Dissndat (x+5) vs Giallo

  • '21 '20 '19 '18 '17 '16

    subs fight?

  • '20 '19 '18 '17

    yes

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 fighters moved from Hawaiian Islands to 6 Sea Zone
                18 submarines moved from 16 Sea Zone to 6 Sea Zone
                3 fighters and 4 tactical_bombers moved from 9 Sea Zone to 6 Sea Zone
                1 submarine moved from 30 Sea Zone to 25 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 11 fighters, 22 submarines and 4 tactical_bombers
                    Japanese defend with 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 7 submarines, 2 tactical_bombers and 2 transports
                        Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 :  1/7 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 21 submarines in 6 Sea Zone, round 2 :  8/21 hits
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  9/15 hits
                        Japanese roll dice for 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 :  13/23 hits
                        7 destroyers owned by the Japanese, 13 submarines owned by the Americans, 3 submarines owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 8 submarines in 6 Sea Zone, round 3 :  4/8 hits
                        Japanese roll dice for 4 submarines in 6 Sea Zone, round 3 :  0/4 hits
                        Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  7/15 hits
                        Japanese roll dice for 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  8/11 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 6 Sea Zone, round 3 :  3/3 hits
                        3 submarines owned by the Americans, 3 fighters owned by the Japanese, 4 submarines owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 8 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 4 :  1/5 hits
                        1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 :  2/7 hits
                        Japanese roll dice for 6 fighters in 6 Sea Zone, round 4 :  5/6 hits
                        2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 5 :  1/5 hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 :  1/2 hits
                        Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 :  3/4 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 6 :  1/5 hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    5 submarines owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 22
                    Casualties for Americans: 11 fighters, 17 submarines and 4 tactical_bombers
                    Casualties for Japanese: 1 battleship, 4 carriers, 7 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 battleship, 10 carriers, 3 cruisers and 4 destroyers moved from 9 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 mech_infantry moved from Central America to Southeast Mexico
                1 aaGun moved from Central United States to Eastern United States

    Place Units - Americans
                1 battleship, 1 destroyer and 7 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    triplea_41516_Ame15.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 fighters moved from Hawaiian Islands to 6 Sea Zone
                18 submarines moved from 16 Sea Zone to 6 Sea Zone
                3 fighters and 4 tactical_bombers moved from 9 Sea Zone to 6 Sea Zone
                1 submarine moved from 30 Sea Zone to 25 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 11 fighters, 22 submarines and 4 tactical_bombers
                    Japanese defend with 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 7 submarines, 2 tactical_bombers and 2 transports
                        Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 :  1/7 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 21 submarines in 6 Sea Zone, round 2 :  8/21 hits
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  9/15 hits
                        Japanese roll dice for 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 :  13/23 hits
                        7 destroyers owned by the Japanese, 13 submarines owned by the Americans, 3 submarines owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 8 submarines in 6 Sea Zone, round 3 :  4/8 hits
                        Japanese roll dice for 4 submarines in 6 Sea Zone, round 3 :  0/4 hits
                        Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  7/15 hits
                        Japanese roll dice for 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  8/11 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 6 Sea Zone, round 3 :  3/3 hits
                        3 submarines owned by the Americans, 3 fighters owned by the Japanese, 4 submarines owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 8 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 4 :  1/5 hits
                        1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 :  2/7 hits
                        Japanese roll dice for 6 fighters in 6 Sea Zone, round 4 :  5/6 hits
                        2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 5 :  1/5 hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 :  1/2 hits
                        Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 :  3/4 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 6 :  1/5 hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    5 submarines owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 22
                    Casualties for Americans: 11 fighters, 17 submarines and 4 tactical_bombers
                    Casualties for Japanese: 1 battleship, 4 carriers, 7 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 battleship, 10 carriers, 3 cruisers and 4 destroyers moved from 9 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 mech_infantry moved from Central America to Southeast Mexico
                1 aaGun moved from Central United States to Eastern United States

    Place Units - Americans
                1 battleship, 1 destroyer and 7 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                3 fighters moved from Caucasus to Russia
                1 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Rhodesia
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Rhodesia, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Rhodesia
                    British win, taking Rhodesia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Rhodesia to Union of South Africa
                1 carrier, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to South West Africa

    Place Units - British
                1 armour and 1 fighter placed in Union of South Africa
                British undo move 1.
                1 fighter placed in United Kingdom
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,2,5,1
                British collect 12 PUs (8 lost to blockades); end with 14 PUs

    Turn Complete - UK_Pacific

    triplea_41516_UK_15.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 fighter and 5 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Rostov
                1 bomber moved from Egypt to Rostov
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Russians
                      Italians take Caucasus from Russians
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 bomber in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns and 5 artilleries moved from Iraq to Northwest Persia
                4 infantry moved from Trans-Jordan to 98 Sea Zone
                4 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
                1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 81 Sea Zone to 72 Sea Zone
                4 infantry moved from 72 Sea Zone to Kenya
                1 armour and 1 mech_infantry moved from Ethiopia to Belgian Congo
                1 aaGun and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                2 mech_infantrys moved from Egypt to Belgian Congo
                1 fighter moved from Egypt to 72 Sea Zone
                1 tactical_bomber moved from Egypt to 72 Sea Zone
                1 fighter moved from Egypt to Gibraltar
                2 artilleries and 6 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries, 1 battleship, 1 destroyer, 6 infantry and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 aaGun and 2 infantry moved from Belarus to Bryansk
                1 bomber moved from Rostov to Iraq

    Place Units - Italians
                2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt
                1 fighter placed in Southern Italy
                2 destroyers placed in 110 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,6
                Italians collect 35 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_41516_Ita15.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from New South Wales to 26 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41516_Fre15.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Belarus to Vologda
                2 bombers moved from Novgorod to Vologda
                2 infantry moved from Belarus to Smolensk
                2 bombers moved from Novgorod to Smolensk
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  4/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Vologda, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Western Germany
                2 bombers moved from Vologda to Novgorod
                2 bombers moved from Smolensk to Novgorod
                1 infantry moved from Ukraine to Bryansk
                5 infantry moved from Western Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                5 aaGuns, 11 armour, 31 artilleries, 10 infantry and 7 mech_infantrys moved from Belarus to Bryansk
                2 tactical_bombers moved from Bessarabia to Bryansk
                2 tactical_bombers moved from Western Germany to Bryansk
                2 fighters moved from Bessarabia to Western Germany
                1 fighter moved from Bessarabia to Bryansk
                1 fighter moved from Novgorod to Bryansk
                5 armour and 10 mech_infantrys moved from Bessarabia to Bryansk
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 107 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 marine moved from Nigeria to French Central Africa
                1 bomber moved from Western Germany to Gibraltar

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 artilleries and 4 infantry placed in Germany
                1 fighter placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_41516_Ger16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Vologda
                7 armour and 8 mech_infantrys moved from Novosibirsk to Russia
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 :  2/5 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                3 fighters moved from Vologda to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs

    triplea_41516_Rus16.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 harbour, 6 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Central Mongolia to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 battleship, 3 carriers, 4 fighters and 7 submarines moved from 33 Sea Zone to 25 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                2 fighters moved from Caroline Islands to 25 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                4 bombers moved from Japan to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Dzavhan to 6 Sea Zone
                1 fighter moved from Hunan to 6 Sea Zone
                1 fighter moved from Dzavhan to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 4 bombers, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 5 submarines
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 bombers, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  9/13 hits
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 2 :  2/5 hits
                        5 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 4 bombers, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Americans: 5 submarines
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 7 submarines
                    Americans defend with 1 submarine
                        Japanese roll dice for 7 submarines in 25 Sea Zone, round 2 :  1/7 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 7 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 fighters moved from 6 Sea Zone to Midway
                1 fighter moved from Caroline Islands to Wake Island
                2 tactical_bombers moved from 33 Sea Zone to Wake Island
                4 bombers moved from 6 Sea Zone to Midway
                2 submarines moved from 37 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from Iraq to Caucasus
                1 tactical_bomber moved from Iraq to Bryansk
                2 fighters moved from Suiyuyan to Caucasus
                1 mech_infantry moved from Timguska to Kansu
                1 armour and 8 mech_infantrys moved from Olgiy to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from India to Burma
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 harbour placed in Midway
                2 carriers, 6 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 107 PUs

    triplea_41516_Jap16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 10 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 107 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 107 Sea Zone
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 89 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 107 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 107 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 107 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 102 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 9 submarines moved from 101 Sea Zone to 11 Sea Zone
                1 fighter moved from 107 Sea Zone to Quebec
                2 fighters moved from 102 Sea Zone to Eastern United States
                4 fighters moved from 89 Sea Zone to Eastern United States
                1 mech_infantry moved from Southeast Mexico to Central United States
                1 destroyer moved from 26 Sea Zone to 13 Sea Zone
                1 battleship, 10 carriers, 3 cruisers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 11 Sea Zone

    Place Units - Americans
                10 infantry placed in Eastern United States
                1 armour and 1 mech_infantry placed in Central United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,4,1,3,5,4,6,5,5,4,3,5,3,4,1,4,4,1,3
                Americans collect 49 PUs (3 lost to blockades); end with 50 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    triplea_41516_Ame16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 10 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 107 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 107 Sea Zone
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 89 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 107 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 107 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 107 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 102 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 9 submarines moved from 101 Sea Zone to 11 Sea Zone
                1 fighter moved from 107 Sea Zone to Quebec
                2 fighters moved from 102 Sea Zone to Eastern United States
                4 fighters moved from 89 Sea Zone to Eastern United States
                1 mech_infantry moved from Southeast Mexico to Central United States
                1 destroyer moved from 26 Sea Zone to 13 Sea Zone
                1 battleship, 10 carriers, 3 cruisers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 11 Sea Zone

    Place Units - Americans
                10 infantry placed in Eastern United States
                1 armour and 1 mech_infantry placed in Central United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,4,1,3,5,4,6,5,5,4,3,5,3,4,1,4,4,1,3
                Americans collect 49 PUs (3 lost to blockades); end with 50 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 tactical_bomber moved from 70 Sea Zone to Union of South Africa
                1 carrier moved from 70 Sea Zone to 68 Sea Zone
                1 infantry moved from South West Africa to 70 Sea Zone
                1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to Gold Coast
                1 artillery moved from South West Africa to Union of South Africa

    Combat - British
                Battle in Gold Coast

    Non Combat Move - British

    Place Units - British
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,4,6,5,4,4
                British collect 15 PUs (5 lost to blockades); end with 17 PUs

    Turn Complete - UK_Pacific

    triplea_41516_UK_16.tsvg

  • '21 '20 '19 '18 '17 '16

    Im out for a week on holiday, be back around the 16th

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 bomber, 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 109 Sea Zone to 107 Sea Zone
                1 destroyer moved from 110 Sea Zone to 107 Sea Zone
                1 destroyer moved from 104 Sea Zone to 102 Sea Zone
                1 submarine moved from 91 Sea Zone to 102 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 102 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 107 Sea Zone
                3 artilleries moved from Gibraltar to 91 Sea Zone
                6 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 111 Sea Zone
                3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
                2 armour and 5 mech_infantrys moved from Belgian Congo to Rhodesia
                1 tactical_bomber moved from 72 Sea Zone to Rhodesia
                1 fighter moved from 72 Sea Zone to 82 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 72 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to South West Africa

    Combat - Italians
                Battle in 82 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 82 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Scotland
                Battle in South West Africa
                Battle in Rhodesia
                    Italians attack with 2 armour, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Italians roll dice for 2 armour, 5 mech_infantrys and 1 tactical_bomber in Rhodesia, round 2 :  1/8 hits
                        British roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Rhodesia
                    Italians win, taking Scotland from British, taking South West Africa from British, taking Rhodesia from British with 2 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 107 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Italians roll dice for 1 submarine in 107 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 107 Sea Zone
                    Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 102 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Italians roll dice for 1 submarine in 102 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 102 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 102 Sea Zone
                    Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
                1 fighter moved from 102 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Egypt to Belgian Congo
                1 tactical_bomber moved from Rhodesia to 70 Sea Zone
                1 fighter moved from 82 Sea Zone to 70 Sea Zone
                3 infantry moved from Kenya to Belgian Congo
                1 bomber moved from Iraq to Gibraltar
                2 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Caucasus to Bryansk
                1 armour moved from Rostov to Bryansk
                2 aaGuns and 5 artilleries moved from Northwest Persia to Caucasus
                1 aaGun moved from Belgian Congo to Rhodesia

    Place Units - Italians
                1 carrier and 2 destroyers placed in 110 Sea Zone
                1 bomber placed in Southern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,5
                Italians collect 39 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 50 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 58 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41516_Ita16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41516_Fre16.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 bombers and 14 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 infantry moved from Smolensk to Vologda
                4 bombers moved from Novgorod to Vologda
                2 fighters moved from Bryansk to Vologda
                4 tactical_bombers moved from Bryansk to Vologda
                1 destroyer moved from 103 Sea Zone to 89 Sea Zone
                1 bomber moved from Gibraltar to 89 Sea Zone

    Combat - Germans
                Battle in 89 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Germans roll dice for 1 bomber and 1 destroyer in 89 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 89 Sea Zone
                    Germans win, taking 89 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Vologda
                    Germans attack with 4 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 4 bombers, 2 fighters, 2 infantry and 4 tactical_bombers in Vologda, round 2 :  3/12 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 4 bombers, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Vologda to Novgorod
                3 infantry moved from Novgorod to Belarus
                2 fighters moved from Vologda to Bryansk
                4 tactical_bombers moved from Vologda to Bryansk
                3 infantry moved from Ukraine to Bryansk
                3 fighters moved from Western Germany to Bryansk
                2 infantry moved from Bryansk to Smolensk
                4 artilleries and 4 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 113 Sea Zone to 111 Sea Zone
                4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
                1 carrier moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from 110 Sea Zone to Scotland
                1 fighter moved from 104 Sea Zone to Scotland
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                1 submarine moved from 109 Sea Zone to 107 Sea Zone
                1 submarine moved from 119 Sea Zone to 117 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from 104 Sea Zone to Scotland
                1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 marine moved from French Central Africa to French West Africa
                1 bomber moved from 89 Sea Zone to Gibraltar

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                5 artilleries and 5 infantry placed in Western Germany
                2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 62 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_41516_Ger17.tsvg

  • '21 '20 '19 '18 '17 '16

    ok I give up well played!

  • '20 '19 '18 '17

    thanks for the game, giallo :) . it’s been a fun few months ;) . tell me if you ever want to play again!

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