scramble to 110?
Odonis (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western UkraineCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 aaGun, 4 artilleries and 8 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Baltic States to Belarus
2 aaGuns, 2 armour, 11 artilleries and 3 infantry moved from Eastern Poland to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Poland to Belarus
3 armour moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
2 infantry moved from Poland to Baltic States
2 artilleries and 2 infantry moved from Slovakia Hungary to Romania
3 artilleries and 1 infantry moved from Germany to Poland
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Western Germany to Poland
4 artilleries and 3 infantry moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany
2 artilleries and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 1.33
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Bessarabia to Caucasus
3 mech_infantrys moved from Volgograd to Russia
1 aaGun, 11 armour, 3 artilleries, 1 fighter and 6 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
5 infantry moved from Manchuria to Jehol
1 aaGun and 5 infantry moved from Manchuria to Korea
1 fighter moved from Buryatia to NovosibirskPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 5 SuicideAttackTokens; 52 PUs;
Japanese buy 1 armour, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 5 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 bombers moved from Shan State to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 artillery and 1 infantry moved from French Indo China to KwangsiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 artillery moved from Malaya to Shan State
1 fighter moved from 39 Sea Zone to Celebes
1 fighter moved from Celebes to Philippines
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Java to Shan State
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
Japanese take French Madagascar from Neutral_Axis
1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
2 carriers moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 harbour placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Japanese undo move 3.
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,6,3,6,4,3,3,4
Japanese collect 45 PUs (1 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
ANZAC : -0.67
Chinese : 0.33
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Gibraltar to French West Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungCombat - Americans
Battle in Kwangtung
Battle in Scotland
Battle in French West Africa
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 0/3 hits
1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 3 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 bomber and 1 infantry in French West Africa, round 4 : 1/2 hits
Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking Kwangtung from Japanese, taking Scotland from Germans, taking French West Africa from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from French West Africa to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 bomber moved from Eastern United States to Gibraltar
1 armour moved from Alexandria to Egypt
4 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Korea
1 mech_infantry moved from Jehol to Korea
1 infantry moved from Manchuria to Korea
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 airfield placed in GibraltarTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Anhwe to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 0/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 4 : 3/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 infantry moved from Jehol to Anhwe
1 fighter moved from Kwangsi to KweichowPlace Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Kwangsi
2 infantry placed in Hunan
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Gibraltar to French West Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungCombat - Americans
Battle in Kwangtung
Battle in Scotland
Battle in French West Africa
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 0/3 hits
1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 3 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 bomber and 1 infantry in French West Africa, round 4 : 1/2 hits
Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking Kwangtung from Japanese, taking Scotland from Germans, taking French West Africa from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from French West Africa to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 bomber moved from Eastern United States to Gibraltar
1 armour moved from Alexandria to Egypt
4 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Korea
1 mech_infantry moved from Jehol to Korea
1 infantry moved from Manchuria to Korea
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 airfield placed in GibraltarTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Anhwe to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 0/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 4 : 3/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 infantry moved from Jehol to Anhwe
1 fighter moved from Kwangsi to KweichowPlace Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Kwangsi
2 infantry placed in Hunan
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Nigeria to French Central Africa
British take French Central Africa from ItaliansCombat - British
Non Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Eire
1 fighter moved from 109 Sea Zone to Eire
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 aaGuns moved from Hunan to Kweichow
1 infantry moved from Hunan to KweichowTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Gibraltar to French West Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungCombat - Americans
Battle in Kwangtung
Battle in Scotland
Battle in French West Africa
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 0/3 hits
1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 3 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 bomber and 1 infantry in French West Africa, round 4 : 1/2 hits
Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking Kwangtung from Japanese, taking Scotland from Germans, taking French West Africa from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from French West Africa to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 bomber moved from Eastern United States to Gibraltar
1 armour moved from Alexandria to Egypt
4 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Korea
1 mech_infantry moved from Jehol to Korea
1 infantry moved from Manchuria to Korea
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 airfield placed in GibraltarTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Anhwe to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 0/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 4 : 3/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 infantry moved from Jehol to Anhwe
1 fighter moved from Kwangsi to KweichowPlace Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Kwangsi
2 infantry placed in Hunan
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Nigeria to French Central Africa
British take French Central Africa from ItaliansCombat - British
Non Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Eire
1 fighter moved from 109 Sea Zone to Eire
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 aaGuns moved from Hunan to Kweichow
1 infantry moved from Hunan to KweichowTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 mech_infantry and 4 transports
EDIT: Adding units owned by Americans to 109 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to Eire: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 marine moved from Syria to Iraq
1 armour, 2 fighters and 1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Belarus to Nenetsia
Italians take Archangel from Russians
Italians take Nenetsia from RussiansCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Iraq, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 marine owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 marine
Casualties for ANZAC: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Eastern Poland to 97 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
2 cruisers, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to United Kingdom
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.50
British : 0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 5/5 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits
1 tactical_bomber owned by the Japanese, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 48
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
1 artillery, 1 infantry and 2 mech_infantrys moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 5/5 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits
1 tactical_bomber owned by the Japanese, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 48
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
1 artillery, 1 infantry and 2 mech_infantrys moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
-
wow! Sneak attack caught your Japanese fleet napping!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 9 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Scotland
1 artillery and 1 infantry moved from United Kingdom to Scotland
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Poland to Bessarabia
1 armour moved from Belarus to Bessarabia
2 armour moved from Belarus to Bessarabia
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 fighter moved from Western Germany to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/9 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 4/9 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 2 bombers and 1 harbour
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Gibraltar
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Scotland
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
6 artilleries and 4 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
3 artilleries and 1 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Iraq
1 fighter moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Scotland to 110 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from Germany to PolandPlace Units - Germans
3 armour placed in Novgorod
3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,4,3,6,3,1,1,1,4,3
Germans collect 52 PUs (8 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -1.17
Americans : -1.17
Russians : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Caucasus to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Volgograd to Russia
5 infantry moved from Jehol to Chahar
4 infantry moved from Korea to AmurPlace Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 5 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 bomber moved from Shan State to Eastern Persia
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 fighter moved from Celebes to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
1 bomber moved from Shan State to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in Union of South Africa
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 2 battleships in Kwangsi, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 9/13 hits, 6.33 expected hits
Chinese roll dice for 8 infantry in Kwangsi, round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 8 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Eastern Persia
Japanese attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Eastern Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 2 artilleries and 1 bomber in Eastern Persia, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery moved from Burma to Shan State
1 bomber moved from Eastern Persia to India
1 artillery moved from India to West India
4 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,6,6,5,2,5,3,6,2,3,1,1,3,3
Japanese collect 36 PUs (8 lost to blockades); end with 40 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
British : 0.67
Americans : -0.33
Chinese : 0.33
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eire to Scotland
3 fighters moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Scotland
1 armour moved from Egypt to Syria
Americans take Syria from Italians
2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Korea to Kwangsi
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
Americans attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Gibraltar, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 3 : 2/6 hits
Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Scotland
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Scotland, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Scotland to 91 Sea Zone
2 carriers, 1 cruiser and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to Central United States
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 mech_infantry moved from Korea to Jehol
1 artillery and 1 infantry moved from Korea to ManchuriaPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 airfield and 1 factory_minor placed in KwangtungTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Anhwe to Hunan
1 artillery moved from Yunnan to Hunan
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to KwangsiPlace Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eire to Scotland
3 fighters moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Scotland
1 armour moved from Egypt to Syria
Americans take Syria from Italians
2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Korea to Kwangsi
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
Americans attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Gibraltar, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 3 : 2/6 hits
Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Scotland
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Scotland, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Scotland to 91 Sea Zone
2 carriers, 1 cruiser and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to Central United States
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 mech_infantry moved from Korea to Jehol
1 artillery and 1 infantry moved from Korea to ManchuriaPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 airfield and 1 factory_minor placed in KwangtungTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Anhwe to Hunan
1 artillery moved from Yunnan to Hunan
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to KwangsiPlace Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUsCombat Move - British
Non Combat Move - British
1 battleship, 2 carriers and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eire to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 aaGuns and 1 infantry moved from Kweichow to YunnanTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 97 Sea Zone to Syria
1 armour moved from Nenetsia to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Syria
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter moved from Syria to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Italians
1 fighter placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : 0.50
Russians : 0.33 -
I don’t get why you moved the USN to within striking range of the IJN + land planes?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Guam
3 fighters moved from Northern Territory to Queensland
2 aaGuns, 1 artillery, 1 infantry and 2 mech_infantrys moved from Northern Territory to QueenslandPlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs