before i do, qq:
air can’t land on newly claimed territory, eg if you picked up Syria as italy, your ita air couldn’t land there right? idk why but can’t remember that rule clearly anymore, too many rules to keep in my head lol
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Gibraltar to 95 Sea Zone
2 tactical_bombers moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Sicily
3 infantry moved from Brazil to French Guiana
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 95 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 tactical_bombers and 4 transports
Germans defend with 1 carrier, 2 fighters and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 tactical_bombers and 4 transports in 95 Sea Zone, round 2 : 12/16 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians, 1 carrier owned by the Germans, 2 fighters owned by the Germans, 1 transport owned by the Italians, 1 destroyer owned by the Americans, 1 transport owned by the Germans, 2 cruisers owned by the Italians, 3 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking Philippines from Japanese with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier, 2 fighters and 1 transport
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 3 fighters
Battle in Sicily
Battle in Sardinia
Non Combat Move - Americans
1 marine moved from 91 Sea Zone to Morocco
1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Eastern United States to Morocco
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Java to India
1 bomber moved from 95 Sea Zone to Morocco
2 fighters moved from 95 Sea Zone to Algeria
Place Units - Americans
1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 13 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 73 Sea Zone to 71 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to 91 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 fighter moved from India to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
4 artilleries and 14 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Eastern Persia to West India
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Union of South Africa
Combat - British
Battle in Borneo
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 aaGuns moved from Yunnan to Burma
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 34 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 37 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 35 PUs;
Italians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery and 4 infantry moved from Bryansk to Rostov
1 armour moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Southern Italy
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Italians attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Eastern Persia, round 2 : 3/6 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
Italians win, taking Eastern Persia from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
Place Units - Italians
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Italians undo move 1.
1 artillery and 2 infantry placed in Persia
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Morocco to Algeria
Combat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Germans defend with 1 infantry
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
3 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Finland
4 infantry moved from Karelia to Novgorod
3 submarines moved from 113 Sea Zone to 124 Sea Zone
2 artilleries and 5 infantry moved from France to Northern Italy
1 armour, 2 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
2 armour and 9 mech_infantrys moved from Slovakia Hungary to Northern Italy
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
3 tactical_bombers moved from Southern Italy to Iraq
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 124 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 124 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 124 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 bombers moved from Russia to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in France
4 armour, 1 infantry and 5 mech_infantrys placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
Russians buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
Place Units - Russians
3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 6 infantry, 1 marine and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Anhwe
1 armour moved from Jehol to Kweichow
1 artillery and 2 infantry moved from Manchuria to Jehol
1 artillery moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
2 fighters moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports moved from 36 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from French Indo China to 6 Sea Zone
3 artilleries and 13 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Siberia
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber and 2 fighters moved from 37 Sea Zone to French Indo China
1 aaGun, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from French Indo China to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour, 2 artilleries, 3 infantry and 1 marine placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Sicily to 95 Sea Zone
1 marine moved from Sardinia to 95 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Southern Italy
4 bombers moved from Morocco to Southern Italy
2 fighters moved from Algeria to Southern Italy
1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
scramble?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Sicily to 95 Sea Zone
1 marine moved from Sardinia to 95 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Southern Italy
4 bombers moved from Morocco to Southern Italy
2 fighters moved from Algeria to Southern Italy
1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Guam
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 cruiser in Guam, round 2 : 1/1 hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 4 bombers, 5 fighters, 4 infantry, 1 marine and 3 tactical_bombers
Germans defend with 1 aaGun, 1 artillery and 1 infantry; Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
AA fire in Southern Italy : 1/9 hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits
Americans roll dice for 1 armour, 3 artilleries, 4 bombers, 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Southern Italy, round 2 : 13/20 hits
Italians roll dice for 3 aaGuns, 1 artillery, 1 bomber, 1 fighter and 8 infantry in Southern Italy, round 2 : 4/11 hits
1 aaGun owned by the Germans, 1 bomber owned by the Italians, 2 aaGuns owned by the Italians, 2 artilleries owned by the Americans, 2 infantry owned by the Americans, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 7 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 4 bombers, 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Southern Italy, round 3 : 9/16 hits
Italians roll dice for 1 fighter in Southern Italy, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy
Americans captures 43PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 4 bombers, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 7 infantry
Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Sicily
1 fighter moved from Southern Italy to 95 Sea Zone
4 bombers moved from Southern Italy to Sicily
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Guam to 21 Sea Zone
Place Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 100 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 135 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 14x factory_major; Remaining resources: 26 PUs;
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to Egypt
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
Combat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery; Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 4 : 3/4 hits
Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from West India to India
2 fighters moved from Egypt to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 bomber placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour and 2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour and 2 fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - Italians
1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery moved from Iraq to Trans-Jordan
5 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Egypt
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Rostov to Northwest Persia
1 artillery and 4 infantry moved from Rostov to Caucasus
1 armour moved from Urals to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Egypt, round 2 : 5/12 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Italians
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Ukraine to Rostov
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Combat - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Bryansk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
2 bombers moved from Bryansk to Russia
1 infantry moved from Vologda to Urals
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery and 6 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Eastern Poland
3 armour, 2 artilleries, 7 infantry and 10 mech_infantrys moved from Northern Italy to Southern Italy
3 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
4 armour and 5 mech_infantrys moved from Western Germany to Poland
3 armour and 3 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Italy
Germans attack with 3 armour, 2 artilleries, 7 infantry and 10 mech_infantrys
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 10 mech_infantrys in Southern Italy, round 2 : 6/22 hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Southern Italy, round 2 : 2/4 hits
2 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 3 armour, 2 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 marine
Non Combat Move - Germans
1 aaGun moved from Rostov to Bryansk
2 bombers moved from Russia to Ukraine
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in France
2 armour, 1 infantry and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;
Combat Move - Russians
15 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 artillery and 2 infantry moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Samara
1 artillery owned by the Russians and 2 infantry owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Timguska
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Kwangtung
2 bombers moved from French Indo China to Shan State
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 artillery and 4 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Kwangsi
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 infantry, 1 marine, 4 submarines, 3 tactical_bombers and 3 transports moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 marine moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 artillery moved from French Indo China to Shan State
3 artilleries and 13 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Philippines
Battle in Kwangtung
Japanese attack with 2 fighters and 2 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win, taking Philippines from Americans, taking Kwangtung from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Americans win with no units remaining. Battle score for attacker is -22
Casualties for Americans: 1 destroyer
Casualties for Japanese: 3 fighters
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
2 fighters moved from Kwangtung to 35 Sea Zone
1 aaGun moved from Korea to Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 6 bombers, 3 fighters, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
4 bombers moved from Sicily to Egypt
3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Egypt
1 battleship, 4 carriers and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
4 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Sicily to Malta
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 21 Sea Zone to Caroline Islands
Combat - Americans
Battle in Egypt
Americans attack with 1 artillery, 4 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Americans roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits
Americans roll dice for 1 artillery, 4 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Egypt, round 2 : 8/13 hits
Italians roll dice for 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Egypt, round 2 : 2/11 hits
3 mech_infantrys owned by the Italians, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 2 armour owned by the Italians, 3 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 4 bombers, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Italians: 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/1 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 mech_infantry in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
Americans roll dice for 1 mech_infantry in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun
Battle in Malta
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship in Malta, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
3 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone
3 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 bombers moved from Egypt to Anglo Egyptian Sudan
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
4 bombers, 3 fighters and 1 tactical_bomber placed in Eastern United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs