Snigg Allies -vs- dawgoneit axis WAW

  • 22 21 20 17 15

    I ‘think’ I’m getting a better idea of the game.  Still no clue if I’m being effective, or doing well, but it’s not bad.  I do miss the bases from A&A, but this is a good game.

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Romanians
                1 Elite and 1 Infantry moved from Bucharest to E.Romania
                2 Artillerys moved from Bucharest to E.Romania
                1 Tank moved from Serbia to E.Romania
                1 Artillery moved from Serbia to W.Romania

    Purchase Units - Romanians
                Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                2 Elites and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 15 PUs; end with 15 PUs

    triplea_41585_Rom3.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Thai
                1 Infantry moved from Mindanao to 111 Sea Zone
                1 Infantry and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
                1 Infantry moved from 110 Sea Zone to Java
                      Thai take Java from Dutch
                1 Infantry moved from East And South Borneo to British Borneo
                      Thai take British Borneo from British
                2 Artillerys moved from East And South Borneo to 110 Sea Zone
                2 Infantrys moved from Malaya to 110 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
                1 Artillery and 1 Infantry moved from 111 Sea Zone to Celebes
                1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
                1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
                2 ArmoredCars moved from Bangkok to Burma
                1 Tank moved from N.Thailand to Burma
                2 Artillerys, 1 Elite and 1 Infantry moved from Bangkok to S.Thailand
                2 Infantrys moved from Malaya to S.Thailand

    Purchase Units - Thai
                Thai buy 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Burma
                    Thai attack with 2 ArmoredCars and 1 Tank
                    British defend with 2 Artillerys and 1 Elite
                        Thai roll dice for 2 ArmoredCars and 1 Tank in Burma, round 2 :  2/3 hits
                        British roll dice for 2 Artillerys and 1 Elite in Burma, round 2 :  1/3 hits
                        1 Elite owned by the British, 1 ArmoredCar owned by the Thai and 1 Artillery owned by the British lost in Burma
                        Thai roll dice for 1 ArmoredCar and 1 Tank in Burma, round 3 :  1/2 hits
                        British roll dice for 1 Artillery in Burma, round 3 :  0/1 hits
                        1 Artillery owned by the British lost in Burma
                    Thai win, taking Burma from British with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for British: 2 Artillerys and 1 Elite
                    Casualties for Thai: 1 ArmoredCar
                Battle in Celebes
                    Thai attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                        Thai roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 :  1/2 hits
                        Dutch roll dice for 1 Infantry in Celebes, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Celebes
                    Thai win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Jilolo
                    Thai attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                        Thai roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 :  1/2 hits
                        Dutch roll dice for 1 Infantry in Jilolo, round 2 :  1/1 hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Jilolo
                    Thai win, taking Jilolo from Dutch with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Thai: 1 Infantry
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                5 Infantrys placed in Bangkok
                1 Factory placed in Malaya

    Turn Complete - Thai
                Thai collect 31 PUs; end with 31 PUs

    triplea_41585_Tha3.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Americans
                1 Artillery moved from Kwajalein to 96 Sea Zone
                1 Tank moved from Kwajalein to 96 Sea Zone
                6 Infantrys moved from Kwajalein to 96 Sea Zone
                1 Artillery, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters, 6 Infantrys, 1 Submarine, 1 Tank and 4 Transports moved from 96 Sea Zone to 109 Sea Zone
                2 Infantrys and 1 Tank moved from 109 Sea Zone to Woleai
                1 Artillery and 3 Infantrys moved from 109 Sea Zone to Truk
                3 Fighters moved from 109 Sea Zone to Woleai
                2 Fighters moved from 109 Sea Zone to Truk
                1 Bomber moved from Kwajalein to Truk
                1 Bomber moved from Kwajalein to Woleai
                1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
                1 Artillery, 2 Destroyers, 1 Infantry and 1 Transport moved from 91 Sea Zone to 104 Sea Zone
                4 Infantrys and 1 Tank moved from Colombia to Peru
                1 Tank moved from Venezuela to Peru
                2 Tanks moved from Central America to Peru
                2 Infantrys moved from South Atlantic USA to 26 Sea Zone
                2 Infantrys moved from 26 Sea Zone to Hispaniola
                1 Bomber and 1 Fighter moved from South Atlantic USA to Hispaniola
                1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
                2 Marines moved from San Francisco to 83 Sea Zone
                1 Artillery, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Infantry, 2 Marines and 2 Submarines moved from 83 Sea Zone to 91 Sea Zone

    Purchase Units - Americans
                Americans buy 2 Adv.Fighters, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Carrier and 6 Elites; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Truk
                    Americans attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Truk, round 2 :  1/7 hits
                        Yamamoto roll dice for 1 Infantry in Truk, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Truk
                    Americans win, taking Truk from Yamamoto with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Hispaniola
                    Americans attack with 1 Bomber, 1 Fighter and 2 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hispaniola, round 2 :  1/4 hits
                        Neutral roll dice for 1 Infantry in Hispaniola, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Hispaniola
                    Americans loses 0 PUs for violating Hispaniolas neutrality.
                    Americans win, taking Hispaniola from Neutral with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Woleai
                    Americans attack with 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank
                    Yamamoto defend with 1 Artillery
                        Americans roll dice for 1 Battleship in Woleai, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Artillery in Woleai, round 2 :  0/1 hits
                        1 Artillery owned by the Yamamoto lost in Woleai
                    Americans win, taking Woleai from Yamamoto with 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery
                Battle in Peru
                    Americans attack with 4 Infantrys and 4 Tanks
                    Neutral defend with 1 Artillery and 1 Infantry
                        Americans roll dice for 4 Infantrys and 4 Tanks in Peru, round 2 :  2/8 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 :  0/2 hits
                        1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                    Americans loses 0 PUs for violating Perus neutrality.
                    Americans win, taking Peru from Neutral with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Artillery and 1 Infantry

    Non Combat Move - Americans
                1 Artillery and 1 Infantry moved from E.Mexico to Central America
                2 Fighters moved from Truk to 109 Sea Zone
                3 Fighters moved from Woleai to 109 Sea Zone
                1 Artillery and 1 Infantry moved from 104 Sea Zone to Tarawa
                1 Bomber moved from Woleai to Port Moresby
                1 Bomber moved from Truk to Port Moresby
                1 Adv.Fighter moved from Pearl Harbor to 109 Sea Zone
                1 Artillery, 1 Infantry and 2 Marines moved from 91 Sea Zone to Oahu
                1 Bomber moved from Hispaniola to South Atlantic USA
                1 Fighter moved from Hispaniola to South Atlantic USA

    Place Units - Americans
                1 Battleship and 1 Carrier placed in 91 Sea Zone
                1 Adv.Fighter placed in 91 Sea Zone
                2 B.Transports placed in 25 Sea Zone
                1 Adv.Fighter and 2 Artillerys placed in South Atlantic USA
                6 Elites placed in South Central USA

    Turn Complete - Americans
                Americans collect 100 PUs; end with 100 PUs

    Territory Summary for Americans :

    Tarawa : 1 Artillery and 1 Infantry
        Port Moresby : 2 Bombers
        New Caledonia : 1 Infantry
        Washington : 1 AAGun and 1 Factory
        San Francisco : 1 AAGun, 1 Factory and 2 Marines
        Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
        Truk : 1 Artillery and 3 Infantrys
        South Central USA : 1 AAGun, 6 Elites and 1 Factory
        Wake : 1 Artillery and 1 Infantry
        Oahu : 1 Artillery, 1 Infantry and 2 Marines
        Woleai : 2 Infantrys and 1 Tank
        Midway : 1 Infantry
        Kermandec : 1 Infantry
        Guam : 1 Infantry
        South Atlantic USA : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Factory, 1 Fighter and 2 Infantrys
        W.Mexico : 1 flag
        Peru : 1 flag, 4 Infantrys and 4 Tanks
        Central America : 1 flag, 1 Artillery and 1 Infantry
        Hispaniola : 1 flag, 2 Infantrys
        E.Mexico : 1 flag
        Venezuela : 1 flag
        26 Sea Zone : 2 Destroyers and 1 Transport
        91 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser and 2 Submarines
        25 Sea Zone : 2 B.Transports
        109 Sea Zone : 1 Adv.Fighter, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters, 1 Infantry, 1 Submarine and 4 Transports
        104 Sea Zone : 2 Destroyers and 1 Transport

    triplea_41585_Ame3.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Germans
                Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
                Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
                Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
                Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
                Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
                Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
                Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
                Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
                Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
                Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
                Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
                Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
                Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
                Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
                Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
                1 Infantry moved from East Prussia to Lithuania
                      Germans take Lithuania from Russians
                3 Infantrys moved from East Prussia to Latvia
                1 Infantry moved from Brest to Minsk
                      Germans take Minsk from Russians
                3 Artillerys and 5 Infantrys moved from Brest to Kiev
                2 Artillerys and 3 Infantrys moved from Vinnytsia to Odessa
                1 Tank moved from Brest to Odessa
                2 ArmoredCars and 2 Tanks moved from Warsaw to Kiev
                1 Stuka moved from Brest to Latvia
                5 Infantrys moved from Krakow to Vinnytsia
                2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Bohemia to Krakow
                2 ArmoredCars moved from Krakow to Vinnytsia
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                1 Infantry moved from Danzig to 24 Sea Zone
                2 Infantrys moved from Hamburg to 23 Sea Zone
                2 Infantrys moved from Pomerania to 23 Sea Zone
                1 Infantry moved from 24 Sea Zone to Vyborg
                      Finns take Vyborg from Russians
                4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                4 Infantrys moved from 24 Sea Zone to Estonia
                2 Fighters moved from 23 Sea Zone to Estonia
                1 Submarine moved from 23 Sea Zone to 22 Sea Zone
                1 Carrier moved from 23 Sea Zone to 24 Sea Zone
                4 Infantrys moved from Pomerania to Danzig
                1 Infantry moved from Danzig to East Prussia
                1 Infantry moved from Brandenburg to Pomerania
                3 Artillerys moved from Berlin to Brandenburg
                2 Infantrys moved from Berlin to Brandenburg
                1 Infantry moved from Orleanais to Brittany
                1 Tank moved from Orleanais to Brittany
                7 Mech.Infs moved from Paris to Lorraine
                7 Mech.Infs moved from Lorraine to Belgium
                1 Tank moved from Paris to Brittany
                9 Tanks moved from Paris to Normandy
                9 Tanks moved from Paris to Picardy
                4 Submarines moved from 45 Sea Zone to 48 Sea Zone
                1 Destroyer moved from 45 Sea Zone to 48 Sea Zone
                2 Transports moved from 45 Sea Zone to 48 Sea Zone

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 1 Cruiser, 1 Destroyer, 2 HeavyTanks, 33 Infantrys, 1 Mech.Inf, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Estonia
                    Germans attack with 2 Fighters and 4 Infantrys
                    Russians defend with 1 Artillery and 1 Infantry
                        Germans roll dice for 1 Battleship in Estonia, round 2 :  1/1 hits
                        Germans roll dice for 2 Fighters and 4 Infantrys in Estonia, round 2 :  3/6 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Estonia, round 2 :  1/2 hits
                        1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
                    Germans win, taking Estonia from Russians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Artillery and 1 Infantry
                Battle in Odessa
                    Germans attack with 2 Artillerys, 3 Infantrys and 1 Tank
                    Russians defend with 1 Artillery, 1 Elite and 2 Infantrys
                        Germans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Odessa, round 2 :  2/6 hits
                        Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Odessa, round 2 :  3/4 hits
                        2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Odessa
                        Germans roll dice for 2 Artillerys and 1 Tank in Odessa, round 3 :  0/3 hits
                        Russians roll dice for 1 Artillery and 1 Elite in Odessa, round 3 :  0/2 hits
                        Germans roll dice for 2 Artillerys and 1 Tank in Odessa, round 4 :  2/3 hits
                        Russians roll dice for 1 Artillery and 1 Elite in Odessa, round 4 :  2/2 hits
                        1 Elite owned by the Russians, 1 Artillery owned by the Russians and 2 Artillerys owned by the Germans lost in Odessa
                    Germans win, taking Odessa from Russians with 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 Artillerys and 3 Infantrys
                    Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys
                Battle in Kiev
                    Germans attack with 2 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks
                    Russians defend with 3 Infantrys and 1 Tank
                        Germans roll dice for 2 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks in Kiev, round 2 :  5/12 hits
                        Russians roll dice for 3 Infantrys and 1 Tank in Kiev, round 2 :  0/4 hits
                        3 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Kiev
                    Germans win, taking Kiev from Russians with 2 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                    Casualties for Russians: 3 Infantrys and 1 Tank
                Battle in Normandy
                    Germans attack with 9 Tanks
                    French defend with 1 Artillery, 1 Factory and 1 Infantry
                        Germans roll dice for 9 Tanks in Normandy, round 2 :  4/9 hits
                        French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 :  2/2 hits
                        1 Artillery owned by the French, 1 Infantry owned by the French and 2 Tanks owned by the Germans lost in Normandy
                    Germans win, taking Normandy from French with 7 Tanks remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 Tanks
                    Casualties for French: 1 Artillery and 1 Infantry
                Battle in Brittany
                    Germans attack with 1 Infantry and 2 Tanks
                    French defend with 1 Infantry
                        Germans roll dice for 1 Infantry and 2 Tanks in Brittany, round 2 :  1/3 hits
                        French roll dice for 1 Infantry in Brittany, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in Brittany
                    Germans win, taking Brittany from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Belgium
                    Germans attack with 7 Mech.Infs
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 7 Mech.Infs in Belgium, round 2 :  3/7 hits
                        Neutral roll dice for 3 Infantrys in Belgium, round 2 :  0/3 hits
                        3 Infantrys owned by the Neutral lost in Belgium
                    Germans loses 0 PUs for violating Belgiums neutrality.
                    Germans win, taking Belgium from Neutral with 7 Mech.Infs remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 Infantrys
                Battle in Latvia
                    Germans attack with 3 Infantrys and 1 Stuka
                    Russians defend with 2 Infantrys
                        Germans roll dice for 3 Infantrys and 1 Stuka in Latvia, round 2 :  0/4 hits
                        Russians roll dice for 2 Infantrys in Latvia, round 2 :  1/2 hits
                        1 Infantry owned by the Germans lost in Latvia
                        Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 3 :  1/3 hits
                        Russians roll dice for 2 Infantrys in Latvia, round 3 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                        Germans roll dice for 1 Infantry and 1 Stuka in Latvia, round 4 :  2/2 hits
                        Russians roll dice for 1 Infantry in Latvia, round 4 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Germans win with 1 Stuka remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 2 Infantrys
                Battle in Picardy
                    Germans attack with 9 Tanks
                    British defend with 1 Infantry; French defend with 1 Bunker and 1 Infantry
                        Germans roll dice for 9 Tanks in Picardy, round 2 :  5/9 hits
                        French roll dice for 1 Bunker and 2 Infantrys in Picardy, round 2 :  1/3 hits
                        1 Bunker owned by the French, 1 Infantry owned by the French, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Picardy
                    Germans win, taking Picardy from French with 8 Tanks remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Tank
                    Casualties for British: 1 Infantry
                    Casualties for French: 1 Bunker and 1 Infantry

    Non Combat Move - Germans
                2 Fighters moved from Estonia to 24 Sea Zone
                1 Stuka moved from Latvia to Danzig

    Place Units - Germans
                1 Cruiser, 1 Destroyer and 1 Submarine placed in 23 Sea Zone
                3 Infantrys placed in Hamburg
                2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Warsaw
                2 ArmoredCars, 1 HeavyTank, 1 Mech.Inf and 1 Tank placed in Bohemia
                4 Infantrys placed in Rhine
                15 Infantrys placed in Berlin
                3 Infantrys placed in Bavaria
                8 Infantrys placed in Paris

    Turn Complete - Germans
                Germans collect 107 PUs; end with 107 PUs

    triplea_41585_Ger4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Russians
                1 Transport moved from 53 Sea Zone to 54 Sea Zone
                1 Cruiser, 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
                1 Artillery moved from Georgia to 54 Sea Zone
                1 Elite moved from Georgia to 54 Sea Zone
                1 Artillery and 1 Infantry moved from Rostov to 54 Sea Zone
                1 Elite moved from Rostov to 54 Sea Zone
                2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 1 Infantry, 1 Submarine and 2 Transports moved from 54 Sea Zone to 53 Sea Zone
                2 Artillerys moved from 53 Sea Zone to Odessa
                1 Elite moved from 53 Sea Zone to Bulgaria
                      Russians take Bulgaria from Romanians
                1 Elite moved from 53 Sea Zone to Odessa
                1 Infantry moved from 53 Sea Zone to Odessa
                2 ArmoredCars and 3 Tanks moved from Kursk to Kiev
                1 Tank moved from Rostov to Kiev
                2 ArmoredCars and 3 Tanks moved from Smolensk to Kiev
                1 Bomber moved from Rostov to Kiev
                1 Adv.Fighter moved from Leningrad to Kiev
                1 Infantry moved from Smolensk to Minsk
                2 Infantrys moved from Novgorod to Minsk
                1 Artillery moved from Novgorod to Minsk
                1 Elite moved from Novgorod to Minsk
                1 Infantry moved from Lapland to Oulu
                2 Artillerys moved from Lapland to Oulu
                1 Adv.Fighter moved from Leningrad to Oulu
                1 Artillery moved from Leningrad to Estonia
                1 Fighter moved from Leningrad to Estonia
                3 Infantrys moved from Leningrad to Estonia
                1 Infantry moved from Ulan Bator to S.Buryat Mongolia
                      Russians take S.Buryat Mongolia from Hisaichi

    Purchase Units - Russians
                Russians buy 1 Adv.Fighter, 10 ArmoredCars, 4 Artillerys, 5 Elites, 2 HeavyTanks, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Minsk
                    Russians attack with 1 Artillery, 1 Elite and 3 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Minsk, round 2 :  0/5 hits
                        Germans roll dice for 1 Infantry in Minsk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Minsk
                        Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 3 :  0/4 hits
                        Germans roll dice for 1 Infantry in Minsk, round 3 :  0/1 hits
                        Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 4 :  1/4 hits
                        Germans roll dice for 1 Infantry in Minsk, round 4 :  0/1 hits
                        1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Oulu
                    Russians attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry
                    Finns defend with 2 Infantrys
                        Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Oulu, round 2 :  1/4 hits
                        Finns roll dice for 2 Infantrys in Oulu, round 2 :  0/2 hits
                        1 Infantry owned by the Finns lost in Oulu
                        Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Oulu, round 3 :  2/4 hits
                        Finns roll dice for 1 Infantry in Oulu, round 3 :  1/1 hits
                        1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                    Russians win, taking Oulu from Finns with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is 2
                    Casualties for Finns: 2 Infantrys
                    Casualties for Russians: 1 Infantry
                Battle in Kiev
                    Russians attack with 1 Adv.Fighter, 4 ArmoredCars, 1 Bomber and 7 Tanks
                    Germans defend with 2 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks
                        Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Bomber and 7 Tanks in Kiev, round 2 :  6/13 hits
                        Germans roll dice for 2 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks in Kiev, round 2 :  3/12 hits
                        2 ArmoredCars owned by the Germans, 3 ArmoredCars owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev
                        Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Bomber and 7 Tanks in Kiev, round 3 :  1/10 hits
                        Germans roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Kiev, round 3 :  2/6 hits
                        1 ArmoredCar owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Kiev
                        Russians roll dice for 1 Adv.Fighter, 1 Bomber and 6 Tanks in Kiev, round 4 :  7/8 hits
                        Germans roll dice for 3 Artillerys and 2 Tanks in Kiev, round 4 :  3/5 hits
                        3 Artillerys owned by the Germans, 3 Tanks owned by the Russians and 2 Tanks owned by the Germans lost in Kiev
                    Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks
                    Casualties for Russians: 4 ArmoredCars and 4 Tanks
                Battle in Odessa
                    Russians attack with 2 Artillerys, 1 Elite and 1 Infantry
                    Germans defend with 1 Tank
                        Russians roll dice for 1 Cruiser in Odessa, round 2 :  0/1 hits
                        Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Odessa, round 2 :  2/4 hits
                        Germans roll dice for 1 Tank in Odessa, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Odessa
                    Russians win, taking Odessa from Germans with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Tank
                    Casualties for Russians: 1 Infantry
                Battle in Estonia
                    Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                    Germans defend with 3 Infantrys
                        Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Estonia, round 2 :  2/5 hits
                        Germans roll dice for 3 Infantrys in Estonia, round 2 :  2/3 hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Estonia
                        Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Estonia, round 3 :  1/3 hits
                        Germans roll dice for 1 Infantry in Estonia, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
                    Russians win, taking Estonia from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 3 Infantrys

    Non Combat Move - Russians
                1 Fighter moved from Estonia to Leningrad
                1 Adv.Fighter moved from Kiev to Kursk
                1 Adv.Fighter moved from Oulu to Leningrad
                1 Bomber moved from Kiev to Kursk
                8 ArmoredCars and 2 Tanks moved from Moscow to Kursk
                2 Infantrys moved from Rostov to Donetsk
                3 ArmoredCars and 2 Tanks moved from Stalingrad to Kursk
                1 Infantry moved from Yaroslavl to S.Karelia
                2 ArmoredCars and 2 Elites moved from Arkhangelsk to 6 Sea Zone
                2 ArmoredCars and 2 Elites moved from 6 Sea Zone to Lapland
                1 AAGun moved from Astrakhan to Erzurum
                1 Artillery moved from Zhigansk to Olyokminsk
                1 Infantry moved from Khatanga to Zhigansk
                6 Infantrys moved from Evenkia to Olyokminsk
                1 Infantry moved from Bratsk to Olyokminsk
                1 AAGun and 1 Artillery moved from Krasnoyarsk to Bratsk
                3 ArmoredCars moved from Sibirsky to Olyokminsk
                1 Infantry moved from Khatanga to Bulun
                1 Infantry moved from Chimkent to 126 Sea Zone
                1 Infantry moved from 126 Sea Zone to Astrakhan
                1 Infantry moved from Tashkent to Chimkent
                1 Elite moved from Tashkent to Chimkent
                1 AAGun moved from Stalingrad to Rostov
                1 AAGun moved from Moscow to Yaroslavl

    Place Units - Russians
                4 ArmoredCars, 1 HeavyTank and 1 Tank placed in Sibirsky
                2 Artillerys and 2 Elites placed in Arkhangelsk
                1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Leningrad
                1 Artillery and 2 Elites placed in Georgia
                2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Stalingrad
                4 ArmoredCars placed in Moscow

    Turn Complete - Russians
                Russians collect 99 PUs; end with 99 PUs

    Territory Summary for Russians :

    Irkutsk : 1 Infantry
        Arkhangelsk : 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
        Donetsk : 2 Infantrys
        Olyokminsk : 3 ArmoredCars, 1 Artillery, 12 Infantrys and 3 Tanks
        Astrakhan : 1 Infantry
        Kiev : 3 Tanks
        S.Buryat Mongolia : 1 Infantry
        Stalingrad : 2 ArmoredCars, 1 Factory, 1 HeavyTank and 2 Tanks
        Moscow : 4 ArmoredCars and 1 Factory
        Kursk : 1 Adv.Fighter, 11 ArmoredCars, 1 Bomber and 4 Tanks
        Zhigansk : 1 Infantry
        Yakutsk : 1 Infantry
        Kamchatka : 1 Bunker and 1 Infantry
        Leningrad : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 2 Bunkers, 1 Elite, 1 Factory, 1 Fighter and 2 Infantrys
        Odessa : 2 Artillerys and 1 Elite
        Tashkent : 1 Factory
        Sverdlovsk : 1 Factory
        Bulun : 1 Infantry
        Estonia : 1 Artillery
        Bratsk : 1 AAGun and 1 Artillery
        Sibirsky : 1 AAGun, 4 ArmoredCars, 1 Factory, 1 HeavyTank and 1 Tank
        Georgia : 1 AAGun, 1 Artillery, 2 Elites and 1 Factory
        Chimkent : 1 Elite and 1 Infantry
        Rostov : 1 AAGun
        Yaroslavl : 1 AAGun
        S.Karelia : 1 Infantry
        Minsk : 1 Artillery, 1 Elite and 2 Infantrys
        Oulu : 1 flag, 2 Artillerys
        Lapland : 1 flag, 2 ArmoredCars and 2 Elites
        Bulgaria : 1 flag, 1 Elite
        Ulan Bator : 1 flag
        Azerbaijan : 1 flag
        Khobdo : 1 flag
        Erzurum : 1 flag, 1 AAGun and 2 Infantrys
        53 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
        126 Sea Zone : 1 Transport
        6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports

    triplea_41585_Rus4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Italians
                3 Infantrys moved from Tobruk to Mersa Matruh
                2 Fighters moved from 51 Sea Zone to Mersa Matruh
                3 Infantrys moved from Kufra to New Valley
                2 Fighters moved from Kufra to New Valley
                2 Artillerys and 3 Tanks moved from Kufra to Darfur
                2 ArmoredCars moved from Hun to Darfur
                1 Infantry moved from Hun to Kufra
                1 Infantry moved from Tobruk to Kufra
                1 Infantry moved from S.Algeria to E.Morocco
                4 ArmoredCars, 3 Artillerys, 3 Infantrys and 1 Tank moved from N.Algeria to E.Morocco
                2 ArmoredCars moved from N.Tunisia to E.Morocco
                2 Tanks moved from N.Tunisia to E.Morocco
                4 Mech.Infs moved from Tunis to E.Morocco
                2 Infantrys moved from Rome to 46 Sea Zone
                2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                2 Infantrys moved from 51 Sea Zone to Mersa Matruh
                1 Transport moved from 45 Sea Zone to 46 Sea Zone
                2 Infantrys moved from Rome to 46 Sea Zone
                2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
                2 Infantrys moved from 48 Sea Zone to Tobruk
                1 Transport moved from 45 Sea Zone to 46 Sea Zone
                1 Artillery moved from N.Tunisia to 45 Sea Zone
                5 Infantrys moved from N.Tunisia to 45 Sea Zone
                1 Artillery, 5 Infantrys and 3 Transports moved from 45 Sea Zone to 48 Sea Zone
                1 Artillery and 5 Infantrys moved from 48 Sea Zone to Tobruk
                2 Transports moved from 42 Sea Zone to 46 Sea Zone

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 1 Carrier, 1 Cruiser, 7 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in E.Morocco
                    Italians attack with 6 ArmoredCars, 3 Artillerys, 4 Infantrys, 4 Mech.Infs and 3 Tanks
                    French defend with 2 Elites, 1 Factory, 2 Infantrys and 2 Tanks
                        Italians roll dice for 6 ArmoredCars, 3 Artillerys, 4 Infantrys, 4 Mech.Infs and 3 Tanks in E.Morocco, round 2 :  7/20 hits
                        French roll dice for 2 Elites, 2 Infantrys and 2 Tanks in E.Morocco, round 2 :  2/6 hits
                        2 Elites owned by the French, 2 Tanks owned by the French, 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
                    Italians win, taking E.Morocco from French with 6 ArmoredCars, 3 Artillerys, 2 Infantrys, 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 Infantrys
                    Casualties for French: 2 Elites, 2 Infantrys and 2 Tanks
                Battle in Darfur
                    Italians attack with 2 ArmoredCars, 2 Artillerys and 3 Tanks
                    British defend with 1 Infantry
                        Italians roll dice for 2 ArmoredCars, 2 Artillerys and 3 Tanks in Darfur, round 2 :  4/7 hits
                        British roll dice for 1 Infantry in Darfur, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in Darfur
                    Italians win, taking Darfur from British with 1 ArmoredCar, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 ArmoredCar
                    Casualties for British: 1 Infantry
                Battle in Mersa Matruh
                    Italians attack with 2 Fighters and 5 Infantrys
                    British defend with 1 Infantry
                        Italians roll dice for 1 Battleship in Mersa Matruh, round 2 :  1/1 hits
                        British roll dice for 1 Infantry in Mersa Matruh, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Mersa Matruh
                    Italians win, taking Mersa Matruh from British with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in New Valley
                    Italians attack with 2 Fighters and 3 Infantrys
                    British defend with 1 Infantry
                        Italians roll dice for 2 Fighters and 3 Infantrys in New Valley, round 2 :  3/5 hits
                        British roll dice for 1 Infantry in New Valley, round 2 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    Italians win, taking New Valley from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 1 Infantry

    Non Combat Move - Italians
                2 Fighters moved from New Valley to 51 Sea Zone
                2 Fighters moved from Mersa Matruh to 51 Sea Zone

    Place Units - Italians
                1 Carrier, 1 Cruiser and 1 S.Submarine placed in 51 Sea Zone
                1 Infantry placed in Greece
                2 ArmoredCars and 1 Infantry placed in Hun
                5 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 63 PUs; end with 63 PUs

    triplea_41585_Ita4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - French
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
                1 Artillery and 1 Infantry moved from 31 Sea Zone to Gibraltar

    Purchase Units - French
                French buy 2 Artillerys and 2 Transports; Remaining resources: 10 PUs;

    Non Combat Move - French
                1 Infantry moved from W.Morocco to Mauritania

    Place Units - French
                2 Transports placed in 1 Sea Zone
                2 Artillerys placed in Syria

    Turn Complete - French
                French collect 16 PUs; end with 26 PUs

    Territory Summary for French :

    Corsica : 1 Infantry
        Churchill : 1 AAGun, 1 Factory and 3 Infantrys
        Syria : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
        Mauritania : 1 Infantry
        French Guiana : 1 Infantry
        Madagascar : 1 Infantry
        Gibraltar : 1 Artillery and 1 Infantry
        31 Sea Zone : 1 Destroyer and 1 Transport
        1 Sea Zone : 2 Transports

    triplea_41585_Fre4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Yamamoto
                1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
                1 ArmoredCar and 1 Tank moved from Tokyo to 85 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 ArmoredCar, 1 B.Transport, 1 Infantry and 1 Tank moved from 85 Sea Zone to 76 Sea Zone
                1 Artillery moved from Kunashir to 75 Sea Zone
                1 Artillery and 2 B.Transports moved from 75 Sea Zone to 85 Sea Zone
                1 Infantry moved from Paramushir to 75 Sea Zone
                1 Infantry and 1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
                2 ArmoredCars, 1 Infantry and 1 Tank moved from Tokyo to 85 Sea Zone
                2 ArmoredCars, 1 Artillery, 2 B.Transports, 1 Infantry and 1 Tank moved from 85 Sea Zone to 76 Sea Zone
                1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
                3 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks moved from 76 Sea Zone to Kamchatka
                1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
                1 Infantry moved from Mindoro to 93 Sea Zone
                2 Adv.Fighters, 3 Carriers, 1 Destroyer and 4 Fighters moved from 94 Sea Zone to 107 Sea Zone
                1 Infantry moved from Banjarmasin to 110 Sea Zone
                1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
                1 Infantry moved from 111 Sea Zone to Soembawa
                      Yamamoto take Soembawa from Dutch
                1 Infantry moved from Banjarmasin to 110 Sea Zone
                1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
                1 Infantry moved from 111 Sea Zone to Flores
                      Yamamoto take Flores from Dutch
                1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
                1 Infantry moved from Anhwei to Hupeh
                1 Tank moved from Samar to Davao
                1 Bomber moved from Ayan to S.French Indochina
                2 Tanks moved from Malaya to S.French Indochina
                1 ArmoredCar moved from Banjarmasin to 110 Sea Zone
                1 ArmoredCar, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
                1 ArmoredCar and 1 Infantry moved from 112 Sea Zone to Tanimbar
                1 Transport moved from 92 Sea Zone to 110 Sea Zone
                1 Marine moved from Banjarmasin to 110 Sea Zone
                1 Marine moved from 110 Sea Zone to Lombok
                      Yamamoto take Lombok from Dutch

    Purchase Units - Yamamoto
                Yamamoto buy 10 ArmoredCars, 1 B.Carrier and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Kamchatka
                    Yamamoto attack with 3 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks
                    Russians defend with 1 Bunker and 1 Infantry
                        Yamamoto roll dice for 3 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks in Kamchatka, round 2 :  2/9 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker and 1 Infantry in Kamchatka, round 2 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kamchatka
                        Yamamoto roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Kamchatka, round 3 :  2/8 hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 3 :  0/1 hits
                        1 Bunker owned by the Russians lost in Kamchatka
                    Yamamoto win, taking Kamchatka from Russians with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 1 Bunker and 1 Infantry
                Battle in Tanimbar
                    Yamamoto attack with 1 ArmoredCar and 1 Infantry
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Tanimbar, round 2 :  0/2 hits
                        Dutch roll dice for 1 Infantry in Tanimbar, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Tanimbar
                        Yamamoto roll dice for 1 ArmoredCar in Tanimbar, round 3 :  0/1 hits
                        Dutch roll dice for 1 Infantry in Tanimbar, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Tanimbar
                    Dutch win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry

    Non Combat Move - Yamamoto
                2 Transports moved from 92 Sea Zone to 84 Sea Zone
                2 Transports moved from 84 Sea Zone to 85 Sea Zone

    Place Units - Yamamoto
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from Malaya: 3 Fighters
                EDIT: Turning off Edit Mode
                1 B.Carrier placed in 107 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 3 Fighters
                EDIT: Turning off Edit Mode
                4 ArmoredCars placed in Banjarmasin
                4 ArmoredCars and 4 Tanks placed in Tokyo
                2 ArmoredCars placed in Chubu

    Turn Complete - Yamamoto
                Yamamoto collect 75 PUs; end with 75 PUs

    triplea_41585_Yam4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Chinese
                1 Infantry moved from Szechwan to Kweichow
                1 Tank moved from Szechwan to Kweichow
                1 Adv.Fighter moved from Lanchow to Kweichow
                1 Infantry moved from Shensi to Shansi
                      Chinese take Shansi from Hisaichi
                1 Infantry moved from Shensi to Suiyuan
                1 Tank moved from Szechwan to Suiyuan
                1 Fighter moved from Lanchow to Suiyuan
                1 Artillery and 2 Infantrys moved from Shensi to Hupeh
                3 Tanks moved from Szechwan to Hupeh
                1 Adv.Fighter moved from Lanchow to Hupeh

    Purchase Units - Chinese
                Chinese buy 4 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Tank
                        Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Kweichow, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Tank in Kweichow, round 2 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Kweichow
                    Chinese win, taking Kweichow from Yamamoto with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Tank
                Battle in Hupeh
                    Chinese attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 3 Tanks
                    Yamamoto defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 3 Tanks in Hupeh, round 2 :  2/7 hits
                        Hisaichi roll dice for 1 Infantry in Hupeh, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Suiyuan
                    Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Suiyuan
                    Chinese win, taking Suiyuan from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 AAGun moved from Shensi to Hupeh
                1 Adv.Fighter moved from Hupeh to Shensi
                6 Infantrys moved from Lanchow to Shensi
                1 Fighter moved from Suiyuan to Shensi
                1 Adv.Fighter moved from Kweichow to Shensi
                1 AAGun, 2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia
                2 Tanks moved from W.Qinghai to Ningsia
                4 Artillerys and 2 Marines moved from Hsining to E.Qinghai
                4 ArmoredCars moved from Urumqi to Gobi Altai

    Place Units - Chinese
                1 ArmoredCar, 4 Infantrys and 1 Tank placed in Hsining
                3 ArmoredCars placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 31 PUs; end with 31 PUs

    Territory Summary for Chinese :

    Shansi : 1 Infantry
        Kweichow : 1 Infantry and 1 Tank
        Suiyuan : 1 Infantry and 1 Tank
        E.Qinghai : 4 Artillerys and 2 Marines
        Hupeh : 1 AAGun, 1 Artillery, 1 Infantry and 3 Tanks
        Urumqi : 3 ArmoredCars and 1 Factory
        Shensi : 2 Adv.Fighters, 1 Fighter and 6 Infantrys
        Ningsia : 1 AAGun, 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
        Hsining : 1 ArmoredCar, 1 Factory, 4 Infantrys and 1 Tank
        Gobi Altai : 1 flag, 4 ArmoredCars
        Sikang : 1 flag

    triplea_41585_Chi4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Hisaichi
                2 Infantrys moved from Ayan to Yakutsk
                2 ArmoredCars, 1 Artillery, 3 Infantrys and 3 Tanks moved from N.Buryat Mongolia to S.Buryat Mongolia
                2 ArmoredCars and 1 Tank moved from Hulunbuir to S.Buryat Mongolia
                1 ArmoredCar moved from Khabarovsk to Yakutsk
                1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Khabarovsk to Ayan
                2 Artillerys moved from Hong Kong to 92 Sea Zone
                1 Tank moved from Hong Kong to 92 Sea Zone
                1 Infantry moved from Kwangtung to Hunan
                2 Tanks moved from Anhwei to Shantung
                1 Tank moved from Anhwei to N.French Indochina
                1 ArmoredCar moved from Shantung to Chahar
                1 Artillery moved from Anhwei to Shansi
                1 Tank moved from Shantung to Shansi
                1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
                4 Infantrys moved from Kwangtung to 92 Sea Zone
                2 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
                2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra
                2 Fighters moved from 110 Sea Zone to Sumatra
                2 Transports moved from 75 Sea Zone to 84 Sea Zone
                5 Infantrys moved from Changchun to 84 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in S.Buryat Mongolia
                    Hisaichi attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 4 Tanks in S.Buryat Mongolia, round 2 :  3/12 hits
                        Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                    Hisaichi win, taking S.Buryat Mongolia from Russians with 4 ArmoredCars, 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Sumatra
                    Hisaichi attack with 2 Artillerys, 1 Elite, 2 Fighters, 6 Infantrys and 1 Tank
                    British defend with 4 Infantrys; Dutch defend with 2 Artillerys, 1 Bunker and 3 Infantrys
                        Hisaichi roll dice for 1 Battleship in Sumatra, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 6 Infantrys and 1 Tank in Sumatra, round 2 :  5/12 hits
                        Dutch roll dice for 2 Artillerys, 1 Bunker and 7 Infantrys in Sumatra, round 2 :  3/10 hits
                        3 Infantrys owned by the British, 2 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Sumatra
                        Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 3 :  1/9 hits
                        Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 3 :  0/5 hits
                        1 Infantry owned by the British lost in Sumatra
                        Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 4 :  5/9 hits
                        Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 4 :  2/4 hits
                        2 Artillerys owned by the Dutch, 1 Bunker owned by the Dutch, 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra
                    Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 18
                    Casualties for Hisaichi: 5 Infantrys
                    Casualties for British: 4 Infantrys
                    Casualties for Dutch: 2 Artillerys, 1 Bunker and 3 Infantrys
                Battle in Shansi
                    Hisaichi attack with 1 Artillery and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 3 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 4 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 4 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Yakutsk
                    Hisaichi attack with 1 ArmoredCar and 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Yakutsk, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Yakutsk
                    Hisaichi win, taking Yakutsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Hisaichi
                5 Infantrys moved from 84 Sea Zone to Shanghai
                3 ArmoredCars moved from Changchun to Liaoning
                2 Fighters moved from Sumatra to 110 Sea Zone
                1 Bomber moved from Bangkok to Shanghai

    Place Units - Hisaichi
                1 Factory placed in Chita
                1 Infantry and 2 Tanks placed in Shantung
                1 Artillery, 1 Elite and 1 Infantry placed in Hulunbuir
                2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hong Kong
                8 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 63 PUs; end with 63 PUs

    triplea_41585_His4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - British
                1 Artillery and 1 Infantry moved from Kordofan to Darfur
                3 Tanks moved from Nubia to Darfur
                1 Infantry moved from Nubia to Darfur
                1 Tank moved from Belgian Congo to Darfur
                1 Fighter moved from Kenya to Darfur
                2 Infantrys moved from Rhodesia to Angola
                1 Artillery and 3 Infantrys moved from Belgian Congo to Angola
                3 Infantrys moved from Lower Egypt to New Valley
                1 Artillery moved from Nubia to New Valley
                1 Adv.Fighter moved from 56 Sea Zone to Mersa Matruh
                2 Fighters moved from 56 Sea Zone to Mersa Matruh
                1 Artillery moved from Lower Egypt to 56 Sea Zone
                2 Infantrys moved from Lower Egypt to 56 Sea Zone
                1 Artillery and 1 Elite moved from Lower Egypt to Mersa Matruh
                1 Artillery and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
                2 Tanks moved from Assam to Burma
                1 Tank moved from Yunnan to N.Thailand
                      British take N.Thailand from Thai
                1 Tank moved from N.Thailand to Burma
                1 Artillery, 3 Infantrys and 1 Tank moved from Yunnan to Burma
                2 Transports moved from 61 Sea Zone to 60 Sea Zone
                2 Artillerys and 2 Elites moved from Madras to 60 Sea Zone
                2 Artillerys, 2 Elites and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                2 Artillerys and 2 Elites moved from 65 Sea Zone to Malaya
                      British take Malaya from Thai
                1 Destroyer and 1 Submarine moved from 61 Sea Zone to 65 Sea Zone
                1 Fighter, 2 Infantrys and 2 Tanks moved from Dublin to Munster
                1 Fighter moved from 21 Sea Zone to 22 Sea Zone
                1 Fighter moved from Manchester to 22 Sea Zone
                1 Artillery moved from Dover to 21 Sea Zone
                1 Tank moved from Dover to 21 Sea Zone
                3 Infantrys moved from Dover to 21 Sea Zone
                1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 3 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 2 Transports moved from 21 Sea Zone to 20 Sea Zone
                1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
                1 Bomber moved from London to Belgium

