Humantorpedo vs iano
-
For the glory of Rome!
-
Please update your installation, to have te same
-
Test summary from TripleA, engine version: 1.9, time: 8:45:40 AM
-
Test summary from TripleA, engine version: 1.9, time: 8:47:05 AM
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
1 armour moved from Poland to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 armour moved from France to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 bomber moved from Germany to Egypt
1 fighter moved from Northwestern Europe to Karelia S.S.R.
1 artillery and 2 infantry moved from Germany to Poland
2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
2 armour moved from Czechoslovakia Hungary to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 armour, 1 artillery and 2 infantry moved from Poland to Baltic States
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour and 1 bomber in Egypt, round 3 : 2/2 hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 2/2 hits
1 bomber owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
British win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 2 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in East Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 2 armour and 1 infantry in East Poland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour, 3 fighters and 3 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry
AA fire in Karelia S.S.R. : 0/3 hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits
Germans roll dice for 1 armour, 3 fighters and 3 infantry in Karelia S.S.R., round 2 : 2/7 hits
Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 4/6 hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
3 fighters owned by the Germans retreated
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British lost in 2 Sea Zone
Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 2 submarines in 2 Sea Zone, round 4 : 0/2 hits
Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
3 fighters moved from Karelia S.S.R. to FinlandPlace Units - Germans
1 carrier placed in 5 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 fighter
EDIT: Removing units owned by Germans from Finland: 1 fighter
EDIT: Adding units owned by Germans to 5 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 armour, 1 artillery and 1 infantry
East Poland : 1 flag, 2 armour and 1 infantry
France : 2 infantry
Finland : 1 fighter and 2 infantry
Germany : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Northwestern Europe : 1 infantry
Norway : 1 fighter
Poland : 1 artillery and 2 infantry
Ukraine : 1 flag, 2 armour, 1 artillery and 3 infantry
2 Sea Zone : 2 submarines
5 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.253
Median : 3.000
Variance : 1.149
Standard Deviation : 1.072
Total rolls : 75Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.234
Median : 3.000
Variance : 1.196
Standard Deviation : 1.093
Total rolls : 47British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.875
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.474
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Non Combat Move - Russians
2 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 armour moved from Russia to Karelia S.S.R.
2 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Soviet Far East to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 submarine moved from 4 Sea Zone to 6 Sea ZonePlace Units - Russians
1 armour and 1 fighter placed in Karelia S.S.R.
3 artilleries and 1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
Test summary from TripleA, engine version: 1.9, time: 0:48:34
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Japanese
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
3 infantry and 2 transports moved from 51 Sea Zone to 38 Sea Zone
3 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 artillery and 3 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
2 carriers moved from 57 Sea Zone to 51 Sea Zone
1 fighter moved from Japan to Kwangtung
1 fighter moved from Formosa to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from French Indo-China Thailand to Kwangtung
2 infantry moved from Kiangsu to Fukien
3 infantry moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Hupeh
1 fighter moved from Manchuria to Hupeh
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Philippine IslandsCombat - Japanese
Battle in Fukien
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Fukien, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Fukien, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 7 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 7 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 armour and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Philippine Islands, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 armour in Philippine Islands, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Philippine Islands, round 4 : 1/1 hits
Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits
Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 battleship
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Japanese
1 fighter moved from 53 Sea Zone to 51 Sea Zone
1 fighter moved from 56 Sea Zone to 51 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Hupeh to ManchuriaPlace Units - Japanese
1 factory placed in Manchuria
Japanese undo move 1.
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
1 unit repaired.Territory Summary for Japanese :
Borneo : 1 flag, 1 artillery and 3 infantry
East Indies : 1 flag, 3 infantry
French Indo-China Thailand : 2 fighters
Fukien : 1 flag, 2 infantry
Hupeh : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Kiangsu : 1 flag
Manchuria : 1 flag, 1 factory and 1 fighter
Okinawa : 1 infantry
Philippine Islands : 1 flag, 1 armour
Suiyuan : 1 flag, 3 infantry
Yunnan : 1 flag, 1 infantry
37 Sea Zone : 1 carrier and 2 fighters
38 Sea Zone : 2 transports
49 Sea Zone : 2 transports
50 Sea Zone : 1 battleship, 1 cruiser and 1 transport
51 Sea Zone : 2 carriers and 2 fightersProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 31
Japanese : 31 / 38
British : 35 / 43
Italians : 10 / 10
Chinese : 3 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 techTokens; 2 PUs;Combat Move - British
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 cruiser and 1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to France
1 armour and 1 infantry moved from 7 Sea Zone to France
2 fighters moved from United Kingdom to NorwayCombat - British
Battle in Norway
British attack with 2 fighters
Germans defend with 1 fighter
British roll dice for 2 fighters in Norway, round 2 : 1/2 hits
Germans roll dice for 1 fighter in Norway, round 2 : 0/1 hits
1 fighter owned by the Germans lost in Norway
British win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in 2 Sea Zone
British attack with 2 destroyers
Germans defend with 2 submarines
British roll dice for 2 destroyers in 2 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans lost in 2 Sea Zone
British roll dice for 2 destroyers in 2 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 destroyers in 2 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 4 : 0/1 hits
British roll dice for 2 destroyers in 2 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 5 : 0/1 hits
British roll dice for 2 destroyers in 2 Sea Zone, round 6 : 1/2 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Germans lost in 2 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in France
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in France, round 2 : 1/1 hits
British roll dice for 1 armour, 1 bomber and 1 infantry in France, round 2 : 2/3 hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 infantry moved from India to Persia
1 aaGun moved from India to Persia
1 artillery moved from India to Persia
2 infantry moved from Trans-Jordan to Persia
1 fighter moved from Norway to United Kingdom
1 bomber moved from France to United Kingdom
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Western Canada to Eastern Canada
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Australia to 41 Sea Zone
1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 7 Sea Zone
2 fighters placed in 7 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 43 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUs -
Test summary from TripleA, engine version: 1.9, time: 12:01:25
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Italy to France
1 fighter moved from Italy to France
1 armour and 1 infantry moved from Balkans to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
Italians take Egypt from British
2 infantry moved from Libya to Egypt
1 armour moved from Italy to FranceCombat - Italians
Battle in France
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/4 hits
British roll dice for 1 armour in France, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 armour owned by the British lost in France
Italians win, taking France from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from France to LibyaPlace Units - Italians
1 infantry placed in Italy
1 transport placed in 14 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 1 transport; Remaining resources: 1 techTokens; 2 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 destroyer moved from 10 Sea Zone to 12 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 43 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 infantry moved from Alaska to Western Canada
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 cruiser and 1 transport placed in 56 Sea ZonePlace Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 39 PUs; end with 41 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 2,3 and gets 0 hitsPurchase Units - Germans
Germans buy 1 carrier, 1 factory and 1 fighter; Remaining resources: 2 techTokens; 1 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 armour moved from Ukraine to 16 Sea Zone
1 armour and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
1 armour moved from East Poland to Ukraine
1 artillery moved from Poland to East Poland
1 armour moved from East Poland to Ukraine
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Finland
1 armour moved from Germany to Northwestern Europe
2 infantry moved from Poland to Baltic States
1 fighter moved from Finland to 5 Sea ZoneNon Combat Move - Germans
Place Units - Germans
1 carrier and 1 fighter placed in 5 Sea Zone
1 factory placed in France
Germans undo move 2.
1 factory placed in PolandTurn Complete - Germans
Germans collect 34 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 armour and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
4 artilleries and 9 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 armour moved from Karelia S.S.R. to East Poland
1 armour, 1 artillery, 1 fighter and 6 infantry moved from Karelia S.S.R. to Baltic States
1 fighter moved from Baltic States to East PolandCombat - Russians
Battle in East Poland
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in East Poland, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 4 artilleries and 9 infantry
Germans defend with 3 armour, 1 artillery and 3 infantry
Russians roll dice for 4 artilleries and 9 infantry in Ukraine, round 2 : 3/13 hits
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 4 artilleries and 7 infantry in Ukraine, round 3 : 2/11 hits
Germans roll dice for 3 armour and 1 artillery in Ukraine, round 3 : 3/4 hits
3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 4 artilleries and 4 infantry in Ukraine, round 4 : 2/8 hits
Germans roll dice for 2 armour in Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour, 1 artillery and 3 infantry
Casualties for Russians: 6 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Baltic States, round 2 : 1/8 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 3 : 1/6 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 4 : 2/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 4 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour and 1 artillery in Baltic States, round 5 : 1/2 hits
Germans roll dice for 1 armour in Baltic States, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 6 infantryNon Combat Move - Russians
1 fighter moved from East Poland to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 aaGun moved from Caucasus to Ukraine
1 aaGun moved from Russia to Belorussia
7 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Urals to NovosibirskPlace Units - Russians
2 infantry placed in Karelia S.S.R.
5 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 5 armour, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 51 Sea Zone to 39 Sea Zone
2 fighters moved from 51 Sea Zone to Australia
1 infantry moved from 39 Sea Zone to Australia
1 infantry moved from 39 Sea Zone to Australia
1 transport moved from 50 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 battleship and 1 cruiser moved from 50 Sea Zone to 48 Sea Zone
2 fighters moved from 37 Sea Zone to 48 Sea Zone
1 carrier moved from 51 Sea Zone to 48 Sea Zone
2 fighters moved from French Indo-China Thailand to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Borneo to 49 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Burma
1 infantry moved from 35 Sea Zone to India
Japanese take India from British
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Suiyuan to Manchuria
1 infantry moved from Fukien to Kwangtung
Japanese take Kwangtung from British
1 infantry moved from Fukien to Yunnan
1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 artillery and 1 infantry moved from 62 Sea Zone to ManchuriaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Australia
Japanese attack with 2 fighters and 2 infantry
British defend with 1 aaGun and 2 infantry
AA fire in Australia : 0/2 hits
Japanese roll dice for 2 fighters and 2 infantry in Australia, round 2 : 3/4 hits
British roll dice for 2 infantry in Australia, round 2 : 0/2 hits
2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Australia to 39 Sea Zone
2 fighters moved from Burma to 37 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 transport placed in 62 Sea Zone
2 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hitsPurchase Units - British
British buy 1 armour, 1 artillery, 1 battleship, 4 infantry and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Combat Move - British
2 destroyers moved from 2 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
2 fighters moved from 7 Sea Zone to France
1 fighter moved from Karelia S.S.R. to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 artillery and 5 infantry moved from Persia to Trans-JordanCombat - British
Battle in 15 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport; Italians defend with 1 transport
1 transport owned by the Italians and 1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in Northwestern Europe
British attack with 1 armour and 2 fighters
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour and 2 fighters in Northwestern Europe, round 2 : 1/3 hits
Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 2/2 hits
1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Northwestern Europe
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 fighter
1 fighter owned by the British retreated
Battle in France
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 cruiser in France, round 2 : 1/1 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in France
British win, taking France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - British
2 fighters moved from France to Morocco Algeria
1 aaGun moved from Persia to Trans-Jordan
1 bomber moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 54 Sea Zone
2 infantry moved from Rhodesia to Italian AfricaPlace Units - British
1 battleship and 1 transport placed in 7 Sea Zone
1 armour, 1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 armour and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Libya to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter and 4 infantry
British defend with 1 aaGun, 1 artillery, 1 bomber and 5 infantry
AA fire in Trans-Jordan : 0/1 hits
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 0/6 hits
British roll dice for 1 artillery, 1 bomber and 5 infantry in Trans-Jordan, round 2 : 1/7 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Trans-Jordan, round 3 : 2/5 hits
British roll dice for 1 artillery, 1 bomber and 5 infantry in Trans-Jordan, round 3 : 3/7 hits
1 bomber owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
1 armour retreated to Egypt
British win with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 4 infantry
Casualties for British: 1 bomber and 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
2 artilleries and 3 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 infantry moved from Morocco Algeria to Libya
Americans take Libya from Italians
1 infantry moved from Western Canada to 56 Sea Zone
1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 artillery moved from Morocco Algeria to Libya
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
2 fighters moved from 56 Sea Zone to Iwo Jima
1 cruiser moved from 56 Sea Zone to 59 Sea Zone
1 carrier moved from 56 Sea Zone to 59 Sea Zone
1 bomber moved from Western United States to 62 Sea Zone
1 bomber moved from Western United States to Manchuria
1 carrier, 1 destroyer and 2 fighters moved from 43 Sea Zone to 54 Sea ZoneCombat - Americans
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Manchuria causes 1 damage total.
Battle in 62 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 62 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Iwo Jima
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Iwo Jima to 59 Sea Zone
1 bomber moved from Manchuria to Buryatia S.S.R.
1 bomber moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Americans
1 artillery placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1,5 and gets 0 hitsPurchase Units - Germans
Germans buy 6 artilleries and 7 infantry; Remaining resources: 2 techTokens; 0 PUs;Combat Move - Germans
4 fighters moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery and 2 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Northwestern Europe to FranceCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 4 fighters and 3 infantry
Russians defend with 1 aaGun, 1 factory, 1 fighter and 2 infantry
AA fire in Karelia S.S.R. : 1/4 hits
1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits
Germans roll dice for 1 artillery, 3 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/7 hits
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
1 fighter owned by the Russians, 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in France
Germans attack with 1 armour
British defend with 1 artillery
Germans roll dice for 1 armour in France, round 2 : 1/1 hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
3 fighters moved from Karelia S.S.R. to 5 Sea ZonePlace Units - Germans
3 infantry placed in Poland
6 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Belorussia to Karelia S.S.R.
5 armour moved from Russia to Karelia S.S.R.
2 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
3 artilleries and 2 infantry moved from Ukraine to Bulgaria Romania
1 armour moved from East Poland to Baltic StatesCombat - Russians
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 carriers, 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Russians lost in 5 Sea Zone
Germans win with 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Bulgaria Romania
Russians attack with 3 artilleries and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 3 artilleries and 2 infantry in Bulgaria Romania, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 5 armour and 2 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
Russians roll dice for 5 armour and 2 infantry in Karelia S.S.R., round 2 : 2/7 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 5 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Ukraine to Bulgaria Romania
1 aaGun moved from Belorussia to East PolandPlace Units - Russians
4 infantry placed in Caucasus
3 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs