@j_stroyer 2.7
Global1940 mod3 surfer (allies) vs Generaloberst_Guderian (axis +12)
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 1 armour, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 14 PUs;Combat Move - Japanese 
 5 armour moved from Burma to India
 1 armour, 2 infantry and 6 mech_infantrys moved from Burma to India
 1 artillery moved from Malaya to 37 Sea Zone
 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
 1 infantry moved from Java to 42 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 artillery moved from 44 Sea Zone to Celebes
 1 infantry moved from Malaya to 37 Sea Zone
 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
 1 infantry moved from 35 Sea Zone to Philippines
 1 mech_infantry moved from Jehol to Korea
 Japanese take Korea from Americans
 1 mech_infantry moved from Kazakhstan to Tambov
 Japanese take Tambov from Russians
 1 armour moved from Kazakhstan to Caucasus
 Japanese take Caucasus from Russians
 1 infantry moved from Kazakhstan to Caucasus
 1 infantry moved from Timguska to Urals
 1 infantry moved from Kansu to Novosibirsk
 1 infantry moved from Suiyuyan to Kansu
 1 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Jehol to Chahar
 1 infantry moved from Jehol to Anhwe
 1 infantry moved from Anhwe to Hopei
 1 infantry moved from Hopei to Shensi
 1 artillery moved from Shensi to Tsinghai
 1 artillery moved from Tsinghai to Kazakhstan
 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
 1 submarine moved from 37 Sea Zone to 42 Sea Zone
 1 fighter moved from Malaya to 45 Sea Zone
 1 tactical_bomber moved from Malaya to 34 Sea Zone
 1 fighter moved from Malaya to 42 Sea Zone
 1 tactical_bomber moved from Malaya to 42 Sea Zone
 1 tactical_bomber moved from Malaya to 44 Sea Zone
 1 infantry moved from Jehol to AnhweCombat - Japanese 
 Japanese creates battle in territory 6 Sea Zone
 Battle in Philippines
 Battle in 44 Sea Zone
 Japanese attack with 1 tactical_bomber and 1 transport
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 44 Sea Zone
 Japanese win, taking 6 Sea Zone from Americans, taking Philippines from Americans with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in 45 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 45 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 34 Sea Zone
 Japanese attack with 1 tactical_bomber
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 34 Sea Zone
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Celebes
 Japanese attack with 1 artillery and 1 infantry
 Americans defend with 1 infantry
 Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
 Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Americans lost in Celebes
 Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in 42 Sea Zone
 Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
 Americans defend with 1 submarine
 Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
 Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the Americans lost in 42 Sea Zone
 Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in India
 Japanese attack with 6 armour, 2 infantry and 6 mech_infantrys
 British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
 Japanese roll dice for 6 armour, 2 infantry and 6 mech_infantrys in India, round 2 : 2/14 hits, 4,33 expected hits
 UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0,67 expected hits
 2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
 Japanese destroys 8PUs while taking UK_Pacific capital
 Japanese win, taking India from UK_Pacific with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
 Casualties for British: 2 infantry
 Casualties for Japanese: 2 infantryNon Combat Move - Japanese 
 2 carriers moved from 37 Sea Zone to 35 Sea Zone
 2 battleships moved from 37 Sea Zone to 35 Sea Zone
 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
 4 carriers, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
 1 fighter moved from 45 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 1 fighter moved from French Indo China to Hunan
 1 infantry moved from Yunnan to Burma
 1 mech_infantry moved from Hunan to Burma
 1 tactical_bomber moved from Malaya to Szechwan
 1 mech_infantry moved from Szechwan to Burma
 1 infantry moved from Jehol to Chahar
 1 fighter moved from 42 Sea Zone to MalayaPlace Units - Japanese 
 1 submarine and 1 transport placed in 37 Sea Zone
 1 infantry placed in Malaya
 1 submarine placed in 36 Sea Zone
 1 armour and 1 mech_infantry placed in French Indo China
 2 infantry and 1 mech_infantry placed in Kiangsu
 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 73 PUs; end with 87 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary : Americans : -0,50 
 UK_Pacific : 1,33
 Japanese : -1,83
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 2 factory_minors, 1 fighter, 7 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 bomber moved from United Kingdom to GermanyCombat - Americans 
 Strategic bombing raid in Germany
 AA fire in Germany : 0/1 hits
 Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor
 Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans 
 1 bomber moved from Germany to Norway
 1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
 1 transport moved from 87 Sea Zone to 86 Sea Zone
 1 infantry moved from Brazil to 86 Sea Zone
 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
 1 infantry moved from 87 Sea Zone to French West Africa
 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
 3 transports moved from 110 Sea Zone to 91 Sea Zone
 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
 1 carrier and 1 fighter moved from 124 Sea Zone to 110 Sea Zone
 1 fighter moved from 124 Sea Zone to 110 Sea Zone
 2 fighters moved from Eastern United States to Gibraltar
 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
 3 submarines moved from 23 Sea Zone to 33 Sea Zone
 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 fighters moved from Russia to BryanskPlace Units - Americans 
 1 factory_minor placed in Norway
 1 factory_minor placed in Finland
 4 transports placed in 101 Sea Zone
 7 infantry placed in Eastern United States
 1 carrier and 1 destroyer placed in 10 Sea Zone
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Americans collect 59 PUs; end with 60 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
 Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
 Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
 Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
 Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese 
 Chinese creates battle in territory Yunnan
 Chinese creates battle in territory Hunan
 Chinese creates battle in territory Szechwan
 Battle in Hunan
 Chinese attack with 1 infantry
 Japanese defend with 1 fighter
 Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
 Japanese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits
 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
 Japanese win with no units remaining. Battle score for attacker is 7
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 fighter
 Battle in Szechwan
 Chinese attack with 1 infantry
 Japanese defend with 1 tactical_bomber
 Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
 Japanese roll dice for 1 tactical_bomber in Szechwan, round 2 : 1/1 hits
 1 infantry owned by the Chinese lost in Szechwan
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Chinese attack with 1 infantry
 Japanese defend with 1 tactical_bomber
 Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
 Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 0/1 hits
 Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
 Japanese roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 5 PUsDice Statistics: Total 
 1 was rolled 1 times
 3 was rolled 3 times
 4 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 1 times
 Average roll : 3.900
 Median : 4.000
 Variance : 1.111
 Standard Deviation : 1.054
 Total rolls : 10Null / Other 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Germans Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 1 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 4.250
 Median : 5.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4Japanese Combat 
 3 was rolled 2 times
 4 was rolled 2 times
 Average roll : 3.500
 Median : 3.500
 Variance : 2.667
 Standard Deviation : 1.633
 Total rolls : 4
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 2 factory_minors, 1 fighter, 7 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 bomber moved from United Kingdom to GermanyCombat - Americans 
 Strategic bombing raid in Germany
 AA fire in Germany : 0/1 hits
 Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor
 Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans 
 1 bomber moved from Germany to Norway
 1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
 1 transport moved from 87 Sea Zone to 86 Sea Zone
 1 infantry moved from Brazil to 86 Sea Zone
 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
 1 infantry moved from 87 Sea Zone to French West Africa
 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
 3 transports moved from 110 Sea Zone to 91 Sea Zone
 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
 1 carrier and 1 fighter moved from 124 Sea Zone to 110 Sea Zone
 1 fighter moved from 124 Sea Zone to 110 Sea Zone
 2 fighters moved from Eastern United States to Gibraltar
 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
 3 submarines moved from 23 Sea Zone to 33 Sea Zone
 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 fighters moved from Russia to BryanskPlace Units - Americans 
 1 factory_minor placed in Norway
 1 factory_minor placed in Finland
 4 transports placed in 101 Sea Zone
 7 infantry placed in Eastern United States
 1 carrier and 1 destroyer placed in 10 Sea Zone
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Americans collect 59 PUs; end with 60 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
 Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
 Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
 Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
 Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese 
 Chinese creates battle in territory Yunnan
 Chinese creates battle in territory Hunan
 Chinese creates battle in territory Szechwan
 Battle in Hunan
 Chinese attack with 1 infantry
 Japanese defend with 1 fighter
 Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
 Japanese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits
 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
 Japanese win with no units remaining. Battle score for attacker is 7
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 fighter
 Battle in Szechwan
 Chinese attack with 1 infantry
 Japanese defend with 1 tactical_bomber
 Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
 Japanese roll dice for 1 tactical_bomber in Szechwan, round 2 : 1/1 hits
 1 infantry owned by the Chinese lost in Szechwan
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Chinese attack with 1 infantry
 Japanese defend with 1 tactical_bomber
 Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
 Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 0/1 hits
 Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
 Japanese roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 5 PUsPurchase Units - British 
 British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - British 
 8 infantry moved from United Kingdom to 110 Sea Zone
 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 artillery, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
 British take Eastern Persia from ItaliansCombat - British 
 Battle in Normandy BordeauxNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 2 mech_infantrys moved from Belgian Congo to Kenya
 2 armour moved from Union of South Africa to Tanganyika Territory
 1 tactical_bomber moved from Union of South Africa to Kenya
 1 tactical_bomber moved from Eastern Persia to Volgograd
 3 aaGuns moved from West India to Eastern Persia
 1 mech_infantry moved from Kenya to Tanganyika Territory
 1 fighter moved from Norway to Bryansk
 1 fighter moved from Russia to Bryansk
 1 fighter moved from Russia to Bryansk
 1 fighter moved from United Kingdom to GibraltarPlace Units - British 
 1 fighter and 7 infantry placed in United KingdomTurn Complete - British 
 British collect 27 PUs; end with 27 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 2 factory_minors, 1 fighter, 7 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 bomber moved from United Kingdom to GermanyCombat - Americans 
 Strategic bombing raid in Germany
 AA fire in Germany : 0/1 hits
 Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor
 Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans 
 1 bomber moved from Germany to Norway
 1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
 1 transport moved from 87 Sea Zone to 86 Sea Zone
 1 infantry moved from Brazil to 86 Sea Zone
 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
 1 infantry moved from 87 Sea Zone to French West Africa
 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
 3 transports moved from 110 Sea Zone to 91 Sea Zone
 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
 1 carrier and 1 fighter moved from 124 Sea Zone to 110 Sea Zone
 1 fighter moved from 124 Sea Zone to 110 Sea Zone
 2 fighters moved from Eastern United States to Gibraltar
 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
 3 submarines moved from 23 Sea Zone to 33 Sea Zone
