Dissndat (x+5) vs Giallo

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 airfield, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 marine moved from Egypt to 98 Sea Zone
                1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Tobruk to Trans-Jordan
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Combat - Italians
                Italians creates battle in territory 109 Sea Zone
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 battleship in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/8 hits
                        British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking 109 Sea Zone from Americans, taking Syria from British, taking Trans-Jordan from British with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                3 fighters moved from Trans-Jordan to Egypt
                2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Egypt
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar

    Place Units - Italians
                1 aaGun, 1 airfield and 1 mech_infantry placed in Egypt
                1 transport placed in 95 Sea Zone
                4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Gibraltar: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Gibraltar: 1 infantry
                EDIT: Changing PUs for Italians from 0 to 3
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 23 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    triplea_41516_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                3 fighters moved from New South Wales to 63 Sea Zone

    Combat - ANZAC
                Battle in 63 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 63 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 63 Sea Zone
                    ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 63 Sea Zone to New Zealand

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs

    triplea_41516_ANZ11.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                1 artillery moved from Western Germany to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 artilleries moved from 115 Sea Zone to Novgorod
                1 bomber moved from Romania to Ukraine
                1 bomber moved from Romania to Western Ukraine
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Belarus
                3 armour moved from Poland to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Novgorod, round 2 :  3/11 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Romania to Eastern Poland
                1 bomber moved from Western Ukraine to Western Germany
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from Egypt to Gibraltar
                1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Egypt to Western Germany
                1 tactical_bomber moved from Western Germany to 91 Sea Zone
                2 armour, 2 artilleries and 7 infantry moved from Poland to Eastern Poland
                2 aaGuns, 2 artilleries and 5 infantry moved from Germany to Poland
                1 bomber moved from Belarus to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland

    Place Units - Germans
                1 submarine and 1 transport placed in 112 Sea Zone
                2 artilleries and 7 infantry placed in Germany
                1 artillery and 1 bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Gibraltar: 1 bomber
                EDIT: Removing units owned by Italians from Western Germany: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41516_Ger12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                9 infantry moved from Russia to Vologda
                1 armour moved from Archangel to Vologda
                1 infantry moved from Bryansk to Ukraine
                1 submarine moved from 64 Sea Zone to 12 Sea Zone

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour and 9 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 9 infantry in Vologda, round 2 :  2/10 hits
                        Japanese roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 1 armour and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    retreated to Kazakhstan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Bryansk
                1 aaGun moved from Archangel to Vologda
                1 fighter moved from Caucasus to Bryansk
                3 artilleries moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 fighter moved from Kazakhstan to Russia
                6 armour and 9 mech_infantrys moved from Bryansk to Volgograd

    Place Units - Russians
                2 infantry placed in Volgograd
                1 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_41516_Rus12.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 9 destroyers, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour moved from Burma to West India
                      Japanese take West India from UK_Pacific
                2 mech_infantrys moved from India to West India
                4 mech_infantrys moved from Burma to West India
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from Caroline Islands to 25 Sea Zone
                2 bombers moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 25 Sea Zone to Japan
                2 bombers moved from 16 Sea Zone to Caroline Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                4 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                3 carriers moved from 20 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangsi to 33 Sea Zone
                2 fighters moved from Burma to 35 Sea Zone
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to India
                1 infantry moved from Burma to India
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 armour moved from Yenisey to Novosibirsk
                2 mech_infantrys moved from Sikang to Novosibirsk
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Kweichow to Tsinghai
                1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Yunnan to Sikang
                1 mech_infantry moved from Shensi to Novosibirsk
                1 mech_infantry moved from Hunan to Shensi
                1 infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Malaya to Yunnan

    Place Units - Japanese
                7 destroyers and 3 submarines placed in 6 Sea Zone
                2 destroyers placed in 20 Sea Zone
                1 aaGun and 2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 83 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_41516_Jap12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 transports moved from 11 Sea Zone to 26 Sea Zone
                6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 11 submarines and 4 tactical_bombers moved from 11 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 mech_infantry moved from Mexico to Central United States
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                5 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 16 Sea Zone to 26 Sea Zone
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                5 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                2 aaGuns moved from Central United States to Eastern United States
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_41516_Ame12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 transports moved from 11 Sea Zone to 26 Sea Zone
                6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 11 submarines and 4 tactical_bombers moved from 11 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 mech_infantry moved from Mexico to Central United States
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                5 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 16 Sea Zone to 26 Sea Zone
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                5 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                2 aaGuns moved from Central United States to Eastern United States
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Syria
                2 fighters moved from Iraq to Syria
                3 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
                1 bomber moved from Iraq to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 :  2/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Syria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 3 infantry
                        British roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  3/7 hits
                        Italians roll dice for 3 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                2 fighters moved from Syria to Iraq
                2 tactical_bombers moved from Trans-Jordan to Iraq
                3 fighters moved from Trans-Jordan to Iraq
                1 aaGun moved from Persia to Iraq
                2 artilleries and 8 infantry moved from Persia to Iraq
                1 bomber moved from Anglo Egyptian Sudan to Iraq

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Iraq
                1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,2,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,4,1,2,5,2
                British collect 22 PUs (12 lost to blockades); end with 22 PUs

    Turn Complete - UK_Pacific

    triplea_41516_UK_12.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 destroyer and 8 infantry; Remaining resources: 7 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Gibraltar to Anglo Egyptian Sudan
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 carrier moved from 92 Sea Zone to 89 Sea Zone
                1 fighter moved from Gibraltar to 89 Sea Zone
                1 tactical_bomber moved from Gibraltar to 89 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                1 infantry moved from 86 Sea Zone to Brazil
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 89 Sea Zone
                1 submarine moved from 92 Sea Zone to 89 Sea Zone
                1 marine moved from 89 Sea Zone to West Indies
                1 infantry moved from 89 Sea Zone to Central America
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Central America
                Battle in West Indies
                Battle in Brazil
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Central America from Americans, taking West Indies from Americans, taking Brazil from Americans, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Italians roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                2 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                3 transports moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 aaGun and 2 infantry placed in Egypt
                1 destroyer placed in 95 Sea Zone
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41516_Ita12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                3 fighters moved from New Zealand to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_41516_ANZ12.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 7 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 armour and 3 mech_infantrys moved from Novgorod to Vologda
                      Germans take Archangel from Russians
                1 tactical_bomber moved from Eastern Poland to Vologda
                1 fighter moved from Eastern Poland to Vologda
                2 bombers moved from Eastern Poland to Vologda
                2 bombers moved from Western Germany to Vologda
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 marine moved from Morocco to 91 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 marine moved from 87 Sea Zone to French West Africa
                1 carrier moved from 91 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from Gibraltar to 89 Sea Zone

    Combat - Germans
                Battle in French West Africa
                Battle in Vologda
                    Germans attack with 3 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 armour and 9 infantry
                        AA fire in Vologda :  2/3 hits
                        1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Vologda
                        Germans roll dice for 3 armour, 4 bombers and 3 mech_infantrys in Vologda, round 2 :  5/10 hits
                        Russians roll dice for 1 aaGun, 1 armour and 9 infantry in Vologda, round 2 :  4/10 hits
                        4 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
                        Germans roll dice for 2 armour and 4 bombers in Vologda, round 3 :  5/6 hits
                        Russians roll dice for 1 armour and 5 infantry in Vologda, round 3 :  0/6 hits
                        5 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 2 armour and 4 bombers in Vologda, round 4 :  3/6 hits
                        Russians roll dice for 1 armour in Vologda, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Germans win, taking French West Africa from Americans, taking Vologda from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 1 armour and 9 infantry

    Non Combat Move - Germans
                4 bombers moved from Vologda to Novosibirsk
                1 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Baltic States
                4 mech_infantrys moved from Eastern Poland to Novgorod
                5 armour moved from Eastern Poland to Novgorod
                2 aaGuns, 2 artilleries and 5 infantry moved from Poland to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries moved from Germany to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                3 artilleries moved from 115 Sea Zone to Novgorod
                3 infantry moved from 115 Sea Zone to Novgorod
                5 infantry moved from Germany to Poland
                2 fighters moved from Western Germany to Gibraltar
                1 tactical_bomber moved from Western Germany to Gibraltar
                2 tactical_bombers moved from Western Germany to Romania
                2 fighters moved from Western Germany to Romania

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 armour, 3 artilleries and 3 infantry placed in Germany
                1 destroyer and 1 transport placed in 112 Sea Zone
                Germans undo move 4.
                1 destroyer and 1 transport placed in 112 Sea Zone
                Germans undo move 4.
                1 destroyer placed in 112 Sea Zone
                1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41516_Ger13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Bryansk to Bessarabia
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 submarine moved from 12 Sea Zone to 26 Sea Zone
                2 infantry moved from Volgograd to Kazakhstan
                6 armour and 9 mech_infantrys moved from Volgograd to Samara
                1 infantry moved from Russia to Vologda
                5 infantry moved from Russia to Samara
                1 infantry moved from Caucasus to Kazakhstan

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    retreated to Bessarabia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kazakhstan
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Kazakhstan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Kazakhstan, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Kazakhstan, round 4 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Kazakhstan, round 5 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 5 :  0/1 hits
                        Russians roll dice for 3 infantry in Kazakhstan, round 6 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 6 :  0/1 hits
                        Russians roll dice for 3 infantry in Kazakhstan, round 7 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 7 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 6 armour, 5 infantry and 9 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 6 armour, 5 infantry and 9 mech_infantrys in Samara, round 2 :  4/20 hits
                        Japanese roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Japanese with 6 armour, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Vologda to Russia
                2 artilleries and 7 infantry moved from Bryansk to Russia
                2 artilleries and 4 infantry moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41516_Rus13.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 armour, 8 destroyers, 3 infantry, 1 marine and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Caroline Islands to 25 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone
                1 mech_infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 16 Sea Zone to Caroline Islands
                1 bomber moved from 8 Sea Zone to Japan
                2 bombers moved from 25 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                2 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 destroyers moved from 20 Sea Zone to 33 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                3 infantry moved from India to West India
                1 aaGun moved from India to West India
                2 mech_infantrys moved from Sikang to Kansu
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from Kansu to Novosibirsk
                1 armour moved from Novosibirsk to Kansu
                4 mech_infantrys moved from Novosibirsk to Kansu
                2 submarines moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Urals to Kansu

    Place Units - Japanese
                1 aaGun, 1 armour and 1 marine placed in India
                1 infantry placed in Kiangsu
                1 infantry placed in French Indo China
                1 infantry placed in Japan
                8 destroyers and 1 submarine placed in 6 Sea Zone
                1 submarine placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_41516_Jap13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                15 fighters and 4 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 15 fighters and 4 tactical_bombers
                    Japanese defend with 1 carrier, 8 destroyers, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 15 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  8/19 hits
                        Japanese roll dice for 1 carrier, 8 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 :  5/11 hits
                        6 destroyers owned by the Japanese, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 10 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  7/14 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 3 :  3/4 hits
                        2 destroyers owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                    Americans win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Americans: 8 fighters
                    Casualties for Japanese: 1 carrier, 8 destroyers, 2 fighters and 1 transport
                Battle in 30 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 30 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 3 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 7 Sea Zone
                1 battleship, 10 carriers, 3 cruisers, 7 destroyers and 24 submarines moved from 26 Sea Zone to 7 Sea Zone
                7 fighters and 4 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 30 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to 7 Sea Zone
                1 fighter moved from 31 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 mech_infantry moved from Eastern United States to Central United States
                1 aaGun moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 carrier, 1 cruiser, 2 destroyers and 3 submarines placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,1,4,2,3,6,1,2,6,5,2,1,6,4
                Americans collect 47 PUs (1 lost to blockades); end with 48 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41516_Ame13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                15 fighters and 4 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 15 fighters and 4 tactical_bombers
                    Japanese defend with 1 carrier, 8 destroyers, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 15 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  8/19 hits
                        Japanese roll dice for 1 carrier, 8 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 :  5/11 hits
                        6 destroyers owned by the Japanese, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 10 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  7/14 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 3 :  3/4 hits
                        2 destroyers owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                    Americans win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Americans: 8 fighters
                    Casualties for Japanese: 1 carrier, 8 destroyers, 2 fighters and 1 transport
                Battle in 30 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 30 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 3 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 7 Sea Zone
                1 battleship, 10 carriers, 3 cruisers, 7 destroyers and 24 submarines moved from 26 Sea Zone to 7 Sea Zone
                7 fighters and 4 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 30 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to 7 Sea Zone
                1 fighter moved from 31 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 mech_infantry moved from Eastern United States to Central United States
                1 aaGun moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 carrier, 1 cruiser, 2 destroyers and 3 submarines placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,1,4,2,3,6,1,2,6,5,2,1,6,4
                Americans collect 47 PUs (1 lost to blockades); end with 48 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 armour, 3 artilleries and 10 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Persia to Eastern Persia
                1 bomber moved from Iraq to Eastern Persia
                4 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
                1 artillery and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                    British win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 :  1/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 3 artilleries, 4 fighters, 11 infantry and 2 tactical_bombers
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 3 artilleries, 4 fighters, 11 infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  8/21 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 3 artilleries, 4 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
                1 bomber moved from Eastern Persia to Iraq
                1 aaGun moved from Iraq to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,6,2,2,2,1
                British collect 29 PUs (5 lost to blockades); end with 29 PUs

    Turn Complete - UK_Pacific

    triplea_41516_UK_13.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 armour, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 8 PUs;

    Combat Move - Italians
                2 armour, 6 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                6 infantry moved from Northern Italy to 95 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                6 infantry moved from 98 Sea Zone to Trans-Jordan
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 6 artilleries, 1 bomber, 4 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 1 armour, 3 artilleries and 11 infantry
                        AA fire in Trans-Jordan :  1/3 hits
                        1 fighter owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        Italians roll dice for 2 armour, 6 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  6/25 hits
                        British roll dice for 1 aaGun, 1 armour, 3 artilleries and 11 infantry in Trans-Jordan, round 2 :  7/15 hits
                        1 aaGun owned by the British, 6 infantry owned by the British and 7 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 armour, 6 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  7/18 hits
                        British roll dice for 1 armour, 3 artilleries and 5 infantry in Trans-Jordan, round 3 :  4/9 hits
                        2 artilleries owned by the British, 1 artillery owned by the Italians, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 armour, 5 artilleries, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 4 :  5/14 hits
                        British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 4 :  0/2 hits
                        1 artillery owned by the British and 1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 armour, 5 artilleries, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 artillery, 1 fighter and 10 infantry
                    Casualties for British: 1 aaGun, 1 armour, 3 artilleries and 11 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                2 fighters moved from Trans-Jordan to Egypt
                2 aaGuns moved from Egypt to Trans-Jordan
                1 bomber moved from Trans-Jordan to Greece
                1 marine moved from West Indies to 89 Sea Zone
                1 infantry moved from Central America to 89 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 marine moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 armour and 2 infantry moved from Eastern Poland to Belarus
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Italians
                1 aaGun, 1 armour and 1 mech_infantry placed in Egypt
                4 infantry placed in Northern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41516_Ita13.tsvg

  • '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 armour, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 8 PUs;

    Combat Move - Italians
                2 armour, 6 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                6 infantry moved from Northern Italy to 95 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                6 infantry moved from 98 Sea Zone to Trans-Jordan
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 6 artilleries, 1 bomber, 4 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 1 armour, 3 artilleries and 11 infantry
                        AA fire in Trans-Jordan :  1/3 hits
                        1 fighter owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        Italians roll dice for 2 armour, 6 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  6/25 hits
                        British roll dice for 1 aaGun, 1 armour, 3 artilleries and 11 infantry in Trans-Jordan, round 2 :  7/15 hits
                        1 aaGun owned by the British, 6 infantry owned by the British and 7 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 armour, 6 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  7/18 hits
                        British roll dice for 1 armour, 3 artilleries and 5 infantry in Trans-Jordan, round 3 :  4/9 hits
                        2 artilleries owned by the British, 1 artillery owned by the Italians, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 armour, 5 artilleries, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 4 :  5/14 hits
                        British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 4 :  0/2 hits
                        1 artillery owned by the British and 1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 armour, 5 artilleries, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 artillery, 1 fighter and 10 infantry
                    Casualties for British: 1 aaGun, 1 armour, 3 artilleries and 11 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                2 fighters moved from Trans-Jordan to Egypt
                2 aaGuns moved from Egypt to Trans-Jordan
                1 bomber moved from Trans-Jordan to Greece
                1 marine moved from West Indies to 89 Sea Zone
                1 infantry moved from Central America to 89 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 marine moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 armour and 2 infantry moved from Eastern Poland to Belarus
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Italians
                1 aaGun, 1 armour and 1 mech_infantry placed in Egypt
                4 infantry placed in Northern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Removing units owned by Italians from Greece: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41516_Ita13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 26 Sea Zone to 23 Sea Zone

    Combat - ANZAC
                Battle in 23 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser in 23 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41516_Fre13.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                2 mech_infantrys moved from Novgorod to Vologda
                4 bombers moved from Novosibirsk to Vologda
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from French West Africa to Gold Coast
                      Germans take Gold Coast from British
                1 marine moved from French West Africa to French Central Africa
                      Germans take French Central Africa from British
                3 mech_infantrys moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                5 armour moved from Novgorod to Nenetsia

    Combat - Germans
                Battle in Vologda
                    Germans attack with 4 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 4 bombers, 1 infantry and 2 mech_infantrys in Vologda, round 2 :  4/7 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 bombers moved from Vologda to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                2 artilleries moved from Baltic States to Belarus
                6 artilleries and 4 infantry moved from Novgorod to Belarus
                5 aaGuns, 8 armour, 19 artilleries, 9 infantry and 22 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Western Germany to Belarus
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries moved from Germany to 114 Sea Zone
                3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                4 artilleries moved from 115 Sea Zone to Novgorod
                4 infantry moved from 115 Sea Zone to Novgorod
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
                1 transport moved from 87 Sea Zone to 91 Sea Zone
                5 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                2 fighters moved from Romania to Trans-Jordan
                2 tactical_bombers moved from Romania to Egypt
                2 fighters moved from Gibraltar to Egypt
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                2 bombers and 1 fighter placed in Western Germany
                1 carrier placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 58 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_41516_Ger14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                1 infantry moved from Kazakhstan to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 submarine moved from 26 Sea Zone to 17 Sea Zone

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Smolensk
                    Russians attack with 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in 17 Sea Zone
                    Russians attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Russians roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 17 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 17 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 17 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 :  0/1 hits
                        Russians roll dice for 1 submarine in 17 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 6 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Russians win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Novosibirsk to Russia
                6 armour, 4 infantry and 9 mech_infantrys moved from Samara to Russia
                1 aaGun, 18 artilleries and 50 infantry moved from Bryansk to Russia
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_41516_Rus14.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 9 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 mech_infantrys moved from West India to Persia
                1 armour moved from West India to Persia
                1 tactical_bomber moved from India to Persia
                1 marine moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 marine, 2 submarines and 2 transports moved from 39 Sea Zone to 79 Sea Zone
                3 infantry moved from West India to 79 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 79 Sea Zone to 72 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 fighter moved from India to 72 Sea Zone
                1 tactical_bomber moved from India to 72 Sea Zone
                1 marine moved from 72 Sea Zone to French Madagascar
                1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 bomber moved from Caroline Islands to 30 Sea Zone
                1 bomber moved from Japan to 30 Sea Zone
                2 bombers moved from Japan to 31 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
                6 fighters moved from 33 Sea Zone to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                3 fighters moved from Caroline Islands to 17 Sea Zone

    Combat - Japanese
                Battle in French Madagascar
                Battle in Kenya
                Battle in Tanganyika Territory
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                    Russians defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 :  5/9 hits
                        Russians roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 17 Sea Zone
                    Japanese win, taking French Madagascar from British, taking Kenya from British, taking Tanganyika Territory from British, taking 17 Sea Zone from Russians with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Persia
                    Japanese attack with 1 armour, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 1 factory_minor and 3 mech_infantrys
                        Japanese roll dice for 1 armour, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  2/7 hits
                        British roll dice for 3 mech_infantrys in Persia, round 2 :  0/3 hits
                        2 mech_infantrys owned by the British lost in Persia
                        Japanese roll dice for 1 armour, 5 mech_infantrys and 1 tactical_bomber in Persia, round 3 :  2/7 hits
                        British roll dice for 1 mech_infantry in Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 1 mech_infantry
                Battle in 23 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 23 Sea Zone
                    Japanese win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 31 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 31 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                        Japanese roll dice for 2 bombers and 1 destroyer in 31 Sea Zone, round 3 :  3/3 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 31 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in 30 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                5 fighters and 3 tactical_bombers moved from 17 Sea Zone to Japan
                6 fighters and 3 tactical_bombers moved from 23 Sea Zone to Japan
                1 bomber moved from 30 Sea Zone to Caroline Islands
                1 bomber moved from 30 Sea Zone to Marshall Islands
                2 bombers moved from 31 Sea Zone to Caroline Islands
                1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Tsinghai to Kansu
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 aaGun moved from India to West India
                1 submarine moved from 20 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Persia to Trans-Jordan

    Place Units - Japanese
                9 fighters and 1 infantry placed in Japan
                1 infantry placed in Kiangsu
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_41516_Jap14.tsvg

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