@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
BRUTAL WAR, WAR, AND MORE WAR!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South AustraliaCombat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South AustraliaCombat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Vyborg
6 armour and 1 infantry moved from Finland to Karelia
4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Belarus
1 bomber moved from Western Germany to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 armour, 6 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
4 infantry moved from United Kingdom to Scotland
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Scotland -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Scotland
7 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 armour and 2 infantry moved from Finland to Karelia
5 armour and 1 infantry moved from Finland to Vyborg
4 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Scotland
7 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 armour and 2 infantry moved from Finland to Karelia
5 armour and 1 infantry moved from Finland to Vyborg
4 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 119 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Germans attack with 1 fighter, 8 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/10 hits
Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 1/6 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/9 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Western Ukraine
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 bombers and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 bombers and 4 infantry in Belarus, round 2 : 1/6 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 3 : 2/5 hits
Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Karelia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Karelia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Karelia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 2 : 4/6 hits
Americans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Baltic States, round 2 : 2/5 hits
Russians roll dice for 4 infantry in Baltic States, round 2 : 3/4 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits
1 armour owned by the Germans lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Vyborg
Germans attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 infantry in Vyborg, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Vyborg
6 infantry moved from Germany to Poland
3 mech_infantrys moved from Eastern Poland to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from 119 Sea Zone to United Kingdom
2 fighters moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 bombers moved from Belarus to Eastern PolandPlace Units - Germans
3 infantry placed in United Kingdom
7 artilleries and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 7 transports
EDIT: Adding units owned by Germans to 110 Sea Zone: 7 transports
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 3 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 6 infantry and 3 mech_infantrys
Germany : 7 artilleries, 1 factory_major and 2 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag, 5 armour and 5 infantry
Eastern Poland : 1 flag, 6 aaGuns, 1 artillery, 2 bombers, 1 fighter, 10 infantry and 2 tactical_bombers
Bessarabia : 1 flag, 5 infantry
Western Ukraine : 1 flag, 3 infantry
125 Sea Zone : 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 8 transportsProduction/PUs Summary :
Germans : 54 / 59
Russians : 32 / 44
Japanese : 59 / 57
Americans : 52 / 78
Chinese : 1 / 2
British : 25 / 0
UK_Pacific : 10 / 11
Italians : 13 / 15
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 29 times
3 was rolled 25 times
4 was rolled 16 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.525
Median : 3.000
Variance : 0.920
Standard Deviation : 0.959
Total rolls : 139Null / Other
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.485
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.577
Median : 4.000
Variance : 0.557
Standard Deviation : 0.746
Total rolls : 71Americans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.485
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Bryansk to Belarus
3 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Bryansk to Belarus
3 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 3 : 3/6 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/10 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Belarus to Russia
1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
2 artilleries moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
4 armour moved from Bryansk to Smolensk
2 armour moved from Bryansk to Smolensk
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Novgorod to ArchangelPlace Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour, 2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.862
Median : 4.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.652
Median : 4.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 bombers moved from French Indo China to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 2 infantry moved from Korea to Amur
5 infantry moved from Manchuria to Amur
1 artillery moved from Sikang to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
2 fighters and 1 tactical_bomber moved from Yunnan to Tsinghai
2 artilleries moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 bombers moved from French Indo China to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 2 infantry moved from Korea to Amur
5 infantry moved from Manchuria to Amur
1 artillery moved from Sikang to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
2 fighters and 1 tactical_bomber moved from Yunnan to Tsinghai
2 artilleries moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Tsinghai, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 5 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/7 hits
UK_Pacific roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 3 bombers and 8 infantry
Americans defend with 1 bomber; Russians defend with 1 aaGun and 7 infantry
AA fire in Amur : 1/3 hits
1 bomber owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers and 8 infantry in Amur, round 2 : 2/12 hits
Russians roll dice for 1 aaGun, 1 bomber and 7 infantry in Amur, round 2 : 0/8 hits
1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers and 8 infantry in Amur, round 3 : 2/12 hits
Russians roll dice for 7 infantry in Amur, round 3 : 3/7 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers and 5 infantry in Amur, round 4 : 4/9 hits
Russians roll dice for 5 infantry in Amur, round 4 : 3/5 hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 5 : 2/6 hits
Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 bomber
Casualties for Russians: 1 aaGun and 7 infantry
Casualties for Japanese: 1 bomber and 7 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Suiyuyan
2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
2 artilleries moved from Yunnan to French Indo China
2 carriers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 45 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 aaGun moved from Manchuria to Amur
2 bombers moved from Amur to ManchuriaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 submarine placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 bombers moved from French Indo China to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 2 infantry moved from Korea to Amur
5 infantry moved from Manchuria to Amur
1 artillery moved from Sikang to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
2 fighters and 1 tactical_bomber moved from Yunnan to Tsinghai
2 artilleries moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Tsinghai, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 5 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/7 hits
UK_Pacific roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 3 bombers and 8 infantry
Americans defend with 1 bomber; Russians defend with 1 aaGun and 7 infantry
AA fire in Amur : 1/3 hits
1 bomber owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers and 8 infantry in Amur, round 2 : 2/12 hits
Russians roll dice for 1 aaGun, 1 bomber and 7 infantry in Amur, round 2 : 0/8 hits
1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers and 8 infantry in Amur, round 3 : 2/12 hits
Russians roll dice for 7 infantry in Amur, round 3 : 3/7 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers and 5 infantry in Amur, round 4 : 4/9 hits
Russians roll dice for 5 infantry in Amur, round 4 : 3/5 hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 5 : 2/6 hits
Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 bomber
Casualties for Russians: 1 aaGun and 7 infantry
Casualties for Japanese: 1 bomber and 7 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Suiyuyan
2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
2 artilleries moved from Yunnan to French Indo China
2 carriers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 45 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 aaGun moved from Manchuria to Amur
2 bombers moved from Amur to ManchuriaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 submarine placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 cruiser and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Sakha
1 bomber moved from Western United States to Queensland
2 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 cruiser and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Sakha
1 bomber moved from Western United States to Queensland
2 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to Queensland
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to French West Africa: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsDice Statistics:
Total
2 was rolled 2 times
3 was rolled 4 times
Average roll : 2.667
Median : 3.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6Americans Combat
2 was rolled 1 times
3 was rolled 3 times
Average roll : 2.750
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsDice Statistics:
Total
2 was rolled 2 times
3 was rolled 4 times
Average roll : 2.667
Median : 3.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6Americans Combat
2 was rolled 1 times
3 was rolled 3 times
Average roll : 2.750
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 armour moved from India to Burma
1 artillery and 3 infantry moved from India to Burma
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Alexandria to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 cruiser and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Sakha
1 bomber moved from Western United States to Queensland
2 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to Queensland
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to French West Africa: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 armour moved from India to Burma
1 artillery and 3 infantry moved from India to Burma
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Alexandria to EgyptCombat - British
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from India to BurmaPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantryDice Statistics:
Total
2 was rolled 2 times
3 was rolled 4 times
Average roll : 2.667
Median : 3.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6Americans Combat
2 was rolled 1 times
3 was rolled 3 times
Average roll : 2.750
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 3 : 2/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Southern France to FrancePlace Units - Italians
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsDice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Tunisia to Libya





