@simon33 none
18L Shin Ji(Axis+9) vs Giallo
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 6 Purchase Units - British 
 British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;Combat Move - British 
 1 infantry moved from Iraq to Northwest Persia
 1 bomber moved from Iraq to Northwest Persia
 1 fighter and 1 tactical_bomber moved from India to Northwest Persia
 1 mech_infantry moved from Syria to Trans-Jordan
 British take Trans-Jordan from Italians
 1 armour, 2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
 1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
 2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 artillery and 4 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
 1 artillery and 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
 2 battleships, 2 carriers, 2 cruisers and 4 fighters moved from 39 Sea Zone to 80 Sea Zone
 1 armour moved from Sikang to Caucasus
 Russians take Caucasus from Italians
 1 infantry moved from Holland Belgium to France
 French take France from Germans
 French take French Indo China from UK_Pacific
 French take Morocco from Americans
 French take Normandy Bordeaux from Americans
 French take French Central Africa from British
 French take French Madagascar from British
 French take French Guiana from British
 French take Algeria from Americans
 French take Syria from British
 French take French West Africa from British
 French take Tunisia from Americans
 2 armour, 1 artillery and 6 infantry moved from Holland Belgium to France
 1 mech_infantry moved from Holland Belgium to Southern France
 French take Southern France from Italians
 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
 1 infantry moved from Scotland to United KingdomCombat - British 
 Battle in Northwest Persia
 British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
 Italians defend with 1 armour
 British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits
 Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
 1 armour owned by the Italians lost in Northwest Persia
 British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Italians: 1 armour
 Battle in Anglo Egyptian Sudan
 British attack with 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
 Italians defend with 1 artillery and 1 infantry
 British roll dice for 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/11 hits
 Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
 British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
 Casualties for Italians: 1 artillery and 1 infantry
 Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
 Trigger French 1 Liberation By British: French has 4 infantry placed in France
 Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
 Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
 Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
 Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
 Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
 Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
 Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
 Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
 Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
 Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3Non Combat Move - British 
 1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
 1 bomber moved from Anglo Egyptian Sudan to Iraq
 2 fighters moved from India to Iraq
 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
 1 aaGun moved from Holland Belgium to France
 2 aaGuns moved from Holland Belgium to Normandy Bordeaux
 4 infantry moved from United Kingdom to 110 Sea Zone
 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
 2 submarines moved from 91 Sea Zone to 110 Sea Zone
 1 infantry moved from Kwangsi to Kiangsi
 1 fighter moved from 80 Sea Zone to IraqPlace Units - British 
 3 armour placed in Iraq
 2 fighters placed in PersiaTurn Complete - British 
 British collect 33 PUs; end with 33 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific 
 6 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,6,3,1,3,1,1,4,4,5,1,1,4,3,3,6
 UK_Pacific collect 13 PUs (2 lost to blockades); end with 15 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
 Some Units in India change ownership: 6 infantry
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 6 Purchase Units - Italians 
 Italians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 5 infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 98 Sea Zone
 1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
 1 fighter moved from Egypt to Southern Italy
 1 infantry moved from Northern Italy to Southern France
 1 infantry moved from Northern Italy to Southern France
 2 fighters moved from Western Germany to Southern France
 1 artillery and 1 infantry moved from Bryansk to TambovCombat - Italians 
 Battle in Trans-Jordan
 Italians attack with 1 armour, 4 artilleries, 16 infantry and 1 mech_infantry
 British defend with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
 Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits, 1.67 expected hits
 Italians roll dice for 1 armour, 4 artilleries, 16 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/22 hits, 5.33 expected hits
 British roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/10 hits, 3.67 expected hits
 3 mech_infantrys owned by the British, 2 artilleries owned by the British, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
 Italians roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 4/19 hits, 4.83 expected hits
 British roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
 2 armour owned by the British lost in Trans-Jordan
 Italians win, taking Trans-Jordan from British with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 32
 Casualties for Italians: 3 infantry
 Casualties for British: 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
 Battle in Southern France
 Italians attack with 2 fighters and 2 infantry
 British defend with 1 mech_infantry; French defend with 1 factory_minor and 1 harbour
 Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
 French roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
 Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Italians: 1 infantry
 Casualties for British: 1 mech_infantryNon Combat Move - Italians 
 2 fighters moved from Southern France to Western GermanyPlace Units - Italians 
 5 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 19 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary : Italians : -0.17 
 British : -1.67
 French : 0.67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 artillery moved from Queensland to 54 Sea Zone
 1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
 1 artillery moved from 43 Sea Zone to Borneo
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
 3 fighters moved from 80 Sea Zone to EgyptCombat - ANZAC 
 Battle in Borneo
 Battle in Celebes
 Battle in Egypt
 ANZAC attack with 3 fighters
 Germans defend with 1 armour; Italians defend with 1 factory_minor and 1 harbour
 ANZAC roll dice for 3 fighters in Egypt, round 2 : 3/3 hits
 Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits
 1 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Egypt
 ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is -4
 Casualties for Germans: 1 armour
 Casualties for ANZAC: 1 fighter
 Battle in 42 Sea Zone
 ANZAC attack with 1 destroyer
 Japanese defend with 1 submarine
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 7 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 7 : 0/1 hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 8 : 0/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 8 : 0/1 hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 9 : 1/1 hits
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 9 : 0/1 hits
 1 submarine owned by the Japanese lost in 42 Sea Zone
 ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarineNon Combat Move - ANZAC 
 2 fighters moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 13 PUs; end with 14 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 6 Combat Move - French Non Combat Move - French 
 2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,1,1,4,4,5,4
 French collect 15 PUs (1 lost to blockades); end with 15 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 8 armour, 1 infantry and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans 
 1 infantry moved from Western Germany to Holland Belgium
 Germans take Holland Belgium from Americans
 2 artilleries, 8 fighters, 3 infantry and 6 mech_infantrys moved from Western Germany to France
 1 armour and 3 mech_infantrys moved from Germany to France
 1 armour moved from Tambov to Samara
 Germans take Samara from Russians
 1 armour moved from Samara to Russia
 15 armour, 3 artilleries, 22 infantry and 15 mech_infantrys moved from Tambov to RussiaCombat - Germans 
 Battle in Russia
 Germans attack with 16 armour, 3 artilleries, 22 infantry and 15 mech_infantrys
 Russians defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor and 36 infantry
 Germans roll dice for 16 armour, 3 artilleries, 22 infantry and 15 mech_infantrys in Russia, round 2 : 14/56 hits, 15.67 expected hits
 Russians roll dice for 2 aaGuns, 6 artilleries and 36 infantry in Russia, round 2 : 9/42 hits, 14.00 expected hits
 12 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
 Germans roll dice for 16 armour, 3 artilleries, 13 infantry and 15 mech_infantrys in Russia, round 3 : 14/47 hits, 14.17 expected hits
 Russians roll dice for 6 artilleries and 24 infantry in Russia, round 3 : 13/30 hits, 10.00 expected hits
 14 infantry owned by the Russians and 13 infantry owned by the Germans lost in Russia
 Germans roll dice for 16 armour, 3 artilleries and 15 mech_infantrys in Russia, round 4 : 13/34 hits, 12.00 expected hits
 Russians roll dice for 6 artilleries and 10 infantry in Russia, round 4 : 7/16 hits, 5.33 expected hits
 10 infantry owned by the Russians, 3 artilleries owned by the Russians, 3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
 Germans roll dice for 16 armour and 11 mech_infantrys in Russia, round 5 : 4/27 hits, 9.83 expected hits
 Russians roll dice for 3 artilleries in Russia, round 5 : 0/3 hits, 1.00 expected hits
 3 artilleries owned by the Russians lost in Russia
 Germans destroys 18PUs while taking Russians capital
 Germans win, taking Russia from Russians with 16 armour and 11 mech_infantrys remaining. Battle score for attacker is 48
 Casualties for Germans: 3 artilleries, 22 infantry and 4 mech_infantrys
 Casualties for Russians: 2 aaGuns, 6 artilleries and 36 infantry
 Battle in France
 Germans attack with 1 armour, 2 artilleries, 8 fighters, 3 infantry and 9 mech_infantrys
 British defend with 1 aaGun, 2 armour, 1 artillery and 7 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry
 AA fire in France : 0/3 hits, 0.50 expected hits
 Germans roll dice for 1 armour, 2 artilleries, 8 fighters, 3 infantry and 9 mech_infantrys in France, round 2 : 8/23 hits, 7.50 expected hits
 French roll dice for 1 aaGun, 2 armour, 1 artillery and 11 infantry in France, round 2 : 5/14 hits, 5.00 expected hits
 1 aaGun owned by the British, 3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in France
 2 artilleries owned by the Germans, 1 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Western Germany
 French win with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 3 infantry and 2 mech_infantrys
 Casualties for British: 1 aaGun and 7 infantryNon Combat Move - Germans 
 1 fighter moved from France to 113 Sea Zone
 1 fighter moved from France to 113 Sea Zone
 1 fighter moved from France to 113 Sea Zone
 5 fighters moved from France to Western GermanyPlace Units - Germans 
 7 armour, 1 infantry and 2 mech_infantrys placed in Western Germany
 1 armour and 2 mech_infantrys placed in Ukraine
 10 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 54 PUs; end with 55 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary : Germans : -6.17 
 AA fire in France : : -0.50
 French : 0.00
