yeah that’s one of my weaknesses, when i lose games it’s often because i like to change the script and experiment. has anyone tried an G1? i experimented with G1s a lot in bm for a period, even against strong players like adam. didn’t find it as feasible but made for interesting, off script games. let’s see how it plays out in ptv.
BRUTAL WAR, WAR, AND MORE WAR!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 35 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 infantry moved from Siberia to Soviet Far East
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Japan to 5 Sea Zone
1 bomber moved from Japan to Soviet Far East
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 3 destroyers and 1 submarine
Americans defend with 3 submarines
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 carrier and 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 3 destroyers and 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Soviet Far East
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/3 hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 5 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 7 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from 5 Sea Zone to Japan
1 bomber moved from Soviet Far East to Japan
1 aaGun moved from Siberia to Soviet Far East
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Korea to Jehol
1 tactical_bomber moved from Celebes to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Korea
1 factory_minor placed in Kwangtung
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 1 armour and 1 mech_infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 mech_infantry
Yenisey : 1 flag, 1 artillery
Soviet Far East : 1 flag, 1 aaGun, 1 armour and 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 flag
5 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 6 destroyers, 3 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 28
Japanese : 66 / 72
Americans : 52 / 74
Chinese : 3 / 3
British : 25 / 0
UK_Pacific : 8 / 13
Italians : 15 / 18
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.769
Median : 4.000
Variance : 1.605
Standard Deviation : 1.267
Total rolls : 39ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 28 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Egypt to India
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 cruiser and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Egypt to India
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 cruiser and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Alexandria to EgyptCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer and 2 submarines
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer and 2 submarines remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 108 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 108 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 108 Sea Zone to Morocco
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Central United States to Western United States
1 aaGun moved from Eastern United States to QuebecPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Americans undo move 2.
1 mech_infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Germans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsDice Statistics:
Total
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Germans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 mech_infantry moved from West India to India
2 infantry moved from Iraq to Persia
2 infantry moved from Eastern Persia to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Egypt to India
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 cruiser and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Alexandria to EgyptCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer and 2 submarines
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer and 2 submarines remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 108 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 108 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 108 Sea Zone to Morocco
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Central United States to Western United States
1 aaGun moved from Eastern United States to QuebecPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Americans undo move 2.
1 mech_infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 mech_infantry moved from West India to India
2 infantry moved from Iraq to Persia
2 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in 110 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 destroyer
Casualties for British: 1 tactical_bomber
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
1 fighter moved from 110 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,2,6,3,4,6,6,5,3,5,6,3,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 3 infantryDice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.629
Median : 3.500
Variance : 0.492
Standard Deviation : 0.701
Total rolls : 62Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.842
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Germans Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5British Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.842
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from Bulgaria to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 105 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
109 Sea Zone : 2 fighters and 1 tactical_bomber
Greece : 1 flag
97 Sea Zone : 1 destroyer and 2 submarines
Yugoslavia : 3 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 28
Japanese : 65 / 72
Americans : 52 / 72
Chinese : 4 / 3
British : 25 / 0
UK_Pacific : 8 / 6
Italians : 15 / 22
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 36 Sea Zone from Japanese
1 infantry moved from South Australia to New South Wales
1 submarine moved from 54 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 36 Sea Zone from Japanese
1 infantry moved from South Australia to New South Wales
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs -
French?
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 36 Sea Zone from Japanese
1 infantry moved from South Australia to New South Wales
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUsCombat Move - French
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 36 Sea Zone from Japanese
1 infantry moved from South Australia to New South Wales
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUsCombat Move - French
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Novgorod to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 infantry and 7 mech_infantrys moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 108 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Novgorod to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 infantry and 7 mech_infantrys moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 108 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Bessarabia, round 2 : 4/10 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Western Ukraine : 1/3 hits
1 fighter owned by the Germans lost in Western Ukraine
Germans roll dice for 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 4 : 4/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 2/6 hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Archangel, round 3 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in 108 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 108 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 108 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 108 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 108 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 108 Sea Zone to 109 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Ukraine to Novgorod
6 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 109 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 22 / 28
Japanese : 61 / 72
Americans : 52 / 72
Chinese : 4 / 3
British : 25 / 0
UK_Pacific : 8 / 6
Italians : 15 / 22
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 artilleries and 5 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Nenetsia to Archangel
1 armour moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Novosibirsk to Timguska -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 artilleries and 5 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Nenetsia to Archangel
1 armour moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Novosibirsk to TimguskaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 7 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 : 6/13 hits
Germans roll dice for 1 armour, 1 artillery and 7 mech_infantrys in Bessarabia, round 2 : 1/9 hits
6 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 3 : 4/12 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 0/3 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 armour, 1 artillery and 7 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 artillery
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 2 : 2/6 hits
Germans roll dice for 2 armour and 1 artillery in Archangel, round 2 : 2/3 hits
1 armour owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 3 : 3/4 hits
Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 3 infantry
Battle in Sikang
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Sikang, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Sikang, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Sikang
1 infantry owned by the Russians retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 artillery moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Rostov to Volgograd
3 artilleries and 3 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
4 fighters and 1 tactical_bomber moved from Bessarabia to BryanskPlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.576
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 66Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.889
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Russians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.467
Median : 4.000
Variance : 0.705
Standard Deviation : 0.839
Total rolls : 45Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Japan to Suiyuyan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 bomber moved from Japan to Szechwan
4 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 1 Sea Zone





