@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Global1940 mod3 surfer (allies) vs Generaloberst_Guderian (axis +12)
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - Italians 
 Italians buy 1 armour, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians 
 1 armour moved from Trans-Jordan to Iraq
 1 infantry moved from Trans-Jordan to Iraq
 1 infantry moved from Trans-Jordan to Iraq
 1 artillery moved from Trans-Jordan to Iraq
 1 infantry moved from Egypt to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 infantry moved from Tobruk to Libya
 10 infantry moved from Northern Italy to Southern France
 1 artillery moved from Northern Italy to Southern France
 1 artillery moved from Northern Italy to Southern France
 1 mech_infantry moved from Northern Italy to Southern France
 1 armour moved from Trans-Jordan to Iraq
 1 fighter moved from Egypt to Iraq
 1 tactical_bomber moved from Egypt to IraqCombat - Italians 
 Battle in Iraq
 Italians attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Italians roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 3,00 expected hits
 British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
 Italians win, taking Iraq from British with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for British: 1 infantry
 Battle in Southern France
 Italians attack with 2 artilleries, 10 infantry and 1 mech_infantry
 British defend with 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 2 artilleries, 10 infantry and 1 mech_infantry in Southern France, round 2 : 6/13 hits, 2,83 expected hits
 British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
 Italians win, taking Southern France from British with 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - Italians 
 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone
 1 fighter moved from Iraq to Egypt
 1 tactical_bomber moved from Iraq to Egypt
 1 mech_infantry moved from Northern Italy to Southern France
 1 mech_infantry moved from Northern Italy to Southern FrancePlace Units - Italians 
 1 armour placed in Northern Italy
 1 transport placed in 95 Sea Zone
 1 factory_minor placed in EgyptTurn Complete - Italians 
 Italians collect 24 PUs; end with 26 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
 Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary : Italians : 5,17 
 British : 1,33
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC 
 1 submarine moved from 41 Sea Zone to 74 Sea ZoneCombat - ANZAC 
 Battle in 74 Sea Zone
 ANZAC attack with 1 submarine
 Japanese defend with 1 infantry and 1 transport
 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone
 ANZAC roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits
 ANZAC win with 1 submarine remaining. Battle score for attacker is 10
 Casualties for Japanese: 1 infantry and 1 transportNon Combat Move - ANZAC 
 1 submarine moved from 41 Sea Zone to 39 Sea Zone
 1 carrier and 2 fighters moved from 37 Sea Zone to 55 Sea Zone
 1 carrier and 1 fighter moved from 43 Sea Zone to 55 Sea Zone
 1 fighter moved from 43 Sea Zone to 55 Sea Zone
 1 carrier and 2 destroyers moved from 62 Sea Zone to 55 Sea Zone
 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 armour and 1 bomber placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 19 PUs; end with 22 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC 
 1 submarine moved from 41 Sea Zone to 74 Sea ZoneCombat - ANZAC 
 Battle in 74 Sea Zone
 ANZAC attack with 1 submarine
 Japanese defend with 1 infantry and 1 transport
 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone
 ANZAC roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits
 ANZAC win with 1 submarine remaining. Battle score for attacker is 10
 Casualties for Japanese: 1 infantry and 1 transportNon Combat Move - ANZAC 
 1 submarine moved from 41 Sea Zone to 39 Sea Zone
 1 carrier and 2 fighters moved from 37 Sea Zone to 55 Sea Zone
 1 carrier and 1 fighter moved from 43 Sea Zone to 55 Sea Zone
 1 fighter moved from 43 Sea Zone to 55 Sea Zone
 1 carrier and 2 destroyers moved from 62 Sea Zone to 55 Sea Zone
 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 armour and 1 bomber placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 19 PUs; end with 22 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Western Germany to Northern Italy
 3 infantry moved from Western Germany to Holland Belgium
 1 bomber moved from France to Holland Belgium
 1 fighter moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from Western Germany to Holland Belgium
 1 bomber moved from Western Germany to Holland Belgium
 2 infantry moved from Ukraine to Western Ukraine
 1 fighter moved from Novgorod to Western Ukraine
 1 tactical_bomber moved from Novgorod to Western Ukraine
 1 infantry moved from Poland to Eastern PolandCombat - Germans 
 Battle in Holland Belgium
 Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
 Americans defend with 4 infantry
 Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3,00 expected hits
 Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
 3 infantry owned by the Americans lost in Holland Belgium
 Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 4/7 hits, 3,00 expected hits
 Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
 Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Germans: 1 infantry
 Casualties for Americans: 4 infantry
 Battle in Western Ukraine
 Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Western Ukraine
 Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 fighter moved from Western Ukraine to Ukraine
 1 tactical_bomber moved from Western Ukraine to Ukraine
 1 artillery moved from Karelia to Novgorod
 1 infantry moved from Karelia to Novgorod
 2 bombers moved from Holland Belgium to Western Germany
 1 fighter moved from Holland Belgium to Western Germany
 1 tactical_bomber moved from Holland Belgium to Western Germany
 1 infantry moved from Western Germany to FrancePlace Units - Germans 
 3 infantry placed in Novgorod
 2 artilleries and 1 infantry placed in Ukraine
 2 artilleries and 7 infantry placed in Western Germany
 1 artillery placed in Germany
 Germans undo move 4.
