TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
15 fighters and 4 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 15 fighters and 4 tactical_bombers
Japanese defend with 1 carrier, 8 destroyers, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 15 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 8/19 hits
Japanese roll dice for 1 carrier, 8 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 5/11 hits
6 destroyers owned by the Japanese, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 10 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 7/14 hits
Japanese roll dice for 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 3 : 3/4 hits
2 destroyers owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Americans win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Americans: 8 fighters
Casualties for Japanese: 1 carrier, 8 destroyers, 2 fighters and 1 transport
Battle in 30 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 30 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 3 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 7 Sea Zone
1 battleship, 10 carriers, 3 cruisers, 7 destroyers and 24 submarines moved from 26 Sea Zone to 7 Sea Zone
7 fighters and 4 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 30 Sea Zone to Midway
2 fighters moved from 16 Sea Zone to 7 Sea Zone
1 fighter moved from 31 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Eastern United States to Central United States
1 aaGun moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 3 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,1,4,2,3,6,1,2,6,5,2,1,6,4
Americans collect 47 PUs (1 lost to blockades); end with 48 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 armour, 3 artilleries and 10 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
1 bomber moved from Iraq to Eastern Persia
4 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
1 artillery and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Eastern Persia
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 1/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 armour, 3 artilleries, 4 fighters, 11 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 4 fighters, 11 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 8/21 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 3 artilleries, 4 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
1 bomber moved from Eastern Persia to Iraq
1 aaGun moved from Iraq to Trans-Jordan
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,6,2,2,2,1
British collect 29 PUs (5 lost to blockades); end with 29 PUs
Turn Complete - UK_Pacific
triplea_41516_UK_13.tsvg