@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
BRUTAL WAR, WAR, AND MORE WAR!!!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 artilleries and 5 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Nenetsia to Archangel
1 armour moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Novosibirsk to Timguska -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 artilleries and 5 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Nenetsia to Archangel
1 armour moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Novosibirsk to TimguskaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 7 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 : 6/13 hits
Germans roll dice for 1 armour, 1 artillery and 7 mech_infantrys in Bessarabia, round 2 : 1/9 hits
6 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 3 : 4/12 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 0/3 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 armour, 1 artillery and 7 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 artillery
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 2 : 2/6 hits
Germans roll dice for 2 armour and 1 artillery in Archangel, round 2 : 2/3 hits
1 armour owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 3 : 3/4 hits
Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 3 infantry
Battle in Sikang
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Sikang, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Sikang, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Sikang
1 infantry owned by the Russians retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 artillery moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Rostov to Volgograd
3 artilleries and 3 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
4 fighters and 1 tactical_bomber moved from Bessarabia to BryanskPlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.576
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 66Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.889
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Russians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.467
Median : 4.000
Variance : 0.705
Standard Deviation : 0.839
Total rolls : 45Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Japan to Suiyuyan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 bomber moved from Japan to Szechwan
4 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 1 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Japan to Suiyuyan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 bomber moved from Japan to Szechwan
4 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 1 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 bomber owned by the Japanese lost in Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 1 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 2 destroyers in 1 Sea Zone, round 2 : 0/2 hits
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 1 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
3 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 armour moved from Korea to Buryatia
1 mech_infantry moved from Korea to Buryatia
1 mech_infantry moved from Korea to Jehol
1 bomber moved from Suiyuyan to Hopei
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Korea
3 artilleries and 1 infantry placed in Japan
1 destroyer, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 51 / 65
Russians : 26 / 26
Japanese : 66 / 71
Americans : 52 / 72
Chinese : 3 / 3
British : 25 / 0
UK_Pacific : 8 / 6
Italians : 15 / 22
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Morocco to 110 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from India to Yunnan
1 bomber moved from India to French Indo China
2 mech_infantrys moved from Eastern Persia to India
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Central United States to Western United States
1 armour moved from Morocco to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Morocco to 110 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from India to Yunnan
1 bomber moved from India to French Indo China
2 mech_infantrys moved from Eastern Persia to India
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Central United States to Western United States
1 armour moved from Morocco to TunisiaCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 110 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 transports in 105 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 105 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 105 Sea Zone
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Yunnan
Americans attack with 1 armour
Japanese defend with 3 infantry
Americans roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
1 armour owned by the Americans lost in Yunnan
Japanese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 4/4 hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 2 destroyers and 1 submarine
Americans roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 1 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers in 1 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 1 Sea Zone
Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 destroyers in 1 Sea Zone, round 4 : 0/2 hits
1 destroyer owned by the Americans retreated to 10 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 submarine
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 armour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun, 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 artillery in Soviet Far East, round 3 : 1/1 hits
Japanese roll dice for 1 aaGun, 1 armour and 1 infantry in Soviet Far East, round 3 : 2/2 hits
1 artillery owned by the Americans and 1 aaGun owned by the Japanese lost in Soviet Far East
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to Gibraltar
1 bomber moved from French Indo China to India
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 armour and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.303
Median : 3.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 66Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.118
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Americans Combat
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 1.478
Standard Deviation : 1.216
Total rolls : 24Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.118
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.303
Median : 3.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 66Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.118
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Americans Combat
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 1.478
Standard Deviation : 1.216
Total rolls : 24Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.118
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 artillery and 3 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Shan State to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Morocco to 110 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from India to Yunnan
1 bomber moved from India to French Indo China
2 mech_infantrys moved from Eastern Persia to India
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Central United States to Western United States
1 armour moved from Morocco to TunisiaCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 110 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 transports in 105 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 105 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 105 Sea Zone
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Yunnan
Americans attack with 1 armour
Japanese defend with 3 infantry
Americans roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
1 armour owned by the Americans lost in Yunnan
Japanese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 4/4 hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 2 destroyers and 1 submarine
Americans roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 1 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers in 1 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 1 Sea Zone
Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 destroyers in 1 Sea Zone, round 4 : 0/2 hits
1 destroyer owned by the Americans retreated to 10 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 submarine
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 armour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun, 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 artillery in Soviet Far East, round 3 : 1/1 hits
Japanese roll dice for 1 aaGun, 1 armour and 1 infantry in Soviet Far East, round 3 : 2/2 hits
1 artillery owned by the Americans and 1 aaGun owned by the Japanese lost in Soviet Far East
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to Gibraltar
1 bomber moved from French Indo China to India
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 armour and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Shan State to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Japanese defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 1/6 hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 3/6 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from West India to India
2 infantry moved from Persia to Eastern Persia
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Libya to TobrukPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantryDice Statistics:
Total
1 was rolled 20 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.392
Median : 3.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 97Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.261
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.526
Median : 4.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Americans Combat
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 1.478
Standard Deviation : 1.216
Total rolls : 24Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.261
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 109 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 109 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea ZoneCombat - Italians
Battle in 105 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 105 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Romania
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 armour in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 1 armour in Dutch New Guinea, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 armour in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 1 armour in Dutch New Guinea, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 63 PUs;
Germans buy 2 fighters, 10 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to Baltic States
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
5 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux -
Combat moves
-
??
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 63 PUs;
Germans buy 2 fighters, 10 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to Baltic States
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
5 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy BordeauxCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 114 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits
2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
1 bomber moved from Baltic States to Novgorod
1 bomber moved from 114 Sea Zone to Novgorod
1 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 109 Sea Zone to 112 Sea Zone
3 carriers moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Germans
1 fighter placed in 110 Sea Zone
2 infantry placed in United Kingdom
2 submarines placed in 112 Sea Zone
3 infantry placed in Novgorod
1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 57 / 68
Russians : 22 / 26
Japanese : 65 / 71
Americans : 52 / 74
Chinese : 4 / 3
British : 25 / 0
UK_Pacific : 8 / 8
Italians : 13 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My bust…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Japanese
1 infantry moved from Timguska to Kansu
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Belarus