 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 fighters moved from Russia to BryanskPlace Units - Americans 
 1 factory_minor placed in Norway
 1 factory_minor placed in Finland
 4 transports placed in 101 Sea Zone
 7 infantry placed in Eastern United States
 1 carrier and 1 destroyer placed in 10 Sea Zone
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Americans collect 59 PUs; end with 60 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
 Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
 Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
 Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
 Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese 
 Chinese creates battle in territory Yunnan
 Chinese creates battle in territory Hunan
 Chinese creates battle in territory Szechwan
 Battle in Hunan
 Chinese attack with 1 infantry
 Japanese defend with 1 fighter
 Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
 Japanese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits
 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
 Japanese win with no units remaining. Battle score for attacker is 7
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 fighter
 Battle in Szechwan
 Chinese attack with 1 infantry
 Japanese defend with 1 tactical_bomber
 Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
 Japanese roll dice for 1 tactical_bomber in Szechwan, round 2 : 1/1 hits
 1 infantry owned by the Chinese lost in Szechwan
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Chinese attack with 1 infantry
 Japanese defend with 1 tactical_bomber
 Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
 Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 0/1 hits
 Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
 Japanese roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 5 PUsPurchase Units - British 
 British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - British 
 8 infantry moved from United Kingdom to 110 Sea Zone
 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 artillery, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
 British take Eastern Persia from ItaliansCombat - British 
 Battle in Normandy BordeauxNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 2 mech_infantrys moved from Belgian Congo to Kenya
 2 armour moved from Union of South Africa to Tanganyika Territory
 1 tactical_bomber moved from Union of South Africa to Kenya
 1 tactical_bomber moved from Eastern Persia to Volgograd
 3 aaGuns moved from West India to Eastern Persia
 1 mech_infantry moved from Kenya to Tanganyika Territory
 1 fighter moved from Norway to Bryansk
 1 fighter moved from Russia to Bryansk
 1 fighter moved from Russia to Bryansk
 1 fighter moved from United Kingdom to GibraltarPlace Units - British 
 1 fighter and 7 infantry placed in United KingdomTurn Complete - British 
 British collect 27 PUs; end with 27 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific 
 Turning on Edit Mode
 EDIT: Removing units owned by British from Eastern Persia: 1 infantry
 EDIT: Adding units owned by British to West India: 1 infantry
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 Edited: I needed to leave one guy behind in W. India. 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Italians 
 Italians buy 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians 
 EDIT: Resetting and Giving Bonus Movement to Units
 EDIT: Italians takes French Equatorial Africa from French
 EDIT: Italians takes Ethiopia from British
 EDIT: Italians takes Belgian Congo from British
 EDIT: 2 infantry moved from Holland Belgium to Normandy Bordeaux
 EDIT: 2 infantry moved from France to Normandy Bordeaux
 EDIT: 1 artillery moved from France to Normandy Bordeaux
 EDIT: 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
 EDIT: 2 fighters moved from Western Germany to Normandy Bordeaux
 EDIT: 1 infantry moved from Algeria to Morocco
 EDIT: 1 artillery moved from Algeria to Morocco
 EDIT: 1 armour moved from Persia to Trans-Jordan
 EDIT: Italians undo move 8.
 EDIT: 1 bomber moved from Southern Italy to Morocco
 EDIT: 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
 EDIT: Italians undo move 4.
 EDIT: 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
 EDIT: 1 transport moved from 94 Sea Zone to 95 Sea Zone
 EDIT: 1 mech_infantry moved from Northern Italy to 95 Sea Zone
 EDIT: Italians undo move 11.
 EDIT: 1 armour moved from Northern Italy to 95 Sea Zone
 EDIT: Italians undo move 11.
 EDIT: 1 mech_infantry moved from Northern Italy to 95 Sea Zone
 EDIT: 1 infantry moved from Northern Italy to 95 Sea Zone
 EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
 EDIT: 1 infantry moved from 94 Sea Zone to Tunisia
 EDIT: 1 mech_infantry moved from 94 Sea Zone to Tunisia
 EDIT: 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
 EDIT: 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 EDIT: 1 infantry moved from Anglo Egyptian Sudan to Belgian CongoCombat - Italians 
 EDIT: Battle in Tunisia
 EDIT: Italians takes Tunisia from Americans
 EDIT: Battle in Morocco
 EDIT: Italians attack with 1 artillery, 1 bomber and 1 infantry
 EDIT: French defend with 2 infantry
 EDIT: 0/3 hits, 1,33 expected hits
 EDIT: 1/2 hits, 0,67 expected hits
 EDIT: 2/3 hits, 1,33 expected hits
 EDIT: 1/2 hits, 0,67 expected hits
 EDIT: 2 infantry owned by the French lost in Morocco
 EDIT: Italians takes Morocco from French
 EDIT: Italians win
 EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Italians from Morocco: 1 artillery
 EDIT: Removing units owned by Italians from Morocco: 1 infantry
 EDIT: Changing ownership of Morocco from Italians to French
 EDIT: Turning off Edit Mode
 Battle in Normandy Bordeaux
 Italians attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
 British defend with 1 factory_minor, 1 harbour and 8 infantry
 Italians roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/9 hits, 3,00 expected hits
 British roll dice for 8 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2,67 expected hits
 2 infantry owned by the British and 4 infantry owned by the Italians lost in Normandy Bordeaux
 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to France
 British win with 6 infantry remaining. Battle score for attacker is -6
 Casualties for Italians: 4 infantry
 Casualties for British: 2 infantryNon Combat Move - Italians 
 1 bomber moved from Morocco to Libya
 2 fighters moved from Normandy Bordeaux to Southern Italy
 1 tactical_bomber moved from Normandy Bordeaux to France
 2 artilleries moved from Anglo Egyptian Sudan to French Equatorial Africa
 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
 1 transport moved from 94 Sea Zone to 95 Sea Zone
 1 infantry moved from Northern Italy to 95 Sea Zone
 1 armour moved from Northern Italy to 95 Sea Zone
 1 armour moved from Northern Italy to 95 Sea Zone
 1 infantry moved from Northern Italy to 95 Sea Zone
 1 infantry moved from Western Germany to France
 4 infantry moved from Germany to Western Germany
 2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
 2 armour moved from 96 Sea Zone to Tobruk
 2 infantry moved from 96 Sea Zone to Tobruk
 1 infantry moved from Persia to Northwest Persia
 1 armour moved from Persia to Trans-Jordan
 2 infantry moved from Persia to Iraq
 1 infantry moved from Iraq to Trans-JordanPlace Units - Italians 
 1 fighter placed in Southern Italy
 1 submarine placed in 95 Sea Zone
 1 armour, 5 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,4,2,1,5,1,3,1
 Italians collect 26 PUs (4 lost to blockades); end with 26 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
 Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary : Italians : -1,00 
 British : 1,33
 EDIT: : 0,00
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 it was still in edit mode when I started the combat in marocco and it didnt remove casualties so I had to do it afterwards 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - ANZAC 
 ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 submarine moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC 
 Battle in 44 Sea Zone
 ANZAC attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 44 Sea Zone
 ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
 ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 submarine moved from 62 Sea Zone to 33 Sea Zone
 1 transport moved from 62 Sea Zone to 33 Sea Zone
 1 fighter moved from Queensland to 33 Sea Zone
 1 fighter moved from Queensland to Caroline Islands
 2 infantry moved from Nigeria to French Central Africa
 1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC 
 1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 12 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - ANZAC 
 ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 submarine moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC 
 Battle in 44 Sea Zone
 ANZAC attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 44 Sea Zone
 ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
 ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 submarine moved from 62 Sea Zone to 33 Sea Zone
 1 transport moved from 62 Sea Zone to 33 Sea Zone
 1 fighter moved from Queensland to 33 Sea Zone
 1 fighter moved from Queensland to Caroline Islands
 2 infantry moved from Nigeria to French Central Africa
 1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC 
 1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 12 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French 
 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
 1 infantry moved from Nigeria to French Central Africa
 1 fighter moved from 110 Sea Zone to United KingdomNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
 Germans buy 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 infantry moved from Southern France to Normandy Bordeaux
 2 bombers moved from Southern France to Normandy Bordeaux
 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
 1 fighter moved from Western Germany to Normandy Bordeaux
 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
 1 infantry moved from France to Normandy Bordeaux
 1 mech_infantry moved from Western Germany to Normandy Bordeaux
 1 mech_infantry moved from Western Germany to Normandy Bordeaux
 1 artillery moved from Ukraine to Rostov
 2 infantry moved from Ukraine to Rostov
 1 tactical_bomber moved from Ukraine to Rostov
 1 fighter moved from Ukraine to Rostov
 2 armour moved from Eastern Poland to Ukraine
 1 artillery moved from Novgorod to Karelia
 2 infantry moved from Novgorod to Karelia
 2 artilleries moved from Archangel to NovgorodCombat - Germans 
 Battle in Normandy Bordeaux
 Germans attack with 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
 British defend with 1 factory_minor, 1 harbour and 6 infantry
 Germans roll dice for 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/10 hits, 3,83 expected hits
 British roll dice for 6 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,00 expected hits
 2 infantry owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
 Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/8 hits, 3,50 expected hits
 British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for Germans: 2 infantry
 Casualties for British: 6 infantry
 Battle in Rostov
 Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
 Russians defend with 1 artillery and 2 infantry
 Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits
 Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
 2 infantry owned by the Russians lost in Rostov
 Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2,00 expected hits
 Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
 1 artillery owned by the Russians lost in Rostov
 Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans 
 1 fighter moved from Rostov to Ukraine
 1 tactical_bomber moved from Rostov to Ukraine
 1 fighter moved from Normandy Bordeaux to Western Germany
 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
 1 tactical_bomber moved from Western Germany to Germany
 2 bombers moved from Normandy Bordeaux to Western Germany
 1 artillery moved from Western Germany to France
 5 infantry moved from Western Germany to France
 1 mech_infantry moved from Germany to Western Germany
 1 artillery moved from Poland to Eastern Poland
 1 aaGun moved from Eastern Poland to Bessarabia
 1 infantry moved from Western Germany to GermanyPlace Units - Germans 
 1 armour and 2 infantry placed in Germany
 1 artillery and 2 infantry placed in Ukraine
 3 infantry placed in Novgorod
 1 artillery, 4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans 
 Germans collect 51 PUs; end with 51 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary : Germans : -0,33 
 British : -0,33
 Russians : -1,33
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Russians 
 Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Yenisey to Evenkiyskiy
 Russians take Evenkiyskiy from Germans
 1 infantry moved from Yenisey to Timguska
 Russians take Timguska from Japanese
 3 infantry moved from Vologda to Archangel
 2 infantry moved from Volgograd to Caucasus
 1 artillery moved from Volgograd to Caucasus
 3 infantry moved from Bryansk to Rostov
 1 fighter moved from Volgograd to Caucasus
 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
 1 infantry moved from Russia to Tambov
 1 tactical_bomber moved from Russia to Archangel
 2 armour and 2 mech_infantrys moved from Vologda to Tambov
 2 artilleries and 3 infantry moved from Vologda to Samara
 1 infantry moved from Amur to Manchuria
 Chinese take Manchuria from Japanese
 15 infantry moved from Amur to KoreaCombat - Russians 