 Russians : -1.33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Combat Move - Russians 
 1 infantry moved from Volgograd to Rostov
 Russians take Rostov from Germans
 2 infantry moved from Volgograd to Tambov
 2 fighters and 1 tactical_bomber moved from Sikang to Tambov
 2 armour and 1 mech_infantry moved from Kwangtung to Hunan
 1 infantry moved from Hopei to KweichowCombat - Russians 
 Battle in Tambov
 Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Germans defend with 3 aaGuns; Italians defend with 1 artillery and 1 infantry
 AA fire in Tambov : 1/3 hits
 1 fighter owned by the Russians lost in Tambov
 Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
 Germans roll dice for 3 aaGuns, 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
 2 aaGuns owned by the Germans and 1 infantry owned by the Russians lost in Tambov
 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits
 Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits
 1 aaGun owned by the Germans lost in Tambov
 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/3 hits
 Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits
 1 infantry owned by the Italians lost in Tambov
 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 5 : 1/3 hits
 Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
 1 artillery owned by the Italians lost in Tambov
 Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Germans: 3 aaGuns
 Casualties for Russians: 1 fighter and 1 infantry
 Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians 
 1 fighter and 1 tactical_bomber moved from Tambov to VolgogradTurn Complete - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 6 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 unit repaired.
 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
 1 transport moved from 6 Sea Zone to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 1 artillery moved from Iwo Jima to 17 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 3 armour moved from Shantung to Anhwe
 1 mech_infantry moved from Manchuria to Anhwe
 2 armour moved from Manchuria to Anhwe
 2 artilleries and 2 infantry moved from Manchuria to Jehol
 1 mech_infantry moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 2 artilleries and 2 infantry moved from Chahar to Anhwe
 1 artillery and 1 infantry moved from Alaska to British Columbia
 1 bomber moved from Japan to 17 Sea Zone
 1 armour moved from Anhwe to Kweichow
 1 armour moved from Anhwe to Kiangsi
 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
 1 artillery moved from 19 Sea Zone to Kiangsu
 1 infantry moved from 19 Sea Zone to Kiangsu
 1 fighter moved from Anhwe to Kiangsu
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 battleship and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
 1 bomber moved from Anhwe to 17 Sea Zone
 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
 1 fighter moved from Anhwe to Kweichow
 1 fighter moved from Anhwe to Kiangsi
 1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
 2 infantry moved from 43 Sea Zone to Borneo
 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 artillery moved from 44 Sea Zone to Celebes
 1 fighter moved from 37 Sea Zone to Borneo
 1 fighter moved from 37 Sea Zone to 38 Sea Zone
 1 fighter moved from 37 Sea Zone to 41 Sea Zone
 1 fighter moved from 37 Sea Zone to 42 Sea Zone
 1 fighter moved from 37 Sea Zone to 43 Sea Zone
 1 fighter moved from 37 Sea Zone to CelebesCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 fighter and 1 transport
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 43 Sea Zone
 Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 42 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 ANZAC defend with 1 destroyer
 Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
 Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 destroyer
 Casualties for Japanese: 1 destroyer
 Battle in 41 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 British defend with 1 cruiser
 Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
 British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
 1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 4
 Casualties for British: 1 cruiser
 Casualties for Japanese: 1 destroyer
 Battle in 17 Sea Zone
 Japanese attack with 2 bombers and 1 destroyer
 Americans defend with 1 submarine
 Japanese roll dice for 2 bombers and 1 destroyer in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
 Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
 1 submarine owned by the Americans lost in 17 Sea Zone
 Japanese win, taking 17 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 38 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 British defend with 1 destroyer
 Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
 British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
 Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
 British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
 Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
 British roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
 1 destroyer owned by the Japanese lost in 38 Sea Zone
 Japanese roll dice for 1 fighter in 38 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
 British roll dice for 1 destroyer in 38 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
 1 destroyer owned by the British lost in 38 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for British: 1 destroyer
 Casualties for Japanese: 1 destroyer
 Battle in Celebes
 Japanese attack with 1 artillery, 1 fighter and 1 infantry
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
 ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
 Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Borneo
 Japanese attack with 1 fighter and 2 infantry
 ANZAC defend with 1 artillery
 Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 2/3 hits, 0.83 expected hits
 UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
 1 artillery owned by the ANZAC lost in Borneo
 Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
 Casualties for ANZAC: 1 artillery
 Battle in British Columbia
 Japanese attack with 1 artillery and 1 infantry
 Americans defend with 2 mech_infantrys
 Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits, 0.67 expected hits
 British roll dice for 2 mech_infantrys in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
 1 infantry owned by the Japanese lost in British Columbia
 1 artillery owned by the Japanese retreated to Alaska
 British win with 2 mech_infantrys remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Battle in Kiangsi
 Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
 British defend with 1 infantry
 Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 3.33 expected hits
 Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the British lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Kiangsu
 Japanese attack with 1 artillery, 1 fighter and 1 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
 Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the Chinese lost in Kiangsu
 Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
 Russians defend with 1 infantry
 Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3.33 expected hits
 Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the Russians lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 3 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
 3 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
 1 fighter moved from Kiangsu to Anhwe
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 fighter moved from 43 Sea Zone to Philippines
 1 fighter moved from Borneo to 44 Sea Zone
 1 fighter moved from Celebes to 44 Sea Zone
 1 carrier moved from 37 Sea Zone to 44 Sea Zone
 1 fighter moved from 42 Sea Zone to Philippines
 1 battleship, 2 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
 1 fighter moved from 41 Sea Zone to 35 Sea Zone
 1 fighter moved from 38 Sea Zone to 35 Sea Zone
 2 bombers moved from 17 Sea Zone to JapanPlace Units - Japanese 
 3 armour placed in Shantung
 3 armour placed in Manchuria
 2 fighters placed in JapanTurn Complete - Japanese 
 Japanese collect 57 PUs; end with 57 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary : British : 0.50 
 ANZAC : 1.00
 Americans : -0.17
 Chinese : -1.00
 UK_Pacific : -0.33
 Japanese : -0.67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 6 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 unit repaired.
 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
 1 transport moved from 6 Sea Zone to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 1 artillery moved from Iwo Jima to 17 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 3 armour moved from Shantung to Anhwe
 1 mech_infantry moved from Manchuria to Anhwe
 2 armour moved from Manchuria to Anhwe
 2 artilleries and 2 infantry moved from Manchuria to Jehol
 1 mech_infantry moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 2 artilleries and 2 infantry moved from Chahar to Anhwe
 1 artillery and 1 infantry moved from Alaska to British Columbia
 1 bomber moved from Japan to 17 Sea Zone
 1 armour moved from Anhwe to Kweichow
 1 armour moved from Anhwe to Kiangsi
 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
 1 artillery moved from 19 Sea Zone to Kiangsu
 1 infantry moved from 19 Sea Zone to Kiangsu
 1 fighter moved from Anhwe to Kiangsu
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 battleship and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
 1 bomber moved from Anhwe to 17 Sea Zone
 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
 1 fighter moved from Anhwe to Kweichow
 1 fighter moved from Anhwe to Kiangsi
 1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
 2 infantry moved from 43 Sea Zone to Borneo
 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 artillery moved from 44 Sea Zone to Celebes
 1 fighter moved from 37 Sea Zone to Borneo
 1 fighter moved from 37 Sea Zone to 38 Sea Zone
 1 fighter moved from 37 Sea Zone to 41 Sea Zone
 1 fighter moved from 37 Sea Zone to 42 Sea Zone
 1 fighter moved from 37 Sea Zone to 43 Sea Zone
 1 fighter moved from 37 Sea Zone to CelebesCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 fighter and 1 transport
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 43 Sea Zone
 Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 42 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 ANZAC defend with 1 destroyer
 Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
 Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
 ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 destroyer
 Casualties for Japanese: 1 destroyer
 Battle in 41 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 British defend with 1 cruiser
 Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
 British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
 1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 4
 Casualties for British: 1 cruiser
 Casualties for Japanese: 1 destroyer
 Battle in 17 Sea Zone
 Japanese attack with 2 bombers and 1 destroyer
 Americans defend with 1 submarine
 Japanese roll dice for 2 bombers and 1 destroyer in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
 Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
 1 submarine owned by the Americans lost in 17 Sea Zone
 Japanese win, taking 17 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 38 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 British defend with 1 destroyer
 Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
 British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
 Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
 British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
 Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
 British roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
 1 destroyer owned by the Japanese lost in 38 Sea Zone
 Japanese roll dice for 1 fighter in 38 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
