Odonis (Allies) vs Simon33 (Axis)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Caucasus to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                2 fighters moved from Smolensk to Russia
                2 fighters moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                5 infantry moved from Jehol to Chahar
                4 infantry moved from Korea to Amur

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_41574_Rus9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 5 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                1 bomber moved from Shan State to Eastern Persia
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 fighter moved from Celebes to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 bomber moved from Shan State to Kwangsi
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in Union of South Africa
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 8 infantry
                        Japanese roll dice for 2 battleships in Kwangsi, round 2 : 0/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 9/13 hits, 6.33 expected hits
                        Chinese roll dice for 8 infantry in Kwangsi, round 2 : 3/8 hits, 2.67 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 8 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Chinese: 8 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Eastern Persia
                    Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Eastern Persia, round 2 : 2/4 hits, 1.67 expected hits
                        British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Eastern Persia
                        Japanese roll dice for 2 artilleries and 1 bomber in Eastern Persia, round 3 : 1/3 hits, 1.33 expected hits
                        British roll dice for 1 artillery in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 artillery owned by the British lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters moved from 19 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from Kwangsi to French Indo China
                1 artillery moved from Shan State to French Indo China
                1 artillery moved from Burma to Shan State
                1 bomber moved from Eastern Persia to India
                1 artillery moved from India to West India
                4 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                3 tactical_bombers moved from Kwangsi to French Indo China
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Malaya
                1 artillery and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,6,6,5,2,5,3,6,2,3,1,1,3,3
                Japanese collect 36 PUs (8 lost to blockades); end with 40 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    British : 0.67
        Americans : -0.33
        Chinese : 0.33
        Japanese : 1.67

    triplea_41574_Jap9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eire to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Eire to Scotland
                3 fighters moved from 109 Sea Zone to Gibraltar
                1 fighter moved from 109 Sea Zone to Scotland
                1 armour moved from Egypt to Syria
                      Americans take Syria from Italians
                2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Korea to Kwangsi
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 2 transports
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  6/8 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 fighters and 3 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Gibraltar, round 2 :  1/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 3 :  2/6 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Scotland
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Scotland, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  2/2 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
                    Americans win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Scotland to 91 Sea Zone
                2 carriers, 1 cruiser and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Western United States to Central United States
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Korea to Jehol
                1 artillery and 1 infantry moved from Korea to Manchuria

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 airfield and 1 factory_minor placed in Kwangtung

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_41574_Ame9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                5 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                3 infantry moved from Anhwe to Hunan
                1 artillery moved from Yunnan to Hunan
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Kweichow to Kwangsi

    Place Units - Chinese
                8 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 24 PUs

    triplea_41574_Chi9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eire to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Eire to Scotland
                3 fighters moved from 109 Sea Zone to Gibraltar
                1 fighter moved from 109 Sea Zone to Scotland
                1 armour moved from Egypt to Syria
                      Americans take Syria from Italians
                2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Korea to Kwangsi
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 2 transports
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  6/8 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 fighters and 3 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Gibraltar, round 2 :  1/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 3 :  2/6 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Scotland
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Scotland, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  2/2 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
                    Americans win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Scotland to 91 Sea Zone
                2 carriers, 1 cruiser and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Western United States to Central United States
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Korea to Jehol
                1 artillery and 1 infantry moved from Korea to Manchuria

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 airfield and 1 factory_minor placed in Kwangtung

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                5 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                3 infantry moved from Anhwe to Hunan
                1 artillery moved from Yunnan to Hunan
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Kweichow to Kwangsi

    Place Units - Chinese
                8 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 24 PUs

    Combat Move - British

    Non Combat Move - British
                1 battleship, 2 carriers and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eire to 91 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 aaGuns and 1 infantry moved from Kweichow to Yunnan

    Turn Complete - UK_Pacific

    triplea_41574_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from 97 Sea Zone to Syria
                1 armour moved from Nenetsia to Evenkiyskiy
                      Italians take Urals from Russians
                      Italians take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Syria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 armour
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
                        Americans roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Syria to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to United Kingdom
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Italians
                1 fighter placed in 97 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        Americans : 0.50
        Russians : 0.33

    triplea_41574_Ita9.tsvg

  • '19 '17 '16

    I don’t get why you moved the USN to within striking range of the IJN + land planes?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Guam
                3 fighters moved from Northern Territory to Queensland
                2 aaGuns, 1 artillery, 1 infantry and 2 mech_infantrys moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41574_ANZ9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Guam
                3 fighters moved from Northern Territory to Queensland
                2 aaGuns, 1 artillery, 1 infantry and 2 mech_infantrys moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41574_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 artillery
                        Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1.83 expected hits
                        Americans roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Scotland
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone
                1 fighter moved from Iraq to Southern Italy
                3 armour and 1 mech_infantry moved from Bessarabia to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 artilleries and 3 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                3 aaGuns, 2 armour, 22 artilleries, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Poland to Belarus
                1 mech_infantry moved from Western Ukraine to Bryansk
                3 artilleries and 1 infantry moved from Eastern Poland to Belarus
                3 artilleries moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Western Germany to Poland
                2 artilleries and 2 infantry moved from Germany to Poland
                1 fighter moved from Eastern Poland to Western Germany
                1 fighter and 1 tactical_bomber moved from Belarus to Western Germany