 Battle in Tambov
 Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
 Japanese defend with 1 mech_infantry
 Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 1/5 hits
 Japanese roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
 1 mech_infantry owned by the Japanese lost in Tambov
 Russians win, taking Tambov from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantry
 Battle in Archangel
 Russians attack with 3 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
 Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
 Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Rostov
 Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
 Germans defend with 1 artillery and 2 infantry
 Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
 Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
 Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits
 Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 3/3 hits
 Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
 1 artillery owned by the Germans lost in Rostov
 Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery and 2 infantry
 Casualties for Russians: 2 infantry
 Battle in Samara
 Russians attack with 2 artilleries and 3 infantry
 Germans defend with 1 infantry
 Russians roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 2/5 hits
 Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Samara
 Russians win, taking Samara from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Caucasus
 Russians attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 1 armour and 1 infantry
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits
 Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits
 1 infantry owned by the Japanese lost in Caucasus
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 3 : 2/4 hits
 Japanese roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
 Russians win, taking Caucasus from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 armour and 1 infantry
 Battle in Korea
 Russians attack with 15 infantry
 Japanese defend with 1 mech_infantry
 Russians roll dice for 15 infantry in Korea, round 2 : 3/15 hits
 Japanese roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits
 1 mech_infantry owned by the Japanese lost in Korea
 Russians win, taking Korea from Japanese with 15 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantry
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 2 aaGuns moved from Amur to Korea
 5 infantry moved from Yakut S.S.R. to Yenisey
 1 infantry moved from Yenisey to Evenkiyskiy
 1 fighter moved from Yakut S.S.R. to Yenisey
 1 tactical_bomber moved from Archangel to Bryansk
 2 artilleries and 2 infantry moved from Russia to Bryansk
 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
 1 fighter moved from Caucasus to VolgogradPlace Units - Russians 
 3 infantry placed in Volgograd
 2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
 Russians collect 25 PUs (1 lost to blockades); end with 25 PUs
 Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
 Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
 Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Japanese 
 Japanese buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 marine, 1 mech_infantry, 5 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 6 armour and 6 mech_infantrys moved from India to West India
 2 mech_infantrys moved from Burma to West India
 1 tactical_bomber moved from Turkmenistan to Timguska
 1 infantry moved from Kansu to Timguska
 1 infantry moved from Suiyuyan to Kansu
 1 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Shensi to Tsinghai
 1 infantry moved from Hopei to Shensi
 1 infantry moved from Anhwe to Hopei
 1 infantry moved from Anhwe to Kweichow
 1 mech_infantry moved from Kweichow to Sikang
 1 infantry moved from Urals to Vologda
 Japanese take Vologda from Russians
 1 infantry moved from Novosibirsk to Urals
 1 artillery moved from Tsinghai to Novosibirsk
 1 tactical_bomber moved from Szechwan to Timguska
 1 bomber moved from Malaya to 45 Sea Zone
 1 submarine moved from 42 Sea Zone to 54 Sea Zone
 1 submarine moved from 36 Sea Zone to 34 Sea Zone
 1 submarine moved from 37 Sea Zone to 45 Sea Zone
 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
 1 bomber moved from French Indo China to 44 Sea Zone
 1 fighter moved from 35 Sea Zone to 34 Sea Zone
 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
 1 infantry moved from Jehol to Manchuria
 1 fighter moved from Japan to Manchuria
 1 tactical_bomber moved from Japan to Manchuria
 1 fighter moved from Japan to Manchuria
 1 tactical_bomber moved from Japan to Manchuria
 1 fighter moved from 35 Sea Zone to 34 Sea Zone
 1 tactical_bomber moved from 35 Sea Zone to 34 Sea ZoneCombat - Japanese 
 Battle in Timguska
 Japanese attack with 1 infantry and 2 tactical_bombers
 Russians defend with 1 infantry
 Japanese roll dice for 1 infantry and 2 tactical_bombers in Timguska, round 2 : 1/3 hits, 1,17 expected hits
 Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
 Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Manchuria
 Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
 Russians defend with 1 infantry
 Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/5 hits, 2,50 expected hits
 Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
 Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in West India
 Japanese attack with 6 armour and 8 mech_infantrys
 British defend with 1 infantry
 Japanese roll dice for 6 armour and 8 mech_infantrys in West India, round 2 : 5/14 hits, 4,33 expected hits
 UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in West India
 Japanese win, taking West India from UK_Pacific with 6 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in 44 Sea Zone
 Japanese attack with 1 bomber and 1 destroyer
 ANZAC defend with 1 submarine
 Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
 ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the ANZAC lost in 44 Sea Zone
 Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for ANZAC: 1 submarine
 Battle in 45 Sea Zone
 Japanese attack with 1 bomber and 1 submarine
 Americans defend with 1 destroyer
 Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
 Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is 2
 Casualties for Americans: 1 destroyer
 Casualties for Japanese: 1 submarine
 Battle in 34 Sea Zone
 Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
 Americans defend with 1 destroyer
 Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
 Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
 Casualties for Americans: 1 destroyer
 Casualties for Japanese: 1 submarineNon Combat Move - Japanese 
 1 submarine moved from 35 Sea Zone to 42 Sea Zone
 1 submarine moved from 35 Sea Zone to 43 Sea Zone