 Germans undo move 3.
 3 artilleries and 6 infantry placed in Western Germany
 1 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 42 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary : Germans : 0,50 
 Americans : -0,67
 Russians : -0,33
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Russians 
 Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 2 infantry moved from Archangel to Belarus
 1 infantry moved from Smolensk to Belarus
 3 infantry moved from Bryansk to Western Ukraine
 1 fighter moved from Russia to Belarus
 1 tactical_bomber moved from Russia to Belarus
 1 tactical_bomber moved from Russia to Western Ukraine
 1 fighter moved from Bryansk to Western Ukraine
 1 fighter moved from Volgograd to Western UkraineCombat - Russians 
 Battle in Western Ukraine
 Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
 Germans defend with 2 infantry
 Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits
 Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
 Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
 Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 2 fighters moved from Western Ukraine to Bryansk
 1 tactical_bomber moved from Western Ukraine to Bryansk
 1 tactical_bomber moved from Belarus to Bryansk
 1 fighter moved from Belarus to Volgograd
 4 infantry moved from Vologda to Archangel
 4 infantry moved from Russia to Samara
 2 infantry moved from Russia to Smolensk
 3 infantry moved from Russia to Bryansk
 1 artillery moved from Tambov to BryanskPlace Units - Russians 
 1 artillery and 2 infantry placed in Volgograd
 10 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 27 PUs; end with 27 PUs
 Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
 Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Japanese 
 Japanese buy 1 artillery, 2 destroyers, 5 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 armour moved from Amur to Buryatia
 Japanese take Buryatia from Russians
 1 armour moved from Buryatia to Yakut S.S.R.
 Japanese take Yakut S.S.R. from Russians
 1 infantry moved from Soviet Far East to Siberia
 Japanese take Siberia from Russians
 1 infantry moved from Soviet Far East to 5 Sea Zone
 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
 Japanese take 43 Sea Zone from Americans
 1 infantry moved from Burma to Shan State
 Japanese take Shan State from Americans
 1 infantry moved from French Indo China to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 infantry moved from 37 Sea Zone to Malaya
 1 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 infantry moved from Kansu to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 mech_infantry moved from Kansu to Timguska
 Japanese take Timguska from Russians
 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
 Japanese take 37 Sea Zone from Americans
 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
 2 infantry moved from 17 Sea Zone to Iwo Jima
 1 submarine moved from 36 Sea Zone to 41 Sea Zone
 4 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
 4 fighters moved from 36 Sea Zone to 41 Sea Zone
 4 fighters moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese 
 Battle in Iwo Jima
 Battle in Malaya
 Battle in 44 Sea Zone
 Japanese attack with 1 destroyer and 4 fighters
 Americans defend with 1 submarine
 Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
 Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the Americans lost in 44 Sea Zone
 Japanese win, taking Iwo Jima from Americans, taking Malaya from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 41 Sea Zone
 Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
 Americans defend with 1 destroyer and 1 submarine
 Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits
 Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 41 Sea Zone
 Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
 Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese 
 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
 4 fighters moved from 41 Sea Zone to 37 Sea Zone
 4 fighters moved from 44 Sea Zone to 37 Sea Zone
 6 carriers moved from 36 Sea Zone to 37 Sea Zone
 2 infantry moved from Kiangsu to Anhwe
 1 infantry moved from Anhwe to Hopei
 1 infantry moved from Hopei to Shensi
 1 mech_infantry moved from Shensi to Tsinghai
 1 infantry moved from Tsinghai to Kazakhstan
 7 armour and 9 mech_infantrys moved from Eastern Persia to Kazakhstan
 2 infantry moved from West India to Eastern Persia
 1 artillery moved from India to West India
 2 infantry moved from India to West India
 1 infantry moved from India to Burma
 1 infantry moved from India to West India
 1 armour moved from Szechwan to Sikang
 1 infantry moved from Sikang to Szechwan
 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 2 battleships moved from 36 Sea Zone to 37 Sea Zone
 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
 1 submarine moved from 36 Sea Zone to 43 Sea Zone
 1 submarine moved from 36 Sea Zone to 42 Sea Zone
 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
 2 submarines moved from 36 Sea Zone to 37 Sea Zone
 3 transports moved from 36 Sea Zone to 37 Sea Zone
 2 tactical_bombers moved from Szechwan to Kazakhstan
 1 fighter moved from French Indo China to Kazakhstan
 1 tactical_bomber moved from Szechwan to French Indo China
 2 submarines moved from 36 Sea Zone to 37 Sea Zone
 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
 1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese 
 1 submarine placed in 39 Sea Zone
 1 artillery and 1 infantry placed in India
 1 infantry placed in French Indo China
 1 destroyer and 1 submarine placed in 36 Sea Zone
 3 infantry placed in Kiangsu
 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
 Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary : Americans : -0,67 
 Japanese : -2,67
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 14 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 2 submarines moved from 55 Sea Zone to 35 Sea Zone
 1 infantry moved from Northern Territory to 55 Sea Zone
 1 artillery moved from Northern Territory to 55 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 3 fighters moved from 55 Sea Zone to 44 Sea Zone
 1 submarine moved from 26 Sea Zone to 17 Sea Zone
 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
 1 infantry moved from Algeria to Tunisia
 Americans take Tunisia from Italians
 3 infantry moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from 110 Sea Zone to Holland Belgium
 1 artillery moved from Finland to Karelia
 Russians take Karelia from Germans
 1 armour moved from Finland to Vyborg
 Russians take Vyborg from Germans
 1 armour moved from Vyborg to Karelia
 1 bomber moved from Caucasus to Ukraine
 2 fighters moved from Bryansk to UkraineCombat - Americans 
 Air Battle in Ukraine
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 Scramble? Probably not. Submerge…probably not either, but if you get lucky I have a problem so I’ll wait for your decision. 
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 You’re right. I dont want to act on neither 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 14 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 2 submarines moved from 55 Sea Zone to 35 Sea Zone
 1 infantry moved from Northern Territory to 55 Sea Zone
 1 artillery moved from Northern Territory to 55 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 3 fighters moved from 55 Sea Zone to 44 Sea Zone
 1 submarine moved from 26 Sea Zone to 17 Sea Zone
 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
 1 infantry moved from Algeria to Tunisia
 Americans take Tunisia from Italians
 3 infantry moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from 110 Sea Zone to Holland Belgium
 1 artillery moved from Finland to Karelia
 Russians take Karelia from Germans
 1 armour moved from Finland to Vyborg
 Russians take Vyborg from Germans
 1 armour moved from Vyborg to Karelia
 1 bomber moved from Caucasus to Ukraine
 2 fighters moved from Bryansk to UkraineCombat - Americans 
 Air Battle in Ukraine
 Americans attacks with 3 units heading to Ukraine
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in Ukraine
 AA fire in Ukraine : 0/1 hits
 Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
 Bombing raid in Ukraine causes 3 damage total.
 Battle in 17 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 17 Sea Zone
 Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
 Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Soviet Far East
 Battle in 44 Sea Zone
 Americans attack with 3 fighters
 Japanese defend with 1 destroyer
 Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/3 hits
 Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
 Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is -2
 Casualties for Americans: 1 fighter
 Casualties for Japanese: 1 destroyer
 Battle in 35 Sea Zone
 Americans attack with 2 submarines and 1 transport
 Japanese defend with 1 submarine
 1 submarine owned by the Japanese Submerged
 Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
 Battle in Philippines
 Battle in Holland Belgium
 Americans attack with 2 fighters and 3 infantry
 Germans defend with 2 infantry
 Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/5 hits
 Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
 2 infantry owned by the Germans lost in Holland Belgium
 Americans winAmericans win, taking 35 Sea Zone from Japanese with 2 submarines and 1 transport remaining, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 2 infantry
 Cleaning up after air battlesNon Combat Move - Americans 
 1 fighter moved from Holland Belgium to 110 Sea Zone
 5 armour, 1 artillery and 2 infantry moved from Finland to Karelia
 3 armour moved from Norway to Karelia
 1 bomber moved from Ukraine to Russia
 2 fighters moved from Ukraine to Bryansk
 1 fighter moved from Holland Belgium to Normandy Bordeaux
 4 transports moved from 91 Sea Zone to 101 Sea Zone
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
 1 bomber moved from Eastern United States to Norway
 4 transports moved from 110 Sea Zone to 91 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 5 fighters, 2 infantry and 4 transports moved from 55 Sea Zone to 33 Sea Zone
 1 fighter and 1 tactical_bomber moved from Northern Territory to 33 Sea Zone
 2 fighters moved from 44 Sea Zone to 55 Sea Zone
 1 artillery moved from Queensland to Northern Territory
 1 submarine moved from 54 Sea Zone to 44 Sea Zone
 1 submarine moved from 54 Sea Zone to 33 Sea Zone
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 2 fighters and 2 tactical_bombers moved from Queensland to Caroline Islands
 1 infantry moved from Rhodesia to Tanganyika Territory
 1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - Americans 
 3 armour placed in Finland
 3 infantry placed in Norway
 3 infantry placed in Normandy Bordeaux
 1 artillery and 7 infantry placed in Eastern United States
 1 armour, 1 fighter and 1 infantry placed in Western United States
 1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
 Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
 Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
 Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
 Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy nothing; Remaining resources: 11 PUs;Combat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 11 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 14 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 2 submarines moved from 55 Sea Zone to 35 Sea Zone
 1 infantry moved from Northern Territory to 55 Sea Zone
 1 artillery moved from Northern Territory to 55 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 3 fighters moved from 55 Sea Zone to 44 Sea Zone
 1 submarine moved from 26 Sea Zone to 17 Sea Zone
 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
 1 infantry moved from Algeria to Tunisia
 Americans take Tunisia from Italians
 3 infantry moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from 110 Sea Zone to Holland Belgium
 1 artillery moved from Finland to Karelia
 Russians take Karelia from Germans
 1 armour moved from Finland to Vyborg
 Russians take Vyborg from Germans
 1 armour moved from Vyborg to Karelia
 1 bomber moved from Caucasus to Ukraine
 2 fighters moved from Bryansk to UkraineCombat - Americans 
 Air Battle in Ukraine
 Americans attacks with 3 units heading to Ukraine
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in Ukraine
 AA fire in Ukraine : 0/1 hits
 Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
 Bombing raid in Ukraine causes 3 damage total.
 Battle in 17 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 17 Sea Zone
 Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
 Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Soviet Far East
 Battle in 44 Sea Zone
 Americans attack with 3 fighters
 Japanese defend with 1 destroyer
 Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/3 hits
 Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
 Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is -2
 Casualties for Americans: 1 fighter
 Casualties for Japanese: 1 destroyer
 Battle in 35 Sea Zone
 Americans attack with 2 submarines and 1 transport
 Japanese defend with 1 submarine
 1 submarine owned by the Japanese Submerged
 Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
 Battle in Philippines
 Battle in Holland Belgium
 Americans attack with 2 fighters and 3 infantry
 Germans defend with 2 infantry
 Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/5 hits
 Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
 2 infantry owned by the Germans lost in Holland Belgium
 Americans winAmericans win, taking 35 Sea Zone from Japanese with 2 submarines and 1 transport remaining, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 2 infantry
 Cleaning up after air battlesNon Combat Move - Americans 
 1 fighter moved from Holland Belgium to 110 Sea Zone
 5 armour, 1 artillery and 2 infantry moved from Finland to Karelia
 3 armour moved from Norway to Karelia
 1 bomber moved from Ukraine to Russia
 2 fighters moved from Ukraine to Bryansk
 1 fighter moved from Holland Belgium to Normandy Bordeaux
 4 transports moved from 91 Sea Zone to 101 Sea Zone
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
 1 bomber moved from Eastern United States to Norway
 4 transports moved from 110 Sea Zone to 91 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 5 fighters, 2 infantry and 4 transports moved from 55 Sea Zone to 33 Sea Zone
 1 fighter and 1 tactical_bomber moved from Northern Territory to 33 Sea Zone
 2 fighters moved from 44 Sea Zone to 55 Sea Zone
 1 artillery moved from Queensland to Northern Territory
 1 submarine moved from 54 Sea Zone to 44 Sea Zone
 1 submarine moved from 54 Sea Zone to 33 Sea Zone
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 2 fighters and 2 tactical_bombers moved from Queensland to Caroline Islands
 1 infantry moved from Rhodesia to Tanganyika Territory
 1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - Americans 
 3 armour placed in Finland
 3 infantry placed in Norway
 3 infantry placed in Normandy Bordeaux
 1 artillery and 7 infantry placed in Eastern United States
 1 armour, 1 fighter and 1 infantry placed in Western United States
 1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
 Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
 Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
 Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
 Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy nothing; Remaining resources: 11 PUs;Combat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 11 PUsPurchase Units - British 
 British buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - British Non Combat Move - British 
 2 infantry moved from Union of South Africa to 71 Sea Zone
 1 armour moved from Union of South Africa to Tanganyika Territory
 2 infantry moved from Rhodesia to Tanganyika Territory
 1 infantry moved from Tanganyika Territory to Kenya
 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 71 Sea Zone
 8 infantry moved from United Kingdom to 110 Sea Zone
 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
 4 fighters moved from Finland to KareliaPlace Units - British 
 1 armour and 2 infantry placed in Union of South Africa
 8 infantry placed in United KingdomTurn Complete - British 
 British collect 27 PUs; end with 27 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Italians 
 Italians buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Libya to Tunisia
 1 bomber moved from Southern Italy to Tunisia
 1 armour moved from Iraq to Northwest Persia
 Italians take Northwest Persia from British
 1 armour moved from Northwest Persia to Persia
 1 infantry moved from Iraq to Persia
 1 artillery moved from Iraq to Persia
 1 armour moved from Iraq to PersiaCombat - Italians 
 Battle in Tunisia
 Italians attack with 1 bomber and 1 infantry
 Americans defend with 1 infantry
 Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
 Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
 Italians win with 1 bomber remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for Americans: 1 infantry
 Battle in Persia
 Italians attack with 2 armour, 1 artillery and 1 infantry
 British defend with 1 infantry
 Italians roll dice for 2 armour, 1 artillery and 1 infantry in Persia, round 2 : 3/4 hits, 1,67 expected hits
 British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Persia
 Italians win, taking Persia from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Italians 
 1 bomber moved from Tunisia to Egypt
 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 81 Sea Zone
 3 armour moved from Egypt to Anglo Egyptian Sudan
 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
 3 infantry moved from Egypt to Anglo Egyptian Sudan
 1 artillery moved from Egypt to Anglo Egyptian Sudan
 1 armour moved from Northern Italy to 95 Sea Zone
 1 aaGun moved from Southern Italy to 95 Sea Zone
 6 infantry moved from Southern Italy to 95 Sea Zone
 1 aaGun, 1 armour, 6 infantry and 4 transports moved from 95 Sea Zone to 81 Sea Zone
 6 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
 1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
 1 aaGun moved from 81 Sea Zone to Anglo Egyptian Sudan
 1 fighter moved from Egypt to Anglo Egyptian Sudan
 3 mech_infantrys moved from Southern France to Southern Italy
 9 infantry moved from Southern France to Northern Italy
 2 artilleries moved from Southern France to France
 1 aaGun moved from Western Germany to Northern Italy
 1 infantry moved from France to Southern France
 1 infantry moved from Western Germany to FrancePlace Units - Italians 
 3 mech_infantrys placed in Egypt
 3 infantry placed in Southern Italy
 2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 25 PUs; end with 25 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
 Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary : Italians : 1,50 
 British : -0,33
 Americans : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - ANZAC 
 ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC Combat - ANZAC 
 ANZAC creates battle in territory 39 Sea ZoneNon Combat Move - ANZAC 
 1 submarine moved from 39 Sea Zone to 80 Sea Zone
 1 armour and 1 infantry moved from Queensland to 54 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 armour moved from New South Wales to 62 Sea Zone
 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 bomber moved from New South Wales to Caroline Islands
 3 fighters moved from 55 Sea Zone to Queensland
 1 artillery and 1 infantry moved from Northern Territory to Queensland
 3 carriers, 2 destroyers and 3 fighters moved from 55 Sea Zone to 33 Sea ZonePlace Units - ANZAC 
 2 fighters and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,6
 ANZAC collect 15 PUs (4 lost to blockades); end with 15 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsDice Statistics: Total 
 2 was rolled 1 times
 3 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 3.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3Null / Other 
 2 was rolled 1 times
 3 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 3.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - ANZAC 
 ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC Combat - ANZAC 
 ANZAC creates battle in territory 39 Sea ZoneNon Combat Move - ANZAC 
 1 submarine moved from 39 Sea Zone to 80 Sea Zone
 1 armour and 1 infantry moved from Queensland to 54 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 armour moved from New South Wales to 62 Sea Zone
 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 bomber moved from New South Wales to Caroline Islands
 3 fighters moved from 55 Sea Zone to Queensland
 1 artillery and 1 infantry moved from Northern Territory to Queensland
 3 carriers, 2 destroyers and 3 fighters moved from 55 Sea Zone to 33 Sea ZonePlace Units - ANZAC 
 2 fighters and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,6
 ANZAC collect 15 PUs (4 lost to blockades); end with 15 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French 
 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
 1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - French 
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from French Equatorial Africa: 1 infantry
 EDIT: Adding units owned by ANZAC to Belgian Congo: 1 infantry
 EDIT: Removing units owned by ANZAC from 74 Sea Zone: 1 submarine
 EDIT: Adding units owned by ANZAC to 72 Sea Zone: 1 submarine
 EDIT: Turning off Edit ModeTurn Complete - French 
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 Edit again to move ANZAC forces in Indian Ocean and Africa. 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 3x factory_minor; Remaining resources: 46 PUs;
 Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 3 infantry moved from Western Germany to Holland Belgium
 2 bombers moved from Western Germany to Holland Belgium
 1 fighter moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from Western Germany to Holland Belgium
 2 infantry moved from Ukraine to Western Ukraine
 1 fighter moved from Ukraine to Western Ukraine
 1 tactical_bomber moved from Ukraine to Western UkraineCombat - Germans 
 Battle in Holland Belgium
 Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
 Americans defend with 3 infantry
 Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3,00 expected hits
 Americans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
 Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Americans: 3 infantry
 Battle in Western Ukraine
 Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Russians defend with 2 infantry
 Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
 Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
 Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1,33 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans lost in Western Ukraine
 Germans roll dice for 1 fighter and 1 tactical_bomber in Western Ukraine, round 4 : 2/2 hits, 1,17 expected hits
 Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Western Ukraine
 Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 2 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Germans 
 1 fighter moved from Western Ukraine to Ukraine
 1 tactical_bomber moved from Western Ukraine to Ukraine
 2 artilleries moved from Novgorod to Baltic States
 7 infantry moved from Novgorod to Baltic States
 1 aaGun moved from Novgorod to Baltic States
 1 infantry moved from Germany to Poland
 3 artilleries moved from Western Germany to France
 2 infantry moved from Western Germany to France
 1 armour moved from Novgorod to Poland
 2 mech_infantrys moved from Novgorod to Poland
 3 infantry moved from Western Germany to France
 2 bombers moved from Holland Belgium to Western Germany
 1 fighter moved from Holland Belgium to Western Germany
 1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans 
 3 artilleries and 6 infantry placed in Western Germany
 1 artillery and 2 infantry placed in Ukraine
 1 infantry placed in Germany
 1 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 38 PUs; end with 38 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary : Germans : -1,00 
 Americans : 1,00
 Russians : 0,67
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Purchase Units - Russians 
 Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 4 infantry moved from Archangel to Novgorod
 Russians take Novgorod from Germans
 4 infantry moved from Samara to Kazakhstan
 2 artilleries, 1 fighter and 10 infantry moved from Volgograd to Kazakhstan
 2 infantry moved from Caucasus to Kazakhstan
 2 fighters and 2 tactical_bombers moved from Bryansk to Kazakhstan
 2 armour and 2 mech_infantrys moved from Russia to KazakhstanCombat - Russians 
 Battle in Kazakhstan
 Russians attack with 2 armour, 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 2 tactical_bombers
 Japanese defend with 7 armour, 1 fighter, 1 infantry, 9 mech_infantrys and 2 tactical_bombers
 Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 6/27 hits
 Japanese roll dice for 7 armour, 1 fighter, 1 infantry, 9 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 9/20 hits
 1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 9 infantry owned by the Russians lost in Kazakhstan
 Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 6/18 hits
 Japanese roll dice for 7 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 5/14 hits
 4 mech_infantrys owned by the Japanese, 5 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kazakhstan
 Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 4 : 5/13 hits
 Japanese roll dice for 5 armour, 1 fighter and 2 tactical_bombers in Kazakhstan, round 4 : 4/8 hits
 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 armour owned by the Japanese lost in Kazakhstan
 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Volgograd
 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
 Casualties for Russians: 16 infantry and 2 mech_infantrys
 Casualties for Japanese: 7 armour, 1 infantry and 9 mech_infantrysNon Combat Move - Russians 
 1 infantry moved from Russia to Vologda
 2 infantry moved from Russia to Samara
 4 infantry moved from Russia to Bryansk
 2 infantry moved from Belarus to Novgorod
 2 infantry moved from Smolensk to Belarus
 1 infantry moved from Bryansk to Western Ukraine
 1 tactical_bomber moved from Kazakhstan to Volgograd
 1 tactical_bomber moved from Kazakhstan to Volgograd
 1 fighter moved from Kazakhstan to Bryansk
 1 fighter moved from Kazakhstan to Volgograd
 1 fighter moved from Kazakhstan to Volgograd
 3 infantry moved from Russia to TambovPlace Units - Russians 
 2 artilleries and 1 infantry placed in Volgograd
 6 artilleries placed in RussiaTurn Complete - Russians 
 Russians collect 26 PUs; end with 26 PUs
 Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Purchase Units - Russians 
 Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 4 infantry moved from Archangel to Novgorod
 Russians take Novgorod from Germans
 4 infantry moved from Samara to Kazakhstan
 2 artilleries, 1 fighter and 10 infantry moved from Volgograd to Kazakhstan
 2 infantry moved from Caucasus to Kazakhstan
 2 fighters and 2 tactical_bombers moved from Bryansk to Kazakhstan
 2 armour and 2 mech_infantrys moved from Russia to KazakhstanCombat - Russians 
 Battle in Kazakhstan
 Russians attack with 2 armour, 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 2 tactical_bombers
 Japanese defend with 7 armour, 1 fighter, 1 infantry, 9 mech_infantrys and 2 tactical_bombers
 Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 6/27 hits
 Japanese roll dice for 7 armour, 1 fighter, 1 infantry, 9 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 9/20 hits
 1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 9 infantry owned by the Russians lost in Kazakhstan
 Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 6/18 hits
 Japanese roll dice for 7 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 5/14 hits
 4 mech_infantrys owned by the Japanese, 5 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kazakhstan
 Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 4 : 5/13 hits
 Japanese roll dice for 5 armour, 1 fighter and 2 tactical_bombers in Kazakhstan, round 4 : 4/8 hits
 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 armour owned by the Japanese lost in Kazakhstan
 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Volgograd
 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
 Casualties for Russians: 16 infantry and 2 mech_infantrys
 Casualties for Japanese: 7 armour, 1 infantry and 9 mech_infantrysNon Combat Move - Russians 
 1 infantry moved from Russia to Vologda
 2 infantry moved from Russia to Samara
 4 infantry moved from Russia to Bryansk
 2 infantry moved from Belarus to Novgorod
 2 infantry moved from Smolensk to Belarus
 1 infantry moved from Bryansk to Western Ukraine
 1 tactical_bomber moved from Kazakhstan to Volgograd
 1 tactical_bomber moved from Kazakhstan to Volgograd
 1 fighter moved from Kazakhstan to Bryansk
 1 fighter moved from Kazakhstan to Volgograd
 1 fighter moved from Kazakhstan to Volgograd
 3 infantry moved from Russia to TambovPlace Units - Russians 
 2 artilleries and 1 infantry placed in Volgograd
 6 artilleries placed in RussiaTurn Complete - Russians 
 Russians collect 26 PUs; end with 26 PUs
 Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsDice Statistics: Total 
 1 was rolled 16 times
 2 was rolled 17 times
 3 was rolled 14 times
 4 was rolled 21 times
 5 was rolled 16 times
 6 was rolled 16 times
 Average roll : 3.520
 Median : 4.000
 Variance : 0.303
 Standard Deviation : 0.550
 Total rolls : 100Russians Combat 
 1 was rolled 7 times
 2 was rolled 12 times
 3 was rolled 10 times
 4 was rolled 11 times
 5 was rolled 9 times
 6 was rolled 9 times
 Average roll : 3.517
 Median : 3.500
 Variance : 0.316
 Standard Deviation : 0.562
 Total rolls : 58Japanese Combat 
 1 was rolled 9 times
 2 was rolled 5 times
 3 was rolled 4 times
 4 was rolled 10 times
 5 was rolled 7 times
 6 was rolled 7 times
 Average roll : 3.524
 Median : 4.000
 Variance : 0.634
 Standard Deviation : 0.796
 Total rolls : 42
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Purchase Units - Japanese 
 Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 infantry moved from Siberia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Yakut S.S.R. to Evenkiyskiy
 Japanese take Yenisey from Russians
 Japanese take Evenkiyskiy from Russians
 1 infantry moved from Novosibirsk to Samara
 1 mech_infantry moved from Timguska to Urals
 Japanese take Urals from Russians
 1 mech_infantry moved from Kansu to Samara
 1 fighter moved from Kazakhstan to Samara
 2 tactical_bombers moved from Kazakhstan to Samara
 1 transport moved from 37 Sea Zone to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 artillery moved from 41 Sea Zone to Sumatra
 1 infantry moved from 41 Sea Zone to Sumatra
 1 transport moved from 37 Sea Zone to 38 Sea Zone
 1 infantry moved from Burma to 38 Sea Zone
 1 infantry moved from Shan State to 38 Sea Zone
 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
 2 infantry moved from 43 Sea Zone to Borneo
 1 transport moved from 37 Sea Zone to 36 Sea Zone
 1 infantry moved from French Indo China to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 fighter moved from 37 Sea Zone to Sumatra
 1 tactical_bomber moved from 37 Sea Zone to Sumatra
 3 fighters moved from 37 Sea Zone to Borneo
 1 fighter moved from 37 Sea Zone to Borneo
 1 tactical_bomber moved from 37 Sea Zone to Borneo
 1 infantry moved from Malaya to 37 Sea Zone
 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
 1 artillery moved from Celebes to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
 1 infantry moved from 35 Sea Zone to Philippines
 1 artillery moved from 35 Sea Zone to Philippines
 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
 1 submarine moved from 36 Sea Zone to 44 Sea Zone
 1 submarine moved from 43 Sea Zone to 35 Sea Zone
 4 submarines moved from 37 Sea Zone to 35 Sea Zone
 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
 2 battleships moved from 37 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 37 Sea Zone to Borneo
 3 fighters moved from 37 Sea Zone to Philippines
 1 tactical_bomber moved from 37 Sea Zone to Philippines
 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
 1 submarine moved from 20 Sea Zone to 35 Sea Zone
 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
 2 submarines moved from 6 Sea Zone to 3 Sea Zone
 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
 1 bomber moved from French Indo China to 17 Sea Zone
 1 mech_infantry moved from Tsinghai to Vologda
 1 tactical_bomber moved from Samara to VologdaCombat - Japanese 
 Battle in Java
