Snigg Allies -vs- dawgoneit axis WAW

  • 22 21 20 17 15

    It doesn’t, but do you have a save game from before the start of that combat by chance?

    I’ve tried a half dozen or more times so far.

  • 22 21 20 17 15

    Try and download the newest version of TripleA 7621.  It ran for me then, but I’ll let you try it with the new version.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    where did you find the link to this new version?

  • 22 21 20 17 15

    I found this post by Panther in the software forums:

    @P@nther:

    Latest stable is always here:

    http://www.triplea-game.org/download/

    Check it out for news regularly.

    It gave options for downloading newest version based on operating system.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Italians
                2 Artillerys, 2 Fighters and 2 Infantrys moved from Lombardy to Provence
                2 Tanks moved from Venetia to Provence
                2 Fighters moved from Rome to Provence
                1 Artillery moved from Tuscany to 50 Sea Zone
                1 Tank moved from Rome to 50 Sea Zone
                2 Infantrys moved from Venetia to 50 Sea Zone
                1 Artillery moved from Campania to 49 Sea Zone
                1 Infantry moved from Campania to 49 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
                1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
                1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
                1 Tank moved from Rome to 46 Sea Zone
                1 Artillery moved from Campania to 46 Sea Zone
                1 Infantry moved from Sardinia to 46 Sea Zone
                1 Infantry moved from Tuscany to 46 Sea Zone
                1 Artillery, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
                2 Artillerys, 3 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis
                1 Infantry moved from Ghadames to S.Tunisia
                2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
                1 Infantry moved from Hun to Kufra
                1 Artillery, 2 Infantrys and 1 Tank moved from 49 Sea Zone to Greece
                1 Artillery moved from Albania to Greece
                1 Infantry moved from Albania to Greece
                1 Tank moved from Albania to Greece
                2 Infantrys moved from Rome to Campania
                1 Submarine moved from 62 Sea Zone to 57 Sea Zone
                1 Fighter moved from Italian East Africa to 57 Sea Zone
                1 Artillery and 2 Infantrys moved from Italian East Africa to Kordofan
                2 Infantrys and 1 Tank moved from Italian East Africa to Nubia

    Purchase Units - Italians
                Italians buy 1 Carrier, 1 Factory and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 57 Sea Zone
                    Italians attack with 1 Fighter and 1 Submarine
                    British defend with 1 Destroyer and 1 Transport
                        Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 :  1/2 hits
                        1 Submarine owned by the Italians lost in 57 Sea Zone
                        Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 3 :  0/2 hits
                        1 Transport owned by the British lost in 57 Sea Zone
                        Italians roll dice for 1 Fighter in 57 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 Destroyer in 57 Sea Zone, round 4 :  0/1 hits
                        1 Destroyer owned by the British lost in 57 Sea Zone
                    Italians win with 1 Fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 Submarine
                    Casualties for British: 1 Destroyer and 1 Transport
                Battle in Kordofan
                    Italians attack with 1 Artillery and 2 Infantrys
                    British defend with 1 Tank
                        Italians roll dice for 1 Artillery and 2 Infantrys in Kordofan, round 2 :  1/3 hits
                        British roll dice for 1 Tank in Kordofan, round 2 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Tank owned by the British lost in Kordofan
                    Italians win, taking Kordofan from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 1 Tank
                Battle in Nubia
                    Italians attack with 2 Infantrys and 1 Tank
                    British defend with 1 Tank
                        Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 :  1/3 hits
                        British roll dice for 1 Tank in Nubia, round 2 :  0/1 hits
                        1 Tank owned by the British lost in Nubia
                    Italians win, taking Nubia from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for British: 1 Tank
                Battle in 47 Sea Zone
                    Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
                    French defend with 1 Cruiser and 1 Transport
                        Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 :  1/1 hits
                        1 Transport owned by the French lost in 47 Sea Zone
                        Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 :  1/3 hits
                        French roll dice for 1 Cruiser in 47 Sea Zone, round 2 :  0/1 hits
                        1 Cruiser owned by the French lost in 47 Sea Zone
                    Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                    Casualties for French: 1 Cruiser and 1 Transport
                Battle in S.Tunisia
                    Italians attack with 3 Infantrys and 1 Tank
                    French defend with 1 Infantry
                        Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 :  0/4 hits
                        French roll dice for 1 Infantry in S.Tunisia, round 2 :  1/1 hits
                        1 Infantry owned by the Italians lost in S.Tunisia
                        Italians roll dice for 2 Infantrys and 1 Tank in S.Tunisia, round 3 :  1/3 hits
                        French roll dice for 1 Infantry in S.Tunisia, round 3 :  1/1 hits
                        1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
                    Italians win, taking S.Tunisia from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 Infantrys
                    Casualties for French: 1 Infantry
                Battle in Tunis
                    Italians attack with 2 Artillerys, 3 Infantrys and 1 Tank
                    French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                        Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Tunis, round 2 :  2/6 hits
                        French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 :  0/4 hits
                        2 Infantrys owned by the French lost in Tunis
                        Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Tunis, round 3 :  2/6 hits
                        French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 :  1/2 hits
                        1 Fighter owned by the French, 1 Infantry owned by the Italians and 1 Artillery owned by the French lost in Tunis
                    Italians win, taking Tunis from French with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 Infantry
                    Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
                Battle in Provence
                    Italians attack with 2 Artillerys, 4 Fighters, 2 Infantrys and 2 Tanks
                    French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                        AA fire in Provence :  0/4 hits
                        Italians roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys and 2 Tanks in Provence, round 2 :  7/10 hits
                        French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 :  0/4 hits
                        3 Infantrys owned by the French and 1 Tank owned by the French lost in Provence
                    Italians win, taking Provence from French with 2 Artillerys, 4 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                    Casualties for French: 3 Infantrys and 1 Tank
                Battle in Greece
                    Italians attack with 2 Artillerys, 3 Infantrys and 2 Tanks
                    Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                        Italians roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Greece, round 2 :  0/7 hits
                        Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 :  1/7 hits
                        1 Infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Greece, round 3 :  3/6 hits
                        Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 3 :  2/7 hits
                        3 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
                        Italians roll dice for 2 Artillerys and 2 Tanks in Greece, round 4 :  2/4 hits
                        Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 4 :  1/4 hits
                        2 Infantrys owned by the Neutral and 1 Artillery owned by the Italians lost in Greece
                        Italians roll dice for 1 Artillery and 2 Tanks in Greece, round 5 :  1/3 hits
                        Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 5 :  1/2 hits
                        1 Tank owned by the Neutral and 1 Artillery owned by the Italians lost in Greece
                        Italians roll dice for 2 Tanks in Greece, round 6 :  0/2 hits
                        Neutral roll dice for 1 Fighter in Greece, round 6 :  0/1 hits
                        Italians roll dice for 2 Tanks in Greece, round 7 :  1/2 hits
                        Neutral roll dice for 1 Fighter in Greece, round 7 :  1/1 hits
                        1 Fighter owned by the Neutral and 1 Tank owned by the Italians lost in Greece
                    Italians loses 0 PUs for violating Greeces neutrality.
                    Italians win, taking Greece from Neutral with 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
                    Casualties for Italians: 2 Artillerys, 3 Infantrys and 1 Tank

    Non Combat Move - Italians
                2 Fighters moved from Provence to 46 Sea Zone
                2 Fighters moved from Provence to Lombardy
                1 Fighter moved from 57 Sea Zone to Tobruk

    Place Units - Italians
                1 Carrier and 1 T.Boat placed in 46 Sea Zone
                1 Factory placed in Hun

    Turn Complete - Italians
                Italians collect 57 PUs; end with 57 PUs

    triplea_41585_Ita1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Snigg:

    I found this post by Panther in the software forums:

    @P@nther:

    Latest stable is always here:

    http://www.triplea-game.org/download/

    Check it out for news regularly.

    It gave options for downloading newest version based on operating system.
    thank you kindly kevin

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - French
                1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
                1 Infantry moved from N.French Indochina to N.Thailand
                1 Infantry moved from French Somaliland to Italian East Africa
                      French take Italian East Africa from Italians
                1 Submarine moved from 55 Sea Zone to 48 Sea Zone

    Purchase Units - French
                French buy 5 Infantrys; Remaining resources: 0 PUs;

    Combat - French
                Battle in N.Thailand
                    French attack with 1 Artillery and 2 Infantrys
                    Thai defend with 1 Artillery and 1 Infantry
                        French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 :  0/3 hits
                        Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 :  1/2 hits
                        1 Infantry owned by the French lost in N.Thailand
                        French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 :  0/2 hits
                        Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 :  2/2 hits
                        1 Artillery owned by the French and 1 Infantry owned by the French lost in N.Thailand
                    Thai win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -8
                    Casualties for French: 1 Artillery and 2 Infantrys
                Battle in 48 Sea Zone
                    French attack with 1 Submarine
                    Italians defend with 1 Destroyer
                        French roll dice for 1 Submarine in 48 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 Destroyer in 48 Sea Zone, round 2 :  0/1 hits
                        1 Destroyer owned by the Italians lost in 48 Sea Zone
                    French win with 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 Destroyer

    Non Combat Move - French
                1 Infantry moved from Orleanais to Paris
                2 Infantrys moved from Normandy to Paris
                1 AAGun moved from Normandy to Paris
                1 Infantry moved from Brittany to Normandy
                1 Infantry moved from Aquitaine to Orleanais
                1 Infantry moved from Burgundy to Picardy
                1 AAGun, 1 Artillery and 1 Infantry moved from E.Morocco to N.Algeria
                1 Infantry moved from Tangier to E.Morocco
                1 Infantry moved from W.Morocco to E.Morocco
                1 Infantry moved from Mauritania to W.Morocco
                1 Infantry moved from French Sudan to Mauritania
                1 Infantry moved from French Equatorial Africa to French Sudan

    Place Units - French
                5 Infantrys placed in Paris

    Turn Complete - French
                French collect 51 PUs; end with 51 PUs

    Territory Summary for French :

    Italian East Africa : 1 flag, 1 Infantry
        Corsica : 1 Infantry
        Paris : 2 AAGuns, 1 Artillery, 1 Factory, 1 Fighter and 10 Infantrys
        Churchill : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
        Burgundy : 1 Infantry
        Orleanais : 1 Infantry
        Normandy : 1 Factory and 1 Infantry
        Picardy : 1 Bunker and 1 Infantry
        N.Algeria : 1 AAGun, 1 Artillery and 2 Infantrys
        Keewatin : 1 Infantry
        Syria : 1 AAGun, 1 Factory and 2 Infantrys
        Mauritania : 1 Infantry
        E.Morocco : 1 Factory and 2 Infantrys
        W.Morocco : 1 Infantry
        S.Algeria : 1 Infantry
        French Guiana : 1 Infantry
        French Sudan : 1 Infantry
        Madagascar : 1 Infantry
        N.Tunisia : 1 Infantry
        48 Sea Zone : 1 Submarine
        1 Sea Zone : 1 Destroyer and 1 Transport

    triplea_41585_Fre1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Yamamoto
                1 Artillery moved from Tokyo to 85 Sea Zone
                1 Artillery moved from Hokkaido to 85 Sea Zone
                1 Tank moved from Hokkaido to 85 Sea Zone
                1 Infantry moved from Hokkaido to 85 Sea Zone
                2 Infantrys moved from Tohoku to 85 Sea Zone
                2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
                3 Infantrys moved from 107 Sea Zone to Davao
                2 Artillerys moved from 107 Sea Zone to Davao
                1 Tank moved from 107 Sea Zone to Davao
                1 Submarine moved from 89 Sea Zone to 91 Sea Zone
                1 Submarine moved from 96 Sea Zone to 91 Sea Zone
                1 Submarine moved from 78 Sea Zone to 91 Sea Zone
                1 Submarine moved from 81 Sea Zone to 91 Sea Zone
                1 Infantry moved from Jaluit to 103 Sea Zone
                1 Artillery moved from Kwajalein to 103 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
                1 Bomber moved from Jaluit to 91 Sea Zone
                1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
                1 Infantry moved from Hainan to 92 Sea Zone
                1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
                1 Infantry moved from 106 Sea Zone to Palawan
                1 Infantry and 1 Tank moved from Fukien to Kiangsi
                1 Artillery moved from Fukien to Kiangsi
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Kyushu to 84 Sea Zone
                1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Tokyo to 84 Sea Zone
                1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                2 Artillerys moved from Hainan to 92 Sea Zone
                1 Tank moved from Kwangsi to S.French Indochina
                      Yamamoto take N.French Indochina from French
                      Yamamoto take S.French Indochina from French
                1 Infantry moved from Hainan to 92 Sea Zone
                2 Artillerys and 3 Infantrys moved from 92 Sea Zone to Manila
                1 Bomber moved from Tokyo to Ponape
                1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
                1 Artillery and 1 Infantry moved from Ulithi to Woleai
                      Yamamoto take Woleai from Americans
                1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
                1 Fighter moved from Rongelap to 108 Sea Zone
                1 Fighter moved from Tokyo to 107 Sea Zone
                1 Fighter moved from Minamitori to 108 Sea Zone
                1 Infantry and 1 Tank moved from Kwangsi to Kwangtung
                1 Fighter moved from 85 Sea Zone to 107 Sea Zone
                1 Fighter moved from 85 Sea Zone to Davao
                1 Fighter moved from 108 Sea Zone to 107 Sea Zone
                1 Battleship moved from 85 Sea Zone to 92 Sea Zone
                1 Carrier, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
                1 Battleship, 1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Destroyer, 1 Fighter and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 108 Sea Zone
                    Yamamoto attack with 1 Destroyer and 1 Fighter
                    Dutch defend with 1 Destroyer and 1 Transport
                        Yamamoto roll dice for 1 Destroyer and 1 Fighter in 108 Sea Zone, round 2 :  1/2 hits
                        Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 :  0/2 hits
                        1 Transport owned by the Dutch lost in 108 Sea Zone
                        Yamamoto roll dice for 1 Destroyer and 1 Fighter in 108 Sea Zone, round 3 :  1/2 hits
                        Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 :  1/1 hits
                        1 Destroyer owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 108 Sea Zone
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Dutch: 1 Destroyer and 1 Transport
                Battle in 106 Sea Zone
                    Yamamoto attack with 1 Destroyer and 1 T.Boat
                    British defend with 1 Submarine
                        British roll dice for 1 Submarine in 106 Sea Zone, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 106 Sea Zone, round 2 :  1/2 hits
                        1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
                    Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -1
                    Casualties for British: 1 Submarine
                    Casualties for Yamamoto: 1 Destroyer
                Battle in 91 Sea Zone
                    Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                    Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                        Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 2 Battleships owned by the Americans
                        Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        1 Destroyer owned by the Americans and 2 Submarines owned by the Yamamoto lost in 91 Sea Zone
                        Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 :  2/3 hits
                        1 Battleship owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                        Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 :  2/7 hits
                        Americans roll dice for 2 Battleships in 91 Sea Zone, round 3 :  1/2 hits
                        1 Submarine owned by the Yamamoto and 2 Battleships owned by the Americans lost in 91 Sea Zone
                    Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 59
                    Casualties for Yamamoto: 3 Submarines
                    Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
                Battle in 107 Sea Zone
                    Yamamoto attack with 1 Carrier, 1 Destroyer, 3 Fighters, 2 Submarines and 3 Transports
                    Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                        Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Carrier, 1 Destroyer, 3 Fighters and 3 Transports in 107 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 :  0/2 hits
                        1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto win with 1 Carrier, 1 Destroyer, 3 Fighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 21
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
                Battle in Ponape
                    Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Ponape, round 2 :  1/3 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 :  0/2 hits
                        1 Infantry owned by the Americans lost in Ponape
                        Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Ponape, round 3 :  1/3 hits
                        Americans roll dice for 1 Artillery in Ponape, round 3 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Ponape
                    Yamamoto win, taking Ponape from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Davao
                    Yamamoto attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                    Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                        AA fire in Davao :  1/1 hits
                        1 Fighter owned by the Yamamoto lost in Davao
                        Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 :  2/6 hits
                        Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 :  2/4 hits
                        2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
                        Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Davao, round 3 :  1/4 hits
                        Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 :  0/2 hits
                        1 Tank owned by the Americans lost in Davao
                        Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Davao, round 4 :  1/4 hits
                        Americans roll dice for 1 Fighter in Davao, round 4 :  0/1 hits
                        1 Fighter owned by the Americans lost in Davao
                    Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Fighter and 2 Infantrys
                    Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
                Battle in Manila
                    Yamamoto attack with 2 Artillerys and 3 Infantrys
                    Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                        Yamamoto roll dice for 1 Battleship in Manila, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Manila, round 2 :  1/5 hits
                        Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 :  1/4 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                        Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Manila, round 3 :  1/4 hits
                        Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 :  1/3 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                        Yamamoto roll dice for 2 Artillerys and 1 Infantry in Manila, round 4 :  0/3 hits
                        Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 :  0/2 hits
                        Yamamoto roll dice for 2 Artillerys and 1 Infantry in Manila, round 5 :  0/3 hits
                        Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 5 :  1/2 hits
                        1 Infantry owned by the Yamamoto lost in Manila
                        Yamamoto roll dice for 2 Artillerys in Manila, round 6 :  0/2 hits
                        Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 6 :  0/2 hits
                        Yamamoto roll dice for 2 Artillerys in Manila, round 7 :  1/2 hits
                        Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 7 :  0/2 hits
                        1 Artillery owned by the Americans lost in Manila
                        Yamamoto roll dice for 2 Artillerys in Manila, round 8 :  1/2 hits
                        Americans roll dice for 1 Fighter in Manila, round 8 :  1/1 hits
                        1 Fighter owned by the Americans and 1 Artillery owned by the Yamamoto lost in Manila
                    Yamamoto win, taking Manila from Americans with 1 Artillery remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Artillery and 3 Infantrys
                    Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
                Battle in Kwangtung
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 :  2/2 hits
                        Chinese roll dice for 1 Infantry in Kwangtung, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kwangtung
                    Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Kiangsi
                    Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                        Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 :  2/2 hits
                        Chinese roll dice for 1 Artillery in Kiangsi, round 3 :  1/1 hits
                        1 Artillery owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kiangsi
                    Yamamoto win, taking Kiangsi from Chinese with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in Palawan

    Non Combat Move - Yamamoto
                1 Fighter moved from 108 Sea Zone to 107 Sea Zone
                1 Fighter moved from 107 Sea Zone to Peleliu
                1 Fighter moved from 107 Sea Zone to Peleliu
                1 Bomber moved from Ponape to Eniwetok
                1 Bomber moved from 91 Sea Zone to Kwajalein
                4 Fighters moved from 91 Sea Zone to 88 Sea Zone
                2 Infantrys moved from Chubu to Kyushu
                1 Infantry moved from Shikoku to Kyushu
                1 Tank moved from Shikoku to Kyushu
                1 Infantry moved from Tokyo to Chubu
                1 Tank moved from Tokyo to Kyushu

    Place Units - Yamamoto
                1 B.Transport, 1 Destroyer and 1 T.Boat placed in 85 Sea Zone
                1 Adv.Fighter and 1 Fighter placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 66 PUs; end with 66 PUs

    triplea_41585_Yam1.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Chinese
                1 Tank moved from Yunnan to N.French Indochina
                      French take N.French Indochina from Yamamoto
                1 Tank moved from N.French Indochina to N.Thailand
                1 Infantry moved from Yunnan to N.Thailand
                1 Tank moved from Szechwan to N.Thailand
                1 Artillery and 1 Infantry moved from Hunan to Kwangsi
                1 Tank moved from Shanghai to Kwangsi
                1 Infantry moved from E.Sinkiang to Gobi Altai
                1 Infantry moved from W.Qinghai to Gobi Altai
                1 Tank moved from C.Sinkiang to Gobi Altai
                1 Tank moved from Hsining to Gobi Altai
                1 Fighter moved from Hsining to Sikang
                2 Infantrys moved from Lanchow to Sikang
                1 Infantry moved from E.Qinghai to Sikang
                1 Tank moved from Ningsia to Sikang

    Purchase Units - Chinese
                Chinese buy 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in N.Thailand
                    Chinese attack with 1 Infantry and 2 Tanks
                    Thai defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 :  0/3 hits
                        Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 :  1/2 hits
                        1 Infantry owned by the Chinese lost in N.Thailand
                        Chinese roll dice for 2 Tanks in N.Thailand, round 3 :  2/2 hits
                        Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 :  0/2 hits
                        1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in N.Thailand
                    Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 Infantry
                    Casualties for Thai: 1 Artillery and 1 Infantry
                Battle in Kwangsi
                    Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Infantry
                        Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 :  2/3 hits
                        Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Kwangsi
                    Chinese win, taking Kwangsi from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Gobi Altai
                    Chinese attack with 2 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                        Chinese roll dice for 2 Infantrys and 2 Tanks in Gobi Altai, round 2 :  1/4 hits
                        Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 :  2/2 hits
                        1 Infantry owned by the Neutral and 2 Infantrys owned by the Chinese lost in Gobi Altai
                        Chinese roll dice for 2 Tanks in Gobi Altai, round 3 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Gobi Altai, round 3 :  0/1 hits
                        Chinese roll dice for 2 Tanks in Gobi Altai, round 4 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Gobi Altai, round 4 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Gobi Altai
                    Chinese loses 0 PUs for violating Gobi Altais neutrality.
                    Chinese win, taking Gobi Altai from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Chinese: 2 Infantrys
                Battle in Sikang
                    Chinese attack with 1 Fighter, 3 Infantrys and 1 Tank
                    Neutral defend with 4 Infantrys
                        Chinese roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Sikang, round 2 :  3/5 hits
                        Neutral roll dice for 4 Infantrys in Sikang, round 2 :  2/4 hits
                        3 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Sikang, round 3 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Sikang, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Sikang
                    Chinese loses 0 PUs for violating Sikangs neutrality.
                    Chinese win, taking Sikang from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Neutral: 4 Infantrys
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Chinese
                1 Infantry and 1 Tank moved from Suiyuan to Shansi
                1 Artillery and 2 Infantrys moved from Hupeh to Shansi
                1 Infantry moved from Anhwei to Hunan
                1 Infantry moved from Kweichow to N.French Indochina
                1 Artillery moved from Shensi to Shansi
                1 Infantry moved from Ningsia to Suiyuan
                1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
                1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
                1 Fighter moved from Sikang to Kweichow

    Place Units - Chinese
                6 Infantrys placed in Hsining

    Turn Complete - Chinese
                Chinese collect 43 PUs; end with 43 PUs

    Territory Summary for Chinese :

    N.French Indochina : 1 Infantry
        Kwangsi : 1 Artillery, 1 Infantry and 1 Tank
        Shansi : 2 Artillerys, 4 Infantrys and 1 Tank
        Kweichow : 1 Fighter
        Suiyuan : 1 Infantry
        E.Qinghai : 1 AAGun, 1 Artillery and 3 Infantrys
        Shanghai : 1 Infantry
        E.Sinkiang : 1 AAGun and 2 Infantrys
        Urumqi : 1 Factory
        Chahar : 1 Infantry
        Hunan : 1 Infantry
        Anhwei : 1 Infantry
        Hsining : 1 Factory and 6 Infantrys
        N.Thailand : 1 flag, 2 Tanks
        Gobi Altai : 1 flag, 2 Tanks
        Sikang : 1 flag, 1 Infantry and 1 Tank

    triplea_41585_Chi1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Hisaichi
                1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
                1 Carrier and 2 Fighters moved from 84 Sea Zone to 92 Sea Zone
                2 Fighters moved from 92 Sea Zone to 106 Sea Zone
                2 Fighters moved from 106 Sea Zone to 110 Sea Zone
                2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
                2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 105 Sea Zone
                2 Infantrys and 2 Tanks moved from 105 Sea Zone to Malaya
                1 Bomber moved from Changchun to Malaya
                1 Carrier moved from 92 Sea Zone to 106 Sea Zone
                1 Tank moved from Formosa to 84 Sea Zone
                1 Tank moved from Changchun to 84 Sea Zone
                1 Artillery moved from Changchun to 84 Sea Zone
                1 Infantry moved from Formosa to 84 Sea Zone
                2 Infantrys moved from Changchun to 84 Sea Zone
                1 Infantry moved from Korea to 84 Sea Zone
                1 Artillery, 4 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
                1 Battleship moved from 84 Sea Zone to 92 Sea Zone
                2 Transports moved from 75 Sea Zone to 84 Sea Zone
                2 Artillerys and 2 Infantrys moved from S.Sakhalin to N.Sakhalin
                1 Artillery and 1 Tank moved from Kirin to 84 Sea Zone
                2 Infantrys moved from Korea to 84 Sea Zone
                1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
                2 Artillerys, 6 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong
                1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
                3 Infantrys and 1 Tank moved from Heilungchiang to Chita
                3 Tanks moved from Liaoning to Chita
                3 Infantrys moved from Liaoning to Heilungchiang
                2 Infantrys moved from Kirin to Heilungchiang
                1 Fighter moved from Changchun to Chita
                1 Artillery, 4 Infantrys and 2 Tanks moved from Shantung to Shansi
                1 Fighter moved from Peking to Shansi
                2 Tanks moved from Peking to Shansi
                1 Artillery moved from Peking to Shantung
                1 Infantry moved from Peking to Shantung

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.Sakhalin
                    Hisaichi attack with 2 Artillerys and 2 Infantrys
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.Sakhalin, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in N.Sakhalin, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Sakhalin
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in N.Sakhalin, round 3 :  0/3 hits
                        Russians roll dice for 1 Bunker in N.Sakhalin, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Sakhalin
                        Hisaichi roll dice for 2 Artillerys in N.Sakhalin, round 4 :  0/2 hits
                        Russians roll dice for 1 Bunker in N.Sakhalin, round 4 :  0/1 hits
                        Hisaichi roll dice for 2 Artillerys in N.Sakhalin, round 5 :  0/2 hits
                        Russians roll dice for 1 Bunker in N.Sakhalin, round 5 :  0/1 hits
                        Hisaichi roll dice for 2 Artillerys in N.Sakhalin, round 6 :  0/2 hits
                        Russians roll dice for 1 Bunker in N.Sakhalin, round 6 :  0/1 hits
                        Hisaichi roll dice for 2 Artillerys in N.Sakhalin, round 7 :  0/2 hits
                        Russians roll dice for 1 Bunker in N.Sakhalin, round 7 :  0/1 hits
                        Hisaichi roll dice for 2 Artillerys in N.Sakhalin, round 8 :  0/2 hits
                        Russians roll dice for 1 Bunker in N.Sakhalin, round 8 :  0/1 hits
                        Hisaichi roll dice for 2 Artillerys in N.Sakhalin, round 9 :  1/2 hits
                        Russians roll dice for 1 Bunker in N.Sakhalin, round 9 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Sakhalin
                    Hisaichi win, taking N.Sakhalin from Russians with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                    Casualties for Russians: 1 Bunker
                Battle in Malaya
                    Hisaichi attack with 1 Bomber, 2 Infantrys and 2 Tanks
                    British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
                        AA fire in Malaya :  0/1 hits
                        Hisaichi roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Malaya, round 2 :  2/5 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 :  1/4 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Malaya, round 3 :  2/4 hits
                        British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 3 :  3/3 hits
                        2 Tanks owned by the Hisaichi, 1 Tank owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
                    British win with 1 Bunker remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 2 Infantrys and 2 Tanks
                    Casualties for British: 2 Infantrys and 1 Tank
                    1 Bomber owned by the Hisaichi retreated
                Battle in 110 Sea Zone
                    Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines
                    Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                        Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 :  1/3 hits
                        Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 :  1/2 hits
                        1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                        Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 :  1/3 hits
                        Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 :  1/1 hits
                        1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Hisaichi win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 2 Submarines
                    Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
                Battle in Hong Kong
                    Hisaichi attack with 2 Artillerys, 6 Infantrys and 3 Tanks
                    British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                        Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Hong Kong, round 2 :  4/11 hits
                        British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 :  2/5 hits
                        1 Artillery owned by the British, 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
                        Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Hong Kong, round 3 :  2/9 hits
                        British roll dice for 1 Tank in Hong Kong, round 3 :  1/1 hits
                        1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                    Hisaichi win, taking Hong Kong from British with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Battle in Shansi
                    Hisaichi attack with 1 Artillery, 1 Fighter, 4 Infantrys and 4 Tanks
                    Chinese defend with 2 Artillerys, 4 Infantrys and 1 Tank
                        Hisaichi roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 4 Tanks in Shansi, round 2 :  2/10 hits
                        Chinese roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Shansi, round 2 :  3/7 hits
                        3 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                        Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks in Shansi, round 3 :  3/7 hits
                        Chinese roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Shansi, round 3 :  3/5 hits
                        1 Fighter owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
                        Hisaichi roll dice for 4 Tanks in Shansi, round 4 :  2/4 hits
                        Chinese roll dice for 1 Artillery and 1 Tank in Shansi, round 4 :  0/2 hits
                        1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 4 Tanks remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Artillery, 1 Fighter and 4 Infantrys
                    Casualties for Chinese: 2 Artillerys, 4 Infantrys and 1 Tank
                Battle in Chita
                    Hisaichi attack with 1 Artillery, 1 Fighter, 6 Infantrys and 4 Tanks
                    Russians defend with 1 Artillery, 1 Bunker and 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Fighter, 6 Infantrys and 4 Tanks in Chita, round 2 :  6/12 hits
                        Russians roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Chita, round 2 :  2/3 hits
                        1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Bunker owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
                    Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 1 Artillery, 1 Bunker and 1 Infantry

    Non Combat Move - Hisaichi
                1 Fighter moved from Chita to Heilungchiang
                1 Artillery moved from Changchun to Kirin
                1 Bomber moved from Malaya to Bangkok
                2 Fighters moved from 110 Sea Zone to 106 Sea Zone

    Place Units - Hisaichi
                1 Factory placed in Hulunbuir
                2 ArmoredCars and 4 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 44 PUs; end with 44 PUs

    triplea_41585_His1.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - British
                1 unit repaired.
                1 Infantry moved from Palestine to 56 Sea Zone
                1 Tank moved from Cairo to 56 Sea Zone
                1 Infantry moved from Cairo to 56 Sea Zone
                1 Infantry moved from Cyprus to 55 Sea Zone
                1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
                1 Tank moved from Cairo to 56 Sea Zone
                1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
                1 Cruiser, 1 Destroyer, 3 Infantrys, 2 Tanks and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
                3 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk
                1 Infantry moved from Mersa Matruh to Tobruk
                1 Fighter moved from Cyprus to Tobruk
                1 Fighter moved from Lower Egypt to Tobruk
                1 Tank moved from Palestine to Nubia
                1 Infantry moved from Lower Egypt to Nubia
                2 Infantrys moved from New Valley to Nubia
                1 Infantry moved from Darfur to Nubia
                1 Infantry moved from Rajputana to 59 Sea Zone
                1 Artillery moved from Bombay to 59 Sea Zone
                1 Infantry moved from Bombay to 59 Sea Zone
                1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
                1 Artillery and 1 Infantry moved from Aden to S.Saudi Arabia
                1 Infantry moved from Trucial Coast to S.Saudi Arabia
                1 Fighter moved from Trucial Coast to S.Saudi Arabia
                1 Artillery and 2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia
                1 Infantry moved from Burma to S.Thailand
                2 Artillerys moved from Madras to 60 Sea Zone
                1 Infantry moved from Ceylon to 60 Sea Zone
                1 Infantry moved from Andaman to 60 Sea Zone
                2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
                2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand
                1 Infantry moved from Punjab to W.Tibet
                1 Infantry moved from Bihar to W.Tibet
                1 Tank moved from Hyderabad to W.Tibet
                1 Artillery and 1 Infantry moved from Assam to W.Tibet
                1 Tank moved from Delhi to W.Tibet
                1 Artillery moved from Kenya to Mozambique
                1 Infantry moved from Rhodesia to Mozambique
                1 Infantry moved from South Africa to Mozambique
                1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
                1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
                1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland
                1 Fighter moved from Montreal to 8 Sea Zone
                1 Battleship and 1 Destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 Transport moved from 10 Sea Zone to 8 Sea Zone
                1 Infantry moved from Yukon to 80 Sea Zone
                1 Infantry moved from British Columbia to 80 Sea Zone
                1 Submarine moved from 115 Sea Zone to 102 Sea Zone
                1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 83 Sea Zone
                2 Infantrys moved from 83 Sea Zone to Southwest USA
                1 Infantry moved from Wales to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Picardy
                2 Tanks moved from Manchester to Scotland
                2 Infantrys moved from Manchester to Scotland
                2 Infantrys moved from Dover to Manchester
                2 Infantrys moved from Wales to Manchester
                1 Artillery moved from Wales to Manchester
                1 Fighter moved from Wales to Manchester

    Purchase Units - British
                British buy 10 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in 102 Sea Zone
                    British attack with 1 Submarine
                    Yamamoto defend with 1 Transport
                        British roll dice for 1 Submarine in 102 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 2 :  1/1 hits
                        1 Submarine owned by the British lost in 102 Sea Zone
                    Yamamoto win with 1 Transport remaining. Battle score for attacker is -7
                    Casualties for British: 1 Submarine
                Battle in Tobruk
                    British attack with 2 Fighters, 4 Infantrys and 2 Tanks
                    Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                        British roll dice for 1 Cruiser in Tobruk, round 2 :  1/1 hits
                        British roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Tobruk, round 2 :  2/8 hits
                        Italians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Tobruk, round 2 :  2/9 hits
                        1 Infantry owned by the Germans, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Tobruk
                        British roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Tobruk, round 3 :  2/6 hits
                        Italians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks in Tobruk, round 3 :  3/6 hits
                        1 Fighter owned by the British, 1 Infantry owned by the Germans, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Tobruk
                        British roll dice for 1 Fighter and 2 Tanks in Tobruk, round 4 :  2/3 hits
                        Italians roll dice for 1 Fighter and 3 Tanks in Tobruk, round 4 :  1/4 hits
                        1 Fighter owned by the British, 1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Tobruk
                        British roll dice for 2 Tanks in Tobruk, round 5 :  2/2 hits
                        Italians roll dice for 1 Fighter and 1 Tank in Tobruk, round 5 :  1/2 hits
                        1 Fighter owned by the Italians, 1 Tank owned by the British and 1 Tank owned by the Germans lost in Tobruk
                    British win, taking Tobruk from Italians with 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 Infantrys and 2 Tanks
                    Casualties for British: 2 Fighters, 4 Infantrys and 1 Tank
                    Casualties for Italians: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Battle in Nubia
                    British attack with 4 Infantrys and 1 Tank
                    Italians defend with 2 Infantrys and 1 Tank
                        British roll dice for 4 Infantrys and 1 Tank in Nubia, round 2 :  1/5 hits
                        Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 :  2/3 hits
                        1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Nubia
                        British roll dice for 2 Infantrys and 1 Tank in Nubia, round 3 :  1/3 hits
                        Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 3 :  1/2 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia
                        British roll dice for 1 Infantry and 1 Tank in Nubia, round 4 :  1/2 hits
                        Italians roll dice for 1 Tank in Nubia, round 4 :  1/1 hits
                        1 Tank owned by the Italians and 1 Infantry owned by the British lost in Nubia
                    British win, taking Nubia from Italians with 1 Tank remaining. Battle score for attacker is 1
                    Casualties for British: 4 Infantrys
                    Casualties for Italians: 2 Infantrys and 1 Tank
                Battle in Mozambique
                    British attack with 1 Artillery and 2 Infantrys
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Artillery and 2 Infantrys in Mozambique, round 2 :  0/3 hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 :  0/1 hits
                        British roll dice for 1 Artillery and 2 Infantrys in Mozambique, round 3 :  2/3 hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Mozambique
                    British loses 0 PUs for violating Mozambiques neutrality.
                    British win, taking Mozambique from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in S.Thailand
                    British attack with 2 Artillerys and 3 Infantrys
                    Thai defend with 1 Infantry
                        British roll dice for 2 Artillerys and 3 Infantrys in S.Thailand, round 2 :  1/5 hits
                        Thai roll dice for 1 Infantry in S.Thailand, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in S.Thailand
                    British win, taking S.Thailand from Thai with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in S.Saudi Arabia
                    British attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                    Neutral defend with 1 Artillery and 3 Infantrys
                        British roll dice for 1 Cruiser in S.Saudi Arabia, round 2 :  0/1 hits
                        British roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in S.Saudi Arabia, round 2 :  2/7 hits
                        Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 :  1/4 hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
                        British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in S.Saudi Arabia, round 3 :  0/6 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 :  2/2 hits
                        2 Infantrys owned by the British lost in S.Saudi Arabia
                        British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in S.Saudi Arabia, round 4 :  1/4 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 4 :  1/2 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
                        British roll dice for 2 Artillerys and 1 Fighter in S.Saudi Arabia, round 5 :  0/3 hits
                        Neutral roll dice for 1 Artillery in S.Saudi Arabia, round 5 :  0/1 hits
                        British roll dice for 2 Artillerys and 1 Fighter in S.Saudi Arabia, round 6 :  1/3 hits
                        Neutral roll dice for 1 Artillery in S.Saudi Arabia, round 6 :  1/1 hits
                        1 Artillery owned by the British and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
                    British loses 0 PUs for violating S.Saudi Arabias neutrality.
                    British win, taking S.Saudi Arabia from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Neutral: 1 Artillery and 3 Infantrys
                    Casualties for British: 1 Artillery and 4 Infantrys
                Battle in W.Tibet
                    British attack with 1 Artillery, 3 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                        British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Tibet, round 2 :  1/6 hits
                        Neutral roll dice for 2 Infantrys in W.Tibet, round 2 :  0/2 hits
                        1 Infantry owned by the Neutral lost in W.Tibet
                        British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Tibet, round 3 :  3/6 hits
                        Neutral roll dice for 1 Infantry in W.Tibet, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in W.Tibet
                    British loses 0 PUs for violating W.Tibets neutrality.
                    British win, taking W.Tibet from Neutral with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in 8 Sea Zone
                    British attack with 1 Battleship, 2 Destroyers, 1 Fighter and 2 Transports
                    Germans defend with 4 Submarines
                        Germans roll dice for 4 Submarines in 8 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 Battleship owned by the British
                        British roll dice for 1 Battleship, 2 Destroyers, 1 Fighter and 2 Transports in 8 Sea Zone, round 2 :  3/4 hits
                        3 Submarines owned by the Germans lost in 8 Sea Zone
                        Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 Battleship, 2 Destroyers, 1 Fighter and 2 Transports in 8 Sea Zone, round 3 :  3/4 hits
                        1 Submarine owned by the Germans lost in 8 Sea Zone
                    British win with 1 Battleship, 2 Destroyers, 1 Fighter and 2 Transports remaining. Battle score for attacker is 28
                    Casualties for Germans: 4 Submarines
                Battle in Greenland
                    British loses 0 PUs for violating Greenlands neutrality.

    Non Combat Move - British
                1 Fighter moved from 8 Sea Zone to Montreal
                1 Infantry moved from Canadian Prairies to Ontario
                1 Tank moved from Ontario to Quebec
                1 Infantry moved from Nigeria to French Equatorial Africa
                1 Infantry moved from Gold Coast to French Sudan
                1 Infantry moved from Equatoria to French Equatorial Africa
                1 AAGun and 1 Infantry moved from Cape Town to South Africa
                1 AAGun, 1 Artillery and 2 Infantrys moved from Cairo to Lower Egypt
                1 Fighter moved from S.Saudi Arabia to Iraq
                1 Infantry and 1 Tank moved from Iraq to Palestine
                1 Fighter moved from Iraq to Palestine
                1 Infantry moved from Bombay to Rajputana
                1 Infantry moved from Delhi to Rajputana
                1 AAGun moved from Delhi to Rajputana
                1 Fighter moved from Madras to Aden
                1 Infantry moved from Calcutta to Assam
                1 Infantry moved from Mysore to Hyderabad
                1 AAGun moved from Malaya to S.Thailand
                1 Infantry moved from Tarawa to Tabiteuea
                1 AAGun moved from Wales to Manchester
                1 Fighter moved from Malta to Palestine

    Place Units - British
                4 Infantrys placed in Cairo
                2 Infantrys placed in Cape Town
                2 Infantrys placed in Cairo
                2 Infantrys placed in Manchester

    Turn Complete - British
                British collect 99 PUs; end with 99 PUs

    Territory Summary for British :

    London : 1 AAGun, 1 Bomber, 1 Factory, 2 Fighters, 5 Infantrys and 1 Tank
        British Guiana : 1 Infantry
        Tobruk : 1 flag, 1 Tank
        Picardy : 1 Infantry
        French Equatorial Africa : 2 Infantrys
        French Sudan : 1 Infantry
        British Borneo : 1 Artillery and 1 Infantry
        Assam : 1 Infantry
        Vancouver : 1 AAGun, 1 Factory and 2 Infantrys
        Rajputana : 1 AAGun and 2 Infantrys
        Baluchistan : 1 Artillery
        Bombay : 1 AAGun and 1 Factory
        Ontario : 1 Infantry
        British Somaliland : 1 Infantry
        Northern Ireland : 1 Infantry
        Tabiteuea : 1 Infantry
        Hyderabad : 1 Infantry
        Wales : 1 Factory
        Scotland : 3 Infantrys and 2 Tanks
        Quebec : 1 Tank
        Fiji : 1 Artillery and 1 Infantry
        Manchester : 2 AAGuns, 1 Artillery, 1 Factory, 1 Fighter and 6 Infantrys
        Nubia : 1 Tank
        Madras : 1 AAGun, 1 Factory and 2 Infantrys
        Aden : 1 Fighter
        Montreal : 1 AAGun, 1 Factory, 1 Fighter and 2 Infantrys
        Delhi : 1 Factory
        Malta : 3 Bunkers
        Nauru : 1 Infantry
        Cairo : 1 Factory and 6 Infantrys
        Palestine : 2 Fighters, 1 Infantry and 1 Tank
        Lower Egypt : 1 AAGun, 1 Artillery and 2 Infantrys
        Gibraltar : 1 Bunker, 1 Fighter and 2 Infantrys
        S.Thailand : 1 flag, 1 AAGun, 2 Artillerys and 3 Infantrys
        Malaya : 1 Bunker
        Southwest USA : 2 Infantrys
        Cape Town : 1 Factory and 2 Infantrys
        South Africa : 1 AAGun and 1 Infantry
        W.Tibet : 1 flag, 1 Artillery, 3 Infantrys and 2 Tanks
        S.Saudi Arabia : 1 flag, 1 Artillery
        Mozambique : 1 flag, 1 Artillery and 2 Infantrys
        Greenland : 1 flag, 1 Infantry and 1 Tank
        18 Sea Zone : 1 Submarine
        20 Sea Zone : 1 T.Boat
        51 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
        83 Sea Zone : 1 Destroyer and 1 Transport
        61 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
        58 Sea Zone : 1 Cruiser, 1 Submarine and 1 Transport
        8 Sea Zone : 1 Battleship, 2 Destroyers and 2 Transports

    triplea_41585_Bri1.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Anzac
                1 Infantry moved from Bougainville to 114 Sea Zone
                1 Tank moved from New Georgia to 114 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 103 Sea Zone
                1 Infantry and 1 Tank moved from 103 Sea Zone to Kwajalein
                1 Submarine moved from 113 Sea Zone to 114 Sea Zone
                1 Destroyer moved from 114 Sea Zone to 102 Sea Zone
                1 Submarine moved from 123 Sea Zone to 115 Sea Zone
                1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 102 Sea Zone
                    Anzac attack with 1 Destroyer
                    Yamamoto defend with 1 Transport
                        Anzac roll dice for 1 Destroyer in 102 Sea Zone, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 2 :  0/1 hits
                        1 Transport owned by the Yamamoto lost in 102 Sea Zone
                    Anzac win with 1 Destroyer remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Transport
                Battle in Kwajalein
                    Anzac attack with 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Bomber
                        Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 2 :  2/2 hits
                        Yamamoto roll dice for 1 Bomber in Kwajalein, round 2 :  0/1 hits
                        1 Bomber owned by the Yamamoto lost in Kwajalein
                    Anzac win, taking Kwajalein from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 1 Bomber

    Non Combat Move - Anzac
                1 Infantry moved from North New Zealand to Wellington
                1 Infantry moved from South New Zealand to Wellington
                1 AAGun and 4 Infantrys moved from Canberra to New South Wales
                1 Infantry moved from Queensland to Townsville
                1 Infantry moved from Northern Territory to Townsville

    Place Units - Anzac
                1 Transport placed in 120 Sea Zone

    Turn Complete - Anzac
                Anzac collect 37 PUs; end with 37 PUs

    Territory Summary for Anzac :

    Kwajalein : 1 flag, 1 Infantry and 1 Tank
        New South Wales : 1 AAGun and 4 Infantrys
        Tasmania : 1 Infantry
        West Papua : 1 Artillery and 1 Infantry
        Milne Bay : 1 Infantry
        Port Moresby : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
        Wellington : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
        Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
        New Britain : 1 Infantry
        Canberra : 1 Bunker and 1 Factory
        Townsville : 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
        Guadalcanal : 1 Infantry
        New Ireland : 1 Artillery
        120 Sea Zone : 1 Transport
        114 Sea Zone : 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine
        115 Sea Zone : 1 Submarine
        102 Sea Zone : 1 Destroyer
        103 Sea Zone : 1 Transport

    triplea_41585_Anz1.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Dutch
                1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 Submarine moved from 67 Sea Zone to 110 Sea Zone
                1 Tank moved from Merauke to Hollandia
                1 Infantry moved from Merauke to Hollandia
                1 Infantry moved from Soembawa to Lombok
                1 Artillery moved from Java to Sumatra
                2 Infantrys moved from West Borneo to Banjarmasin
                1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
                1 Infantry and 1 Tank moved from Suriname to Amazon

    Purchase Units - Dutch
                Dutch buy 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in 110 Sea Zone
                    Dutch attack with 1 Destroyer and 1 Submarine
                    Hisaichi defend with 1 Destroyer
                        Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                    Dutch win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Destroyer
                Battle in Amazon
                    Dutch attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Amazon, round 2 :  0/1 hits
                        Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Amazon, round 3 :  1/1 hits
                        1 Infantry owned by the Dutch lost in Amazon
                        Dutch roll dice for 1 Tank in Amazon, round 4 :  1/1 hits
                        Neutral roll dice for 1 Infantry in Amazon, round 4 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Amazon
                    Dutch loses 0 PUs for violating Amazons neutrality.
                    Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Dutch

    Place Units - Dutch
                4 Infantrys placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 28 PUs; end with 28 PUs

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
        Timor : 1 Infantry
        Hollandia : 1 Artillery, 2 Infantrys and 1 Tank
        Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
        Banjarmasin : 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
        Lombok : 1 Infantry
        Celebes : 1 Infantry
        Tanimbar : 1 Infantry
        Amazon : 1 flag, 1 Tank
        110 Sea Zone : 1 Destroyer and 1 Submarine

    triplea_41585_Dut1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Finns
                1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 3 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Finns
                1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone

    Place Units - Finns
                3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 10 PUs; end with 10 PUs

    triplea_41585_Fin1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Romanians
                1 Artillery and 1 Infantry moved from W.Romania to E.Romania
                1 Tank moved from Bucharest to E.Romania
                1 Fighter moved from Bucharest to E.Romania
                2 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in E.Romania
                    Romanians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                    Russians defend with 1 Artillery and 1 Infantry
                        Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 :  2/6 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 :  1/2 hits
                        1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                    Romanians win, taking E.Romania from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from E.Romania to Bulgaria

    Place Units - Romanians
                3 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 12 PUs; end with 12 PUs

    triplea_41585_Rom1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Thai
                1 Infantry moved from Bangkok to Malaya
                1 Infantry moved from Bangkok to 105 Sea Zone
                1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
                1 Infantry moved from 106 Sea Zone to West Borneo
                      Thai take West Borneo from Dutch
                1 Infantry moved from Bangkok to 105 Sea Zone
                1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
                1 Infantry moved from 111 Sea Zone to East And South Borneo
                      Thai take East And South Borneo from Dutch
                1 Artillery moved from Bangkok to 105 Sea Zone
                1 Artillery and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
                1 Artillery moved from 111 Sea Zone to Panay
                      Thai take Panay from Americans
                1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
                1 Fighter moved from Bangkok to 110 Sea Zone
                2 Artillerys and 1 Tank moved from Bangkok to Malaya

    Purchase Units - Thai
                Thai buy 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 2 Artillerys, 1 Infantry and 1 Tank
                    British defend with 1 Bunker
                        Thai roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Malaya, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker in Malaya, round 2 :  0/1 hits
                        Thai roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Malaya, round 3 :  1/4 hits
                        British roll dice for 1 Bunker in Malaya, round 3 :  0/1 hits
                        1 Bunker owned by the British lost in Malaya
                    Thai win, taking Malaya from British with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for British: 1 Bunker
                Battle in 110 Sea Zone
                    Thai attack with 1 Destroyer, 1 Fighter and 1 Submarine
                    Dutch defend with 1 Destroyer and 1 Submarine
                        Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Thai roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 :  1/2 hits
                        Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 Submarine owned by the Dutch, 1 Destroyer owned by the Thai and 1 Submarine owned by the Thai lost in 110 Sea Zone
                        Thai roll dice for 1 Fighter in 110 Sea Zone, round 3 :  0/1 hits
                        Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Thai roll dice for 1 Fighter in 110 Sea Zone, round 4 :  0/1 hits
                        Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        1 Fighter owned by the Thai lost in 110 Sea Zone
                    Dutch win with 1 Destroyer remaining. Battle score for attacker is -16
                    Casualties for Thai: 1 Destroyer, 1 Fighter and 1 Submarine
                    Casualties for Dutch: 1 Submarine

    Non Combat Move - Thai

    Place Units - Thai
                4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 19 PUs; end with 19 PUs

    triplea_41585_Tha1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    now we have the first round done,
    what do you think.
    any questions?

  • 22 21 20 17 15

    I think it definitely has a lot of possibility.

    I’m still struggling with finding all my units and telling the difference between the various colors on the nations.  I wish they had used a more contrasting color scheme like in the Triple version of G40.  I’m still not sure what units are worth the money vs. the others, and the huge jump in some nations from first round money to second round money…like Russia going from 12 to 120 or something like that.

    Have you guys found any inherent bias in the game, like G40 favors the Axis or the BM favors the Allies?  Getting used to slower naval units again is going to take awhile, but that’s learning curve more than anything.

    I chose Italy in the group game, as I thought it would be a little later in the game round, so I could try and get a feel and it’s a smaller country, so not as important as Russia or UK would have been for their side (at least that’s my gut instinct).

  • 22 21 20 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Americans
                1 Tank moved from South Atlantic USA to 13 Sea Zone
                1 Infantry moved from Washington to 13 Sea Zone
                1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 25 Sea Zone
                1 Infantry and 1 Tank moved from 25 Sea Zone to Central America
                3 Infantrys moved from Colombia to Central America
                1 Bomber moved from South Central USA to Central America
                1 Fighter moved from Washington to 25 Sea Zone
                1 Bomber moved from Pearl Harbor to 91 Sea Zone
                1 Fighter moved from Pearl Harbor to 91 Sea Zone
                1 Fighter moved from Midway to 91 Sea Zone
                1 Destroyer moved from 98 Sea Zone to 91 Sea Zone
                1 Submarine moved from 98 Sea Zone to 91 Sea Zone
                1 Submarine moved from 83 Sea Zone to 91 Sea Zone
                2 Infantrys moved from Southwest USA to W.Mexico
                1 Artillery and 1 Tank moved from Southwest USA to W.Mexico
                1 Tank moved from San Francisco to W.Mexico
                1 Tank moved from South Central USA to E.Mexico
                1 Infantry moved from South Central USA to E.Mexico
                1 Bomber moved from North Central USA to 91 Sea Zone
                1 Fighter moved from Palmyra to 91 Sea Zone
                2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
                1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
                1 Destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 Tank moved from Northwest USA to E.Mexico

    Purchase Units - Americans
                Americans buy 1 Battleship, 1 Carrier and 2 Destroyers; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 Destroyer, 1 Fighter and 1 Transport
                    Germans defend with 1 Submarine
                        Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 25 Sea Zone, round 2 :  1/2 hits
                        1 Submarine owned by the Germans lost in 25 Sea Zone
                    Americans win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Submarine
                Battle in Central America
                    Americans attack with 1 Bomber, 4 Infantrys and 1 Tank
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Central America, round 2 :  2/6 hits
                        Neutral roll dice for 1 Infantry in Central America, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Central America
                    Americans loses 0 PUs for violating Central Americas neutrality.
                    Americans win, taking Central America from Neutral with 1 Bomber, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in E.Mexico
                    Americans attack with 1 Infantry and 2 Tanks
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 :  0/3 hits
                        Neutral roll dice for 1 Infantry in E.Mexico, round 2 :  0/1 hits
                        Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 3 :  1/3 hits
                        Neutral roll dice for 1 Infantry in E.Mexico, round 3 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                    Americans loses 0 PUs for violating E.Mexicos neutrality.
                    Americans win, taking E.Mexico from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in W.Mexico
                    Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
                    Neutral defend with 1 Infantry and 1 Tank
                        Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 :  2/5 hits
                        Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 :  1/2 hits
                        1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                    Americans loses 0 PUs for violating W.Mexicos neutrality.
                    Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 Infantry and 1 Tank
                    Casualties for Americans: 1 Infantry
                Battle in 91 Sea Zone
                    Americans attack with 2 Bombers, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines
                    Yamamoto defend with 1 Battleship, 1 Destroyer and 2 Submarines
                        Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 :  2/2 hits
                        Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 2 Bombers, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 :  7/12 hits
                        Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 :  2/2 hits
                        2 Submarines owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                    Americans win with 2 Bombers, 1 Carrier, 3 Destroyers and 5 Fighters remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 2 Submarines
                    Casualties for Americans: 1 Carrier and 2 Submarines

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Carrier
                EDIT: Turning off Edit Mode
                1 Fighter moved from 91 Sea Zone to Pearl Harbor
                2 Bombers moved from 91 Sea Zone to Pearl Harbor
                1 Artillery, 2 Infantrys and 1 Tank moved from San Francisco to 83 Sea Zone
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from 91 Sea Zone to Pearl Harbor
                2 Transports moved from 99 Sea Zone to 98 Sea Zone
                1 Infantry moved from Christmas to 98 Sea Zone
                1 Infantry moved from Palmyra to 98 Sea Zone
                1 Infantry moved from Johnston to 98 Sea Zone
                3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone
                1 Infantry moved from Kauai to 91 Sea Zone
                4 Infantrys moved from 91 Sea Zone to Pearl Harbor
                1 Fighter moved from 25 Sea Zone to South Atlantic USA
                1 Infantry moved from North Central USA to South Central USA
                1 Infantry moved from Northeast USA to South Atlantic USA
                2 Infantrys moved from Washington to Northeast USA
                1 Bomber moved from Central America to South Atlantic USA
                1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA
                1 Submarine moved from 71 Sea Zone to 78 Sea Zone
                1 Destroyer moved from 74 Sea Zone to 78 Sea Zone
                1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
                1 Artillery and 1 Infantry moved from 83 Sea Zone to San Francisco

    Place Units - Americans
                1 Battleship, 1 Carrier and 1 Destroyer placed in 91 Sea Zone
                1 Destroyer placed in 13 Sea Zone

    Turn Complete - Americans
                Americans collect 96 PUs; end with 96 PUs

    Territory Summary for Americans :

    New Caledonia : 1 Infantry
        Washington : 1 AAGun and 1 Factory
        San Francisco : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
        Pearl Harbor : 1 AAGun, 1 Artillery, 2 Bombers, 1 Factory, 1 Fighter, 8 Infantrys and 1 Tank
        Southwest USA : 1 Artillery and 1 Infantry
        South Central USA : 1 AAGun, 1 Factory and 1 Infantry
        Wake : 1 Artillery and 1 Infantry
        Oahu : 1 Artillery
        Northeast USA : 2 Infantrys
        Midway : 1 Infantry
        Kermandec : 1 Infantry
        Guam : 1 Infantry
        South Atlantic USA : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 2 Infantrys
        Mindanao : 1 Infantry
        W.Mexico : 1 flag, 1 Artillery, 1 Infantry and 2 Tanks
        Central America : 1 flag, 4 Infantrys and 1 Tank
        E.Mexico : 1 flag, 2 Tanks
        13 Sea Zone : 1 Destroyer
        91 Sea Zone : 1 Battleship, 3 Carriers, 3 Destroyers, 4 Fighters and 4 Transports
        25 Sea Zone : 1 Destroyer and 1 Transport
        83 Sea Zone : 1 Transport
        78 Sea Zone : 1 Destroyer and 1 Submarine

    triplea_41585_Ame1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Germans
                1 unit repaired.
                2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy
                3 Tanks moved from Bavaria to Lorraine
                5 Tanks moved from Rhine to Lorraine
                1 Tank moved from Languedoc to Aquitaine
                      Germans take Aquitaine from French
                1 Tank moved from Aquitaine to Brittany
                      Germans take Brittany from French
                1 Infantry and 1 Tank moved from Languedoc to Orleanais
                3 Artillerys and 7 Infantrys moved from Danzig to Warsaw
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone
                3 Infantrys moved from Pomerania to 23 Sea Zone
                1 Elite, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Infantry moved from East Prussia to Lithuania
                      Germans take Lithuania from Russians
                1 Infantry moved from East Prussia to Latvia
                1 Elite and 3 Infantrys moved from 24 Sea Zone to Lapland
                1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Latvia
                2 Artillerys moved from Upper Norrland to Lapland
                1 Fighter and 1 Stuka moved from East Prussia to Latvia
                1 Bomber moved from East Prussia to Lapland
                5 Tanks moved from East Prussia to Brest
                1 Stuka moved from East Prussia to Vinnytsia
                1 Fighter moved from East Prussia to Vinnytsia
                2 Infantrys moved from Krakow to Vinnytsia
                1 Artillery and 2 Infantrys moved from Krakow to Brest
                1 Fighter moved from East Prussia to Vinnytsia
                2 Artillerys and 2 Infantrys moved from Hungary to E.Romania
                3 Infantrys moved from Bohemia to Krakow
                5 Infantrys moved from Pomerania to Danzig
                2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
                2 Submarines moved from 34 Sea Zone to 41 Sea Zone
                2 Submarines moved from 31 Sea Zone to 41 Sea Zone
                1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone

    Purchase Units - Germans
                Germans buy 12 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Orleanais
                    Germans attack with 1 Infantry and 1 Tank
                    French defend with 1 Infantry
                        Germans roll dice for 1 Infantry and 1 Tank in Orleanais, round 2 :  1/2 hits
                        French roll dice for 1 Infantry in Orleanais, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in Orleanais
                    Germans win, taking Orleanais from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Lapland
                    Germans attack with 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantrys
                    Russians defend with 4 Infantrys and 1 Tank
                        Germans roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantrys in Lapland, round 2 :  3/7 hits
                        Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 :  1/5 hits
                        3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                        Germans roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 2 Infantrys in Lapland, round 3 :  3/6 hits
                        Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 3 :  1/2 hits
                        1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
                    Germans win, taking Lapland from Russians with 2 Artillerys, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 Infantrys
                    Casualties for Russians: 4 Infantrys and 1 Tank
                Battle in Vinnytsia
                    Germans attack with 2 Fighters, 2 Infantrys and 1 Stuka
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 Fighters, 2 Infantrys and 1 Stuka in Vinnytsia, round 2 :  3/5 hits
                        Russians roll dice for 1 Infantry in Vinnytsia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Vinnytsia
                    Germans win, taking Vinnytsia from Russians with 2 Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Burgundy
                    Germans attack with 2 Artillerys, 8 Infantrys and 11 Tanks
                    French defend with 1 Infantry
                        Germans roll dice for 2 Artillerys, 8 Infantrys and 11 Tanks in Burgundy, round 2 :  9/21 hits
                        French roll dice for 1 Infantry in Burgundy, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                    Germans win, taking Burgundy from French with 2 Artillerys, 7 Infantrys and 11 Tanks remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for French: 1 Infantry
                Battle in Warsaw
                    Germans attack with 3 Artillerys and 7 Infantrys
                    Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                        Germans roll dice for 3 Artillerys and 7 Infantrys in Warsaw, round 2 :  2/10 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 :  0/3 hits
                        2 Infantrys owned by the Neutral lost in Warsaw
                        Germans roll dice for 3 Artillerys and 7 Infantrys in Warsaw, round 3 :  4/10 hits
                        Neutral roll dice for 1 Artillery in Warsaw, round 3 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Warsaw
                    Germans loses 0 PUs for violating Warsaws neutrality.
                    Germans win, taking Warsaw from Neutral with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Latvia
                    Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                    Russians defend with 1 Artillery and 1 Infantry
                        Germans roll dice for 1 Battleship in Latvia, round 2 :  1/1 hits
                        Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Latvia, round 2 :  2/4 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 :  1/2 hits
                        1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Germans win, taking Latvia from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Artillery and 1 Infantry
                Battle in Brest
                    Germans attack with 1 Artillery, 2 Infantrys and 5 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 1 Artillery, 2 Infantrys and 5 Tanks in Brest, round 2 :  4/8 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 :  1/3 hits
                        1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                    Germans loses 0 PUs for violating Brests neutrality.
                    Germans win, taking Brest from Neutral with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 2 Infantrys

    Non Combat Move - Germans
                1 Bomber moved from Lapland to Tampere
                1 Fighter and 1 Stuka moved from Latvia to Tampere
                2 Fighters and 1 Stuka moved from Vinnytsia to Krakow

    Place Units - Germans
                3 Mech.Infs placed in Bavaria
                4 Mech.Infs placed in Rhine
                5 Infantrys placed in Bohemia
                6 Infantrys placed in Hamburg
                1 Infantry placed in Berlin

    Turn Complete - Germans
                Germans collect 87 PUs; end with 87 PUs

    triplea_41585_Ger2.tsvg

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