sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 airfield, 4 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
2 artilleries and 1 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Bessarabia
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Karelia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belarus
1 fighter moved from Karelia to Belarus
1 fighter moved from Bessarabia to Belarus
3 armour moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Western Ukraine to Belarus
2 artilleries moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Western Ukraine
4 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
3 armour moved from Western Ukraine to Eastern Poland
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 mech_infantrys placed in Russia
1 airfield placed in Korea
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs
keeping it fresh!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 8 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter and 1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to India
2 bombers and 1 fighter moved from French Indo China to India
1 infantry moved from Shan State to Burma
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 artillery moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Japan to Jehol
1 infantry moved from Shantung to Jehol
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
Intercept in India?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 8 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter and 1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to India
2 bombers and 1 fighter moved from French Indo China to India
1 infantry moved from Shan State to Burma
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 artillery moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Japan to Jehol
1 infantry moved from Shantung to Jehol
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 8,8 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Philippines
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Philippines from Americans, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 3/8 hits, 4.17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 79 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from India to French Indo China
1 fighter moved from India to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to Shan State
1 fighter moved from Jehol to Shantung
3 fighters and 4 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
1 aaGun, 2 artilleries and 2 infantry moved from Anhwe to Shantung
1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Java to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
4 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.67
Chinese : -0.33
UK_Pacific : -1.00
AA fire in India : : -0.33
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Korea to Japan
3 fighters moved from Korea to Jehol
1 armour moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Jehol, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour and 2 fighters
Italians defend with 1 armour
Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 0/3 hits
Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Algeria
Americans roll dice for 1 armour and 1 fighter in Algeria, round 3 : 1/2 hits
Italians roll dice for 1 armour in Algeria, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour
Casualties for Americans: 2 fighters
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Korea
3 fighters moved from Jehol to Korea
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to Korea
1 bomber moved from Japan to Korea
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 submarine moved from 81 Sea Zone to 99 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Central United States
1 bomber and 3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 7 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Chahar
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Korea to Japan
3 fighters moved from Korea to Jehol
1 armour moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Jehol, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour and 2 fighters
Italians defend with 1 armour
Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 0/3 hits
Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Algeria
Americans roll dice for 1 armour and 1 fighter in Algeria, round 3 : 1/2 hits
Italians roll dice for 1 armour in Algeria, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour
Casualties for Americans: 2 fighters
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Korea
3 fighters moved from Jehol to Korea
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to Korea
1 bomber moved from Japan to Korea
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 submarine moved from 81 Sea Zone to 99 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Central United States
1 bomber and 3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 7 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Chahar
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Burma
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Burma to India
1 aaGun moved from Szechwan to Shensi
1 infantry moved from Syria to Iraq
1 battleship, 2 carriers, 2 cruisers and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Adding units owned by UK_Pacific to Yunnan: 1 infantry
EDIT: Removing units owned by Americans from 6 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to Korea: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 25 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by Americans to Midway: 2 infantry
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
sorry for the edits, wouldn’t let me convoy my troops! Also, brought in my FTRs to attack Yunnan, but forgot my man!
too early in the AM for me…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 fighter and 1 infantry moved from Slovakia Hungary to Romania
1 armour and 1 infantry moved from Slovakia Hungary to Poland
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Battle in Poland
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Romania to Western Germany
1 marine moved from France to Western Germany
1 artillery moved from French Central Africa to Nigeria
1 infantry moved from Gold Coast to French West Africa
Place Units - Italians
1 fighter, 1 marine and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.17
French : 0.67
Americans : 0.83
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Northern Territory to Queensland
1 aaGun and 2 infantry moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
1 bomber and 3 fighters moved from Western Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
5 armour, 9 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
7 infantry moved from Finland to Karelia
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Novgorod, round 6 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 2 artilleries
Germans roll dice for 7 infantry in Karelia, round 2 : 0/7 hits, 1.17 expected hits
Russians roll dice for 2 artilleries in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 6 infantry in Karelia, round 3 : 0/6 hits, 1.00 expected hits
Russians roll dice for 2 artilleries in Karelia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 infantry in Karelia, round 4 : 0/5 hits, 0.83 expected hits
Russians roll dice for 2 artilleries in Karelia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 5 infantry in Karelia, round 5 : 2/5 hits, 0.83 expected hits
Russians roll dice for 2 artilleries in Karelia, round 5 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Battle in 104 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 tactical_bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour, 9 artilleries, 1 bomber, 3 fighters and 22 infantry
Russians defend with 3 aaGuns, 3 armour, 8 artilleries and 25 infantry
