TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
2 submarines moved from 25 Sea Zone to 30 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
6 fighters moved from 7 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 7 Sea Zone to 6 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Southeast Mexico to Central America
Americans take Central America from Italians
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Americans
Battle in Siberia
Battle in Amur
Battle in 6 Sea Zone
Americans attack with 2 fighters, 4 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win, taking Siberia from Japanese, taking Amur from Japanese, taking 6 Sea Zone from Japanese with 2 fighters, 3 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 30 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 9 Sea Zone
3 carriers moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
18 submarines moved from 7 Sea Zone to 16 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 carrier and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Iraq to 72 Sea Zone
1 carrier and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 cruiser moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 artillery and 2 infantry moved from Iraq to Persia
3 fighters moved from Iraq to Persia
Combat - British
Battle in 72 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 submarines in 72 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 2 : 3/6 hits
1 carrier owned by the British, 3 submarines owned by the Japanese, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 72 Sea Zone
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 3 : 4/5 hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 3 : 2/6 hits
2 destroyers owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 72 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 72 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 1 cruiser, 1 fighter and 2 transports in 72 Sea Zone, round 4 : 1/2 hits
1 cruiser owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the British lost in 72 Sea Zone
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 transports owned by the Japanese lost in 72 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports
Battle in Persia
British attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 armour, 1 factory_minor and 4 mech_infantrys
British roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 2 : 4/6 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Persia, round 2 : 3/5 hits
1 artillery owned by the British, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Persia
retreated to Persia
Japanese win with 1 armour remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 4 mech_infantrys
Battle in Kenya
British attack with 1 artillery
Japanese defend with 1 infantry
British roll dice for 1 artillery in Kenya, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kenya
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Persia to Caucasus
1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from 72 Sea Zone to Union of South Africa
Place Units - British
1 carrier placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,6,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,6,6,2,1,2
British collect 17 PUs (9 lost to blockades); end with 18 PUs
Turn Complete - UK_Pacific
triplea_41516_UK_14.tsvg