 1 submarine moved from 6 Sea Zone to 20 Sea Zone
 2 fighters moved from Manchuria to 6 Sea Zone
 2 tactical_bombers moved from Manchuria to 6 Sea Zone
 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
 1 bomber moved from 44 Sea Zone to Malaya
 1 bomber moved from 45 Sea Zone to Malaya
 1 infantry moved from Burma to India
 1 tactical_bomber moved from Yunnan to India
 1 fighter moved from Malaya to India
 1 armour moved from French Indo China to Burma
 1 mech_infantry moved from French Indo China to Burma
 1 infantry moved from Malaya to 37 Sea Zone
 1 infantry and 1 transport moved from 37 Sea Zone to 59 Sea Zone
 1 infantry moved from Chahar to Jehol
 1 infantry moved from Kiangsu to Anhwe
 1 infantry moved from Kiangsu to Shantung
 1 mech_infantry moved from Kiangsu to Jehol
 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
 1 infantry moved from 6 Sea Zone to Japan
 2 tactical_bombers moved from Timguska to Kansu
 1 tactical_bomber moved from 6 Sea Zone to Japan
 1 fighter moved from 6 Sea Zone to Japan
 1 fighter moved from 6 Sea Zone to Japan
 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese 
 1 submarine placed in 36 Sea Zone
 1 armour, 1 infantry and 1 mech_infantry placed in India
 2 artilleries and 1 marine placed in Japan
 3 transports placed in 6 Sea Zone
 2 submarines placed in 37 Sea Zone
 1 infantry placed in Malaya
 1 submarine placed in 19 Sea Zone
 1 infantry placed in Kiangsu
 1 infantry placed in Japan
 1 infantry placed in French Indo China
 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 66 PUs; end with 66 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary : ANZAC : -0,17 
 Americans : 1,33
 Chinese : 0,67
 UK_Pacific : -0,33
 Russians : 0,67
 Japanese : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Americans 
 Americans buy 3 armour, 3 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
 3 artilleries moved from Gibraltar to 91 Sea Zone
 9 infantry moved from Gibraltar to 91 Sea Zone
 3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Holland Belgium
 3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from 110 Sea Zone to Normandy Bordeaux
 1 bomber moved from Norway to Novgorod
 1 bomber moved from Caroline Islands to 44 Sea Zone
 1 battleship moved from 33 Sea Zone to 42 Sea Zone
 1 submarine moved from 33 Sea Zone to 42 Sea Zone
 3 cruisers, 4 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea ZoneCombat - Americans 
 Strategic bombing raid in Novgorod
 AA fire in Novgorod : 0/1 hits
 Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
 Bombing raid in Novgorod causes 6 damage total.
 Battle in Holland Belgium
 Battle in 54 Sea Zone
 Americans attack with 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
 Japanese defend with 1 submarine
 Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
 Americans roll dice for 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/10 hits
 Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
 Americans win, taking Holland Belgium from Germans, taking 54 Sea Zone from Neutral with 3 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Americans: 1 submarine
 Casualties for Japanese: 1 submarine
 Battle in Normandy Bordeaux
 Americans attack with 3 artilleries, 1 fighter and 7 infantry
 Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
 Americans roll dice for 3 artilleries, 1 fighter and 7 infantry in Normandy Bordeaux, round 2 : 7/11 hits
 Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits
 1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
 Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 5
 Casualties for Germans: 1 infantry and 2 mech_infantrys
 Casualties for Americans: 2 infantry
 Battle in 44 Sea Zone
 Americans attack with 1 bomber
 Japanese defend with 1 destroyer
 Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
 Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 44 Sea Zone
 Japanese win with no units remaining. Battle score for attacker is -4
 Casualties for Americans: 1 bomber
 Casualties for Japanese: 1 destroyerNon Combat Move - Americans 
 2 armour, 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
 2 armour, 2 artilleries, 3 carriers, 4 infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
 2 armour, 2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
 1 fighter and 1 tactical_bomber moved from Caroline Islands to Johnston Island
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
 1 fighter moved from Western United States to 30 Sea Zone
 1 fighter moved from Hawaiian Islands to 30 Sea Zone
 1 fighter moved from Hawaiian Islands to Johnston Island
 1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
 1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar
 1 carrier moved from 110 Sea Zone to 91 Sea Zone
 1 bomber moved from Novgorod to Norway
 1 infantry moved from Norway to Finland
 1 fighter moved from Normandy Bordeaux to 110 Sea Zone
 1 transport moved from 87 Sea Zone to 82 Sea Zone
 1 mech_infantry moved from French Central Africa to French West AfricaPlace Units - Americans 
 3 infantry placed in Finland
 3 armour placed in Norway
 Americans undo move 2.
 3 armour placed in Norway
 3 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans 
 Americans collect 63 PUs; end with 63 PUs
 Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
 Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
 Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
 Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
 Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
 Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese 
 Chinese creates battle in territory Yunnan
 Chinese creates battle in territory Hunan
 Chinese creates battle in territory Szechwan
 Chinese creates battle in territory ChaharNon Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in ManchuriaTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 9 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Americans 
 Americans buy 3 armour, 3 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
 3 artilleries moved from Gibraltar to 91 Sea Zone
 9 infantry moved from Gibraltar to 91 Sea Zone
 3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Holland Belgium
 3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from 110 Sea Zone to Normandy Bordeaux
 1 bomber moved from Norway to Novgorod
 1 bomber moved from Caroline Islands to 44 Sea Zone
 1 battleship moved from 33 Sea Zone to 42 Sea Zone
 1 submarine moved from 33 Sea Zone to 42 Sea Zone
 3 cruisers, 4 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea ZoneCombat - Americans 
 Strategic bombing raid in Novgorod
 AA fire in Novgorod : 0/1 hits
 Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
 Bombing raid in Novgorod causes 6 damage total.
