0%
  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I uploaded the one Whackamatt suggested and Panther said it was compatible with,  the Neutral attack crashing, 7378.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    i just down loaded the 7621 version and it has worked for me
    i can battle the neutrals now and i haven’t been able to for a while
    here’s the link
    http://www.triplea-game.org/download/

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    That is good.

  • 17

    wittman - Germany
    captain walker - US
    dawgoneit - Yamamoto
    Degrasse - Hisachi
    wheatbeer - ANZAC/Dutch
    Snigg 65
    Entek 65
    Colt  67
    Whackamatt 83

  • 22 21 20 17 15

    wittman - Germany
    captain walker - US
    dawgoneit - Yamamoto
    Degrasse - Hisachi
    wheatbeer - ANZAC/Dutch
    Snigg- Italy
    Entek 65
    Colt  67
    Whackamatt 83

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Welcome to the Dark Side , Snigg.
    Will PM you tomorrow, about N Africa.
    Am in England, so is bedtime now.

  • 22 21 20 17 15

    Sounds great.  Any tips, suggested moves/strategy/important zones to hold/etc. would be greatly appreciated.  :-D

  • 20 19 18 17 16

    wittman - Germany
    captain walker - US
    dawgoneit - Yamamoto
    Degrasse - Hisachi
    wheatbeer - ANZAC/Dutch
    Snigg- Italy
    Entek 65 - France/China
    Colt  67
    Whackamatt 83

    Leaving Colt and Whack to choose UK or Russia.

  • 20

    Brits

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Test summary from TripleA, engine version: 1.9, time: 01:20:01

  • 2026 23 21 20 19 17 16 15 13

    do you need the file started Leo?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I posted , I thought!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I am out fir an hour . Will try and find it.
    Sorry!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I had not rolled  yet . You worried me! Will be later.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1

    Combat Move - Germans
                1 Submarine moved from 37 Sea Zone to 34 Sea Zone
                1 Submarine moved from 29 Sea Zone to 31 Sea Zone
                1 Submarine moved from 36 Sea Zone to 31 Sea Zone
                1 Submarine moved from 28 Sea Zone to 13 Sea Zone
                1 Submarine moved from 27 Sea Zone to 25 Sea Zone
                1 Submarine moved from 15 Sea Zone to 13 Sea Zone
                1 Submarine moved from 4 Sea Zone to 8 Sea Zone
                1 Submarine moved from 3 Sea Zone to 8 Sea Zone
                2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
                1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
                2 Infantrys and 2 Tanks moved from 45 Sea Zone to N.Tunisia
                2 Tanks moved from El Agheila to S.Tunisia
                1 Submarine moved from 42 Sea Zone to 31 Sea Zone
                1 Submarine moved from 16 Sea Zone to 34 Sea Zone
                6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
                2 Tanks moved from Saxony to Lorraine
                1 Tank moved from Austria to Lorraine
                1 Tank moved from Hamburg to Lorraine
                1 Tank moved from Hamburg to Lorraine
                1 Tank moved from Brandenburg to Lorraine
                1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
                1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Artillery moved from Hamburg to 23 Sea Zone
                1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig
                2 Artillerys and 4 Infantrys moved from Austria to Hungary
                1 Tank moved from Bohemia to Hungary
                1 Artillery and 6 Infantrys moved from Bohemia to Krakow
                1 Artillery moved from Silesia to Krakow
                1 Artillery moved from Silesia to Danzig
                1 Infantry moved from Silesia to Krakow
                1 Infantry moved from Silesia to Danzig
                1 Tank moved from Bohemia to Lorraine
                1 Transport moved from 22 Sea Zone to 23 Sea Zone
                1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
                1 Artillery moved from Hamburg to 23 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Artillery and 2 Infantrys moved from 23 Sea Zone to Stockholm
                1 Infantry moved from Silesia to Danzig
                1 Fighter moved from Hamburg to 24 Sea Zone
                1 Stuka moved from Berlin to Lorraine
                1 Stuka moved from Berlin to Denmark
                1 Infantry moved from Hamburg to Denmark
                1 Infantry moved from Hamburg to Denmark
                1 Infantry moved from Hamburg to Denmark
                1 Fighter moved from Bohemia to Danzig
                1 Infantry moved from 23 Sea Zone to Oslo
                1 Artillery moved from 23 Sea Zone to Oslo
                1 Bomber moved from Berlin to Stockholm
                1 Fighter moved from Hamburg to Oslo
                1 Tank moved from Rhine to Denmark
                2 Artillerys and 6 Infantrys moved from Rhine to Lorraine