AA fire in Eastern Poland : 0/4 hits, 0.67 expected hits
Germans roll dice for 6 armour, 9 artilleries, 1 bomber, 3 fighters and 22 infantry in Eastern Poland, round 2 : 13/41 hits, 13.33 expected hits
Russians roll dice for 3 aaGuns, 3 armour, 8 artilleries and 25 infantry in Eastern Poland, round 2 : 10/36 hits, 12.50 expected hits
10 infantry owned by the Russians, 10 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 6 armour, 9 artilleries, 1 bomber, 3 fighters and 12 infantry in Eastern Poland, round 3 : 12/31 hits, 11.67 expected hits
Russians roll dice for 3 armour, 8 artilleries and 15 infantry in Eastern Poland, round 3 : 9/26 hits, 9.17 expected hits
12 infantry owned by the Russians and 9 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 6 armour, 9 artilleries, 1 bomber, 3 fighters and 3 infantry in Eastern Poland, round 4 : 8/22 hits, 9.17 expected hits
Russians roll dice for 3 armour, 8 artilleries and 3 infantry in Eastern Poland, round 4 : 5/14 hits, 5.17 expected hits
3 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
7 artilleries owned by the Germans and 6 armour owned by the Germans retreated to Poland
Russians win with 3 armour and 3 artilleries remaining. Battle score for attacker is 36
Casualties for Germans: 2 artilleries and 22 infantry
Casualties for Russians: 3 aaGuns, 5 artilleries and 25 infantry
Non Combat Move - Germans
3 fighters moved from Eastern Poland to Poland
2 aaGuns moved from Slovakia Hungary to Poland
6 artilleries and 6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Finland to Karelia
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
3 artilleries, 1 fighter and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
Germans undo move 1.
4 artilleries and 6 infantry placed in Germany
2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -3.33
AA fire in Eastern Poland : : -0.67
Americans : -0.33
Russians : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Belarus to 127 Sea Zone
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 infantry moved from Bessarabia to Romania
1 fighter moved from Belarus to Romania
1 fighter moved from Belarus to Novgorod
1 artillery moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Slovakia Hungary
Russians attack with 1 artillery
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 2 artilleries in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
3 armour moved from Eastern Poland to Bryansk
5 armour and 5 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Romania to Ukraine
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from 127 Sea Zone to Urals
3 mech_infantrys moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
5 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Eastern Poland to Baltic States
Place Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
3 armour and 3 fighters placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 unit repaired.
3 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
1 artillery moved from Shan State to Burma
2 tactical_bombers moved from French Indo China to Burma
4 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 39 Sea Zone to Burma
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
UK_Pacific defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for UK_Pacific: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 5 fighters and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 5.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 fighter moved from 39 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
3 fighters and 4 tactical_bombers moved from Burma to Shan State
1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 aaGun, 5 artilleries and 2 infantry moved from Shantung to Jehol
1 transport moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 0.67
UK_Pacific : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from Korea to Shantung
1 bomber moved from Korea to French Indo China
1 bomber moved from Korea to 6 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 6 fighters in 6 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Shantung
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 6 fighters and 1 tactical_bomber in Shantung, round 2 : 3/7 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Shantung, round 2 : 3/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 fighters owned by the Americans lost in Shantung
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 4 transports; Italians defend with 1 battleship, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 112 Sea Zone, round 2 : 6/7 hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -46
Casualties for Americans: 1 carrier, 3 destroyers and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 tactical_bombers owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Libya: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
2 mech_infantrys moved from Southeast Mexico to Eastern United States
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Korea to Manchuria
2 bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French Indo China to Kweichow
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United States
1 artillery placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Anhwe
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from Korea to Shantung
1 bomber moved from Korea to French Indo China
1 bomber moved from Korea to 6 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 6 fighters in 6 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Shantung
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 6 fighters and 1 tactical_bomber in Shantung, round 2 : 3/7 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Shantung, round 2 : 3/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 fighters owned by the Americans lost in Shantung
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 4 transports; Italians defend with 1 battleship, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 112 Sea Zone, round 2 : 6/7 hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -46
Casualties for Americans: 1 carrier, 3 destroyers and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 tactical_bombers owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Libya: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
2 mech_infantrys moved from Southeast Mexico to Eastern United States
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Korea to Manchuria
2 bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French Indo China to Kweichow
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United States
1 artillery placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Anhwe
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 infantry moved from Belgian Congo to French Equatorial Africa
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by British to French Central Africa: 1 infantry
EDIT: Changing ownership of French Central Africa from Italians to British
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 armour and 1 infantry moved from Poland to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Western Germany to 114 Sea Zone
1 battleship moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Nigeria to French Central Africa
1 infantry moved from French West Africa to French Central Africa
Combat - Italians
Battle in Crete
Battle in French Central Africa
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in French Central Africa, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Central Africa
Italians win, taking Crete from Neutral_Allies, taking French Central Africa from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Italians attack with 1 battleship and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 marine moved from Western Germany to Northern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.33
Russians : -0.83