Global1940 mod3 surfer (allies) vs Generaloberst_Guderian (axis +12)

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from Hawaiian Islands to Western United States
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Western United States

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  0/9 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 :  3/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  1/4 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 :  2/7 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 carrier and 1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 4 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 :  4/5 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter
                Battle in 106 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 5 :  1/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  2/2 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 armour in Ethiopia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        British roll dice for 1 armour in Ethiopia, round 5 :  1/1 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 artillery moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    triplea_41539.0_UK_1.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from Hawaiian Islands to Western United States
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Western United States

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  0/9 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 :  3/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  1/4 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 :  2/7 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 carrier and 1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 4 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 :  4/5 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter
                Battle in 106 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 5 :  1/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  2/2 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 armour in Ethiopia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        British roll dice for 1 armour in Ethiopia, round 5 :  1/1 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 artillery moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    triplea_41539.0_UK_1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Yugoslavia
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 bomber moved from Northern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 2/7 hits, 2,33 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 3 : 2/7 hits, 2,33 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 fighter and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1,17 expected hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour and 1 fighter in Yugoslavia, round 4 : 1/2 hits, 1,00 expected hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
                        French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 bomber moved from Greece to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : -2,00
        French : 1,67
        Neutral_Allies : -0,67

    triplea_41539.0_Ita1.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_41539.0_ANZ1.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_41539.0_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 cruiser moved from 112 Sea Zone to 114 Sea Zone
                1 carrier moved from 112 Sea Zone to 114 Sea Zone
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
                1 infantry moved from Romania to Bessarabia
                7 infantry moved from Romania to Eastern Poland
                3 armour moved from Romania to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                13 infantry moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                5 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                5 infantry moved from Bulgaria to Romania
                2 fighters moved from Southern Italy to Bessarabia
                1 infantry moved from Finland to Vyborg
                1 infantry moved from Finland to Karelia
                2 bombers moved from Western Germany to Vyborg
                3 fighters moved from Western Germany to 114 Sea Zone
                3 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers in 114 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Karelia
                    Germans attack with 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 infantry in Karelia, round 2 : 0/6 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 6 infantry in Karelia, round 3 : 1/6 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 3 artilleries and 13 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 13 infantry in Baltic States, round 2 : 7/16 hits, 3,67 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Vyborg, round 2 : 0/3 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 bombers and 1 infantry in Vyborg, round 3 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour, 2 artilleries and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Eastern Poland, round 2 : 5/13 hits, 3,83 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Bessarabia to Romania
                2 bombers moved from Vyborg to Germany
                4 infantry moved from Germany to Poland
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Slovakia Hungary to Romania
                3 tactical_bombers moved from 114 Sea Zone to Western Germany
                2 fighters moved from 114 Sea Zone to Western Germany
                5 armour moved from France to Germany
                2 mech_infantrys moved from France to Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from 113 Sea Zone to Norway
                1 armour moved from 113 Sea Zone to Norway

    Place Units - Germans
                1 artillery and 1 infantry placed in Western Germany
                4 armour, 2 infantry and 4 mech_infantrys placed in Germany
                1 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        Russians : -1,83

    triplea_41539.0_Ger2.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 aaGun and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Rostov to Ukraine
                2 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber moved from Novgorod to Archangel
                2 fighters moved from Archangel to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Bryansk to Ukraine
                2 aaGuns moved from Russia to Bryansk
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Novgorod to Archangel

    Place Units - Russians
                1 aaGun and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_41539.0_Rus2.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 aaGun and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Rostov to Ukraine
                2 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber moved from Novgorod to Archangel
                2 fighters moved from Archangel to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Bryansk to Ukraine
                2 aaGuns moved from Russia to Bryansk
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Novgorod to Archangel

    Place Units - Russians
                1 aaGun and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_41539.0_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Chahar to Hopei
                3 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                5 tactical_bombers moved from Kwangsi to Yunnan
                5 fighters moved from Kwangsi to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 20 Sea Zone to 41 Sea Zone
                2 bombers moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Kwangtung
                2 fighters moved from Kiangsi to Kwangtung
                1 battleship moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from Kiangsi to Kwangtung
                1 carrier moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Malaya
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 19 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters and 4 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 3 fighters and 4 infantry in Kwangtung, round 2 : 4/8 hits, 2,67 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 10/14 hits, 6,83 expected hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits, 2,00 expected hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,50 expected hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                2 bombers moved from Malaya to Kwangsi
                5 fighters moved from Yunnan to Kwangsi
                5 tactical_bombers moved from Yunnan to Kwangsi
                3 fighters moved from Kwangtung to Hunan
                3 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Jehol to Hunan
                1 artillery moved from Jehol to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 armour, 1 artillery and 2 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Chinese : 1,00
        UK_Pacific : -1,33
        Japanese : 3,50

    triplea_41539.0_Jap2.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 101 Sea Zone to 108 Sea Zone
                2 fighters moved from Eastern United States to 108 Sea Zone
                1 cruiser moved from 101 Sea Zone to 108 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to French West Africa
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_41539.0_Ame2.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                3 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_41539.0_Chi2.tsvg

  • 2025 2024 '23 '22 '21 '20

    Want to submerge sub?

    triplea_41539.0_UK2-combat.tsvg


  • absolutely

  • 2025 2024 '23 '22 '21 '20

    Test summary from TripleA, engine version: 1.9, time: 7:21:02 PM

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 101 Sea Zone to 108 Sea Zone
                2 fighters moved from Eastern United States to 108 Sea Zone
                1 cruiser moved from 101 Sea Zone to 108 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to French West Africa
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                3 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 109 Sea Zone
                    British attack with 1 cruiser
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 bomber moved from France to United Kingdom
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 infantry and 2 mech_infantrys moved from India to Burma
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Place Units - British
                1 carrier, 1 destroyer and 1 transport placed in 109 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                British collect 31 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,1,3,4,2,6,4,6
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 7 infantry

    triplea_41539.0_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 battleship moved from 93 Sea Zone to 99 Sea Zone
                2 cruisers moved from 93 Sea Zone to 99 Sea Zone
                1 destroyer moved from 93 Sea Zone to 99 Sea Zone
                3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Tunisia to Libya
                1 armour moved from Tunisia to Tobruk
                1 infantry moved from Southern France to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                2 fighters moved from Southern Italy to Tobruk
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Syria

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_41539.0_Ita2.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry; Remaining resources: 11 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_41539.0_ANZ2.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry; Remaining resources: 11 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 2 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_41539.0_Fre2.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Germans

    triplea_41539.0_Ger3.tsvg

  • 2025 2024 '23 '22 '21 '20

    Ok,
      I’ve made a mess of things.
    First, I didn’t post the game after the ANZAC and French moves…had to replay it.  But shouldn’t matter since there were no attacks.
    Second, I really botched it in the Atlantic.  I forgot that I wouldn’t even get 1 shot at the sub and I didn’t need to put any fighters on the carrier in the first place.  I moved the 2 fighters to Iceland.  I hope your cool with that.  If not, move them back.

    Regardless, the OOL for the naval battle will be all hits on the carrier first as it doesn’t do me any good to lose both ships (and perhaps the fighters)

    Cheers,

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