Global1940 mod3 surfer (allies) vs Generaloberst_Guderian (axis +12)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                2 infantry moved from Cyprus to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from Crete to 99 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 99 Sea Zone to 98 Sea Zone
                2 cruisers moved from 99 Sea Zone to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Syria to Iraq
                1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Libya to Tobruk
                2 fighters moved from Tobruk to Southern Italy
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6,3,1
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Italians : 0,83
        British : -0,33

    triplea_41539.0_Ita3.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Kenya

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41539.0_ANZ3.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Kenya

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Turn Complete - French

    triplea_41539.0_Fre3.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Kenya

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Turn Complete - French

    triplea_41539.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                12 infantry moved from Bessarabia to Ukraine
                3 armour moved from Bessarabia to Ukraine
                2 artilleries moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Karelia to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Karelia
                1 fighter moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                6 mech_infantrys moved from Eastern Poland to Ukraine
                9 armour moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Holland Belgium

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits, 2,50 expected hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    Germans attack with 12 armour, 2 artilleries, 12 infantry and 6 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 12 armour, 2 artilleries, 12 infantry and 6 mech_infantrys in Ukraine, round 2 : 7/32 hits, 10,00 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 12 armour, 2 artilleries, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/6 hits, 2,67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Ukraine to Novgorod
                2 tactical_bombers moved from Western Ukraine to Novgorod
                1 fighter moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to France
                1 armour moved from Poland to Bessarabia
                2 mech_infantrys moved from Poland to Bessarabia
                3 armour moved from Germany to Eastern Poland
                2 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Romania to Bessarabia
                1 aaGun moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod
                4 infantry moved from Western Germany to France

    Place Units - Germans
                10 infantry placed in Western Germany
                Germans undo move 1.
                7 infantry placed in Western Germany
                3 armour and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        British : -1,33
        Russians : -0,67

    triplea_41539.0_Ger4.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 tactical_bomber moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  4/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                13 infantry moved from Smolensk to Bryansk
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Russia to Bryansk
                3 aaGuns moved from Smolensk to Bryansk
                6 infantry moved from Smolensk to Bryansk
                2 artilleries moved from Smolensk to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41539.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 armour moved from Jehol to Chahar
                1 fighter moved from 41 Sea Zone to India
                1 tactical_bomber moved from 41 Sea Zone to India
                1 fighter moved from 42 Sea Zone to India
                1 tactical_bomber moved from 42 Sea Zone to India
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                2 artilleries moved from 39 Sea Zone to India
                2 infantry moved from 39 Sea Zone to India
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                3 destroyers moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 battleship moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Siam to Shan State
                1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from French Indo China to Shan State
                1 artillery moved from Szechwan to Kweichow
                2 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 fighter moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Suiyuyan
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Hunan
                1 fighter moved from Anhwe to Suiyuyan
                3 tactical_bombers moved from Anhwe to Suiyuyan
                1 tactical_bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Hunan
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 fighter moved from 35 Sea Zone to Shan State
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 bombers moved from French Indo China to India
                3 fighters moved from French Indo China to Shan State
                2 submarines moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Chahar, round 2 : 0/4 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Chahar, round 3 : 1/4 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 4/9 hits, 4,33 expected hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery, 2 fighters and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2,33 expected hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 5/10 hits, 5,00 expected hits
                        UK_Pacific roll dice for 1 artillery, 2 fighters and 4 infantry in India, round 2 : 2/7 hits, 3,00 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British, 2 fighters owned by the British and 4 infantry owned by the British lost in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for British: 1 artillery, 2 fighters and 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 3,17 expected hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 fighters moved from India to 39 Sea Zone
                2 tactical_bombers moved from India to 39 Sea Zone
                2 bombers moved from India to Malaya
                4 fighters moved from Shan State to Malaya
                1 tactical_bomber moved from Shan State to Malaya
                1 infantry moved from Kiangsu to Kiangsi
                3 tactical_bombers moved from Suiyuyan to Anhwe
                3 fighters moved from Suiyuyan to Anhwe
                1 fighter moved from Kweichow to Anhwe
                1 tactical_bomber moved from Kweichow to Anhwe
                1 fighter moved from Hunan to Anhwe
                1 tactical_bomber moved from Hunan to Anhwe

    Place Units - Japanese
                1 airfield placed in Malaya
                3 infantry placed in Malaya
                Japanese undo move 2.
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2
                Japanese collect 57 PUs (8 lost to blockades); end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Chinese : -0,67
        UK_Pacific : 0,00
        Japanese : -0,83

    triplea_41539.0_Jap4.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 fighter, 9 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans

    triplea_41539.0_Ame4.tsvg

  • 2025 2024 '23 '22 '21 '20

    Do you want to scramble?

  • 2025 2024 '23 '22 '21 '20

    Also, I’d like to edit the Normandy Invasion move.  Leave 1 mobile infantry in Morocco so that only 5 units invade.  the mob inf will invade Tunisa.


  • Thats fine with me. leave the planes on the ground

    Do you wanna join a game of global 2+2 or 2+3? Im trying to assemble a cooperative game

  • 2025 2024 '23 '22 '21 '20

    Sure, but it would be my third simultaneous game.  Just asking because what kind of turnaround would the others expect.  I’m off today so I’ve played alot.  But can’t keep this rate up… :-)

    Cheers,
    –Jim

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 fighter, 9 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Iwo Jima
                Battle in Korea
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  6/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Iwo Jima from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry
                EDIT: Changing ownership of Tunisia from Italians to Americans
                EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 carriers moved from 33 Sea Zone to 17 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 fighter, 4 infantry and 1 tactical_bomber placed in Western United States
                5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_41539.0_Ame4.tsvg

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 5 fighters and 5 tactical_bombers
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 1 aaGun, 5 fighters and 5 tactical_bombers in Anhwe, round 2 :  5/10 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Szechwan from Japanese with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41539.0_Chi4.tsvg


  • Im playing my turns because I have time and feel like it. I dont expect other people to be as eager as me. If turns are played too rare I just start an additional game. So far its me and War Ghost whos in. Other games seems to go approximately 2 nations a day, so if its 4 players that would be about 1 turn every other day

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 fighter, 9 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Iwo Jima
                Battle in Korea
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  6/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Iwo Jima from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry
                EDIT: Changing ownership of Tunisia from Italians to Americans
                EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 carriers moved from 33 Sea Zone to 17 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 fighter, 4 infantry and 1 tactical_bomber placed in Western United States
                5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 5 fighters and 5 tactical_bombers
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 1 aaGun, 5 fighters and 5 tactical_bombers in Anhwe, round 2 :  5/10 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Szechwan from Japanese with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 artillery, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                4 infantry moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 fighter moved from 80 Sea Zone to India

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 :  2/7 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in India
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 :  2/6 hits
                        Japanese roll dice for 2 artilleries in India, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - British
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 tactical_bomber moved from Anglo Egyptian Sudan to 76 Sea Zone
                1 carrier and 2 destroyers moved from 80 Sea Zone to 76 Sea Zone
                2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Persia to Eastern Persia
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                1 aaGun moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 6 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,4,2,4,4,4,1,6,5,2,1,3,6,1,1,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs

    triplea_41539.0_UK_4.tsvg

  • 2025 2024 '23 '22 '21 '20

    Sure, I’m in.


  • haha, now I understand what you mean by the chinese. I didnt notice last round, neither did I see it in the rules

  • 2025 2024 '23 '22 '21 '20

    Yeah, I was puzzled when it happened again.  I think my error in defending India took your focus from China.  I think it will work out for me in the end… :lol:

    Cheers,
    –Jim


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                3 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from 96 Sea Zone to Malta
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                3 infantry moved from Iraq to Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from France to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 2,00 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Malta
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1,00 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 0/4 hits, 1,00 expected hits
                        British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery and 3 infantry in Malta, round 4 : 0/4 hits, 1,00 expected hits
                        British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery and 3 infantry in Malta, round 5 : 1/4 hits, 1,00 expected hits
                        British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Egypt to Alexandria
                1 bomber moved from Holland Belgium to Southern Italy
                2 fighters moved from Holland Belgium to France
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Trans-Jordan to Persia
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 armour and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Italians : -1,33
        British : -1,33

    triplea_41539.0_Ita4.tsvg

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