredCar, 2 Artillerys and 3 Tanks
British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in Darfur, round 2 : 4/8 hits
Italians roll dice for 1 ArmoredCar, 2 Artillerys and 3 Tanks in Darfur, round 2 : 4/6 hits
1 ArmoredCar owned by the Italians, 1 Tank owned by the Italians, 1 Tank owned by the British, 2 Artillerys owned by the Italians, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Darfur
British roll dice for 1 Fighter and 3 Tanks in Darfur, round 3 : 1/4 hits
Italians roll dice for 2 Tanks in Darfur, round 3 : 1/2 hits
1 Fighter owned by the British and 1 Tank owned by the Italians lost in Darfur
British roll dice for 3 Tanks in Darfur, round 4 : 2/3 hits
Italians roll dice for 1 Tank in Darfur, round 4 : 0/1 hits
1 Tank owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 3 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Casualties for Italians: 1 ArmoredCar, 2 Artillerys and 3 Tanks
Battle in Burma
British attack with 1 Artillery, 3 Infantrys and 4 Tanks
Thai defend with 1 ArmoredCar and 1 Tank
British roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Burma, round 2 : 2/8 hits
Thai roll dice for 1 ArmoredCar and 1 Tank in Burma, round 2 : 0/2 hits
1 ArmoredCar owned by the Thai and 1 Tank owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 9
Casualties for Thai: 1 ArmoredCar and 1 Tank
Battle in Munster
British attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Munster, round 2 : 3/5 hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Fighter moved from Belgium to 20 Sea Zone
1 Bomber moved from Belgium to London
1 Fighter moved from 22 Sea Zone to 20 Sea Zone
1 Artillery moved from London to Dover
1 Elite moved from London to Dover
1 Tank moved from London to Dover
1 Infantry moved from London to Dover
1 Artillery moved from London to Dover
1 Artillery moved from London to Dover
5 Infantrys moved from London to Manchester
5 Infantrys moved from London to Dover
1 Fighter moved from 22 Sea Zone to Dover
1 Fighter moved from Munster to Dover
2 Infantrys moved from Calcutta to Assam
1 AAGun, 1 Artillery and 3 Elites moved from Hyderabad to Calcutta
2 Submarines moved from 57 Sea Zone to 56 Sea Zone
2 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Adv.Fighter moved from Mersa Matruh to 56 Sea Zone
1 AAGun moved from Lower Egypt to Cairo
1 AAGun moved from Rhodesia to Belgian Congo
Place Units - British
2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 56 Sea Zone
2 Artillerys and 2 Elites placed in Madras
4 ArmoredCars and 1 Tank placed in Delhi
Turn Complete - British
British collect 113 PUs; end with 113 PUs
Territory Summary for British :
London : 1 AAGun, 1 Bomber and 1 Factory
British Guiana : 1 Infantry
Italian East Africa : 1 flag
W.Morocco : 1 Infantry
New Valley : 1 Artillery and 2 Infantrys
Assam : 2 Infantrys
Vancouver : 1 AAGun, 1 Factory and 2 Infantrys
Burma : 1 Artillery, 3 Infantrys and 4 Tanks
Darfur : 3 Tanks
Bombay : 1 AAGun and 1 Factory
Dover : 2 AAGuns, 3 Artillerys, 1 Elite, 2 Fighters, 8 Infantrys and 1 Tank
Tabiteuea : 1 Infantry
Wales : 1 Factory
Mersa Matruh : 2 Artillerys, 1 Elite and 1 Infantry
Calcutta : 1 AAGun, 1 Artillery and 3 Elites
Quebec : 1 Infantry and 1 Tank
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 Factory and 5 Infantrys
Madras : 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 4 ArmoredCars, 1 Factory and 1 Tank
Malta : 3 Bunkers
Nauru : 1 Infantry
Cairo : 1 AAGun and 1 Factory
Gibraltar : 1 Bunker and 2 Infantrys
N.Thailand : 1 flag
Malaya : 2 Artillerys, 2 Elites and 1 Factory
Palmyra : 2 Infantrys
Cape Town : 1 Factory
Dublin : 1 flag
Belgian Congo : 1 flag, 1 AAGun
W.Tibet : 1 flag
E.Iran : 1 flag, 1 Artillery
Iceland : 1 flag
Angola : 1 flag, 1 Artillery and 4 Infantrys
S.Saudi Arabia : 1 flag
Mozambique : 1 flag
Greenland : 1 flag
Munster : 1 flag, 2 Infantrys and 2 Tanks
20 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 2 Transports
56 Sea Zone : 3 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 S.Submarine, 4 Submarines and 1 Transport
65 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
98 Sea Zone : 1 Destroyer and 1 Transport
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Destroyer moved from 113 Sea Zone to 112 Sea Zone
1 Adv.Fighter moved from Townsville to 112 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Bunkers, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 112 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Destroyer
Yamamoto defend with 1 Transport
Anzac roll dice for 1 Adv.Fighter and 1 Destroyer in 112 Sea Zone, round 2 : 1/2 hits
Yamamoto roll dice for 1 Transport in 112 Sea Zone, round 2 : 1/1 hits
1 Destroyer owned by the Anzac and 1 Transport owned by the Yamamoto lost in 112 Sea Zone