 Battle in Holland Belgium
 Battle in 54 Sea Zone
 Americans attack with 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
 Japanese defend with 1 submarine
 Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
 Americans roll dice for 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/10 hits
 Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
 Americans win, taking Holland Belgium from Germans, taking 54 Sea Zone from Neutral with 3 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Americans: 1 submarine
 Casualties for Japanese: 1 submarine
 Battle in Normandy Bordeaux
 Americans attack with 3 artilleries, 1 fighter and 7 infantry
 Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
 Americans roll dice for 3 artilleries, 1 fighter and 7 infantry in Normandy Bordeaux, round 2 : 7/11 hits
 Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits
 1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
 Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 5
 Casualties for Germans: 1 infantry and 2 mech_infantrys
 Casualties for Americans: 2 infantry
 Battle in 44 Sea Zone
 Americans attack with 1 bomber
 Japanese defend with 1 destroyer
 Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
 Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 44 Sea Zone
 Japanese win with no units remaining. Battle score for attacker is -4
 Casualties for Americans: 1 bomber
 Casualties for Japanese: 1 destroyerNon Combat Move - Americans 
 2 armour, 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
 2 armour, 2 artilleries, 3 carriers, 4 infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
 2 armour, 2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
 1 fighter and 1 tactical_bomber moved from Caroline Islands to Johnston Island
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
 1 fighter moved from Western United States to 30 Sea Zone
 1 fighter moved from Hawaiian Islands to 30 Sea Zone
 1 fighter moved from Hawaiian Islands to Johnston Island
 1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
 1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar
 1 carrier moved from 110 Sea Zone to 91 Sea Zone
 1 bomber moved from Novgorod to Norway
 1 infantry moved from Norway to Finland
 1 fighter moved from Normandy Bordeaux to 110 Sea Zone
 1 transport moved from 87 Sea Zone to 82 Sea Zone
 1 mech_infantry moved from French Central Africa to French West AfricaPlace Units - Americans 
 3 infantry placed in Finland
 3 armour placed in Norway
 Americans undo move 2.
 3 armour placed in Norway
 3 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans 
 Americans collect 63 PUs; end with 63 PUs
 Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
 Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
 Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
 Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
 Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
 Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese 
 Chinese creates battle in territory Yunnan
 Chinese creates battle in territory Hunan
 Chinese creates battle in territory Szechwan
 Chinese creates battle in territory ChaharNon Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in ManchuriaTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 9 PUsPurchase Units - British 
 British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Italians
 1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Kenya to Ethiopia
 2 infantry moved from Kenya to Belgian Congo
 1 tactical_bomber moved from Kenya to Belgian Congo
 2 infantry moved from Kenya to Ethiopia
 2 armour and 1 mech_infantry moved from Tanganyika Territory to EthiopiaCombat - British 
 Battle in Belgian Congo
 British attack with 2 infantry and 1 tactical_bomber
 Italians defend with 1 infantry
 British roll dice for 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 0/3 hits
 Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
 British roll dice for 2 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 1/3 hits
 Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
 1 infantry owned by the Italians lost in Belgian Congo
 British win, taking Belgian Congo from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in Ethiopia
 British attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
 Italians defend with 1 infantry
 British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 1/2 hits
 Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
 1 infantry owned by the Italians lost in Ethiopia
 British win, taking Ethiopia from Italians with 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantryNon Combat Move - British 
 1 fighter and 1 tactical_bomber moved from Ethiopia to 76 Sea Zone
 1 tactical_bomber moved from Belgian Congo to Kenya
 1 infantry moved from Union of South Africa to Rhodesia
 1 aaGun moved from United Kingdom to 110 Sea Zone
 7 infantry moved from United Kingdom to 110 Sea Zone
 1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
 3 aaGuns, 6 infantry and 2 mech_infantrys moved from Eastern Persia to PersiaPlace Units - British 
 2 infantry placed in Union of South Africa
 1 infantry placed in Union of South Africa
 7 infantry placed in United KingdomTurn Complete - British 
 British collect 27 PUs; end with 27 PUs
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - Italians 
 Italians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery moved from Western Germany to Holland Belgium
 1 infantry moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from France to Holland Belgium
 1 mech_infantry moved from Tunisia to Morocco
 Italians take Morocco from French
 1 armour moved from French Equatorial Africa to Nigeria
 Italians take Nigeria from British
 1 armour moved from Nigeria to French Central Africa
 5 infantry moved from French Equatorial Africa to French Central Africa
 2 artilleries moved from French Equatorial Africa to French Central AfricaCombat - Italians 
 Battle in Holland Belgium
 Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
 Americans defend with 2 infantry
 Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
 Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
 Italians roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
 Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
 Italians win with 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for Italians: 1 artillery and 1 infantry
 Casualties for Americans: 2 infantry
 Battle in French Central Africa
 Italians attack with 1 armour, 2 artilleries and 5 infantry
 French defend with 1 infantry; ANZAC defend with 2 infantry; Americans defend with 1 infantry
 Italians roll dice for 1 armour, 2 artilleries and 5 infantry in French Central Africa, round 2 : 0/8 hits, 2,33 expected hits
 French roll dice for 4 infantry in French Central Africa, round 2 : 3/4 hits, 1,33 expected hits
 3 infantry owned by the Italians lost in French Central Africa
 Italians roll dice for 1 armour, 2 artilleries and 2 infantry in French Central Africa, round 3 : 1/5 hits, 1,83 expected hits
 French roll dice for 4 infantry in French Central Africa, round 3 : 2/4 hits, 1,33 expected hits
 1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in French Central Africa
 2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to French Equatorial Africa
 French win with 3 infantry remaining. Battle score for attacker is -12
 Casualties for Italians: 5 infantry
 Casualties for ANZAC: 1 infantryNon Combat Move - Italians 
 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
 1 infantry moved from Egypt to Anglo Egyptian Sudan
 2 armour moved from Tobruk to Egypt
 2 infantry moved from Tobruk to Alexandria
 1 infantry moved from Tunisia to Libya
 2 infantry moved from Iraq to Trans-Jordan
 1 infantry moved from Trans-Jordan to Egypt
 1 armour moved from Trans-Jordan to Egypt
 1 battleship moved from 94 Sea Zone to 98 Sea Zone
 1 cruiser moved from 94 Sea Zone to 98 Sea Zone
 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
 1 cruiser moved from 94 Sea Zone to 98 Sea Zone
 1 submarine moved from 95 Sea Zone to 98 Sea Zone
 2 transports moved from 96 Sea Zone to 97 Sea Zone
 1 transport moved from 94 Sea Zone to 97 Sea Zone
 1 carrier moved from 95 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from Holland Belgium to Southern Italy
 5 infantry moved from Northern Italy to France
 1 mech_infantry moved from Northern Italy to France
 2 mech_infantrys moved from France to Northern Italy
 3 infantry moved from Western Germany to France
 2 infantry moved from Germany to Western Germany
 1 bomber moved from Libya to Southern ItalyPlace Units - Italians 
 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Northern Italy
 3 infantry placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
 Italians collect 28 PUs; end with 28 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
 Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
 Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary : Italians : -3,17 
 French : 2,33
 Americans : 1,00
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - ANZAC 
 ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 transport moved from 33 Sea Zone to 46 Sea Zone
 1 infantry moved from New Guinea to 46 Sea Zone
 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
 1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
 2 fighters moved from 33 Sea Zone to 42 Sea Zone
 1 fighter moved from Caroline Islands to 42 Sea Zone
 1 fighter moved from Queensland to JavaCombat - ANZAC 
 Battle in 42 Sea Zone
 Americans loiter and taunt; ANZAC attack with 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport
 Japanese defend with 1 submarine
 ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
 1 submarine owned by the Japanese lost in 42 Sea Zone
 ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarine
 Battle in Java
 ANZAC attack with 1 fighter
 Japanese defend with 1 infantry
 ANZAC roll dice for 1 fighter in Java, round 2 : 1/1 hits
 Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Java
 ANZAC win with 1 fighter remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC 
 Turning on Edit Mode
 EDIT: Changing ownership of Java from Japanese to ANZAC
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Changing ownership of Nigeria from Italians to ANZAC
 EDIT: Turning off Edit Mode
 1 infantry moved from 42 Sea Zone to Java
 1 fighter moved from Java to 42 Sea Zone
 1 carrier moved from 62 Sea Zone to 42 Sea Zone
 1 infantry moved from French Central Africa to NigeriaPlace Units - ANZAC 
 1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 15 PUs; end with 17 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 8 Purchase Units - ANZAC 
 ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 transport moved from 33 Sea Zone to 46 Sea Zone
 1 infantry moved from New Guinea to 46 Sea Zone
 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
 1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
 2 fighters moved from 33 Sea Zone to 42 Sea Zone
 1 fighter moved from Caroline Islands to 42 Sea Zone
 1 fighter moved from Queensland to JavaCombat - ANZAC 
 Battle in 42 Sea Zone
 Americans loiter and taunt; ANZAC attack with 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport
 Japanese defend with 1 submarine
 ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
 1 submarine owned by the Japanese lost in 42 Sea Zone
 ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarine
 Battle in Java
 ANZAC attack with 1 fighter
 Japanese defend with 1 infantry
 ANZAC roll dice for 1 fighter in Java, round 2 : 1/1 hits
 Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Java
 ANZAC win with 1 fighter remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC 
 Turning on Edit Mode
 EDIT: Changing ownership of Java from Japanese to ANZAC
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Changing ownership of Nigeria from Italians to ANZAC
 EDIT: Turning off Edit Mode
 1 infantry moved from 42 Sea Zone to Java
 1 fighter moved from Java to 42 Sea Zone
 1 carrier moved from 62 Sea Zone to 42 Sea Zone
 1 infantry moved from French Central Africa to NigeriaPlace Units - ANZAC 
 1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 15 PUs; end with 17 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French 
 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
 1 infantry moved from French Central Africa to Nigeria
 1 fighter moved from United Kingdom to FinlandNon Combat Move - French Turn Complete - French 
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 Edited ANZAC move 2x. - To invade Nigeria…
- In the invasion for Java, I forgot to move the infantry into the island and attacked with 1 plane, on accident… The plane won anyway…
 




 
		 
		






