good luck
Global1940 mod3 surfer (allies) vs Generaloberst_Guderian (axis +12)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
4 carriers, 2 destroyers, 7 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
5 fighters moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
ANZAC roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/8 hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
5 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
4 carriers, 2 destroyers, 7 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
5 fighters moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
ANZAC roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/8 hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
5 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 45 PUs;
Germans buy 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 bomber moved from Germany to Finland
5 armour moved from Belarus to Western Ukraine
6 mech_infantrys moved from Belarus to Western Ukraine
6 infantry moved from Baltic States to Novgorod
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
17 armour, 9 artilleries, 26 infantry and 14 mech_infantrys moved from Belarus to Novgorod
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0,17 expected hits
Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Battle in Novgorod
Germans attack with 17 armour, 9 artilleries, 32 infantry and 14 mech_infantrys
Americans defend with 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 17 armour, 9 artilleries, 32 infantry and 14 mech_infantrys in Novgorod, round 2 : 18/72 hits, 20,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 17 armour, 9 artilleries, 32 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Western Ukraine
Germans attack with 7 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Western Ukraine, round 2 : 4/14 hits, 4,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Belarus to Western Ukraine
2 aaGuns moved from Belarus to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 artilleries moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
1 artillery moved from Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Western Germany to Germany
9 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Egypt to Western Germany
1 fighter moved from Malta to Germany
1 tactical_bomber moved from Malta to Germany
1 tactical_bomber moved from Malta to Western Germany
1 bomber moved from Finland to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
9 artilleries and 9 infantry moved from Northern Italy to France
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 submarine moved from 117 Sea Zone to 116 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Germany
1 fighter, 7 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -2,00
Americans : 0,33
AA fire in Finland : : -0,17
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
1 infantry moved from Archangel to VologdaCombat - Russians
Non Combat Move - Russians
11 infantry moved from Karelia to Finland
1 infantry moved from Bryansk to Rostov
2 artilleries and 6 infantry moved from Caucasus to Volgograd
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
19 infantry moved from Smolensk to Bryansk
2 armour moved from Smolensk to Bryansk
2 aaGuns moved from Smolensk to Bryansk
2 artilleries moved from Russia to Bryansk
1 fighter moved from Vologda to Volgograd
2 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
3 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 armour moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 armour moved from India to Eastern Persia
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 fighter moved from Japan to 21 Sea Zone
1 bomber moved from Szechwan to Sikang
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Shensi to Sikang
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 22 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Sikang, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Sikang to Malaya
2 fighters moved from Shensi to Malaya
4 tactical_bombers moved from Shensi to Malaya
1 fighter moved from Sikang to Shan State
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 21 Sea Zone to Kwangtung
2 tactical_bombers moved from Japan to French Indo ChinaPlace Units - Japanese
1 submarine placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
2 fighters placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in India
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans : -0,33
Chinese : 0,33
Japanese : 0,33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 5 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
1 bomber moved from Tobruk to Egypt
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 125 Sea Zone
1 fighter moved from 91 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Smolensk to Urals
Russians take Urals from JapaneseCombat - Americans
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Scramble?
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Um. I forgot to make my “free” invasion moves.
I can’t edit so I’ll just let you know…should affect your decisions but who knows.1 transport +2inf from Java to Celebes
1 transport + 2 inf from US to Far East -
yes, scramble please
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Ugh. Broke collar bone. Got it set yesterday. Maybe make my move tomorrow. Sorry for delay
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stay safe. Dont break imoprtant bones!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 5 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
1 bomber moved from Tobruk to Egypt
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 125 Sea Zone
1 fighter moved from 91 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Smolensk to Urals
Russians take Urals from JapaneseCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 1 bomber and 3 submarines
Japanese defend with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber and 1 submarine
Casualties for Japanese: 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 8 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Soviet Far East: 2 infantry
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Changing ownership of Celebes from Japanese to Americans
EDIT: Adding units owned by Americans to Celebes: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 8 infantry and 3 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 5 transports
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports
EDIT: Adding units owned by British to 112 Sea Zone: 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 35 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 armour, 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 12 fighters, 5 infantry, 8 submarines, 4 tactical_bombers and 3 transports moved from 42 Sea Zone to 55 Sea Zone
1 armour and 5 infantry moved from 55 Sea Zone to Northern Territory
2 destroyers moved from 33 Sea Zone to 55 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 8 Sea Zone to Alaska
1 carrier moved from 91 Sea Zone to 82 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
2 transports moved from 110 Sea Zone to 90 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to Eastern United States
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 103 Sea Zone
1 armour moved from Morocco to Tunisia
1 fighter moved from Belgian Congo to 82 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries, 5 infantry and 12 mech_infantrys moved from Karelia to Finland
1 armour and 2 infantry moved from Norway to Finland
8 armour moved from Smolensk to Bryansk