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 25 Sea Zone
                    Germans attack with 1 Submarine
                    Americans defend with 1 Transport
                        Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 Transport in 25 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 Transport in 25 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 Submarine in 25 Sea Zone, round 4 :  1/1 hits
                        1 Transport owned by the Americans lost in 25 Sea Zone
                    Germans win with 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Transport
                Battle in 34 Sea Zone
                    Germans attack with 2 Submarines
                    French defend with 1 Transport
                        Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 Transport in 34 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 :  1/2 hits
                        1 Transport owned by the French lost in 34 Sea Zone
                    Germans win with 2 Submarines remaining. Battle score for attacker is 6
                    Casualties for French: 1 Transport
                Battle in Stockholm
                    Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
                    Neutral defend with 1 Bunker
                        Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Stockholm, round 2 :  2/4 hits
                        Neutral roll dice for 1 Bunker in Stockholm, round 2 :  0/1 hits
                        1 Bunker owned by the Neutral lost in Stockholm
                    Germans loses 0 PUs for violating Stockholms neutrality.
                    Germans win, taking Stockholm from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Oslo
                    Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Neutral defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Oslo, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Oslo, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Oslo
                    Germans loses 0 PUs for violating Oslos neutrality.
                    Germans win, taking Oslo from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 1 Infantry
                Battle in N.Tunisia
                    Germans attack with 2 Infantrys and 2 Tanks
                    French defend with 1 Infantry
                        Germans roll dice for 2 Infantrys and 2 Tanks in N.Tunisia, round 2 :  1/4 hits
                        French roll dice for 1 Infantry in N.Tunisia, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the French lost in N.Tunisia
                    Germans win, taking N.Tunisia from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for French: 1 Infantry
                Battle in S.Tunisia
                    Germans attack with 2 Tanks
                    French defend with 1 Infantry
                        Germans roll dice for 2 Tanks in S.Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 Infantry in S.Tunisia, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in S.Tunisia
                    Germans win, taking S.Tunisia from French with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Denmark
                    Germans attack with 3 Infantrys, 1 Stuka and 1 Tank
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 3 Infantrys, 1 Stuka and 1 Tank in Denmark, round 2 :  3/5 hits
                        Neutral roll dice for 3 Infantrys in Denmark, round 2 :  0/3 hits
                        3 Infantrys owned by the Neutral lost in Denmark
                    Germans loses 0 PUs for violating Denmarks neutrality.
                    Germans win, taking Denmark from Neutral with 3 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 Infantrys
                Battle in Lorraine
                    Germans attack with 2 Artillerys, 12 Infantrys, 1 Stuka and 9 Tanks
                    French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                        Germans roll dice for 2 Artillerys, 12 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 2 :  7/24 hits
                    Units damaged: 3 Bunkers owned by the French
                        French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 :  2/7 hits
                        1 Tank owned by the French, 2 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Lorraine
                        Germans roll dice for 2 Artillerys, 10 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 3 :  8/22 hits
                        French roll dice for 3 Bunkers in Lorraine, round 3 :  1/3 hits
                        3 Bunkers owned by the French and 1 Infantry owned by the Germans lost in Lorraine
                    Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys, 1 Stuka and 9 Tanks remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 Infantrys
                    Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
                Battle in Hungary
                    Germans attack with 2 Artillerys, 4 Infantrys and 1 Tank
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Hungary, round 2 :  3/7 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 :  3/3 hits
                        3 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Hungary
                    Germans loses 0 PUs for violating Hungarys neutrality.
                    Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 Infantrys
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Danzig
                    Germans attack with 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Tanks
                    Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                        Germans roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Tanks in Danzig, round 2 :  5/11 hits
                        Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 :  2/4 hits
                        1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig
                    Germans loses 0 PUs for violating Danzigs neutrality.
                    Germans win, taking Danzig from Neutral with 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 Infantrys
                    Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
                Battle in Krakow
                    Germans attack with 2 Artillerys and 7 Infantrys
                    Neutral defend with 2 Infantrys and 1 Tank
                        Germans roll dice for 2 Artillerys and 7 Infantrys in Krakow, round 2 :  0/9 hits
                        Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 :  2/3 hits
                        2 Infantrys owned by the Germans lost in Krakow
                        Germans roll dice for 2 Artillerys and 5 Infantrys in Krakow, round 3 :  3/7 hits
                        Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 3 :  3/3 hits
                        3 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow
                    Germans loses 0 PUs for violating Krakows neutrality.
                    Germans win, taking Krakow from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 5 Infantrys
                    Casualties for Neutral: 2 Infantrys and 1 Tank
                Battle in 8 Sea Zone
                    Germans attack with 2 Submarines
                    British defend with 1 Destroyer and 1 Transport
                        Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 2 Submarines in 8 Sea Zone, round 4 :  2/2 hits
                        British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 4 :  1/2 hits
                        1 Submarine owned by the Germans, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
                    Germans win with 1 Submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Submarine
                    Casualties for British: 1 Destroyer and 1 Transport
                Battle in 13 Sea Zone
                    Germans attack with 2 Submarines
                    Americans defend with 1 Destroyer and 1 Transport
                        Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 :  1/2 hits
                        1 Submarine owned by the Germans and 1 Transport owned by the Americans lost in 13 Sea Zone
                        Germans roll dice for 1 Submarine in 13 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 Destroyer in 13 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 Submarine in 13 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 Destroyer in 13 Sea Zone, round 4 :  1/1 hits
                        1 Submarine owned by the Germans lost in 13 Sea Zone
                    Americans win with 1 Destroyer remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 Submarines
                    Casualties for Americans: 1 Transport
                Battle in 31 Sea Zone
                    Germans attack with 3 Submarines
                    British defend with 1 Cruiser
                        Germans roll dice for 3 Submarines in 31 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 Cruiser in 31 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 Submarines in 31 Sea Zone, round 3 :  2/3 hits
                        1 Cruiser owned by the British lost in 31 Sea Zone
                    Germans win with 3 Submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 Cruiser
                Battle in 24 Sea Zone
                    Germans attack with 1 Battleship, 2 Destroyers, 1 Fighter and 1 Submarine
                    Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                        Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Germans
                        Germans roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 24 Sea Zone, round 2 :  2/4 hits
                        Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 :  1/2 hits
                        1 Submarine owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 24 Sea Zone
                        Russians roll dice for 1 Submarine in 24 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 24 Sea Zone, round 3 :  2/4 hits
                        Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 :  0/1 hits
                        1 Destroyer owned by the Germans, 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone
                    Germans win with 1 Battleship, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 Destroyer and 1 Submarine
                    Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport

    Non Combat Move - Germans
                1 Infantry moved from El Agheila to Tobruk
                1 Infantry moved from El Agheila to Tobruk
                1 AAGun moved from Bavaria to Lorraine
                1 Bomber moved from Stockholm to Hamburg
                2 Infantrys moved from Saxony to Rhine
                1 Tank moved from Silesia to East Prussia
                1 Tank moved from Silesia to East Prussia
                1 Fighter moved from Danzig to East Prussia
                1 AAGun moved from Bohemia to Krakow
                6 Infantrys moved from Brandenburg to Silesia
                1 Tank moved from Berlin to Silesia
                1 AAGun, 2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
                1 Stuka moved from Denmark to Hamburg
                1 Fighter moved from 24 Sea Zone to East Prussia
                1 Fighter moved from Oslo to Hamburg
                1 Stuka moved from Lorraine to Rhine

    Place Units - Germans
                1 Carrier placed in 23 Sea Zone
                    1 Fighter moved from Hamburg to 23 Sea Zone
                1 Artillery and 1 Infantry placed in Hamburg
                2 ArmoredCars, 1 Artillery and 2 Elites placed in Bohemia
                2 Infantrys placed in Rhine
                Germans undo move 3.
                1 Artillery placed in Rhine
                2 ArmoredCars and 2 Elites placed in Bohemia
                Germans undo move 2.
                1 Artillery placed in Bohemia
                1 Infantry placed in Hamburg
                Germans undo move 5.
                1 Artillery placed in Hamburg

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs
                1 unit repaired.

    triplea_41569_Ger1.tsvg

  • 17

    (If anyone wants to play a 1 v 1 game of WaW to get back in practice, please send me a PM)

    Good luck all! Hope this is a fun one  :-)

  • 2026 23 21 20 19 17 16 15 13

    Can Russia check the settings on the game? Units should repair at start of turn and I’d like SBR damage to show on IC’s instead of just coming out of a players bank.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sorry that I did not think to check the settings. You mean my Battleship is still damaged?
    Perhaps you can change the settings, Matt?

  • 20 18 17 15

    Two settings changed:

    battleships repair at the beginning of a turn, meaning that if they take a hit, they are damaged for until the beginning of the next turn, allowing the otherside to target it.

    And LHTR for unit placement, allowing fighters to make a NCM into a sea zone in which you can delpoy a newly-purchased carrier.

    There is no setting for bombing damage to affect production; it takes out stratight money like in A&A classic rules.

    Also, I edited the battleship to be damaged so as to reflect the newly updated rules change.

    triplea_41569_Ger1.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Okay , thanks.

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