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Transport
Casualties for Anzac: 1 Destroyer
Non Combat Move - Anzac
2 Transports moved from 114 Sea Zone to 120 Sea Zone
1 AAGun and 2 Infantrys moved from Wellington to 120 Sea Zone
1 AAGun, 2 Infantrys and 2 Transports moved from 120 Sea Zone to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 AAGun and 3 Infantrys moved from 114 Sea Zone to Port Moresby
1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 109 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
1 Adv.Fighter moved from 112 Sea Zone to 114 Sea Zone
Place Units - Anzac
1 Adv.Fighter and 1 S.Submarine placed in 114 Sea Zone
1 Bunker placed in Port Moresby
1 Bunker and 3 Infantrys placed in Broome
Turn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs
Territory Summary for Anzac :
Kwajalein : 1 flag
Jaluit : 1 flag, 1 Infantry and 1 Tank
Tasmania : 1 Infantry
West Papua : 1 Artillery and 2 Infantrys
Port Moresby : 2 AAGuns, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 8 Infantrys and 1 Tank
Wellington : 1 Factory
Broome : 1 AAGun, 2 Bunkers, 1 Factory and 4 Infantrys
New Britain : 1 Infantry
Canberra : 1 Bunker and 1 Factory
Townsville : 2 AAGuns, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
New Ireland : 1 Artillery
114 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters, 1 S.Submarine, 2 Submarines and 3 Transports
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Tank moved from Hollandia to Port Moresby
1 Artillery and 2 Infantrys moved from Hollandia to West Papua
Purchase Units - Dutch
Dutch buy nothing; Remaining resources: 40 PUs;
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 10 PUs; end with 50 PUs
Territory Summary for Dutch :
West Papua : 1 Artillery and 2 Infantrys
Port Moresby : 1 Tank
Timor : 1 Infantry
Tanimbar : 1 Infantry
Amazon : 1 flag, 1 Tank
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
3 Infantrys moved from Tampere to Oulu
1 Infantry moved from Kotka to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Oulu
1 Fighter moved from Tampere to Oulu
2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter and 6 Infantrys
Russians defend with 2 Artillerys
Finns roll dice for 1 Fighter and 6 Infantrys in Oulu, round 2 : 1/7 hits
Russians roll dice for 2 Artillerys in Oulu, round 2 : 0/2 hits
1 Artillery owned by the Russians lost in Oulu
Finns roll dice for 1 Fighter and 6 Infantrys in Oulu, round 3 : 1/7 hits
Russians roll dice for 1 Artillery in Oulu, round 3 : 1/1 hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 Artillerys
Non Combat Move - Finns
1 Fighter moved from Oulu to Tampere
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Infantrys moved from E.Romania to Bulgaria
1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Odessa
1 Fighter moved from E.Romania to Odessa
2 Tanks moved from Bucharest to Vinnytsia
2 Elites moved from Bucharest to E.Romania
1 Artillery moved from W.Romania to Bulgaria
1 Tank moved from E.Romania to Vinnytsia
1 Infantry moved from E.Romania to Odessa
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 Artillerys and 1 Elite
Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Odessa, round 2 : 3/5 hits
Russians roll dice for 2 Artillerys and 1 Elite in Odessa, round 2 : 3/3 hits
1 Elite owned by the Russians, 2 Artillerys owned by the Russians, 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Romanians: 1 Artillery and 2 Infantrys
Casualties for Russians: 2 Artillerys and 1 Elite
Battle in Bulgaria
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Elite
Romanians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 0/3 hits
Russians roll dice for 1 Elite in Bulgaria, round 2 : 1/1 hits
1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 2/2 hits
Russians roll dice for 1 Elite in Bulgaria, round 3 : 0/1 hits
1 Elite owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Elite
Non Combat Move - Romanians
1 Fighter moved from Odessa to Vinnytsia
Place Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Artillery moved from Jilolo to 107 Sea Zone
1 Artillery moved from Mindanao to 111 Sea Zone
1 Artillery and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry moved from Celebes to 111 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya
2 Infantrys moved from Bangkok to Malaya
1 Infantry moved from S.Thailand to N.Thailand
Thai take N.Thailand from British
3 Infantrys moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 1 Adv.Fighter, 2 ArmoredCars, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 2 Artillerys and 7 Infantrys
British defend with 2 Artillerys, 2 Elites and 1 Factory
Thai roll dice for 2 Artillerys and 7 Infantrys in Malaya, round 2 : 1/9 hits
British roll dice for 2 Artillerys and 2 Elites in Malaya, round 2 : 2/4 hits
1 Elite owned by the British and 2 Infantrys owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys and 5 Infantrys in Malaya, round 3 : 3/7 hits
British roll dice for 2 Artillerys and 1 Elite in Malaya, round 3 : 1/3 hits
1 Elite owned by the British, 1 Infantry owned by the Thai and 2 Artillerys owned by the British lost in Malaya
Thai win, taking Malaya from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 Artillerys and 2 Elites
Casualties for Thai: 3 Infantrys
Non Combat Move - Thai
Place Units - Thai
1 Adv.Fighter, 2 ArmoredCars, 1 Marine and 2 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
4 Infantrys and 4 Tanks moved from Peru to N.Chile
2 Infantrys moved from Hispaniola to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Jamaica
2 Artillerys and 2 Infantrys moved from South Atlantic USA to 25 Sea Zone
1 Artillery and 1 Infantry moved from Central America to Colombia
2 Elites moved from South Central USA to 25 Sea Zone
2 Artillerys, 2 B.Transports, 2 Elites and 2 Infantrys moved from 25 Sea Zone to 26 Sea Zone
2 Artillerys, 2 Elites and 2 Infantrys moved from 26 Sea Zone to Cuba
1 Adv.Fighter and 1 Fighter moved from South Atlantic USA to Jamaica
1 Bomber moved from South Atlantic USA to Cuba
1 Infantry moved from Woleai to Ulithi
Americans take Ulithi from Yamamoto
Purchase Units - Americans
Americans buy 1 B.Carrier, 2 B.Transports, 1 Battleship, 2 Elites, 1 Fighter and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Cuba
Americans attack with 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys in Cuba, round 2 : 2/7 hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Jamaica
Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Jamaica, round 2 : 1/4 hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Chile
Americans attack with 4 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 4 Infantrys and 4 Tanks in N.Chile, round 2 : 2/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile
Americans roll dice for 2 Infantrys and 4 Tanks in N.Chile, round 3 : 2/6 hits
Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Americans: 2 Infantrys
Non Combat Move - Americans
1 Bomber moved from Cuba to Colombia
1 Adv.Fighter and 1 Fighter moved from Jamaica to 26 Sea Zone
4 Elites moved from South Central USA to South Atlantic USA
1 Artillery, 1 Infantry and 2 Marines moved from Oahu to 91 Sea Zone
1 Artillery and 1 Infantry moved from Tarawa to 104 Sea Zone
1 Infantry and 1 Tank moved from Woleai to 109 Sea Zone
1 Artillery and 3 Infantrys moved from Truk to 109 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 4 Transports moved from 109 Sea Zone to 114 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from 114 Sea Zone to Port Moresby
1 Artillery, 2 Destroyers, 1 Infantry and 1 Transport moved from 104 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
1 Adv.Fighter, 1 Artillery, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser, 1 Infantry, 2 Marines and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
1 Artillery, 1 Infantry and 2 Marines moved from 104 Sea Zone to Tarawa
Place Units - Americans
1 B.Carrier and 1 Battleship placed in 26 Sea Zone
2 B.Transports placed in 83 Sea Zone
3 S.Submarines placed in 91 Sea Zone
2 Elites placed in San Francisco
1 Fighter placed in 26 Sea Zone
Turn Complete - Americans
Americans collect 105 PUs; end with 105 PUs
Territory Summary for Americans :
Cuba : 1 flag, 2 Artillerys, 2 Elites and 2 Infantrys
Ulithi : 1 flag, 1 Infantry
Tarawa : 1 Artillery, 1 Infantry and 2 Marines
Port Moresby : 1 Artillery, 2 Bombers, 5 Infantrys and 1 Tank
Queensland : 1 Artillery and 1 Infantry
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 2 Elites, 1 Factory and 2 Marines
Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
South Central USA : 1 AAGun and 1 Factory
Wake : 1 Artillery and 1 Infantry
Colombia : 1 Artillery, 1 Bomber and 1 Infantry
Midway : 1 Infantry
Kermandec : 1 Infantry
Guam : 1 Infantry
South Atlantic USA : 1 AAGun, 4 Elites and 1 Factory
W.Mexico : 1 flag
Peru : 1 flag
Central America : 1 flag
Jamaica : 1 flag, 2 Infantrys
Hispaniola : 1 flag
E.Mexico : 1 flag
N.Chile : 1 flag, 2 Infantrys and 4 Tanks
Venezuela : 1 flag
26 Sea Zone : 1 Adv.Fighter, 1 B.Carrier, 2 B.Transports, 1 Battleship, 2 Destroyers, 2 Fighters and 1 Transport
91 Sea Zone : 3 S.Submarines
83 Sea Zone : 2 B.Transports
114 Sea Zone : 1 Adv.Fighter, 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 1 Submarine and 5 Transports
104 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser and 2 Submarines
Sorry that took so long to get to. Life’s been cutting into my gaming time, and been trying to keep up with league games first.
Snigg
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from East Prussia to Latvia
Germans take Latvia from Russians
2 Infantrys moved from Vinnytsia to Donetsk
2 ArmoredCars moved from Vinnytsia to Donetsk
3 Infantrys moved from Vinnytsia to Kiev
2 ArmoredCars moved from Warsaw to Kiev
1 Artillery and 2 Infantrys moved from Krakow to Brest
4 Infantrys moved from Danzig to Brest
1 Stuka moved from Danzig to Kiev
1 HeavyTank and 1 Tank moved from Warsaw to Brest
1 Mech.Inf moved from Bohemia to Brest
2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Bohemia to Brest
1 Infantry moved from Vyborg to N.Karelia
Germans take N.Karelia from Russians
1 Infantry moved from Hamburg to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from Rhine to Netherlands
2 Tanks moved from Brittany to Languedoc
7 Tanks moved from Normandy to Languedoc
8 Tanks moved from Picardy to Languedoc
5 Infantrys moved from Paris to Picardy
3 Infantrys moved from Paris to Normandy
3 Mech.Infs moved from Belgium to Netherlands
3 Artillerys and 2 Infantrys moved from Brandenburg to Pomerania
15 Infantrys moved from Berlin to Brandenburg
1 Destroyer, 4 Submarines and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
Purchase Units - Germans
Germans buy 8 ArmoredCars, 2 HeavyTanks, 27 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kiev
Germans attack with 2 ArmoredCars, 3 Infantrys and 1 Stuka
Russians defend with 3 Tanks
Germans roll dice for 2 ArmoredCars, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/6 hits
Russians roll dice for 3 Tanks in Kiev, round 2 : 2/3 hits
2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Kiev
Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Kiev, round 3 : 2/4 hits
Russians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 2 ArmoredCars and 1 Stuka remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantrys
Casualties for Russians: 3 Tanks
Battle in Donetsk
Germans attack with 2 ArmoredCars and 2 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars and 2 Infantrys in Donetsk, round 2 : 2/4 hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 2 Infantrys
Battle in Netherlands
Germans attack with 4 Infantrys and 3 Mech.Infs
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 4 Infantrys and 3 Mech.Infs in Netherlands, round 2 : 2/7 hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 3 Infantrys and 3 Mech.Infs in Netherlands, round 3 : 1/6 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 2 Infantrys and 3 Mech.Infs in Netherlands, round 4 : 3/5 hits
Neutral roll dice for 1 Artillery in Netherlands, round 4 : 1/1 hits
1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 1 Artillery and 3 Infantrys
Non Combat Move - Germans
2 Fighters and 1 Stuka moved from Tampere to Upper Norrland
1 Bomber moved from Helsinki to Upper Norrland
3 Infantrys moved from 24 Sea Zone to Upper Norrland
1 Infantry moved from 24 Sea Zone to Vyborg
3 Infantrys moved from Bavaria to Lorraine
1 Stuka moved from Kiev to Brest
Place Units - Germans
2 HeavyTanks, 1 Mech.Inf and 1 Tank placed in Warsaw
8 ArmoredCars placed in Paris
3 Infantrys placed in Normandy
6 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
9 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 112 PUs; end with 112 PUs
All good, we’re just playing a relaxed game.
no hurry.