 Battle in 35 Sea Zone
 Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 7 submarines and 1 transport
 Americans defend with 2 submarines and 1 transport
 Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
 2 submarines owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
 Japanese win, taking Java from ANZAC, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 3 destroyers, 7 submarines and 1 transport remaining. Battle score for attacker is 19
 Casualties for Americans: 2 submarines and 1 transport
 Battle in 17 Sea Zone
 Japanese attack with 1 bomber and 1 destroyer
 Americans defend with 1 submarine
 Japanese roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
 Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the Americans lost in 17 Sea Zone
 Japanese win, taking 17 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 3 Sea Zone
 Japanese attack with 2 submarines
 Americans defend with 1 destroyer and 2 transports
 Japanese roll dice for 2 submarines in 3 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
 Americans roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 submarine owned by the Japanese lost in 3 Sea Zone
 Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 Americans roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
 Americans roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the Americans lost in 3 Sea Zone
 2 transports owned by the Americans lost in 3 Sea Zone
 Japanese roll dice for 1 submarine in 3 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
 Japanese win with 1 submarine remaining. Battle score for attacker is 16
 Casualties for Americans: 1 destroyer and 2 transports
 Casualties for Japanese: 1 submarine
 Battle in 44 Sea Zone
 Japanese attack with 1 destroyer and 1 submarine
 Americans defend with 1 submarine
 Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
 1 submarine owned by the Americans lost in 44 Sea Zone
 Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in Borneo
 Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
 Americans defend with 2 infantry
 Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 4/8 hits, 3,67 expected hits
 Americans roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
 2 infantry owned by the Americans lost in Borneo
 Japanese win, taking Borneo from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Americans: 2 infantry
 Battle in Sumatra
 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
 ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
 Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Samara
 Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Russians defend with 2 infantry
 Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,50 expected hits
 Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Russians lost in Samara
 Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1,50 expected hits
 Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Samara
 Japanese win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantry
 Battle in Vologda
 Japanese attack with 1 mech_infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 mech_infantry
 Battle in Philippines
 Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
 Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
 Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,83 expected hits
 Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
 Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
 Casualties for Americans: 1 artillery and 1 infantry
 Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese 
 1 fighter moved from French Indo China to 35 Sea Zone
 2 fighters moved from Philippines to 35 Sea Zone
 1 tactical_bomber moved from Philippines to 35 Sea Zone
 5 carriers moved from 37 Sea Zone to 35 Sea Zone
 1 carrier moved from 37 Sea Zone to 41 Sea Zone
 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
 4 fighters moved from Borneo to 35 Sea Zone
 2 tactical_bombers moved from Borneo to 35 Sea Zone
 1 armour moved from Sikang to Tsinghai
 1 infantry moved from Szechwan to Sikang
 1 infantry moved from Kweichow to Szechwan
 1 infantry moved from Suiyuyan to Kansu
 1 infantry moved from Hopei to Suiyuyan
 1 infantry moved from Anhwe to Hopei
 1 infantry moved from Anhwe to Kweichow
 3 infantry moved from Kiangsu to Anhwe
 2 infantry moved from Eastern Persia to Turkmenistan
 1 artillery and 3 infantry moved from West India to Eastern Persia
 1 bomber moved from 17 Sea Zone to Japan
 1 tactical_bomber moved from Sumatra to 41 Sea Zone
 1 tactical_bomber moved from Samara to Shensi
 1 fighter moved from Samara to Novosibirsk
 1 tactical_bomber moved from Vologda to Novosibirsk
 1 fighter and 1 tactical_bomber moved from Novosibirsk to Tsinghai
 1 tactical_bomber moved from French Indo China to Japan
 1 tactical_bomber moved from French Indo China to Japan
 1 fighter moved from Sumatra to 41 Sea ZonePlace Units - Japanese 
 1 artillery and 2 infantry placed in India
 3 infantry placed in Kiangsu
 1 artillery and 1 infantry placed in Malaya
 1 infantry placed in French Indo China
 1 fighter and 3 infantry placed in Japan
 1 infantry placed in French Indo China
 1 submarine placed in 6 Sea Zone
 1 destroyer placed in 37 Sea Zone
 1 submarine placed in 36 Sea ZoneTurn Complete - Japanese 
 Japanese collect 82 PUs; end with 82 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary : Americans : 0,33 
 ANZAC : 0,67
 Russians : -0,33
 Japanese : 1,00




 
		 
		






