@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
subs fight?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters moved from Hawaiian Islands to 6 Sea Zone
18 submarines moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from 9 Sea Zone to 6 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 11 fighters, 22 submarines and 4 tactical_bombers
Japanese defend with 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 21 submarines in 6 Sea Zone, round 2 : 8/21 hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/15 hits
Japanese roll dice for 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 13/23 hits
7 destroyers owned by the Japanese, 13 submarines owned by the Americans, 3 submarines owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 4/8 hits
Japanese roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 7/15 hits
Japanese roll dice for 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/11 hits
Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 6 Sea Zone, round 3 : 3/3 hits
3 submarines owned by the Americans, 3 fighters owned by the Japanese, 4 submarines owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 8 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 1/5 hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 2/7 hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 4 : 5/6 hits
2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 5 : 1/5 hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/2 hits
Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 : 3/4 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 6 : 1/5 hits
1 transport owned by the Japanese lost in 6 Sea Zone
5 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 11 fighters, 17 submarines and 4 tactical_bombers
Casualties for Japanese: 1 battleship, 4 carriers, 7 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 battleship, 10 carriers, 3 cruisers and 4 destroyers moved from 9 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Central America to Southeast Mexico
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 battleship, 1 destroyer and 7 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters moved from Hawaiian Islands to 6 Sea Zone
18 submarines moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from 9 Sea Zone to 6 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 11 fighters, 22 submarines and 4 tactical_bombers
Japanese defend with 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 21 submarines in 6 Sea Zone, round 2 : 8/21 hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/15 hits
Japanese roll dice for 1 battleship, 4 carriers, 7 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 13/23 hits
7 destroyers owned by the Japanese, 13 submarines owned by the Americans, 3 submarines owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 4/8 hits
Japanese roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 11 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 7/15 hits
Japanese roll dice for 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/11 hits
Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 6 Sea Zone, round 3 : 3/3 hits
3 submarines owned by the Americans, 3 fighters owned by the Japanese, 4 submarines owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 8 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 1/5 hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 2/7 hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 4 : 5/6 hits
2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 5 : 1/5 hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/2 hits
Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 : 3/4 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 6 : 1/5 hits
1 transport owned by the Japanese lost in 6 Sea Zone
5 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 11 fighters, 17 submarines and 4 tactical_bombers
Casualties for Japanese: 1 battleship, 4 carriers, 7 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 battleship, 10 carriers, 3 cruisers and 4 destroyers moved from 9 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Central America to Southeast Mexico
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 battleship, 1 destroyer and 7 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
3 fighters moved from Caucasus to Russia
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Union of South Africa to Rhodesia
Combat - British
Battle in Rhodesia
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Rhodesia, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Rhodesia to Union of South Africa
1 carrier, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to South West Africa
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
British undo move 1.
1 fighter placed in United Kingdom
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,2,5,1
British collect 12 PUs (8 lost to blockades); end with 14 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Belarus to Rostov
1 bomber moved from Egypt to Rostov
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Russians
Italians take Caucasus from Russians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 bomber in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns and 5 artilleries moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 81 Sea Zone to 72 Sea Zone
4 infantry moved from 72 Sea Zone to Kenya
1 armour and 1 mech_infantry moved from Ethiopia to Belgian Congo
1 aaGun and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
2 mech_infantrys moved from Egypt to Belgian Congo
1 fighter moved from Egypt to 72 Sea Zone
1 tactical_bomber moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 artilleries and 6 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 6 infantry and 4 transports moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 bomber moved from Rostov to Iraq
Place Units - Italians
2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
2 destroyers placed in 110 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,6
Italians collect 35 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 55 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from New South Wales to 26 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Belarus to Vologda
2 bombers moved from Novgorod to Vologda
2 infantry moved from Belarus to Smolensk
2 bombers moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 4/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Western Germany
2 bombers moved from Vologda to Novgorod
2 bombers moved from Smolensk to Novgorod
1 infantry moved from Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
5 aaGuns, 11 armour, 31 artilleries, 10 infantry and 7 mech_infantrys moved from Belarus to Bryansk
2 tactical_bombers moved from Bessarabia to Bryansk
2 tactical_bombers moved from Western Germany to Bryansk
2 fighters moved from Bessarabia to Western Germany
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Novgorod to Bryansk
5 armour and 10 mech_infantrys moved from Bessarabia to Bryansk
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 107 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 marine moved from Nigeria to French Central Africa
1 bomber moved from Western Germany to Gibraltar
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 artilleries and 4 infantry placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
7 armour and 8 mech_infantrys moved from Novosibirsk to Russia
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Vologda to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 carriers, 1 harbour, 6 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Central Mongolia to Amur
Japanese take Amur from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 battleship, 3 carriers, 4 fighters and 7 submarines moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to 25 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
4 bombers moved from Japan to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Dzavhan to 6 Sea Zone
1 fighter moved from Hunan to 6 Sea Zone
1 fighter moved from Dzavhan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 bombers, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 5 submarines
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 bombers, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 9/13 hits
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits
5 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 4 bombers, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 5 submarines
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 7 submarines
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 25 Sea Zone, round 2 : 1/7 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 7 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters moved from 6 Sea Zone to Midway
1 fighter moved from Caroline Islands to Wake Island
2 tactical_bombers moved from 33 Sea Zone to Wake Island
4 bombers moved from 6 Sea Zone to Midway
2 submarines moved from 37 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Bryansk
2 fighters moved from Suiyuyan to Caucasus
1 mech_infantry moved from Timguska to Kansu
1 armour and 8 mech_infantrys moved from Olgiy to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from India to Burma
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 harbour placed in Midway
2 carriers, 6 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 10 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 107 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 107 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in 89 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 89 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 9 submarines moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from 107 Sea Zone to Quebec
2 fighters moved from 102 Sea Zone to Eastern United States
4 fighters moved from 89 Sea Zone to Eastern United States
1 mech_infantry moved from Southeast Mexico to Central United States
1 destroyer moved from 26 Sea Zone to 13 Sea Zone
1 battleship, 10 carriers, 3 cruisers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 11 Sea Zone
Place Units - Americans
10 infantry placed in Eastern United States
1 armour and 1 mech_infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,4,1,3,5,4,6,5,5,4,3,5,3,4,1,4,4,1,3
Americans collect 49 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 10 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 107 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 107 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in 89 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 89 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 9 submarines moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from 107 Sea Zone to Quebec
2 fighters moved from 102 Sea Zone to Eastern United States
4 fighters moved from 89 Sea Zone to Eastern United States
1 mech_infantry moved from Southeast Mexico to Central United States
1 destroyer moved from 26 Sea Zone to 13 Sea Zone
1 battleship, 10 carriers, 3 cruisers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 11 Sea Zone
Place Units - Americans
10 infantry placed in Eastern United States
1 armour and 1 mech_infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,4,1,3,5,4,6,5,5,4,3,5,3,4,1,4,4,1,3
Americans collect 49 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 tactical_bomber moved from 70 Sea Zone to Union of South Africa
1 carrier moved from 70 Sea Zone to 68 Sea Zone
1 infantry moved from South West Africa to 70 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold Coast
1 artillery moved from South West Africa to Union of South Africa
Combat - British
Battle in Gold Coast
Non Combat Move - British
Place Units - British
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,4,6,5,4,4
British collect 15 PUs (5 lost to blockades); end with 17 PUs
Turn Complete - UK_Pacific
Im out for a week on holiday, be back around the 16th
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 bomber, 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 109 Sea Zone to 107 Sea Zone
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 107 Sea Zone
3 artilleries moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 111 Sea Zone
3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
2 armour and 5 mech_infantrys moved from Belgian Congo to Rhodesia
1 tactical_bomber moved from 72 Sea Zone to Rhodesia
1 fighter moved from 72 Sea Zone to 82 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
Combat - Italians
Battle in 82 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 82 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Battle in South West Africa
Battle in Rhodesia
Italians attack with 2 armour, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 2 armour, 5 mech_infantrys and 1 tactical_bomber in Rhodesia, round 2 : 1/8 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Scotland from British, taking South West Africa from British, taking Rhodesia from British with 2 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 107 Sea Zone
Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 107 Sea Zone
Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 102 Sea Zone
Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 102 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 102 Sea Zone
Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Egypt to Belgian Congo
1 tactical_bomber moved from Rhodesia to 70 Sea Zone
1 fighter moved from 82 Sea Zone to 70 Sea Zone
3 infantry moved from Kenya to Belgian Congo
1 bomber moved from Iraq to Gibraltar
2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Caucasus to Bryansk
1 armour moved from Rostov to Bryansk
2 aaGuns and 5 artilleries moved from Northwest Persia to Caucasus
1 aaGun moved from Belgian Congo to Rhodesia
Place Units - Italians
1 carrier and 2 destroyers placed in 110 Sea Zone
1 bomber placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,5
Italians collect 39 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 50 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 58 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers and 14 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Vologda
4 bombers moved from Novgorod to Vologda
2 fighters moved from Bryansk to Vologda
4 tactical_bombers moved from Bryansk to Vologda
1 destroyer moved from 103 Sea Zone to 89 Sea Zone
1 bomber moved from Gibraltar to 89 Sea Zone
Combat - Germans
Battle in 89 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 89 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 89 Sea Zone
Germans win, taking 89 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 4 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 bombers, 2 fighters, 2 infantry and 4 tactical_bombers in Vologda, round 2 : 3/12 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 4 bombers, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Vologda to Novgorod
3 infantry moved from Novgorod to Belarus
2 fighters moved from Vologda to Bryansk
4 tactical_bombers moved from Vologda to Bryansk
3 infantry moved from Ukraine to Bryansk
3 fighters moved from Western Germany to Bryansk
2 infantry moved from Bryansk to Smolensk
4 artilleries and 4 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 113 Sea Zone to 111 Sea Zone
4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to Scotland
1 fighter moved from 104 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 107 Sea Zone
1 submarine moved from 119 Sea Zone to 117 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to Scotland
1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry and 1 marine moved from French Central Africa to French West Africa
1 bomber moved from 89 Sea Zone to Gibraltar
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
5 artilleries and 5 infantry placed in Western Germany
2 bombers placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
ok I give up well played!
thanks for the game, giallo :) . it’s been a fun few months ;) . tell me if you ever want to play again!