    Place Units - Germans
                1 carrier and 1 fighter placed in 110 Sea Zone
                3 artilleries placed in Novgorod
                1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
                2 artilleries and 3 infantry placed in Western Germany
                Germans undo move 4.
                1 artillery placed in Germany
                1 artillery and 3 infantry placed in Western Germany
                Germans undo move 5.
                1 infantry placed in Germany
                1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : 0.17
        Americans : 0.67

    triplea_41574_Ger10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Urals
                      Russians take Urals from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Chahar: 5 infantry
                EDIT: Adding units owned by Russians to Suiyuyan: 5 infantry
                EDIT: Removing units owned by Russians from Amur: 4 infantry
                EDIT: Adding units owned by Russians to Buryatia: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_41574_Rus10.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 artillery moved from Eastern Persia to 80 Sea Zone
                1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 20 Sea Zone
                1 bomber and 3 tactical_bombers moved from French Indo China to 20 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                1 armour moved from Malaya to Burma
                1 armour moved from French Indo China to Burma
                1 fighter moved from Japan to 20 Sea Zone
                1 artillery moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 bomber moved from India to Kwangtung

    Combat Hit Differential Summary :

    triplea_41574_Jap10.tsvg

  • '19 '17 '16

    Scramble from Kwangtung?

    I’ll assume max D in SZ20 unless you want otherwise.

    If you don’t scramble, take the bomber first in Kwangtung?

  • '20 '19 '18 '15 '13

    scramble. Max D

    Lose the bomber first

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 artillery moved from Eastern Persia to 80 Sea Zone
                1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 20 Sea Zone
                1 bomber and 3 tactical_bombers moved from French Indo China to 20 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                1 armour moved from Malaya to Burma
                1 armour moved from French Indo China to Burma
                1 fighter moved from Japan to 20 Sea Zone
                1 artillery moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 bomber moved from India to Kwangtung

    Combat - Japanese
                Americans scrambles 2 units out of Kwangtung to defend against the attack in 20 Sea Zone
                Battle in Ceylon
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters, 5 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 3 transports
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters, 5 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 9/20 hits, 11.00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 3 transports in 20 Sea Zone, round 2 : 6/15 hits, 7.83 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 2 destroyers, 9 fighters, 5 tactical_bombers and 1 transport in 20 Sea Zone, round 3 : 13/20 hits, 11.00 expected hits
                        Americans roll dice for 1 battleship, 2 cruisers, 5 fighters, 2 tactical_bombers and 3 transports in 20 Sea Zone, round 3 : 5/10 hits, 6.00 expected hits
                        4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 5 fighters owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking Ceylon from UK_Pacific, taking 20 Sea Zone from Americans with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 124
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 3 transports
                    Casualties for Japanese: 2 carriers, 1 destroyer and 4 fighters
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits
                        Americans roll dice for 1 bomber in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Americans lost in Kwangtung
                    Japanese win, taking Kwangtung from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Burma
                    Japanese attack with 2 armour, 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Burma, round 2 : 5/7 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Burma
                    Japanese win, taking Burma from Chinese with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery moved from French Indo China to Shan State
                2 fighters moved from 20 Sea Zone to Shan State
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                5 tactical_bombers moved from 20 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to Malaya
                1 artillery moved from West India to India
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from 20 Sea Zone to Japan
                1 bomber moved from Kwangtung to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                1 armour and 2 mech_infantrys placed in Malaya
                Japanese undo move 2.
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Americans : -3.00
        Chinese : -0.33
        Japanese : 2.17

    triplea_41574_Jap10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
                3 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                4 fighters moved from 91 Sea Zone to United Kingdom
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                2 carriers and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans

    triplea_41574_Ame10.tsvg

  • '20 '19 '18 '15 '13

    scramble off England?

  • '19 '17 '16

    No scramble.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
                3 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                4 fighters moved from 91 Sea Zone to United Kingdom
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                2 carriers and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra
                Battle in United Kingdom
                    Americans attack with 3 artilleries, 1 bomber, 4 fighters and 4 infantry
                    Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 3 fighters
                        Americans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 4 infantry in United Kingdom, round 2 :  7/12 hits
                        Germans roll dice for 3 armour, 2 artilleries, 3 fighters and 1 infantry in United Kingdom, round 2 :  4/9 hits
                        2 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans, 4 infantry owned by the Americans and 1 fighter owned by the Italians lost in United Kingdom
                        Americans roll dice for 3 artilleries, 1 bomber and 4 fighters in United Kingdom, round 3 :  3/8 hits
                        Germans roll dice for 2 fighters in United Kingdom, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 2 fighters owned by the Italians lost in United Kingdom
                    Americans win, taking Sumatra from Japanese, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 43
                    Casualties for Germans: 3 armour, 2 artilleries and 1 infantry
                    Casualties for Italians: 3 fighters
                    Casualties for Americans: 1 artillery and 4 infantry

    Non Combat Move - Americans
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                2 fighters moved from United Kingdom to Scotland
                1 infantry moved from Central United States to Eastern United States
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Jehol to Anhwe
                2 infantry moved from Kwangsi to Yunnan
                2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                3 artilleries, 1 bomber and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_41574_Ame10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangtung, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                6 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                6 infantry placed in Yunnan
                1 infantry placed in Kiangsi
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 26 PUs

    triplea_41574_Chi10.tsvg

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