No scrambles
Dissndat (x+5) vs Giallo
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 9 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
4 mech_infantrys moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
6 mech_infantrys moved from Germany to Baltic States
5 infantry moved from Vyborg to Karelia
1 artillery moved from Vyborg to Karelia
2 infantry moved from Vyborg to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Battle in Karelia
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Karelia, round 2 : 2/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Karelia
Germans roll dice for 1 artillery and 5 infantry in Karelia, round 3 : 1/6 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Baltic States
Germans attack with 1 armour and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 10 mech_infantrys in Baltic States, round 2 : 4/11 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 4 artilleries and 21 infantry moved from Western Ukraine to Eastern Poland
8 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
1 mech_infantry moved from Southern France to Greater Southern Germany
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Egypt to Southern Italy
2 tactical_bombers moved from Vyborg to Western Germany
1 fighter moved from Vyborg to Western GermanyPlace Units - Germans
9 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Ulaanbaatar to DzavhanCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 aaGun and 3 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
1 fighter moved from Ukraine to Russia
5 artilleries and 5 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 14 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Ulaanbaatar to DzavhanCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 aaGun and 3 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
1 fighter moved from Ukraine to Russia
5 artilleries and 5 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 14 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 marine moved from 38 Sea Zone to Shan State
2 artilleries moved from Sumatra to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 41 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Kwangtung to Kwangsi
3 fighters moved from Kwangtung to Kwangsi
4 fighters moved from Kiangsi to Kwangsi
1 submarine moved from 35 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Burma
Battle in Kwangsi
Japanese attack with 7 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 7 fighters, 1 infantry and 4 tactical_bombers in Kwangsi, round 2 : 8/12 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Burma from UK_Pacific, taking Kwangsi from Chinese with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 6/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
7 fighters moved from Kwangsi to Kiangsi
4 tactical_bombers moved from Kwangsi to Kiangsi
3 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 aaGun and 3 mech_infantrys moved from Kiangsu to Kiangsi
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 fighter moved from Japan to Kiangsi
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Borneo to Caroline Islands
1 bomber moved from Manchuria to Caroline Islands
1 infantry moved from Amur to KoreaPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kwangtung
1 factory_minor placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters and 1 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Central United States to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
3 carriers moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from French Guiana to Gibraltar
1 fighter moved from French Guiana to 91 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
scramble?
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sorry for the late response…no scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Central United States to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
3 carriers moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from French Guiana to Gibraltar
1 fighter moved from French Guiana to 91 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - Americans
Battle in Egypt
Americans attack with 1 armour
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Americans roll dice for 1 armour in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
Americans roll dice for 1 armour in Egypt, round 4 : 1/1 hits
Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
Americans attack with 4 artilleries, 8 fighters, 4 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry; Italians defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Gibraltar : 0/3 hits
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 4 artilleries, 8 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 8/18 hits
Germans roll dice for 1 aaGun, 2 artilleries, 4 fighters and 4 infantry in Gibraltar, round 2 : 7/10 hits
1 aaGun owned by the Italians, 3 artilleries owned by the Americans, 1 fighter owned by the Germans, 4 infantry owned by the Americans, 1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the Germans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 8 fighters, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 7/11 hits
Germans roll dice for 3 fighters in Gibraltar, round 3 : 3/3 hits
1 artillery owned by the Americans, 3 fighters owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 6 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 4 fighters and 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry
Casualties for Americans: 4 artilleries, 2 fighters and 4 infantryNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 destroyers, 4 fighters and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
4 fighters placed in Western United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 fighter moved from Sikang to Kweichow
9 artilleries and 10 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 9 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 artilleries and 10 infantry in Anhwe, round 2 : 10/19 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 9 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Central United States to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
3 carriers moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from French Guiana to Gibraltar
1 fighter moved from French Guiana to 91 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - Americans
Battle in Egypt
Americans attack with 1 armour
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Americans roll dice for 1 armour in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
Americans roll dice for 1 armour in Egypt, round 4 : 1/1 hits
Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
Americans attack with 4 artilleries, 8 fighters, 4 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry; Italians defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Gibraltar : 0/3 hits
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 4 artilleries, 8 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 8/18 hits
Germans roll dice for 1 aaGun, 2 artilleries, 4 fighters and 4 infantry in Gibraltar, round 2 : 7/10 hits
1 aaGun owned by the Italians, 3 artilleries owned by the Americans, 1 fighter owned by the Germans, 4 infantry owned by the Americans, 1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the Germans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 8 fighters, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 7/11 hits
Germans roll dice for 3 fighters in Gibraltar, round 3 : 3/3 hits
1 artillery owned by the Americans, 3 fighters owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 6 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 4 fighters and 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry
Casualties for Americans: 4 artilleries, 2 fighters and 4 infantryNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 destroyers, 4 fighters and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
4 fighters placed in Western United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 fighter moved from Sikang to Kweichow
9 artilleries and 10 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 9 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 artilleries and 10 infantry in Anhwe, round 2 : 10/19 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 9 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUsPurchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 bomber moved from Persia to 96 Sea Zone
4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 mech_infantry moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in Morocco
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Morocco from Germans, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/8 hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - British
1 bomber moved from 96 Sea Zone to Egypt
1 aaGun moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 artilleries and 4 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
3 aaGuns and 3 artilleries moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Kweichow to AnhwePlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Persia
British undo move 3.
