Humantorpedo vs iano
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese repair damage of 1x factory; Remaining resources: 1 techTokens; 51 PUs;
Japanese buy 3 armour, 1 factory, 3 infantry and 2 submarines; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Japanese
3 armour, 1 artillery, 1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kwangtung to Fukien
1 artillery and 1 infantry moved from Burma to India
1 transport moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 39 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from Yunnan to SikangCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 bombers; Russians defend with 7 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 2/8 hits
Russians roll dice for 2 bombers and 7 infantry in Buryatia S.S.R., round 2 : 3/9 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 3 armour, 1 artillery and 1 fighter in Buryatia S.S.R., round 3 : 1/5 hits
Russians roll dice for 2 bombers and 5 infantry in Buryatia S.S.R., round 3 : 3/7 hits
1 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 armour owned by the Japanese lost in Buryatia S.S.R.
1 armour owned by the Japanese retreated to Manchuria
Russians win with 2 bombers and 4 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 armour, 1 artillery and 3 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to ManchuriaPlace Units - Japanese
1 factory placed in India
3 armour placed in Manchuria
3 infantry placed in Japan
2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hitsPurchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Combat Move - British
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from Morocco Algeria to 5 Sea Zone
1 bomber moved from Trans-Jordan to 5 Sea Zone
2 infantry moved from Italian Africa to Anglo-Egypt Sudan
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 53 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 53 Sea Zone to 52 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers and 3 fighters
Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 transport
British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers and 3 fighters in 5 Sea Zone, round 2 : 5/10 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 carriers, 1 cruiser, 3 fighters and 1 transport in 5 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 5 Sea Zone, round 3 : 4/8 hits
Germans roll dice for 2 fighters and 1 transport in 5 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the British, 2 fighters owned by the Germans and 1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 59
Casualties for Germans: 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 transport
Casualties for British: 3 destroyers
Battle in France
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 0/4 hits
Germans roll dice for 1 armour in France, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 3 : 2/4 hits
Germans roll dice for 1 armour in France, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from 5 Sea Zone to Bulgaria RomaniaPlace Units - British
1 transport placed in 7 Sea Zone
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 43 PUs
1 unit repaired. -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 infantry moved from Italy to Balkans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Trans-Jordan : 0/1 hits
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 2/3 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits
2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 4 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to ItalyPlace Units - Italians
3 artilleries placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Americans buy 2 bombers and 3 fighters; Remaining resources: 1 techTokens; 1 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 destroyer moved from 7 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Western United States to 56 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 52 Sea Zone
2 infantry moved from Iwo Jima to 59 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone
4 infantry moved from 52 Sea Zone to Wake Island
2 bombers moved from Buryatia S.S.R. to Wake IslandCombat - Americans
Battle in Egypt
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits
Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Egypt
Americans win, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
2 bombers and 3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1,1 and gets 0 hitsPurchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 2 techTokens; 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Czechoslovakia Hungary
3 artilleries and 3 infantry moved from Germany to FranceCombat - Germans
Battle in France
Germans attack with 3 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in France, round 2 : 2/6 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
Germans roll dice for 3 artilleries and 2 infantry in France, round 3 : 1/5 hits
British roll dice for 1 armour in France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in France
Germans win, taking France from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Poland
Germans undo move 1.
3 artilleries, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour and 1 bomber; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 artillery moved from Bulgaria Romania to Balkans
1 infantry moved from Bulgaria Romania to Balkans
1 artillery moved from Bulgaria Romania to Czechoslovakia Hungary
1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
1 artillery moved from Bulgaria Romania to Poland
1 infantry moved from East Poland to Poland
2 armour moved from Baltic States to Poland
5 armour moved from Karelia S.S.R. to Poland
1 artillery moved from East Poland to Poland
1 infantry moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
3 infantry moved from Buryatia S.S.R. to Stanovoj ChrebetCombat - Russians
Battle in Czechoslovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Czechoslovakia Hungary, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Czechoslovakia Hungary
Russians win, taking Czechoslovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Balkans
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Balkans, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Balkans, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 7 armour, 2 artilleries and 1 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 7 armour, 2 artilleries and 1 infantry in Poland, round 2 : 5/10 hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 7 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
4 infantry moved from Caucasus to Persia
3 armour moved from Russia to Persia
1 infantry moved from Russia to Kazakh S.S.R.
1 aaGun moved from Bulgaria Romania to Ukraine
1 aaGun moved from East Poland to PolandPlace Units - Russians
4 armour placed in Caucasus
1 bomber placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 1 aaGun, 4 armour, 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 49 Sea Zone to 50 Sea Zone
1 armour moved from Philippine Islands to 50 Sea Zone
1 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 carriers moved from 49 Sea Zone to 36 Sea Zone
4 fighters moved from 49 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 35 Sea Zone to India
3 armour moved from Manchuria to Ningxia
1 armour moved from Manchuria to Ningxia
1 infantry moved from Fukien to KiangsuNon Combat Move - Japanese
Place Units - Japanese
1 aaGun and 1 infantry placed in Manchuria
1 carrier placed in 35 Sea Zone
1 fighter placed in 35 Sea Zone
1 armour placed in India
1 armour placed in Manchuria
Japanese undo move 1.
1 aaGun and 1 armour placed in Manchuria
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hitsPurchase Units - British
British buy 4 armour, 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - British
2 infantry moved from Norway to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from Karelia S.S.R. to France
1 fighter moved from Bulgaria Romania to France
2 fighters moved from 5 Sea Zone to France
2 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
4 infantry moved from United Kingdom to 7 Sea Zone
4 infantry moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to France
1 destroyer moved from 52 Sea Zone to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to KiangsuCombat - British
Battle in Kiangsu
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
British attack with 1 bomber, 4 fighters and 4 infantry
Germans defend with 3 artilleries and 1 infantry
British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits
British roll dice for 1 bomber, 4 fighters and 4 infantry in France, round 2 : 3/9 hits
Germans roll dice for 3 artilleries and 1 infantry in France, round 2 : 0/4 hits
3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 1 infantryNon Combat Move - British
2 fighters moved from France to Poland
2 fighters moved from France to 7 Sea Zone
1 bomber moved from France to Poland
2 infantry moved from Anglo-Egypt Sudan to EgyptPlace Units - British
4 armour, 1 bomber and 1 infantry placed in United Kingdom
1 destroyer placed in 7 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Italy to France
3 artilleries moved from Italy to Balkans
1 armour and 1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 1 fighter
British defend with 2 infantry; Americans defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 0/3 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 1/3 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 4 : 2/2 hits
1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 artillery and 1 fighter
Casualties for British: 2 infantry
Battle in France
Italians attack with 1 artillery and 1 infantry
British defend with 4 infantry
Italians roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits
British roll dice for 4 infantry in France, round 2 : 2/4 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in France
British win with 3 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Balkans
Italians attack with 3 artilleries
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 artilleries in Balkans, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Balkans, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Balkans
Italians win, taking Balkans from Russians with 3 artilleries remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 transport moved from 15 Sea Zone to 13 Sea Zone
1 battleship and 2 cruisers moved from 15 Sea Zone to 13 Sea ZonePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 13 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 14 Sea Zone: 1 battleship, 2 cruisers and 1 transport
EDIT: Removing units owned by Italians from 13 Sea Zone: 2 cruisers
EDIT: Removing units owned by Italians from 13 Sea Zone: 1 battleship
EDIT: Removing units owned by Italians from Trans-Jordan: 1 aaGun
EDIT: Removing units owned by Italians from 14 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to India: 1 aaGun
EDIT: Turning off Edit Mode
4 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 artillery moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
4 infantry moved from Wake Island to 52 Sea Zone
4 infantry and 2 transports moved from 52 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Manchuria
4 fighters moved from 52 Sea Zone to Manchuria
2 fighters moved from 52 Sea Zone to Manchuria
1 cruiser moved from 52 Sea Zone to 62 Sea ZoneCombat - Americans
Battle in Manchuria
Americans attack with 6 fighters and 4 infantry
Japanese defend with 1 aaGun, 2 armour, 1 factory and 1 fighter
AA fire in Manchuria : 1/6 hits
1 fighter owned by the Americans lost in Manchuria
Americans roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 4 infantry in Manchuria, round 2 : 4/9 hits
Japanese roll dice for 2 armour and 1 fighter in Manchuria, round 2 : 3/3 hits
1 fighter owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter and 3 infantry
Casualties for Japanese: 2 armour and 1 fighterNon Combat Move - Americans
3 carriers moved from 52 Sea Zone to 62 Sea Zone
1 submarine moved from 52 Sea Zone to 48 Sea Zone
1 destroyer moved from 52 Sea Zone to 62 Sea Zone
1 fighter moved from Western United States to 62 Sea Zone
5 fighters moved from Manchuria to 62 Sea Zone
2 fighters moved from Western United States to Wake Island
2 bombers moved from Western United States to Wake IslandPlace Units - Americans
2 carriers and 1 destroyer placed in 56 Sea Zone
2 fighters placed in 56 Sea ZonePlace Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Russians
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 1/1 hits
Russians removing all Technology Tokens after successful research.
Russians discover Rockets AdvanceActivate Technology - Russians
Russians activating Rockets AdvancePurchase Units - Russians
Russians buy 7 armour and 1 bomber; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
Rocket attack in Italy does 1 damage to factory owned by Italians
Rockets in Ukraine roll: 1
Rocket attack in Germany does 6 damage to factory owned by Germans
Rockets in Poland roll: 6
4 armour moved from Caucasus to Persia
7 armour and 4 infantry moved from Persia to India
1 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Czechoslovakia Hungary to Balkans
1 armour moved from Poland to Balkans
1 bomber moved from Russia to Balkans
2 armour moved from Poland to Balkans
1 infantry moved from Buryatia S.S.R. to ManchuriaCombat - Russians
Battle in Balkans
Russians attack with 3 armour, 1 artillery and 1 bomber
Italians defend with 3 artilleries
Russians roll dice for 3 armour, 1 artillery and 1 bomber in Balkans, round 2 : 2/5 hits
Italians roll dice for 3 artilleries in Balkans, round 2 : 1/3 hits
1 artillery owned by the Russians and 2 artilleries owned by the Italians lost in Balkans
Russians roll dice for 3 armour and 1 bomber in Balkans, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Balkans, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 3 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 3 artilleries
Casualties for Russians: 1 artillery
Battle in India
Russians attack with 7 armour and 4 infantry
Italians defend with 1 aaGun; Japanese defend with 1 armour, 1 artillery, 1 factory and 3 infantry
Russians roll dice for 7 armour and 4 infantry in India, round 2 : 7/11 hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 2 : 1/5 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in India
Russians win, taking India from Japanese with 7 armour and 3 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 3 infantryNon Combat Move - Russians
1 bomber moved from Balkans to Ukraine
1 infantry moved from Kazakh S.S.R. to Chinghai
3 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.Place Units - Russians
4 armour placed in Caucasus
3 armour and 1 bomber placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 52 PUs