G40L NT Snigg (Axis) vs. War Ghost (Allies +18)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                3 infantry moved from Baltic States to Belarus
                2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov
                3 infantry moved from Vyborg to Karelia
                2 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 infantry moved from Archangel to Novgorod
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 armour, 1 fighter and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41561_Rus1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i am very sorry.
    i did the wrong game.

  • 22 21 20 17 15

    No worries Dawg.  You’re playing both of us, and our threads are close together.  Not a problem.


  • How’d I do? My forgiveness heavily depends on how my troops fought!

  • 22 21 20 17 15

    It was all non-combat movement…Russia’s still not at war. :-D

    Germany’s turn 1 is above, ready when you are.


  • Holy cow. I thought I had posted Russia’s moves. Lol, I was waiting on you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    triplea_41561_Rus1.tsvg

  • 22 21 20 17 15

    @War:

    Holy cow. I thought I had posted Russia’s moves. Lol, I was waiting on you.

    I thought it might be something like that, so wanted to clarify.  :wink:

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Siberia
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  3/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Siberia from Russians, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  4/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Okinawa to Manchuria
                1 fighter moved from Korea to Manchuria
                3 infantry moved from Korea to Manchuria
                2 tactical_bombers moved from Japan to Manchuria
                1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Shantung
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 4 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag, 1 armour and 1 infantry
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports

    triplea_41561_Jap1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 bomber moved from Central United States to Western United States
                1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 bomber placed in Central United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    triplea_41561_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : 0.67

    triplea_41561_Chi1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                2 bombers moved from United Kingdom to 97 Sea Zone

    triplea_41561_Bri1.tsvg


  • Scramble orders in SZ 97.

  • 22 21 20 17 15

    No scramble


  • I clicked to quick on the casualties in SZ 96 and took the fighter as a loss instead of the cruiser. Do you mind if I edit that so I keep the fighter and lose the cruiser?

  • 22 21 20 17 15

    That’s fine

  • 22 21 20 17 15

    Anything like that where it’s no change in dice matters, you’re fine to edit.  Thank you for asking first though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 bomber moved from Central United States to Western United States
                1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 bomber placed in Central United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                2 bombers moved from United Kingdom to 97 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the British lost in 96 Sea Zone
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Units damaged: 1 carrier owned by the British
                        1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British win, taking 97 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Malaya to Shan State
                3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
                1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
                1 battleship moved from 111 Sea Zone to 118 Sea Zone
                1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 96 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to Malta: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    British : -1.50
        Italians : 0.17
        Chinese : 0.33
        Japanese : 0.67

    triplea_41561_UK_1.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 bomber moved from Northern Italy to Tunisia
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to Southern France
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Southern France
                    Italians attack with 2 artilleries, 1 fighter and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Southern France, round 2 :  3/7 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French, 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 10 PUs (6 lost to blockades); end with 10 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 infantry
        Kenya : 1 flag, 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Romania : 2 armour
        Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 2 aaGuns and 2 infantry

    triplea_41561_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Italians : -1.00
        ANZAC : 0.00

    triplea_41561_ANZ1.tsvg

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