2 mech_infantrys placed in Persia
1 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 104 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Gibraltar
Italians attack with 2 artilleries, 1 infantry and 1 marine
British defend with 1 airfield and 1 harbour; Americans defend with 1 marine
Italians roll dice for 2 artilleries, 1 infantry and 1 marine in Gibraltar, round 2 : 0/4 hits
British roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 2 artilleries, 1 infantry and 1 marine in Gibraltar, round 3 : 1/4 hits
British roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits
1 marine owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Morocco
Italians win, taking Morocco from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from Alexandria to Western Germany
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 18 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 10 Sea ZoneNon Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 18 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 10 Sea ZoneNon Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 submarines moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
-
scramble and submerge orders?
-
submerge and no scramble
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 submarines moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 3 submarines
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Gibraltar
2 tactical_bombers moved from Southern Italy to Gibraltar
2 tactical_bombers moved from Belarus to Eastern Poland
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 armour moved from Eastern Poland to Baltic States
1 bomber moved from Western Ukraine to Greater Southern Germany
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 4 infantry moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
1 infantry moved from Algeria to MoroccoPlace Units - Germans
3 artilleries placed in Novgorod
2 fighters placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Dzavhan to Yakut S.S.R.Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Belarus to Bryansk
3 aaGuns, 2 armour, 11 artilleries, 54 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
5 infantry moved from Vologda to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
10 artilleries moved from Russia to Smolensk
1 infantry moved from Caucasus to Rostov
2 aaGuns and 14 infantry moved from Novosibirsk to Vologda
1 infantry moved from Rostov to BryanskPlace Units - Russians
3 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 armour moved from Buryatia to Yakut S.S.R.
1 armour, 3 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Chahar to Anhwe
4 artilleries, 8 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Kiangsi to Anhwe
2 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 marine moved from Shan State to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
2 bombers moved from Caroline Islands to Anhwe
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from 38 Sea Zone to Burma
1 tactical_bomber moved from 38 Sea Zone to Burma
2 fighters moved from Japan to AnhweCombat - Japanese
Battle in Aleutian Islands
Battle in Ceylon
Battle in Solomon Islands
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
1 armour owned by the Japanese retreated to Buryatia
Russians win, taking Aleutian Islands from Americans, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 10 fighters, 9 infantry, 7 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 3 artilleries, 2 fighters and 1 tactical_bomber; Chinese defend with 9 artilleries and 12 infantry
AA fire in Anhwe : 0/9 hits
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 10 fighters, 9 infantry, 7 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 : 13/37 hits
Chinese roll dice for 3 aaGuns, 12 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in Anhwe, round 2 : 8/27 hits
8 infantry owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 10 fighters, 1 infantry, 7 mech_infantrys and 4 tactical_bombers in Anhwe, round 3 : 12/29 hits
Chinese roll dice for 12 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 8/17 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 5 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese, 1 artillery owned by the British and 9 artilleries owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 10 fighters, 2 mech_infantrys and 4 tactical_bombers in Anhwe, round 4 : 7/21 hits
Chinese roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Anhwe, round 4 : 1/5 hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 2 fighters owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 bombers, 10 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 71
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters and 1 tactical_bomber
Casualties for Chinese: 9 artilleries and 12 infantry
Casualties for Japanese: 3 artilleries, 9 infantry and 5 mech_infantrysNon Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 aaGun moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 submarine moved from 38 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Anhwe to Shan State
1 tactical_bomber moved from Anhwe to Shan State
2 bombers moved from Anhwe to Kiangsi
1 tactical_bomber moved from Burma to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
2 fighters moved from Anhwe to Shan State
5 fighters moved from Anhwe to Kwangsi
2 fighters moved from Anhwe to Jehol
3 tactical_bombers moved from Anhwe to Kwangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 49 Sea Zone
2 fighters moved from Caroline Islands to 49 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 battleship moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 infantry placed in Malaya
1 carrier and 1 submarine placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
7 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
4 fighters moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Germans defend with 3 submarines
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/9 hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
3 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 submarines
Casualties for Americans: 1 destroyerNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 3 tactical_bombers placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs