TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Japan to Siberia
1 bomber moved from Japan to Soviet Far East
1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Celebes to Philippines
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 battleships moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 battleships, 1 destroyer, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Siberia
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 armour in Siberia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Battle in 4 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 4 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 4 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 4 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 4 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese lost in 4 Sea Zone
Japanese roll dice for 1 fighter in 4 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 4 Sea Zone
Americans win, taking Dutch New Guinea from ANZAC with 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Japanese
1 bomber moved from Soviet Far East to Japan
1 bomber moved from Siberia to Japan
1 fighter moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Celebes
1 aaGun moved from Amur to Siberia
1 infantry moved from Suiyuyan to Shensi
Place Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Korea
3 destroyers, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery
Siberia : 1 flag, 1 aaGun, 1 armour and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 tactical_bomber
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
5 Sea Zone : 2 transports
6 Sea Zone : 1 carrier, 3 destroyers, 3 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 63
Russians : 27 / 30
Japanese : 67 / 72
Americans : 52 / 78
Chinese : 1 / 2
British : 25 / 0
UK_Pacific : 7 / 8
Italians : 15 / 20
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.830
Median : 4.000
Variance : 0.558
Standard Deviation : 0.747
Total rolls : 53
ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.842
Median : 4.000
Variance : 0.486
Standard Deviation : 0.697
Total rolls : 38
triplea_41581_Jap8.tsvg