 British roll dice for 1 destroyer in 38 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
 1 destroyer owned by the British lost in 38 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for British: 1 destroyer
 Casualties for Japanese: 1 destroyer
 Battle in Celebes
 Japanese attack with 1 artillery, 1 fighter and 1 infantry
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
 ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
 Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Borneo
 Japanese attack with 1 fighter and 2 infantry
 ANZAC defend with 1 artillery
 Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 2/3 hits, 0.83 expected hits
 UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
 1 artillery owned by the ANZAC lost in Borneo
 Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
 Casualties for ANZAC: 1 artillery
 Battle in British Columbia
 Japanese attack with 1 artillery and 1 infantry
 Americans defend with 2 mech_infantrys
 Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits, 0.67 expected hits
 British roll dice for 2 mech_infantrys in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
 1 infantry owned by the Japanese lost in British Columbia
 1 artillery owned by the Japanese retreated to Alaska
 British win with 2 mech_infantrys remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Battle in Kiangsi
 Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
 British defend with 1 infantry
 Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 3.33 expected hits
 Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the British lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Kiangsu
 Japanese attack with 1 artillery, 1 fighter and 1 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
 Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the Chinese lost in Kiangsu
 Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
 Russians defend with 1 infantry
 Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3.33 expected hits
 Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the Russians lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 3 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
 3 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
 1 fighter moved from Kiangsu to Anhwe
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 fighter moved from 43 Sea Zone to Philippines
 1 fighter moved from Borneo to 44 Sea Zone
 1 fighter moved from Celebes to 44 Sea Zone
 1 carrier moved from 37 Sea Zone to 44 Sea Zone
 1 fighter moved from 42 Sea Zone to Philippines
 1 battleship, 2 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
 1 fighter moved from 41 Sea Zone to 35 Sea Zone
 1 fighter moved from 38 Sea Zone to 35 Sea Zone
 2 bombers moved from 17 Sea Zone to JapanPlace Units - Japanese 
 3 armour placed in Shantung
 3 armour placed in Manchuria
 2 fighters placed in JapanTurn Complete - Japanese 
 Japanese collect 57 PUs; end with 57 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
 EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 carrier and 2 fighters
 EDIT: Removing units owned by Japanese from Philippines: 2 fighters
 EDIT: Turning off Edit ModeCombat Hit Differential Summary : British : 0.50 
 ANZAC : 1.00
 Americans : -0.17
 Chinese : -1.00
 UK_Pacific : -0.33
 Japanese : -0.67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Purchase Units - Americans 
 Americans buy 3 bombers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 4 PUs;Combat Move - Americans 
 1 infantry moved from Normandy Bordeaux to Southern France
 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 5 fighters moved from Normandy Bordeaux to Holland Belgium
 1 bomber moved from United Kingdom to Northern Italy
 1 armour moved from Tunisia to Tobruk
 Americans take Libya from Italians
 Americans take Tobruk from Italians
 2 mech_infantrys moved from British Columbia to Alaska
 1 fighter moved from Western United States to Alaska
 1 submarine moved from 26 Sea Zone to 17 Sea Zone
 1 destroyer moved from 25 Sea Zone to 26 Sea ZoneCombat - Americans 
 Strategic bombing raid in Northern Italy
 AA fire in Northern Italy : 0/1 hits
 Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
 Bombing raid in Northern Italy causes 5 damage total.
 Battle in 17 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
 Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Japanese lost in 17 Sea Zone
 Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in Holland Belgium
 Americans attack with 5 fighters and 1 infantry
 Germans defend with 1 infantry
 Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits
 Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
 Americans win with 5 fighters remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Americans: 1 infantry
 Battle in Alaska
 Americans attack with 1 fighter and 2 mech_infantrys
 Japanese defend with 1 artillery
 Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 0/3 hits
 Japanese roll dice for 1 artillery in Alaska, round 2 : 1/1 hits
 1 mech_infantry owned by the Americans lost in Alaska
 Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 2/2 hits
 Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits
 1 artillery owned by the Japanese lost in Alaska
 Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Americans: 1 mech_infantry
 Casualties for Japanese: 1 artillery
 Battle in Southern France
 Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Italians defend with 1 factory_minor, 1 harbour and 1 infantry
 Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits
 Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
 Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
 5 fighters moved from Holland Belgium to Normandy Bordeaux
 1 bomber moved from Northern Italy to France
 1 bomber moved from United Kingdom to France
 1 armour, 3 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber moved from Normandy Bordeaux to France
 3 bombers moved from Eastern United States to France
 2 fighters moved from Eastern United States to 110 Sea Zone
 1 fighter moved from Alaska to Western United States
 1 fighter moved from Hawaiian Islands to Queensland
 1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea ZonePlace Units - Americans 
 1 infantry placed in Western United States
 1 destroyer placed in 10 Sea Zone
 3 bombers and 3 fighters placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 51 PUs; end with 55 PUs
 Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery and 1 infantry moved from Hunan to Kweichow
 1 artillery and 1 infantry moved from Hunan to KiangsiCombat - Chinese 
 Battle in Kweichow
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 armour
 Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
 Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
 Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 armour
 Battle in Kiangsi
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 armour
 Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
 Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits
 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
 Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 armourNon Combat Move - Chinese Place Units - Chinese 
 6 infantry placed in HunanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Purchase Units - British 
 British repair damage of 9x factory_major; Remaining resources: 27 PUs;
 British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
 EDIT: Adding units owned by Americans to France: 2 fighters
 EDIT: Turning off Edit Mode
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 British take Holland Belgium from Germans
 1 infantry moved from Normandy Bordeaux to Southern France
 French take Southern France from Italians
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 British take Egypt from Italians
 3 armour, 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
 1 infantry moved from Northwest Persia to Iraq
 1 armour moved from Caucasus to Samara
 British take Samara from Germans
 3 transports moved from 80 Sea Zone to 81 Sea Zone
 1 armour, 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
 1 armour, 2 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
 2 fighters moved from Persia to Trans-Jordan
 2 bombers, 4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
 2 infantry moved from United Kingdom to 110 Sea Zone
 2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
 2 infantry moved from 126 Sea Zone to NorwayCombat - British 
 Battle in Norway
 Battle in Trans-Jordan
 British attack with 4 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 1 tactical_bomber
 Italians defend with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
 British roll dice for 4 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 10/22 hits
 Italians roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/19 hits
 3 infantry owned by the British and 10 infantry owned by the Italians lost in Trans-Jordan
 British roll dice for 4 armour, 4 artilleries, 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 11/19 hits
 Italians roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 3/9 hits
 1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the British, 4 artilleries owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
 British win, taking Norway from Germans, taking Trans-Jordan from Italians with 4 armour, 3 artilleries, 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
 Casualties for British: 1 artillery and 5 infantry
 Casualties for Italians: 1 armour, 4 artilleries, 13 infantry and 1 mech_infantryNon Combat Move - British 
 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 1 bomber moved from Trans-Jordan to Northwest Persia
 2 fighters moved from Trans-Jordan to Eastern Persia
 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
 1 bomber moved from Trans-Jordan to India
 2 fighters moved from Trans-Jordan to 80 Sea Zone
 2 fighters moved from Trans-Jordan to Eastern Persia
 2 aaGuns and 2 infantry moved from Normandy Bordeaux to France
 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British 
 3 infantry placed in Iraq
 3 infantry placed in Persia
 3 infantry placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,1,4,3,3,4,6
 British collect 39 PUs (3 lost to blockades); end with 39 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific 
 3 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 15 PUs; end with 15 PUs
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
 Some Units in India change ownership: 3 artilleries and 2 infantry
 Turning on Edit Mode
 EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 artilleries, 5 bombers, 8 fighters, 4 infantry and 1 tactical_bomber
 EDIT: Removing units owned by Americans from France: 3 artilleries, 5 bombers, 8 fighters, 4 infantry and 1 tactical_bomber
 EDIT: Removing units owned by Americans from France: 1 armour
 EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
 EDIT: Removing units owned by British from France: 2 aaGuns, 2 armour, 1 artillery and 2 infantry
 EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns, 2 armour, 1 artillery and 2 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 fighters
 EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
 EDIT: Turning off Edit Mode
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 sorry for the edits 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Purchase Units - Italians 
 Italians buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians 
 1 fighter moved from Southern Italy to Rostov
 1 infantry moved from Northern Italy to Southern France
 1 infantry moved from Northern Italy to Southern France
 2 fighters moved from Western Germany to Southern France
 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 3 transports moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians 
 Battle in Southern France
 Italians attack with 2 fighters and 2 infantry
 British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
 Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
 French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
 Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for British: 1 infantry
 Battle in Rostov
 Italians attack with 1 fighter
 Russians defend with 1 infantry
 Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.50 expected hits
 Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
 Russians win with no units remaining. Battle score for attacker is -7
 Casualties for Italians: 1 fighter
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 2 fighters moved from Southern France to Southern Italy
 1 aaGun moved from Northern Italy to Southern Italy
 1 infantry moved from Northern Italy to Southern Italy
 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians 
 1 fighter and 2 infantry placed in Southern Italy
 2 transports placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 14 PUs; end with 16 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
 Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary : Italians : 0.17 
 French : 0.67
 Russians : 0.67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 cruiser moved from 54 Sea Zone to 63 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
 2 fighters moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Hunan to KweichowCombat - ANZAC 
 Battle in New Guinea
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 artillery
 ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
 Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits
 1 artillery owned by the Japanese lost in New Guinea
 ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC Place Units - ANZAC 
 1 destroyer placed in 62 Sea Zone
 3 infantry placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 7 Purchase Units - French 
 French buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;Combat Move - French 
 4 infantry moved from France to Normandy BordeauxNon Combat Move - French 
 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - French 
 1 armour and 2 artilleries placed in Normandy BordeauxTurn Complete - French 
 French collect 16 PUs; end with 17 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 8 Research Technology - Germans Purchase Units - Germans 
 Germans buy 8 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 Germans destroys 17PUs while taking French capital
 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
 1 infantry moved from 113 Sea Zone to Norway
 1 artillery moved from 113 Sea Zone to Norway
 1 mech_infantry moved from Western Germany to France
 Germans take France from French
 2 mech_infantrys moved from Western Germany to Holland Belgium
 8 armour and 5 mech_infantrys moved from Russia to Tambov
 7 armour and 6 mech_infantrys moved from Russia to Samara
 1 armour moved from Russia to Vologda
 Germans take Vologda from Russians
 1 armour moved from Vologda to Samara
 1 armour moved from Ukraine to Rostov
 Germans take Rostov from Russians
 1 armour moved from Rostov to Caucasus
 Germans take Caucasus from Russians
 2 mech_infantrys moved from Ukraine to Tambov
 1 fighter moved from Western Germany to 126 Sea Zone
 3 fighters moved from Western Germany to Holland Belgium
 1 fighter moved from Western Germany to Norway
 3 fighters moved from 113 Sea Zone to NorwayCombat - Germans 
 Battle in 126 Sea Zone
 Germans attack with 1 fighter
 British defend with 1 transport
 1 transport owned by the British lost in 126 Sea Zone
 Germans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Norway
 Germans attack with 1 artillery, 4 fighters and 1 infantry
 British defend with 2 infantry
 Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
 Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Norway, round 2 : 4/6 hits, 2.67 expected hits
 British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
 Germans win, taking Norway from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for British: 2 infantry
 Battle in Holland Belgium
 Germans attack with 3 fighters and 2 mech_infantrys
 British defend with 1 infantry
 Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
 British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
 Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
 British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the British lost in Holland Belgium
 Germans win, taking Holland Belgium from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Tambov
 Germans attack with 8 armour and 7 mech_infantrys
 Russians defend with 1 infantry
 Germans roll dice for 8 armour and 7 mech_infantrys in Tambov, round 2 : 5/15 hits, 5.17 expected hits
 Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the Russians lost in Tambov
 Germans win, taking Tambov from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Samara
 Germans attack with 8 armour and 6 mech_infantrys
 British defend with 1 armour
 Germans roll dice for 8 armour and 6 mech_infantrys in Samara, round 2 : 5/14 hits, 5.00 expected hits
 British roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
 1 armour owned by the British lost in Samara
 Germans win, taking Samara from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for British: 1 armourNon Combat Move - Germans 
 10 mech_infantrys moved from Germany to Western Germany
 3 fighters moved from Holland Belgium to Western Germany
 4 fighters moved from Norway to 113 Sea Zone
 1 fighter moved from 126 Sea Zone to 113 Sea ZonePlace Units - Germans 
 1 fighter and 1 transport placed in 113 Sea Zone
 2 artilleries and 2 infantry placed in Germany
 6 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany
 1 mech_infantry placed in GermanyTurn Complete - Germans 
 Germans collect 61 PUs; end with 61 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary : Germans : 0.33 
 British : -0.83
 Russians : -0.33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 8 Combat Move - Russians 
 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest PersiaNon Combat Move - Russians 
 1 mech_infantry moved from Hunan to YunnanTurn Complete - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 8 Purchase Units - Japanese 
 Japanese buy 4 armour, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 7 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
 1 infantry moved from Suiyuyan to Kansu
 Japanese take Kansu from Chinese
 1 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Hopei to Shensi
 Japanese take Shensi from Chinese
 1 infantry moved from Jehol to Chahar
 1 infantry moved from Anhwe to Hopei
 1 mech_infantry moved from Novosibirsk to Timguska
 Japanese take Timguska from Russians
 16 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
 3 armour moved from Shantung to Kweichow
 1 destroyer moved from 35 Sea Zone to 17 Sea Zone
 2 infantry moved from Borneo to 43 Sea Zone
 2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
 1 artillery moved from Celebes to 44 Sea Zone
 1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
 1 infantry moved from Philippines to 35 Sea Zone
 1 artillery moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
 1 artillery moved from 46 Sea Zone to New Guinea
 1 infantry moved from 46 Sea Zone to New Guinea
 1 carrier moved from 35 Sea Zone to 46 Sea Zone
 2 fighters moved from 35 Sea Zone to New Guinea
 1 carrier moved from 44 Sea Zone to 46 Sea Zone
 2 fighters moved from 44 Sea Zone to New Guinea
 1 battleship moved from 35 Sea Zone to 46 Sea Zone
 2 fighters moved from 43 Sea Zone to Sumatra
 1 carrier moved from 43 Sea Zone to 41 Sea Zone
 Japanese take 41 Sea Zone from UK_Pacific
 1 battleship moved from 35 Sea Zone to 41 Sea Zone
 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
 1 destroyer moved from 35 Sea Zone to 46 Sea Zone
 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
 2 bombers moved from Japan to 17 Sea Zone
 2 fighters moved from Japan to Philippines
 1 infantry moved from Jehol to Anhwe
 2 artilleries moved from Jehol to Shantung
 3 armour moved from Manchuria to Shantung
 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese 
 Battle in 46 Sea Zone
 Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 46 Sea Zone
 Japanese win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in New Guinea
 Japanese attack with 1 artillery, 4 fighters and 1 infantry
 ANZAC defend with 1 artillery and 1 infantry
 Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in New Guinea, round 2 : 3/6 hits, 2.67 expected hits
 ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New Guinea
 Japanese win, taking New Guinea from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 artillery and 1 infantry
 Battle in Sumatra
 Japanese attack with 1 artillery, 2 fighters and 2 infantry
 British defend with 1 infantry
 Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
 UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
 1 infantry owned by the British lost in Sumatra
 Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in 17 Sea Zone
 Japanese attack with 2 bombers and 1 destroyer
 Americans defend with 1 submarine
 Japanese roll dice for 2 bombers and 1 destroyer in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
 Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
 Japanese win with 2 bombers remaining. Battle score for attacker is -2
 Casualties for Americans: 1 submarine
 Casualties for Japanese: 1 destroyer
 Battle in Kweichow
 Japanese attack with 19 armour, 2 artilleries, 1 infantry and 1 mech_infantry
 ANZAC defend with 1 infantry; Chinese defend with 1 artillery
 Japanese roll dice for 19 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 11/23 hits, 10.83 expected hits
 Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
 1 infantry owned by the ANZAC and 1 artillery owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 19 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 infantry
 Casualties for Chinese: 1 artillery
 Battle in Kiangsi
 Japanese attack with 1 artillery and 1 infantry
 Chinese defend with 1 artillery
 Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
 Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
 1 artillery owned by the Chinese lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 artillery
 Battle in Yunnan
 Japanese attack with 7 fighters and 4 tactical_bombers
 Russians defend with 1 mech_infantry
 Japanese roll dice for 7 fighters and 4 tactical_bombers in Yunnan, round 2 : 8/11 hits, 6.17 expected hits
 Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
 1 mech_infantry owned by the Russians lost in Yunnan
 Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese 
 7 fighters and 4 tactical_bombers moved from Yunnan to Malaya
 1 aaGun moved from Anhwe to Kweichow
 1 artillery moved from 19 Sea Zone to Kiangsu
 1 infantry moved from 19 Sea Zone to Kiangsu
 2 bombers moved from 17 Sea Zone to Philippines
 2 fighters moved from Sumatra to 41 Sea Zone
 4 fighters moved from New Guinea to 46 Sea ZonePlace Units - Japanese 
 1 factory_minor placed in Malaya
 3 armour placed in Shantung
 1 armour and 2 mech_infantrys placed in Manchuria
 3 infantry placed in Japan
 1 transport placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 62 PUs; end with 62 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary : ANZAC : -0.67 
 Americans : 0.83
 Chinese : -1.33
 UK_Pacific : -0.33
 Japanese : 2.83
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2 Game History Round: 8 Purchase Units - Americans 
 Americans buy 1 carrier, 1 cruiser, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
 1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
 3 transports moved from 110 Sea Zone to 102 Sea Zone
 1 armour moved from Tobruk to Egypt
 British take Alexandria from Italians
 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
 5 bombers moved from Normandy Bordeaux to 97 Sea Zone
 2 fighters moved from 110 Sea Zone to Holland Belgium
 1 infantry moved from Western United States to 10 Sea Zone
 1 mech_infantry moved from Western United States to 10 Sea Zone
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