18L Shin Ji(Axis+9) vs Giallo

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Combat Move - Russians
                1 armour moved from Eastern Persia to India
                1 mech_infantry moved from Malaya to Burma

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41578_Rus12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Siam to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 infantry moved from Manchuria to Amur
                1 armour moved from Manchuria to Amur
                1 artillery moved from Kweichow to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from Manchuria to Korea
                1 fighter moved from Manchuria to Amur
                1 armour moved from Manchuria to Amur

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 3/4 hits, 1.67 expected hits
                        Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 2 armour, 1 fighter and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Amur, round 2 : 3/4 hits, 1.67 expected hits
                        Americans roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 carriers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to Philippines
                2 fighters moved from Korea to 6 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 infantry placed in Japan
                2 infantry and 1 mech_infantry placed in Shantung
                2 infantry and 1 mech_infantry placed in Manchuria
                1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs

    Combat Hit Differential Summary :

    Americans : 1.33
        UK_Pacific : -0.33
        Japanese : 4.00

    triplea_41578_Jap12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Siam to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 infantry moved from Manchuria to Amur
                1 armour moved from Manchuria to Amur
                1 artillery moved from Kweichow to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from Manchuria to Korea
                1 fighter moved from Manchuria to Amur
                1 armour moved from Manchuria to Amur

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 3/4 hits, 1.67 expected hits
                        Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 2 armour, 1 fighter and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Amur, round 2 : 3/4 hits, 1.67 expected hits
                        Americans roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 carriers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to Philippines
                2 fighters moved from Korea to 6 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 infantry placed in Japan
                2 infantry and 1 mech_infantry placed in Shantung
                2 infantry and 1 mech_infantry placed in Manchuria
                1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : 1.33
        UK_Pacific : -0.33
        Japanese : 4.00

    triplea_41578_Jap12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 armour, 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
                10 bombers moved from Eastern United States to Spain
                11 bombers moved from Gibraltar to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to Spain
                1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 mech_infantry moved from Siberia to Sakha
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 transport moved from 9 Sea Zone to 10 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 11 bombers
                    Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour; Italians defend with 2 fighters
                        Americans roll dice for 11 bombers in Normandy Bordeaux, round 2 :  8/11 hits
                        Germans roll dice for 3 fighters in Normandy Bordeaux, round 2 :  2/3 hits
                        2 bombers owned by the Americans, 1 fighter owned by the Germans and 2 fighters owned by the Italians lost in Normandy Bordeaux
                    Americans win with 9 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 2 bombers
                Battle in Spain
                    Americans attack with 1 armour, 2 artilleries, 10 bombers, 2 fighters and 3 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Spain, round 2 :  1/3 hits
                        Americans roll dice for 1 armour, 2 artilleries, 10 bombers, 2 fighters and 3 infantry in Spain, round 2 :  9/18 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        6 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 10 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Northwest Persia from Germans to Americans
                EDIT: Turning off Edit Mode
                10 bombers moved from Spain to Gibraltar
                9 bombers moved from Normandy Bordeaux to Gibraltar
                3 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from Spain to 91 Sea Zone
                1 carrier moved from 12 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 artillery, 1 infantry and 3 tactical_bombers placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41578_Ame12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone
                1 bomber moved from Gibraltar to Northern Italy
                2 battleships, 2 carriers and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Burma to Shan State
                2 artilleries moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Battle in 109 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 109 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 109 Sea Zone to Gibraltar
                1 armour and 2 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from Gibraltar to Spain

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
                EDIT: Adding units owned by Americans to Spain: 1 aaGun
                EDIT: Turning off Edit Mode
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 7 infantry

    triplea_41578_UK_12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 mech_infantry moved from Bessarabia to Rostov

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,4,1,3,2,2
                Italians collect 1 PU (10 lost to blockades); end with 1 PU
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    triplea_41578_Ita12.tsvg

  • '15

    So, that’s a win!

  • '15

    I mean, unless ANZAC can take Volgograd or something.  Nice game!  I’ll catch you again after I’ve hit ten.

  • '21 '20 '19 '18 '17 '16

    GG Shin Ji! Well played you devil :wink:

    Catch you later

  • '15

    :evil: :evil: :evil:

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Axis & Allies Boardgaming Custom Painted Miniatures

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