I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
18L -G40- GARGANTUA(Axis) vs SOVIETISHCAT(0 Bid) *TG6CON - TITANIUM MEDAL GAME*
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It’s kind of funny how we’ve moved the battle for the eastern front, south, becoming a battle for the middle east! Haha
Feels like we are going all over the map! The axis is making lot of $$ and UK and bad round :?
Will be tough to stop the Italian spaghetti machine!
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Insane luck in Malaya, nicely done.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
1 fighter moved from Southern Italy to Syria
1 armour moved from Albania to 97 Sea Zone
1 mech_infantry moved from Albania to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from 71 Sea Zone to Union of South Africa
2 artilleries moved from 71 Sea Zone to Union of South Africa
1 armour moved from Belarus to Bryansk
1 armour moved from Alexandria to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-JordanCombat - Italians
Battle in 71 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 4 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 71 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 71 Sea Zone
Italians win, taking 71 Sea Zone from Neutral with 1 battleship, 1 cruiser and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Union of South Africa
Italians attack with 1 armour, 3 artilleries, 1 bomber and 4 infantry
British defend with 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 4 infantry in Union of South Africa, round 2 : 5/9 hits, 3.33 expected hits
British roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Union of South Africa, round 2 : 2/6 hits, 2.67 expected hits
2 mech_infantrys owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 infantry in Union of South Africa, round 3 : 5/7 hits, 2.83 expected hits
British roll dice for 1 fighter in Union of South Africa, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 28
Casualties for Italians: 2 infantry
Casualties for British: 2 fighters, 2 infantry and 2 mech_infantrys
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield and 1 mech_infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry; Russians defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 armour, 1 artillery and 2 fighters in Trans-Jordan, round 3 : 1/5 hits, 2.33 expected hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Syria to Egypt
1 armour moved from Albania to Greece
1 aaGun moved from Yugoslavia to Albania
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Bessarabia to Western Ukraine
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Union of South Africa to Anglo Egyptian SudanPlace Units - Italians
1 factory_minor placed in Greece
2 transports placed in 97 Sea Zone
2 armour and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians : 2.83
British : -1.67
Russians : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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fFS I just completed the entire german turn and forgot to click post
…will rebuild it later tonight and post :(
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np :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Belarus to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 armour moved from Belarus to Ukraine
1 bomber moved from Anglo Egyptian Sudan to Bryansk
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Crete to 99 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 fighter moved from Western Germany to KareliaCombat - Germans
Battle in MaltaNon Combat Move - Germans
5 aaGuns, 12 artilleries and 20 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Holland Belgium to Northern Italy
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Holland Belgium to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Eire to 109 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Western Germany to EgyptPlace Units - Germans
1 airfield and 3 infantry placed in Egypt
2 infantry placed in Yugoslavia
2 fighters placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Gibraltar: 1 armour
EDIT: Adding units owned by Germans to Morocco: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 aaGun
EDIT: Adding units owned by Germans to Karelia: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
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Well Garg, the allies failed to the Axis menace!
I concede, well done :-)
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GG