@dawgoneit remember to do France!
Have a good day all.
1914: 8 Player Team Game
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I just rolled tech’s for GB, and selected Naval.
I scored two hits, and then it says I was awarded “Armor” ??? It also doesn’t yet show it in the technology chart.
Is this just a glitch? What’s the Naval equivelant of Armor? Aircraft Carriers??
You had to have selected the wrong one. Or Read it wrong. Armor is a land tech. And the game file shows you have Aircraft Carriers??
And they’re not activated until your Collect Income Phase, meaning units with a defense bonus get it at your next opponents turn, and you get to collect the War Bonds 2d6 extra income right away. But it is after your Purchase units, so anything you unlock will be available for purchase the NEXT round.
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UK must have selected tech wrong. CP is going to have to decide whether he can have the carrier or get the armor that the game file shows.
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He can have a Carriers .
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Well,
It appears I may be stuck with tanks. Even though I edited the game file, I can still only add tanks in the battle calculator, and not carriers, haha, I wonder what will happen come my turn!
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London falls to the Communists and drive your Tanks onto the Carriers, which sail to educate Africans they can live without the King.
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@wittmann:
London falls to the Communists and drive your Tanks onto the Carriers, which sail to educate Africans they can live without the King.
Only Germany will be living with a Kaiser soon!
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Game History
Round: 6
Combat Move - Russia
2 conscripts, 1 field_gun and 12 infantry moved from Primorsky to Khabarovsk
1 field_gun and 2 infantry moved from Irkutsk to Bratsk
1 field_gun and 9 infantry moved from Buryatia to Bratsk
1 conscript moved from Buryatia to Chita
Russia take Chita from Communists
1 conscript moved from Buryatia to Novosibirsk
Russia take Novosibirsk from Communists
1 infantry moved from Ryazan to Kazakhstan
1 fighter moved from Moscow to Kazakhstan
1 cavalry moved from Anatolia to Kurdistan
Russia take Kurdistan from Turkey
1 cavalry, 3 field_guns and 2 infantry moved from Anatolia to Armenia
1 conscript moved from Tver to Vladimir
Russia take Vladimir from Communists
1 conscript moved from Archangelsk to Vologda
Russia take Vologda from Communists
2 cavalrys moved from Moscow to Kazakhstan
1 infantry moved from Don to Ryazan
1 conscript, 1 field_gun and 1 infantry moved from Pskov to Latvia
1 infantry moved from Smolensk to LatviaPurchase Units - Russia
Russia buy 3 cavalrys, 15 conscripts, 1 destroyer, 1 field_gun and 8 trenchs; Remaining resources: 0 PUs;Combat - Russia
Battle in Kazakhstan
Russia attack with 2 cavalrys, 1 fighter and 1 infantry
Communists defend with 1 field_gun
Russia roll dice for 2 cavalrys, 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/4 hits
Communists roll dice for 1 field_gun in Kazakhstan, round 2 : 0/1 hits
1 field_gun owned by the Communists lost in Kazakhstan
Russia win, taking Kazakhstan from Communists with 2 cavalrys, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Communists: 1 field_gun
Battle in Latvia
Russia attack with 1 conscript, 1 field_gun and 2 infantry
Germany defend with 1 stormtruppen
Russia roll dice for 1 conscript, 1 field_gun and 2 infantry in Latvia, round 2 : 3/4 hits
Germany roll dice for 1 stormtruppen in Latvia, round 2 : 1/1 hits
1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in Latvia
Russia win, taking Latvia from Germany with 1 field_gun and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 stormtruppen
Battle in Khabarovsk
Russia attack with 2 conscripts, 1 field_gun and 12 infantry
Communists defend with 3 conscripts, 1 field_gun and 3 trenchs
Russia roll dice for 2 conscripts, 1 field_gun and 12 infantry in Khabarovsk, round 2 : 3/14 hits
Units damaged: 3 trenchs owned by the Communists
Communists roll dice for 3 conscripts, 1 field_gun and 3 trenchs in Khabarovsk, round 2 : 1/4 hits
1 conscript owned by the Russia lost in Khabarovsk
Russia roll dice for 1 conscript, 1 field_gun and 12 infantry in Khabarovsk, round 3 : 3/14 hits
Communists roll dice for 3 conscripts, 1 field_gun and 3 trenchs in Khabarovsk, round 3 : 0/4 hits
3 trenchs owned by the Communists lost in Khabarovsk
Russia roll dice for 1 conscript, 1 field_gun and 12 infantry in Khabarovsk, round 4 : 3/14 hits
Communists roll dice for 3 conscripts and 1 field_gun in Khabarovsk, round 4 : 0/4 hits
3 conscripts owned by the Communists lost in Khabarovsk
Russia roll dice for 1 conscript, 1 field_gun and 12 infantry in Khabarovsk, round 5 : 5/14 hits
Communists roll dice for 1 field_gun in Khabarovsk, round 5 : 0/1 hits
1 field_gun owned by the Communists lost in Khabarovsk
Russia win, taking Khabarovsk from Communists with 1 conscript, 1 field_gun and 12 infantry remaining. Battle score for attacker is 17
Casualties for Russia: 1 conscript
Casualties for Communists: 3 conscripts, 1 field_gun and 3 trenchs
Battle in Bratsk
Russia attack with 2 field_guns and 11 infantry
Communists defend with 4 conscripts, 2 field_guns and 4 infantry
Russia roll dice for 2 field_guns and 11 infantry in Bratsk, round 2 : 5/13 hits
Communists roll dice for 4 conscripts, 2 field_guns and 4 infantry in Bratsk, round 2 : 2/10 hits
2 infantry owned by the Russia, 1 infantry owned by the Communists and 4 conscripts owned by the Communists lost in Bratsk
Russia roll dice for 2 field_guns and 9 infantry in Bratsk, round 3 : 2/11 hits
Communists roll dice for 2 field_guns and 3 infantry in Bratsk, round 3 : 2/5 hits
2 infantry owned by the Russia and 2 infantry owned by the Communists lost in Bratsk
Russia roll dice for 2 field_guns and 7 infantry in Bratsk, round 4 : 5/9 hits
Communists roll dice for 2 field_guns and 1 infantry in Bratsk, round 4 : 1/3 hits
1 infantry owned by the Russia, 1 infantry owned by the Communists and 2 field_guns owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 2 field_guns and 6 infantry remaining. Battle score for attacker is 13
Casualties for Russia: 5 infantry
Casualties for Communists: 4 conscripts, 2 field_guns and 4 infantryNon Combat Move - Russia
1 fighter moved from Kazakhstan to Volgograd
2 infantry moved from Kiev to Dnieper
1 field_gun moved from Kiev to Dnieper
2 infantry moved from Minsk to Belarus
1 field_gun moved from Minsk to Belarus
1 infantry moved from Smolensk to Belarus
2 conscripts, 1 field_gun, 2 heavy_guns and 2 infantry moved from Pskov to Latvia
1 conscript moved from Novgorod to Archangelsk
2 conscripts moved from St. Petersburg to Finland
1 cavalry moved from Armenia to Georgia
3 field_guns moved from Vladivostok to PrimorskyPlace Units - Russia
1 destroyer placed in Sea Zone 9 Gulf of Bothnia
2 trenchs placed in Finland
5 conscripts and 3 trenchs placed in St. Petersburg
3 trenchs placed in Belarus
3 cavalrys placed in Vladivostok
3 conscripts placed in Kiev
3 conscripts placed in Minsk
2 conscripts and 1 field_gun placed in Moscow
2 conscripts placed in IrkutskTurn Complete - Russia
Russia collect 83 PUs; end with 83 PUs totalTerritory Summary for Russia :
Anatolia : 1 flag
Armenia : 1 flag, 3 field_guns and 2 infantry
Kurdistan : 1 flag, 1 cavalry
Archangelsk : 1 conscript
Belarus : 3 conscripts, 3 field_guns, 10 heavy_guns, 19 infantry and 9 trenchs
Bratsk : 2 field_guns and 6 infantry
Chita : 1 conscript
Dnieper : 1 field_gun and 2 infantry
Don : 1 infantry
Finland : 2 conscripts and 2 trenchs
Georgia : 1 cavalry
Irkutsk : 1 Factory, 2 conscripts and 6 trenchs
Kazakhstan : 2 cavalrys and 1 infantry
Khabarovsk : 1 conscript, 1 field_gun and 12 infantry
Kiev : 1 Factory, 3 conscripts and 3 trenchs
Latvia : 2 conscripts, 2 field_guns, 2 heavy_guns and 4 infantry
Minsk : 1 Factory and 3 conscripts
Novosibirsk : 1 conscript
Odessa : 1 field_gun
Primorsky : 3 field_guns
Ryazan : 1 infantry
St. Petersburg : 1 Factory, 7 conscripts and 7 trenchs
Vladimir : 1 conscript
Vladivostok : 1 Factory and 3 cavalrys
Volgograd : 1 fighter
Vologda : 1 conscript
Moscow : 1 flag, 1 Factory, 2 conscripts, 1 field_gun and 3 trenchs
Sea Zone 9 Gulf of Bothnia : 1 destroyer and 1 submarine
Sea Zone 65 Caspian Sea : 1 transportProduction/PUs Summary :
Germany : 129 / 139
France : 80 / 131
Serbia : 12 / 18
Austria : 82 / 85
Italy : 28 / 28
Arabia : 12 / 14
Turkey : 10 / 0
Britain : 124 / 124
Russia : 83 / 83
Communists : 37 / 52
USA : 70 / 71 -
Just wanted to quickly undo this NCM:
Non Combat Move - Russia
2 conscripts, 1 field_gun, 2 heavy_guns and 2 infantry moved from Pskov to Latvia -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 1,5 and gets 0 hitsCombat Move - Communists
1 fighter and 1 heavy_gun moved from Omsk to Kazakhstan
2 cavalrys moved from Kazan to Kazakhstan
1 cavalry moved from Kazan to Perm
2 conscripts moved from Sakhe to Chukotka
1 cavalry moved from Yakutsk to Norilsk
5 conscripts and 4 infantry moved from Yakutsk to AldanPurchase Units - Communists
Communists buy 4 conscripts, 1 fighter, 4 infantry and 6 trenchs; Remaining resources: 2 techTokens; 0 PUs;Combat - Communists
Battle in Kazakhstan
Communists attack with 2 cavalrys, 1 fighter and 1 heavy_gun
Russia defend with 2 cavalrys and 1 infantry
Communists roll dice for 2 cavalrys, 1 fighter and 1 heavy_gun in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
Russia roll dice for 2 cavalrys and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 0.67 expected hits
1 cavalry owned by the Russia lost in Kazakhstan
Communists roll dice for 2 cavalrys, 1 fighter and 1 heavy_gun in Kazakhstan, round 3 : 1/4 hits, 1.33 expected hits
Russia roll dice for 1 cavalry and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.50 expected hits
1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Kazakhstan
Communists roll dice for 1 cavalry, 1 fighter and 1 heavy_gun in Kazakhstan, round 4 : 3/3 hits, 1.00 expected hits
Russia roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia and 1 cavalry owned by the Communists lost in Kazakhstan
Communists win, taking Kazakhstan from Russia with 1 fighter and 1 heavy_gun remaining. Battle score for attacker is 3
Casualties for Communists: 2 cavalrys
Casualties for Russia: 2 cavalrys and 1 infantryNon Combat Move - Communists
1 fighter moved from Kazakhstan to OmskPlace Units - Communists
2 trenchs placed in Chukotka
2 trenchs placed in Aldan
2 trenchs placed in Yakutsk
2 conscripts placed in Omsk
1 conscript and 1 fighter placed in Nizhni-Novgorod
1 conscript and 4 infantry placed in YakutskTurn Complete - Communists
Communists collect 38 PUs; end with 38 PUs
Communists collect 7 PUs from War Bonds; end with 45 PUsCombat Hit Differential Summary :
Communists : 1.33
Russia : 0.50 -
$5000 says no Tech researched G7.
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Is Britain going to give that to Germany if he gets the tech?
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That is generous , Garg. But I could not accept taht off you.
Maybe $5, eh! -
@wittmann:
That is generous , Garg. But I could not accept taht off you.
Maybe $5, eh!LOL nice edit of my post Wittmann, the Kaiser will be most pleased.
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You think I would abuse my Moderator perks? Shame on you!
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Is it my Go as the US?
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I believe so Kevin. Have you had an exciting game?
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@aequitas:
Is it my Go as the US?
Obviously!
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@Private:
I believe so Kevin. Have you had an exciting game?
Yes indeed.
Support is one of my specialities!! :-D :-D :-D -
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - USA
USA spend 5 on tech rollsCombat Move - USA
2 infantry and 1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 infantry moved from Sea Zone 33 Mid Atlantic to Norte
1 field_gun and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 cavalry and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
2 infantry moved from Azores to Sea Zone 32 Sargasso Sea
2 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 cavalry, 3 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to Norte
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 cavalry and 1 infantry moved from California to Sea Zone 153 Pacific Ocean
1 infantry moved from California to Sea Zone 153 Pacific Ocean
1 cavalry, 1 field_gun, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 field_gun moved from Hawaii to Sea Zone 145 Pacific Ocean
1 cavalry, 2 field_guns, 3 infantry and 3 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean
1 cavalry, 2 field_guns and 3 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 cruiser moved from Sea Zone 153 Pacific Ocean to Sea Zone 141 Pacific Ocean -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0,00 expected hitsCombat Move - USA
2 infantry and 1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 infantry moved from Sea Zone 33 Mid Atlantic to Norte
1 field_gun and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 cavalry and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
2 infantry moved from Azores to Sea Zone 32 Sargasso Sea
2 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 cavalry, 3 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to Norte
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 cavalry and 1 infantry moved from California to Sea Zone 153 Pacific Ocean
1 infantry moved from California to Sea Zone 153 Pacific Ocean
1 cavalry, 1 field_gun, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 field_gun moved from Hawaii to Sea Zone 145 Pacific Ocean
1 cavalry, 2 field_guns, 3 infantry and 3 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean
1 cavalry, 2 field_guns and 3 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 cruiser moved from Sea Zone 153 Pacific Ocean to Sea Zone 141 Pacific OceanPurchase Units - USA
USA buy 1 Factory, 3 destroyers, 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 1 techTokens; 0 PUs;Combat - USA
Battle in Tohoku
USA attack with 1 cavalry, 2 field_guns and 3 infantry
Neutral defend with 6 infantry
USA roll dice for 1 cavalry, 2 field_guns and 3 infantry in Tohoku, round 2 : 1/6 hits, 1,67 expected hits
Neutral roll dice for 6 infantry in Tohoku, round 2 : 2/6 hits, 2,00 expected hits
1 infantry owned by the Neutral and 2 infantry owned by the USA lost in Tohoku
USA roll dice for 1 cavalry, 2 field_guns and 1 infantry in Tohoku, round 3 : 0/4 hits, 1,33 expected hits
Neutral roll dice for 5 infantry in Tohoku, round 3 : 2/5 hits, 1,67 expected hits
1 infantry owned by the USA and 1 cavalry owned by the USA lost in Tohoku
USA roll dice for 2 field_guns in Tohoku, round 4 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 5 infantry in Tohoku, round 4 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Tohoku
USA roll dice for 1 field_gun in Tohoku, round 5 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 4 infantry in Tohoku, round 5 : 1/4 hits, 1,33 expected hits
1 field_gun owned by the USA lost in Tohoku
Neutral win with 4 infantry remaining. Battle score for attacker is -15
Casualties for Neutral: 2 infantry
Casualties for USA: 1 cavalry, 2 field_guns and 3 infantry
Battle in Norte
USA attack with 1 cavalry, 3 field_guns and 8 infantry
Neutral defend with 6 infantry
USA roll dice for 1 cavalry, 3 field_guns and 8 infantry in Norte, round 2 : 3/12 hits, 3,00 expected hits
Neutral roll dice for 6 infantry in Norte, round 2 : 2/6 hits, 2,00 expected hits
3 infantry owned by the Neutral and 2 infantry owned by the USA lost in Norte
USA roll dice for 1 cavalry, 3 field_guns and 6 infantry in Norte, round 3 : 3/10 hits, 2,67 expected hits
Neutral roll dice for 3 infantry in Norte, round 3 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral and 1 infantry owned by the USA lost in Norte
USA loses 0 PUs for violating Nortes neutrality.
USA win, taking Norte from Neutral with 1 cavalry, 3 field_guns and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral: 6 infantry
Casualties for USA: 3 infantry
Battle in Sea Zone 141 Pacific Ocean
USA attack with 1 cruiser and 2 destroyers
Germany defend with 1 submarine
USA roll dice for 1 cruiser and 2 destroyers in Sea Zone 141 Pacific Ocean, round 2 : 0/3 hits, 1,17 expected hits
Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the USA lost in Sea Zone 141 Pacific Ocean
USA roll dice for 1 cruiser and 1 destroyer in Sea Zone 141 Pacific Ocean, round 3 : 0/2 hits, 0,83 expected hits
Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 3 : 0/1 hits, 0,17 expected hits
USA roll dice for 1 cruiser and 1 destroyer in Sea Zone 141 Pacific Ocean, round 4 : 1/2 hits, 0,83 expected hits
Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germany lost in Sea Zone 141 Pacific Ocean
USA win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -2
Casualties for USA: 1 destroyer
Casualties for Germany: 1 submarineNon Combat Move - USA
2 cruisers and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 15 English Channel
1 destroyer and 1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 52 Mid Atlantic
1 fighter moved from Bermuda to Madeira
3 fighters moved from Azores to MadeiraPlace Units - USA
1 trench placed in California
1 trench placed in San Francisco
1 trench placed in San Francisco
1 field_gun and 2 infantry placed in San Francisco
1 destroyer placed in Sea Zone 147 Gulf of California
2 destroyers placed in Sea Zone 29 Mid Atlantic
1 Factory placed in CaliforniaTurn Complete - USA
USA collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Neutral : -0,67
USA : -3,50
USA rolls : : 0,00
Germany : 0,50