just have fun my friend.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
2 ArmoredCars and 2 Elites moved from Lapland to N.Karelia
2 Artillerys and 2 Elites moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from S.Karelia to Vyborg
2 Artillerys and 2 Elites moved from 6 Sea Zone to N.Karelia
1 Artillery moved from Estonia to Latvia
1 Infantry moved from Leningrad to Latvia
1 Elite moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Brest
1 Adv.Fighter moved from Leningrad to Latvia
1 Adv.Fighter moved from Leningrad to Brest
1 Artillery moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Adv.Fighter, 11 ArmoredCars, 1 Bomber and 4 Tanks moved from Kursk to Brest
1 Artillery, 1 Elite and 2 Infantrys moved from Minsk to Brest
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Stalingrad to Donetsk
1 ArmoredCar moved from Moscow to Kursk
1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Erzurum to 54 Sea Zone
1 Artillery and 2 Elites moved from Georgia to 54 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 2 Elites, 2 Infantrys, 1 Submarine and 2 Transports moved from 54 Sea Zone to 53 Sea Zone
1 Artillery, 2 Elites and 2 Infantrys moved from 53 Sea Zone to Donetsk
1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
3 ArmoredCars, 9 Infantrys and 3 Tanks moved from Olyokminsk to Yakutsk
Purchase Units - Russians
Russians buy 10 ArmoredCars, 6 Artillerys, 8 Elites, 2 HeavyTanks and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Brest
Russians attack with 2 Adv.Fighters, 11 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 2 Infantrys and 4 Tanks
Germans defend with 1 AAGun, 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 6 Infantrys, 1 Mech.Inf, 1 Stuka and 2 Tanks
AA fire in Brest : 1/4 hits
1 Fighter owned by the Russians lost in Brest
Russians roll dice for 2 Adv.Fighters, 11 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys and 4 Tanks in Brest, round 2 : 6/22 hits
Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 6 Infantrys, 1 Mech.Inf, 1 Stuka and 2 Tanks in Brest, round 2 : 5/15 hits
2 ArmoredCars owned by the Germans, 3 ArmoredCars owned by the Russians, 2 Infantrys owned by the Russians, 3 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Brest
Russians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite and 4 Tanks in Brest, round 3 : 6/17 hits
Germans roll dice for 1 Artillery, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 2 Tanks in Brest, round 3 : 3/9 hits
3 ArmoredCars owned by the Russians, 1 Artillery owned by the Germans, 3 Infantrys owned by the Germans, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Brest
Russians roll dice for 2 Adv.Fighters, 5 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite and 4 Tanks in Brest, round 4 : 8/14 hits
Germans roll dice for 2 HeavyTanks and 1 Tank in Brest, round 4 : 1/3 hits
2 HeavyTanks owned by the Germans, 1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 2 Adv.Fighters, 4 ArmoredCars, 1 Artillery, 1 Bomber, 1 Elite and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Germans: 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 6 Infantrys, 1 Mech.Inf, 1 Stuka and 2 Tanks
Casualties for Russians: 7 ArmoredCars, 1 Fighter and 2 Infantrys
Battle in Yakutsk
Russians attack with 3 ArmoredCars, 9 Infantrys and 3 Tanks
Hisaichi defend with 1 ArmoredCar and 2 Infantrys
Russians roll dice for 3 ArmoredCars, 9 Infantrys and 3 Tanks in Yakutsk, round 2 : 6/15 hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Yakutsk, round 2 : 3/3 hits
1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 3 ArmoredCars, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Latvia, round 2 : 2/3 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in N.Karelia
Russians attack with 2 ArmoredCars, 2 Artillerys and 4 Elites
Germans defend with 1 Infantry
Russians roll dice for 2 ArmoredCars, 2 Artillerys and 4 Elites in N.Karelia, round 2 : 4/8 hits
Germans roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in N.Karelia
Russians win, taking N.Karelia from Germans with 2 ArmoredCars, 2 Artillerys and 4 Elites remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 2 ArmoredCars, 1 Artillery, 2 Elites, 1 HeavyTank, 2 Infantrys and 2 Tanks
Germans defend with 1 ArmoredCar and 2 Infantrys
Russians roll dice for 1 Cruiser in Donetsk, round 2 : 0/1 hits
Russians roll dice for 2 ArmoredCars, 1 Artillery, 2 Elites, 1 HeavyTank, 2 Infantrys and 2 Tanks in Donetsk, round 2 : 4/10 hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/3 hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 2 ArmoredCars, 1 Artillery, 2 Elites, 1 HeavyTank, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in N.Buryat Mongolia, round 2 : 0/4 hits
Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in N.Buryat Mongolia
Russians roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 3 : 2/3 hits
Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Vyborg
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/4 hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter moved from Latvia to Leningrad
1 AAGun moved from Rostov to Donetsk
1 AAGun moved from Georgia to Rostov
1 Infantry moved from Astrakhan to Georgia
1 AAGun moved from Erzurum to Georgia
1 Elite and 1 Infantry moved from Chimkent to 126 Sea Zone
1 Elite and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Adv.Fighter moved from Brest to Minsk
1 Bomber moved from Brest to Leningrad
1 AAGun moved from Yaroslavl to S.Karelia
1 Adv.Fighter moved from Brest to Kursk
3 ArmoredCars moved from Moscow to Kursk
4 ArmoredCars, 1 HeavyTank and 1 Tank moved from Sibirsky to Olyokminsk
1 Infantry moved from Irkutsk to Ulan Bator
1 Artillery moved from Bratsk to Irkutsk
1 AAGun moved from Bratsk to Olyokminsk
Place Units - Russians
2 Artillerys and 2 Elites placed in Leningrad
2 Artillerys and 2 Elites placed in Arkhangelsk
2 Artillerys and 1 Elite placed in Georgia
4 ArmoredCars and 1 HeavyTank placed in Stalingrad
4 ArmoredCars, 1 HeavyTank and 1 Tank placed in Sibirsky
2 ArmoredCars and 3 Elites placed in Moscow
Turn Complete - Russians
Russians collect 96 PUs; end with 96 PUs
Territory Summary for Russians :
Irkutsk : 1 Artillery
Arkhangelsk : 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
Donetsk : 1 AAGun, 2 ArmoredCars, 1 Artillery, 2 Elites, 1 HeavyTank, 1 Infantry and 2 Tanks
Olyokminsk : 1 AAGun, 4 ArmoredCars, 1 HeavyTank and 1 Tank
Astrakhan : 1 Elite and 1 Infantry
Stalingrad : 4 ArmoredCars, 1 Factory and 1 HeavyTank
Moscow : 2 ArmoredCars, 3 Elites and 1 Factory
Kursk : 1 Adv.Fighter and 4 ArmoredCars
Zhigansk : 1 Infantry
Yakutsk : 3 ArmoredCars, 6 Infantrys and 3 Tanks
Latvia : 1 Artillery and 1 Infantry
Leningrad : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Bunkers, 2 Elites and 1 Factory
Tashkent : 1 Factory
Sverdlovsk : 1 Factory
Bulun : 1 Infantry
Sibirsky : 1 AAGun, 4 ArmoredCars, 1 Factory, 1 HeavyTank and 1 Tank
Georgia : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
Rostov : 1 AAGun
N.Buryat Mongolia : 1 Artillery and 2 Infantrys
S.Karelia : 1 AAGun
N.Karelia : 2 ArmoredCars, 2 Artillerys and 4 Elites
Minsk : 1 Adv.Fighter
Lapland : 1 flag
Vyborg : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
Brest : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Elite and 4 Tanks
Ulan Bator : 1 flag, 1 Infantry
Azerbaijan : 1 flag
Khobdo : 1 flag
Erzurum : 1 flag
53 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
126 Sea Zone : 1 Transport
6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Artillery and 7 Infantrys moved from Tobruk to Mersa Matruh
2 Infantrys moved from Kufra to Darfur
2 ArmoredCars moved from Hun to Darfur
1 Infantry moved from Hun to Kufra
4 Mech.Infs moved from E.Morocco to Tripoli
1 ArmoredCar moved from E.Morocco to Tangier
Italians take Tangier from French
1 ArmoredCar moved from Tangier to W.Morocco
1 Artillery and 1 Infantry moved from E.Morocco to N.Algeria
1 Artillery moved from E.Morocco to W.Morocco
2 ArmoredCars and 2 Tanks moved from E.Morocco to W.Morocco
1 ArmoredCar moved from E.Morocco to W.Morocco
2 ArmoredCars and 1 Tank moved from E.Morocco to S.Tunisia
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Transport moved from 51 Sea Zone to 46 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
6 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Transports moved from 46 Sea Zone to 44 Sea Zone
Purchase Units - Italians
Italians buy 1 Destroyer, 17 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 2 ArmoredCars and 2 Infantrys
British defend with 3 Tanks
Italians roll dice for 2 ArmoredCars and 2 Infantrys in Darfur, round 2 : 0/4 hits
British roll dice for 3 Tanks in Darfur, round 2 : 2/3 hits
2 ArmoredCars owned by the Italians lost in Darfur
2 Infantrys retreated to Kufra
British win with 3 Tanks remaining. Battle score for attacker is -8
Casualties for Italians: 2 ArmoredCars
Battle in Mersa Matruh
Italians attack with 1 Artillery and 13 Infantrys
British defend with 2 Artillerys, 1 Elite and 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 0/2 hits
Italians roll dice for 1 Artillery and 13 Infantrys in Mersa Matruh, round 2 : 5/14 hits
British roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Mersa Matruh, round 2 : 3/4 hits
1 Elite owned by the British, 2 Artillerys owned by the British, 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 3 Infantrys
Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry
Battle in W.Morocco
Italians attack with 4 ArmoredCars, 1 Artillery and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 4 ArmoredCars, 1 Artillery and 2 Tanks in W.Morocco, round 2 : 2/7 hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in W.Morocco
Italians win, taking W.Morocco from French with 3 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Italians: 1 ArmoredCar
Casualties for British: 1 Infantry
Non Combat Move - Italians
Place Units - Italians
1 Destroyer and 3 Submarines placed in 51 Sea Zone
3 Infantrys placed in Hun
4 Infantrys placed in Tunis
4 Infantrys placed in E.Morocco
2 Infantrys placed in Rome
4 Infantrys placed in Provence
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - French
French buy 2 Bunkers and 2 Mech.Infs; Remaining resources: 2 PUs;
Non Combat Move - French
1 Artillery and 1 Infantry moved from Gibraltar to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to Mauritania
1 AAGun and 3 Infantrys moved from Churchill to 1 Sea Zone
1 AAGun, 3 Infantrys and 2 Transports moved from 1 Sea Zone to 8 Sea Zone
Place Units - French
1 Bunker placed in Mauritania
1 Bunker and 2 Mech.Infs placed in Syria
Turn Complete - French
French collect 14 PUs; end with 16 PUs
Territory Summary for French :
Corsica : 1 Infantry
Churchill : 1 Factory
Syria : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 3 Infantrys and 2 Mech.Infs
Mauritania : 1 Artillery, 1 Bunker and 2 Infantrys
French Guiana : 1 Infantry
Madagascar : 1 Infantry
31 Sea Zone : 1 Destroyer and 1 Transport
8 Sea Zone : 1 AAGun, 3 Infantrys and 2 Transports
Just a heads up, but I’m going to be out until the 2nd. Have a Happy Easter.
Snigg
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 Tanks moved from Kamchatka to 76 Sea Zone
1 Artillery moved from Kamchatka to 76 Sea Zone
3 ArmoredCars moved from Kamchatka to 76 Sea Zone
1 Infantry moved from Kamchatka to 76 Sea Zone
1 Infantry moved from Kamchatka to 76 Sea Zone
3 ArmoredCars, 1 Artillery, 3 B.Transports, 1 Destroyer, 2 Infantrys and 2 Tanks moved from 76 Sea Zone to 71 Sea Zone
1 Tank moved from 71 Sea Zone to Umnak
Yamamoto take Umnak from Americans
1 Infantry moved from 71 Sea Zone to Adak
Yamamoto take Adak from Americans
1 Artillery moved from 71 Sea Zone to Amchitka
Yamamoto take Amchitka from Americans
3 ArmoredCars moved from 71 Sea Zone to Adak
1 Tank moved from 71 Sea Zone to Umnak
1 Infantry moved from 71 Sea Zone to Umnak
2 ArmoredCars and 2 Tanks moved from Tokyo to 85 Sea Zone
2 ArmoredCars, 2 Tanks and 2 Transports moved from 85 Sea Zone to 72 Sea Zone
1 Tank moved from 72 Sea Zone to Attu
Yamamoto take Attu from Americans
1 Tank moved from 72 Sea Zone to Kiska
Yamamoto take Kiska from Americans
1 ArmoredCar moved from 72 Sea Zone to Attu
1 ArmoredCar moved from 72 Sea Zone to Kiska
2 T.Boats moved from 76 Sea Zone to 85 Sea Zone
1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
3 ArmoredCars moved from Banjarmasin to 110 Sea Zone
3 ArmoredCars moved from 110 Sea Zone to Malaya
1 Infantry moved from Soembawa to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Infantry moved from Yap to Ulithi
4 Adv.Fighters and 7 Fighters moved from 107 Sea Zone to Ulithi
4 Tanks moved from S.French Indochina to S.Thailand
2 ArmoredCars, 1 Elite and 4 Tanks moved from Okhotsk to Yakutsk
1 Bomber moved from S.French Indochina to Yakutsk
Purchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 B.Transports, 1 Cruiser, 1 Destroyer, 5 Infantrys, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Ulithi
Yamamoto attack with 4 Adv.Fighters, 7 Fighters and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 4 Adv.Fighters, 7 Fighters and 1 Infantry in Ulithi, round 2 : 0/12 hits
Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits
Yamamoto roll dice for 4 Adv.Fighters, 7 Fighters and 1 Infantry in Ulithi, round 3 : 5/12 hits
Americans roll dice for 1 Infantry in Ulithi, round 3 : 0/1 hits
1 Infantry owned by the Americans lost in Ulithi
Yamamoto win, taking Ulithi from Americans with 4 Adv.Fighters, 7 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Yakutsk
Yamamoto attack with 2 ArmoredCars, 1 Bomber, 1 Elite and 4 Tanks
Russians defend with 3 ArmoredCars, 6 Infantrys and 3 Tanks
Yamamoto roll dice for 2 ArmoredCars, 1 Bomber, 1 Elite and 4 Tanks in Yakutsk, round 2 : 4/8 hits
Russians roll dice for 3 ArmoredCars, 6 Infantrys and 3 Tanks in Yakutsk, round 2 : 3/12 hits
3 ArmoredCars owned by the Russians, 1 Infantry owned by the Russians, 1 Elite owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 1 Bomber and 4 Tanks in Yakutsk, round 3 : 3/5 hits
Russians roll dice for 5 Infantrys and 3 Tanks in Yakutsk, round 3 : 5/8 hits
3 Infantrys owned by the Russians, 1 Bomber owned by the Yamamoto and 4 Tanks owned by the Yamamoto lost in Yakutsk
Russians win with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -25
Casualties for Yamamoto: 2 ArmoredCars, 1 Bomber, 1 Elite and 4 Tanks
Casualties for Russians: 3 ArmoredCars and 4 Infantrys
Non Combat Move - Yamamoto
4 Adv.Fighters and 7 Fighters moved from Ulithi to 107 Sea Zone
Place Units - Yamamoto
1 B.Transport placed in 110 Sea Zone
2 ArmoredCars and 1 Infantry placed in Banjarmasin
1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 107 Sea Zone
1 B.Transport placed in 84 Sea Zone
4 Infantrys and 1 Tank placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 81 PUs; end with 81 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Infantry and 1 Tank moved from Suiyuan to Chahar
2 Adv.Fighters, 1 Fighter and 6 Infantrys moved from Shensi to Shansi
1 Artillery and 3 Tanks moved from Hupeh to Shansi
1 Tank moved from Kweichow to Shansi
2 Tanks moved from Ningsia to Shansi
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter, 6 Infantrys and 6 Tanks
Hisaichi defend with 1 Artillery and 1 Tank
Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter, 6 Infantrys and 6 Tanks in Shansi, round 2 : 2/16 hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 1/2 hits
1 Tank owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Adv.Fighters, 1 Artillery, 1 Fighter, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Artillery and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Chahar
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 2/2 hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Chinese
1 AAGun, 2 Artillerys, 2 Elites and 2 Infantrys moved from Ningsia to Shensi
2 Adv.Fighters moved from Shansi to Shensi
1 Fighter moved from Shansi to Shensi
1 AAGun moved from Hupeh to Shansi
4 Artillerys and 2 Marines moved from E.Qinghai to Ningsia
4 ArmoredCars moved from Gobi Altai to Shensi
1 ArmoredCar and 1 Tank moved from Hsining to Ningsia
4 Infantrys moved from Hsining to E.Qinghai
3 ArmoredCars moved from Urumqi to Gobi Altai
Place Units - Chinese
4 ArmoredCars placed in Urumqi
2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Territory Summary for Chinese :
Shansi : 1 AAGun, 1 Artillery, 5 Infantrys and 6 Tanks
Kweichow : 1 Infantry
E.Qinghai : 4 Infantrys
Hupeh : 1 Infantry
Urumqi : 4 ArmoredCars and 1 Factory
Shensi : 1 AAGun, 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys
Ningsia : 1 ArmoredCar, 4 Artillerys, 2 Marines and 1 Tank
Chahar : 1 Infantry and 1 Tank
Hsining : 2 Artillerys, 2 Elites, 1 Factory and 2 Infantrys
Gobi Altai : 1 flag, 3 ArmoredCars
Sikang : 1 flag