1 fighter moved from Volgograd to Russia
2 fighters moved from 55 Sea Zone to 42 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
2 infantry placed in Western United States
2 destroyers and 6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Changing PUs for Americans from 108 to 109
EDIT: Changing unit bombing damage for these Americans owned units to: airfield = 0
EDIT: Changing PUs for Americans from 109 to 111
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 5 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
1 bomber moved from Tobruk to Egypt
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 125 Sea Zone
1 fighter moved from 91 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Smolensk to Urals
Russians take Urals from JapaneseCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 1 bomber and 3 submarines
Japanese defend with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber and 1 submarine
Casualties for Japanese: 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 8 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Soviet Far East: 2 infantry
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Changing ownership of Celebes from Japanese to Americans
EDIT: Adding units owned by Americans to Celebes: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 8 infantry and 3 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 5 transports
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports
EDIT: Adding units owned by British to 112 Sea Zone: 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 35 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 armour, 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 12 fighters, 5 infantry, 8 submarines, 4 tactical_bombers and 3 transports moved from 42 Sea Zone to 55 Sea Zone
1 armour and 5 infantry moved from 55 Sea Zone to Northern Territory
2 destroyers moved from 33 Sea Zone to 55 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 8 Sea Zone to Alaska
1 carrier moved from 91 Sea Zone to 82 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
2 transports moved from 110 Sea Zone to 90 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to Eastern United States
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 103 Sea Zone
1 armour moved from Morocco to Tunisia
1 fighter moved from Belgian Congo to 82 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries, 5 infantry and 12 mech_infantrys moved from Karelia to Finland
1 armour and 2 infantry moved from Norway to Finland
8 armour moved from Smolensk to Bryansk
1 fighter moved from Volgograd to Russia
2 fighters moved from 55 Sea Zone to 42 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
2 infantry placed in Western United States
2 destroyers and 6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Changing PUs for Americans from 108 to 109
EDIT: Changing unit bombing damage for these Americans owned units to: airfield = 0
EDIT: Changing PUs for Americans from 109 to 111
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Volgograd to CaucasusCombat - British
Battle in Caucasus
British attack with 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Caucasus
British roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
British roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in Caucasus
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
8 infantry moved from 112 Sea Zone to Norway
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
8 infantry moved from 112 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Finland
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 71 Sea Zone to 72 Sea Zone
5 infantry moved from Belgian Congo to Tanganyika Territory
1 transport moved from 72 Sea Zone to 71 Sea Zone
4 infantry moved from Morocco to AlgeriaPlace Units - British
1 bomber and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 27 PUsTurn Complete - UK_Pacific
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Well, I don’t know how important the collar bone is…but it is a painful bone to break, seems like every movement tweaks it. You know at one time I thought I had this game wrapped up, now I don’t see a good finish. Just keep chipping away.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians repair damage of 3x factory_major; Remaining resources: 40 PUs;
Italians buy 1 artillery, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from British
Italians take French Central Africa from French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 submarine moved from 81 Sea Zone to 76 Sea Zone
10 infantry moved from Northern Italy to France
3 artilleries moved from Northern Italy to France
2 fighters moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Egypt to 76 Sea Zone
1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
Italians take Nigeria from ANZAC
1 fighter moved from 81 Sea Zone to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
4 transports moved from 81 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 76 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters and 1 tactical_bomber in 76 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 76 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
3 fighters moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
4 mech_infantrys moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 artillery moved from Trans-Jordan to EgyptPlace Units - Italians
3 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4,6,1,6,1,5,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
Italians collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians : -0,50
British : -0,33 -
a long time ago I thought I had it wrapped up too. we’ll see. collar bones definitely seem painful to break
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 carriers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 55 Sea Zone
2 armour and 2 infantry moved from Queensland to Northern Territory
1 destroyer and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 carriers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 55 Sea Zone
2 armour and 2 infantry moved from Queensland to Northern Territory
1 destroyer and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 artilleries and 32 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Baltic States to Belarus
1 infantry moved from Romania to Bessarabia
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Germany to Holland Belgium
1 fighter moved from Germany to Belarus
1 fighter moved from Germany to Belarus
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4,00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Belarus, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
4 artilleries moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
7 mech_infantrys moved from Western Ukraine to Baltic States
7 armour moved from Western Ukraine to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
3 artilleries moved from Germany to Poland
11 infantry moved from Germany to Poland
1 submarine moved from 126 Sea Zone to 127 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
6 infantry moved from France to Western Germany
9 artilleries moved from France to Western Germany
12 infantry and 1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Poland
2 infantry moved from Northern Italy to Western Germany
1 submarine moved from 124 Sea Zone to 117 Sea Zone
1 submarine moved from 123 Sea Zone to 122 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 artillery and 2 mech_infantrys placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 0,50
Americans : -0,67
Russians : 0,67