    Purchase Units - British
                British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in New Valley
                    British attack with 1 Artillery and 3 Infantrys
                    Italians defend with 2 Infantrys
                        British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 :  0/4 hits
                        Italians roll dice for 2 Infantrys in New Valley, round 2 :  0/2 hits
                        British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 3 :  0/4 hits
                        Italians roll dice for 2 Infantrys in New Valley, round 3 :  0/2 hits
                        British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 4 :  1/4 hits
                        Italians roll dice for 2 Infantrys in New Valley, round 4 :  0/2 hits
                        1 Infantry owned by the Italians lost in New Valley
                        British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 5 :  3/4 hits
                        Italians roll dice for 1 Infantry in New Valley, round 5 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    British win, taking New Valley from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 Infantrys
                    Casualties for British: 1 Infantry
                Battle in Angola
                    British attack with 1 Artillery and 5 Infantrys
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Artillery and 5 Infantrys in Angola, round 2 :  3/6 hits
                        Neutral roll dice for 1 Infantry in Angola, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
                    British loses 0 PUs for violating Angolas neutrality.
                    British win, taking Angola from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Belgium
                    British attack with 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
                    Germans defend with 7 Mech.Infs
                        British roll dice for 1 Battleship in Belgium, round 2 :  0/1 hits
                        British roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in Belgium, round 2 :  2/7 hits
                        Germans roll dice for 7 Mech.Infs in Belgium, round 2 :  3/7 hits
                    2 Mech.Infs owned by the Germans and 3 Infantrys owned by the British lost in Belgium
                        British roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank in Belgium, round 3 :  2/4 hits
                        Germans roll dice for 5 Mech.Infs in Belgium, round 3 :  2/5 hits
                        1 Tank owned by the British, 1 Artillery owned by the British and 2 Mech.Infs owned by the Germans lost in Belgium
                    Germans win with 3 Mech.Infs remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 Mech.Infs
                    Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                    1 Bomber owned by the British and 1 Fighter owned by the British retreated
                Battle in 22 Sea Zone
                    British attack with 2 Fighters
                    Germans defend with 1 Submarine
                        British roll dice for 2 Fighters in 22 Sea Zone, round 2 :  1/2 hits
                        1 Submarine owned by the Germans lost in 22 Sea Zone
                    British win with 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Submarine
                Battle in Mersa Matruh
                    British attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys
                    Italians defend with 5 Infantrys
                        British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 :  1/2 hits
                        British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 :  2/8 hits
                        Italians roll dice for 5 Infantrys in Mersa Matruh, round 2 :  1/5 hits
                        3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                        British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Mersa Matruh, round 3 :  3/7 hits
                        Italians roll dice for 2 Infantrys in Mersa Matruh, round 3 :  0/2 hits
                        2 Infantrys owned by the Italians lost in Mersa Matruh
                    British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 Infantry
                    Casualties for Italians: 5 Infantrys
                Battle in Darfur
                    British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks
                    Italians defend with 1 ArmoredCar, 2 Artillerys and 3 Tanks
                        British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in Darfur, round 2 :  4/8 hits
                        Italians roll dice for 1 ArmoredCar, 2 Artillerys and 3 Tanks in Darfur, round 2 :  4/6 hits
                        1 ArmoredCar owned by the Italians, 1 Tank owned by the Italians, 1 Tank owned by the British, 2 Artillerys owned by the Italians, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Darfur
                        British roll dice for 1 Fighter and 3 Tanks in Darfur, round 3 :  1/4 hits
                        Italians roll dice for 2 Tanks in Darfur, round 3 :  1/2 hits
                        1 Fighter owned by the British and 1 Tank owned by the Italians lost in Darfur
                        British roll dice for 3 Tanks in Darfur, round 4 :  2/3 hits
                        Italians roll dice for 1 Tank in Darfur, round 4 :  0/1 hits
                        1 Tank owned by the Italians lost in Darfur
                    British win, taking Darfur from Italians with 3 Tanks remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                    Casualties for Italians: 1 ArmoredCar, 2 Artillerys and 3 Tanks
                Battle in Burma
                    British attack with 1 Artillery, 3 Infantrys and 4 Tanks
                    Thai defend with 1 ArmoredCar and 1 Tank
                        British roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Burma, round 2 :  2/8 hits
                        Thai roll dice for 1 ArmoredCar and 1 Tank in Burma, round 2 :  0/2 hits
                        1 ArmoredCar owned by the Thai and 1 Tank owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 9
                    Casualties for Thai: 1 ArmoredCar and 1 Tank
                Battle in Munster
                    British attack with 1 Fighter, 2 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                        British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Munster, round 2 :  3/5 hits
                        Neutral roll dice for 2 Infantrys in Munster, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in Munster
                    British loses 0 PUs for violating Munsters neutrality.
                    British win, taking Munster from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys

    Non Combat Move - British
                1 Fighter moved from Belgium to 20 Sea Zone
                1 Bomber moved from Belgium to London
                1 Fighter moved from 22 Sea Zone to 20 Sea Zone
                1 Artillery moved from London to Dover
                1 Elite moved from London to Dover
                1 Tank moved from London to Dover
                1 Infantry moved from London to Dover
                1 Artillery moved from London to Dover
                1 Artillery moved from London to Dover
                5 Infantrys moved from London to Manchester
                5 Infantrys moved from London to Dover
                1 Fighter moved from 22 Sea Zone to Dover
                1 Fighter moved from Munster to Dover
                2 Infantrys moved from Calcutta to Assam
                1 AAGun, 1 Artillery and 3 Elites moved from Hyderabad to Calcutta
                2 Submarines moved from 57 Sea Zone to 56 Sea Zone
                2 Fighters moved from Mersa Matruh to 56 Sea Zone
                1 Adv.Fighter moved from Mersa Matruh to 56 Sea Zone
                1 AAGun moved from Lower Egypt to Cairo
                1 AAGun moved from Rhodesia to Belgian Congo

    Place Units - British
                2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 56 Sea Zone
                2 Artillerys and 2 Elites placed in Madras
                4 ArmoredCars and 1 Tank placed in Delhi

    Turn Complete - British
                British collect 113 PUs; end with 113 PUs

    Territory Summary for British :

    London : 1 AAGun, 1 Bomber and 1 Factory
        British Guiana : 1 Infantry
        Italian East Africa : 1 flag
        W.Morocco : 1 Infantry
        New Valley : 1 Artillery and 2 Infantrys
        Assam : 2 Infantrys
        Vancouver : 1 AAGun, 1 Factory and 2 Infantrys
        Burma : 1 Artillery, 3 Infantrys and 4 Tanks
        Darfur : 3 Tanks
        Bombay : 1 AAGun and 1 Factory
        Dover : 2 AAGuns, 3 Artillerys, 1 Elite, 2 Fighters, 8 Infantrys and 1 Tank
        Tabiteuea : 1 Infantry
        Wales : 1 Factory
        Mersa Matruh : 2 Artillerys, 1 Elite and 1 Infantry
        Calcutta : 1 AAGun, 1 Artillery and 3 Elites
        Quebec : 1 Infantry and 1 Tank
        Fiji : 1 Artillery and 1 Infantry
        Manchester : 1 Factory and 5 Infantrys
        Madras : 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
        Montreal : 1 AAGun, 1 Factory and 2 Infantrys
        Delhi : 4 ArmoredCars, 1 Factory and 1 Tank
        Malta : 3 Bunkers
        Nauru : 1 Infantry
        Cairo : 1 AAGun and 1 Factory
        Gibraltar : 1 Bunker and 2 Infantrys
        N.Thailand : 1 flag
        Malaya : 2 Artillerys, 2 Elites and 1 Factory
        Palmyra : 2 Infantrys
        Cape Town : 1 Factory
        Dublin : 1 flag
        Belgian Congo : 1 flag, 1 AAGun
        W.Tibet : 1 flag
        E.Iran : 1 flag, 1 Artillery
        Iceland : 1 flag
        Angola : 1 flag, 1 Artillery and 4 Infantrys
        S.Saudi Arabia : 1 flag
        Mozambique : 1 flag
        Greenland : 1 flag
        Munster : 1 flag, 2 Infantrys and 2 Tanks
        20 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 2 Transports
        56 Sea Zone : 3 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 S.Submarine, 4 Submarines and 1 Transport
        65 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
        98 Sea Zone : 1 Destroyer and 1 Transport

    triplea_41585_Bri4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Anzac
                1 Destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 Adv.Fighter moved from Townsville to 112 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter, 2 Bunkers, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 112 Sea Zone
                    Anzac attack with 1 Adv.Fighter and 1 Destroyer
                    Yamamoto defend with 1 Transport
                        Anzac roll dice for 1 Adv.Fighter and 1 Destroyer in 112 Sea Zone, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Transport in 112 Sea Zone, round 2 :  1/1 hits
                        1 Destroyer owned by the Anzac and 1 Transport owned by the Yamamoto lost in 112 Sea Zone
                    Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Transport
                    Casualties for Anzac: 1 Destroyer

    Non Combat Move - Anzac
                2 Transports moved from 114 Sea Zone to 120 Sea Zone
                1 AAGun and 2 Infantrys moved from Wellington to 120 Sea Zone
                1 AAGun, 2 Infantrys and 2 Transports moved from 120 Sea Zone to 114 Sea Zone
                1 Infantry moved from Guadalcanal to 114 Sea Zone
                1 AAGun and 3 Infantrys moved from 114 Sea Zone to Port Moresby
                1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone
                1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 109 Sea Zone to 114 Sea Zone
                1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
                1 Adv.Fighter moved from 112 Sea Zone to 114 Sea Zone

    Place Units - Anzac
                1 Adv.Fighter and 1 S.Submarine placed in 114 Sea Zone
                1 Bunker placed in Port Moresby
                1 Bunker and 3 Infantrys placed in Broome

    Turn Complete - Anzac
                Anzac collect 38 PUs; end with 38 PUs

    Territory Summary for Anzac :

    Kwajalein : 1 flag
        Jaluit : 1 flag, 1 Infantry and 1 Tank
        Tasmania : 1 Infantry
        West Papua : 1 Artillery and 2 Infantrys
        Port Moresby : 2 AAGuns, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 8 Infantrys and 1 Tank
        Wellington : 1 Factory
        Broome : 1 AAGun, 2 Bunkers, 1 Factory and 4 Infantrys
        New Britain : 1 Infantry
        Canberra : 1 Bunker and 1 Factory
        Townsville : 2 AAGuns, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
        New Ireland : 1 Artillery
        114 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters, 1 S.Submarine, 2 Submarines and 3 Transports

    triplea_41585_Anz4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Dutch
                1 Tank moved from Hollandia to Port Moresby
                1 Artillery and 2 Infantrys moved from Hollandia to West Papua

    Purchase Units - Dutch
                Dutch buy nothing; Remaining resources: 40 PUs;

    Non Combat Move - Dutch

    Turn Complete - Dutch
                Dutch collect 10 PUs; end with 50 PUs

    Territory Summary for Dutch :

    West Papua : 1 Artillery and 2 Infantrys
        Port Moresby : 1 Tank
        Timor : 1 Infantry
        Tanimbar : 1 Infantry
        Amazon : 1 flag, 1 Tank

    triplea_41585_Dut4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Finns
                3 Infantrys moved from Tampere to Oulu
                1 Infantry moved from Kotka to Oulu
                2 Infantrys moved from Helsinki to 24 Sea Zone
                2 Infantrys moved from 24 Sea Zone to Oulu
                1 Fighter moved from Tampere to Oulu
                2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Oulu
                    Finns attack with 1 Fighter and 6 Infantrys
                    Russians defend with 2 Artillerys
                        Finns roll dice for 1 Fighter and 6 Infantrys in Oulu, round 2 :  1/7 hits
                        Russians roll dice for 2 Artillerys in Oulu, round 2 :  0/2 hits
                        1 Artillery owned by the Russians lost in Oulu
                        Finns roll dice for 1 Fighter and 6 Infantrys in Oulu, round 3 :  1/7 hits
                        Russians roll dice for 1 Artillery in Oulu, round 3 :  1/1 hits
                        1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Oulu
                    Finns win, taking Oulu from Russians with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 2 Artillerys

    Non Combat Move - Finns
                1 Fighter moved from Oulu to Tampere

    Place Units - Finns
                5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 12 PUs; end with 12 PUs

    triplea_41585_Fin4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Romanians
                2 Infantrys moved from E.Romania to Bulgaria
                1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Odessa
                1 Fighter moved from E.Romania to Odessa
                2 Tanks moved from Bucharest to Vinnytsia
                2 Elites moved from Bucharest to E.Romania
                1 Artillery moved from W.Romania to Bulgaria
                1 Tank moved from E.Romania to Vinnytsia
                1 Infantry moved from E.Romania to Odessa

    Purchase Units - Romanians
                Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Odessa
                    Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                    Russians defend with 2 Artillerys and 1 Elite
                        Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Odessa, round 2 :  3/5 hits
                        Russians roll dice for 2 Artillerys and 1 Elite in Odessa, round 2 :  3/3 hits
                        1 Elite owned by the Russians, 2 Artillerys owned by the Russians, 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Odessa
                    Romanians win, taking Odessa from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 3
                    Casualties for Romanians: 1 Artillery and 2 Infantrys
                    Casualties for Russians: 2 Artillerys and 1 Elite
                Battle in Bulgaria
                    Romanians attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Elite
                        Romanians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 :  0/3 hits
                        Russians roll dice for 1 Elite in Bulgaria, round 2 :  1/1 hits
                        1 Infantry owned by the Romanians lost in Bulgaria
                        Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 :  2/2 hits
                        Russians roll dice for 1 Elite in Bulgaria, round 3 :  0/1 hits
                        1 Elite owned by the Russians lost in Bulgaria
                    Romanians win, taking Bulgaria from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 1 Elite

    Non Combat Move - Romanians
                1 Fighter moved from Odessa to Vinnytsia

    Place Units - Romanians
                1 Elite, 1 Infantry and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 16 PUs; end with 16 PUs

    triplea_41585_Rom4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Thai
                1 Artillery moved from Jilolo to 107 Sea Zone
                1 Artillery moved from Mindanao to 111 Sea Zone
                1 Artillery and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
                1 Infantry moved from British Borneo to 111 Sea Zone
                1 Infantry moved from Celebes to 111 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
                2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya
                2 Infantrys moved from Bangkok to Malaya
                1 Infantry moved from S.Thailand to N.Thailand
                      Thai take N.Thailand from British
                3 Infantrys moved from Bangkok to Malaya

    Purchase Units - Thai
                Thai buy 1 Adv.Fighter, 2 ArmoredCars, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 2 Artillerys and 7 Infantrys
                    British defend with 2 Artillerys, 2 Elites and 1 Factory
                        Thai roll dice for 2 Artillerys and 7 Infantrys in Malaya, round 2 :  1/9 hits
                        British roll dice for 2 Artillerys and 2 Elites in Malaya, round 2 :  2/4 hits
                        1 Elite owned by the British and 2 Infantrys owned by the Thai lost in Malaya
                        Thai roll dice for 2 Artillerys and 5 Infantrys in Malaya, round 3 :  3/7 hits
                        British roll dice for 2 Artillerys and 1 Elite in Malaya, round 3 :  1/3 hits
                        1 Elite owned by the British, 1 Infantry owned by the Thai and 2 Artillerys owned by the British lost in Malaya
                    Thai win, taking Malaya from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 Artillerys and 2 Elites
                    Casualties for Thai: 3 Infantrys

    Non Combat Move - Thai

    Place Units - Thai
                1 Adv.Fighter, 2 ArmoredCars, 1 Marine and 2 Tanks placed in Bangkok

    Turn Complete - Thai
                Thai collect 30 PUs; end with 30 PUs

    triplea_41585_Tha4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Americans
                4 Infantrys and 4 Tanks moved from Peru to N.Chile
                2 Infantrys moved from Hispaniola to 26 Sea Zone
                2 Infantrys moved from 26 Sea Zone to Jamaica
                2 Artillerys and 2 Infantrys moved from South Atlantic USA to 25 Sea Zone
                1 Artillery and 1 Infantry moved from Central America to Colombia
                2 Elites moved from South Central USA to 25 Sea Zone
                2 Artillerys, 2 B.Transports, 2 Elites and 2 Infantrys moved from 25 Sea Zone to 26 Sea Zone
                2 Artillerys, 2 Elites and 2 Infantrys moved from 26 Sea Zone to Cuba
                1 Adv.Fighter and 1 Fighter moved from South Atlantic USA to Jamaica
                1 Bomber moved from South Atlantic USA to Cuba
                1 Infantry moved from Woleai to Ulithi
                      Americans take Ulithi from Yamamoto

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 2 B.Transports, 1 Battleship, 2 Elites, 1 Fighter and 3 S.Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Cuba
                    Americans attack with 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys in Cuba, round 2 :  2/7 hits
                        Neutral roll dice for 1 Infantry in Cuba, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Cuba
                    Americans loses 0 PUs for violating Cubas neutrality.
                    Americans win, taking Cuba from Neutral with 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Jamaica
                    Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Jamaica, round 2 :  1/4 hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Jamaica
                    Americans loses 0 PUs for violating Jamaicas neutrality.
                    Americans win, taking Jamaica from Neutral with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in N.Chile
                    Americans attack with 4 Infantrys and 4 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 4 Infantrys and 4 Tanks in N.Chile, round 2 :  2/8 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 :  2/3 hits
                        2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile
                        Americans roll dice for 2 Infantrys and 4 Tanks in N.Chile, round 3 :  2/6 hits
                        Neutral roll dice for 1 Artillery in N.Chile, round 3 :  0/1 hits
                        1 Artillery owned by the Neutral lost in N.Chile
                    Americans loses 0 PUs for violating N.Chiles neutrality.
                    Americans win, taking N.Chile from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for Americans: 2 Infantrys

    Non Combat Move - Americans
                1 Bomber moved from Cuba to Colombia
                1 Adv.Fighter and 1 Fighter moved from Jamaica to 26 Sea Zone
                4 Elites moved from South Central USA to South Atlantic USA
                1 Artillery, 1 Infantry and 2 Marines moved from Oahu to 91 Sea Zone
                1 Artillery and 1 Infantry moved from Tarawa to 104 Sea Zone
                1 Infantry and 1 Tank moved from Woleai to 109 Sea Zone
                1 Artillery and 3 Infantrys moved from Truk to 109 Sea Zone
                1 Adv.Fighter, 1 Artillery, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 4 Transports moved from 109 Sea Zone to 114 Sea Zone
                1 Artillery, 5 Infantrys and 1 Tank moved from 114 Sea Zone to Port Moresby
                1 Artillery, 2 Destroyers, 1 Infantry and 1 Transport moved from 104 Sea Zone to 114 Sea Zone
                1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
                1 Adv.Fighter, 1 Artillery, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser, 1 Infantry, 2 Marines and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
                1 Artillery, 1 Infantry and 2 Marines moved from 104 Sea Zone to Tarawa

    Place Units - Americans
                1 B.Carrier and 1 Battleship placed in 26 Sea Zone
                2 B.Transports placed in 83 Sea Zone
                3 S.Submarines placed in 91 Sea Zone
                2 Elites placed in San Francisco
                1 Fighter placed in 26 Sea Zone

    Turn Complete - Americans
                Americans collect 105 PUs; end with 105 PUs

    Territory Summary for Americans :

    Cuba : 1 flag, 2 Artillerys, 2 Elites and 2 Infantrys
        Ulithi : 1 flag, 1 Infantry
        Tarawa : 1 Artillery, 1 Infantry and 2 Marines
        Port Moresby : 1 Artillery, 2 Bombers, 5 Infantrys and 1 Tank
        Queensland : 1 Artillery and 1 Infantry
        New Caledonia : 1 Infantry
        Washington : 1 AAGun and 1 Factory
        San Francisco : 1 AAGun, 2 Elites, 1 Factory and 2 Marines
        Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
        South Central USA : 1 AAGun and 1 Factory
        Wake : 1 Artillery and 1 Infantry
        Colombia : 1 Artillery, 1 Bomber and 1 Infantry
        Midway : 1 Infantry
        Kermandec : 1 Infantry
        Guam : 1 Infantry
        South Atlantic USA : 1 AAGun, 4 Elites and 1 Factory
        W.Mexico : 1 flag
        Peru : 1 flag
        Central America : 1 flag
        Jamaica : 1 flag, 2 Infantrys
        Hispaniola : 1 flag
        E.Mexico : 1 flag
        N.Chile : 1 flag, 2 Infantrys and 4 Tanks
        Venezuela : 1 flag
        26 Sea Zone : 1 Adv.Fighter, 1 B.Carrier, 2 B.Transports, 1 Battleship, 2 Destroyers, 2 Fighters and 1 Transport
        91 Sea Zone : 3 S.Submarines
        83 Sea Zone : 2 B.Transports
        114 Sea Zone : 1 Adv.Fighter, 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 1 Submarine and 5 Transports
        104 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser and 2 Submarines

    triplea_41585_Ame4.tsvg

  • 22 21 20 17 15

    Sorry that took so long to get to.  Life’s been cutting into my gaming time, and been trying to keep up with league games first.

    Snigg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Germans
                1 Infantry moved from East Prussia to Latvia
                      Germans take Latvia from Russians
                2 Infantrys moved from Vinnytsia to Donetsk
                2 ArmoredCars moved from Vinnytsia to Donetsk
                3 Infantrys moved from Vinnytsia to Kiev
                2 ArmoredCars moved from Warsaw to Kiev
                1 Artillery and 2 Infantrys moved from Krakow to Brest
                4 Infantrys moved from Danzig to Brest
                1 Stuka moved from Danzig to Kiev
                1 HeavyTank and 1 Tank moved from Warsaw to Brest
                1 Mech.Inf moved from Bohemia to Brest
                2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Bohemia to Brest
                1 Infantry moved from Vyborg to N.Karelia
                      Germans take N.Karelia from Russians
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Transport moved from 24 Sea Zone to 23 Sea Zone
                1 Transport moved from 24 Sea Zone to 23 Sea Zone
                2 Infantrys moved from Hamburg to 23 Sea Zone
                1 Infantry moved from Pomerania to 23 Sea Zone
                1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                4 Infantrys moved from Rhine to Netherlands
                2 Tanks moved from Brittany to Languedoc
                7 Tanks moved from Normandy to Languedoc
                8 Tanks moved from Picardy to Languedoc
                5 Infantrys moved from Paris to Picardy
                3 Infantrys moved from Paris to Normandy
                3 Mech.Infs moved from Belgium to Netherlands
                3 Artillerys and 2 Infantrys moved from Brandenburg to Pomerania
                15 Infantrys moved from Berlin to Brandenburg
                1 Destroyer, 4 Submarines and 2 Transports moved from 48 Sea Zone to 51 Sea Zone

    Purchase Units - Germans
                Germans buy 8 ArmoredCars, 2 HeavyTanks, 27 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Kiev
                    Germans attack with 2 ArmoredCars, 3 Infantrys and 1 Stuka
                    Russians defend with 3 Tanks
                        Germans roll dice for 2 ArmoredCars, 3 Infantrys and 1 Stuka in Kiev, round 2 :  2/6 hits
                        Russians roll dice for 3 Tanks in Kiev, round 2 :  2/3 hits
                        2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Kiev
                        Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Kiev, round 3 :  2/4 hits
                        Russians roll dice for 1 Tank in Kiev, round 3 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Kiev
                    Germans win, taking Kiev from Russians with 2 ArmoredCars and 1 Stuka remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 3 Tanks
                Battle in Donetsk
                    Germans attack with 2 ArmoredCars and 2 Infantrys
                    Russians defend with 2 Infantrys
                        Germans roll dice for 2 ArmoredCars and 2 Infantrys in Donetsk, round 2 :  2/4 hits
                        Russians roll dice for 2 Infantrys in Donetsk, round 2 :  1/2 hits
                        1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Donetsk
                    Germans win, taking Donetsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 2 Infantrys
                Battle in Netherlands
                    Germans attack with 4 Infantrys and 3 Mech.Infs
                    Neutral defend with 1 Artillery and 3 Infantrys
                        Germans roll dice for 4 Infantrys and 3 Mech.Infs in Netherlands, round 2 :  2/7 hits
                        Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 :  1/4 hits
                        1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
                        Germans roll dice for 3 Infantrys and 3 Mech.Infs in Netherlands, round 3 :  1/6 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 :  1/2 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands
                        Germans roll dice for 2 Infantrys and 3 Mech.Infs in Netherlands, round 4 :  3/5 hits
                        Neutral roll dice for 1 Artillery in Netherlands, round 4 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Netherlands
                    Germans loses 0 PUs for violating Netherlandss neutrality.
                    Germans win, taking Netherlands from Neutral with 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 Infantrys
                    Casualties for Neutral: 1 Artillery and 3 Infantrys

    Non Combat Move - Germans
                2 Fighters and 1 Stuka moved from Tampere to Upper Norrland
                1 Bomber moved from Helsinki to Upper Norrland
                3 Infantrys moved from 24 Sea Zone to Upper Norrland
                1 Infantry moved from 24 Sea Zone to Vyborg
                3 Infantrys moved from Bavaria to Lorraine
                1 Stuka moved from Kiev to Brest

    Place Units - Germans
                2 HeavyTanks, 1 Mech.Inf and 1 Tank placed in Warsaw
                8 ArmoredCars placed in Paris
                3 Infantrys placed in Normandy
                6 Infantrys placed in Hamburg
                5 Infantrys placed in Bohemia
                4 Infantrys placed in Rhine
                9 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 112 PUs; end with 112 PUs

    triplea_41585_Ger5.tsvg

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