Dissndat (x+5) vs Giallo

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Scotland to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                8 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                5 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 119 Sea Zone to 124 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 124 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 3 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                5 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                4 destroyers and 4 submarines placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_41516_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_41516_Chi9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Scotland to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                8 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                5 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 119 Sea Zone to 124 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 124 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 3 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                5 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                4 destroyers and 4 submarines placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to India
                2 infantry moved from West India to India
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Persia to Iraq

    Combat - British
                Battle in India
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 bomber and 2 infantry in India, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun and 4 infantry moved from Eastern Persia to West India
                1 bomber moved from India to Persia
                3 infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Persia to Iraq
                1 fighter moved from Persia to Iraq
                2 fighters moved from 81 Sea Zone to Iraq
                1 carrier and 1 cruiser moved from 81 Sea Zone to 71 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Persia to Iraq

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 infantry and 2 mech_infantrys placed in Iraq
                1 aaGun and 2 infantry placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,3,4,6,4,3,4,1,3,6,6,5,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs

    triplea_41516_UK_9.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 4 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;

    Combat Move - Italians
                4 infantry moved from Tobruk to 96 Sea Zone
                4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 96 Sea Zone to Egypt
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete
                2 fighters moved from 96 Sea Zone to Crete
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Tobruk to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 96 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Syria
                Battle in Crete
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Crete, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Crete
                    Italians win, taking Trans-Jordan from British, taking Syria from British, taking Crete from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Egypt
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 aaGun moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                2 fighters moved from Crete to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 armour, 5 artilleries, 3 infantry and 1 marine moved from Tobruk to Alexandria
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                4 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 21 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_41516_Ita9.tsvg

  • '20 '19 '18 '17

    hey giallo, i would like to redo italy’s turn…not a big deal if you’re not okay with it, i’m happy with how things turned out, i’d just like to try a different strategy.

    diss

  • '20 '19 '18 '17

    never mind…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 18 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns and 8 infantry moved from Queensland to New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6
                ANZAC collect 5 PUs (5 lost to blockades); end with 23 PUs

    triplea_41516_ANZ9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 18 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns and 8 infantry moved from Queensland to New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6
                ANZAC collect 5 PUs (5 lost to blockades); end with 23 PUs

    Combat Move - French
                1 infantry moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French

    triplea_41516_Fre9.tsvg

  • '21 '20 '19 '18 '17 '16

    @dissndat:

    never mind…

    ok

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 marine moved from Algeria to Morocco
                3 fighters moved from Gibraltar to Morocco
                1 bomber moved from Gibraltar to Morocco
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                3 tactical_bombers moved from Vyborg to 115 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                10 armour and 20 mech_infantrys moved from Eastern Poland to Ukraine
                6 armour, 11 artilleries, 1 bomber, 11 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 bomber, 3 fighters and 1 marine
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 3 fighters and 1 marine in Morocco, round 2 :  2/5 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 1 bomber, 3 fighters and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 10 armour and 20 mech_infantrys
                    Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Germans roll dice for 10 armour and 20 mech_infantrys in Ukraine, round 2 :  11/30 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 10 armour and 19 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 6 armour, 11 artilleries, 1 bomber, 11 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 6 armour, 11 artilleries, 1 bomber, 11 infantry, 7 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  15/37 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 6 armour, 11 artilleries, 1 bomber, 10 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                        Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers in 115 Sea Zone, round 2 :  5/6 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Poland
                1 artillery moved from Novgorod to Vyborg
                3 mech_infantrys moved from Baltic States to Vyborg
                1 mech_infantry moved from Baltic States to Western Ukraine
                2 artilleries moved from Baltic States to Poland
                2 artilleries and 8 mech_infantrys moved from Germany to Poland
                1 bomber moved from 115 Sea Zone to Western Germany
                1 bomber moved from Western Ukraine to Western Germany
                1 tactical_bomber moved from Western Ukraine to Poland
                3 tactical_bombers moved from 115 Sea Zone to Western Germany
                1 fighter moved from 115 Sea Zone to Poland
                1 bomber moved from Morocco to Gibraltar
                3 fighters moved from Morocco to Gibraltar
                1 aaGun moved from France to Western Germany
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                1 submarine and 1 transport placed in 113 Sea Zone
                1 fighter placed in Western Germany
                2 artilleries and 8 infantry placed in Germany
                1 infantry placed in Novgorod
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 2 infantry
                EDIT: Adding units owned by Germans to Baltic States: 1 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41516_Ger10.tsvg

  • '20 '19 '18 '17

    giallo, i forgot to move 5 of my tanks that were in eastern poland to poland, would you please move them there on your next turn, if that’s okay with you. i just accidentally moved them in “move all” pick–in my opinion it would not have affected the battle at all.

    thank you…

  • '20 '19 '18 '17

    from western ukraine

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Archangel
                7 armour and 9 mech_infantrys moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Baltic States
                1 fighter moved from Russia to Eastern Poland
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 7 armour, 2 infantry and 9 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 7 armour, 2 infantry and 9 mech_infantrys in Novgorod, round 2 :  8/18 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Russians win, taking Novgorod from Germans with 7 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Archangel to Russia
                2 infantry moved from Tambov to Bryansk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Belarus to Bryansk
                3 aaGuns, 19 artilleries and 58 infantry moved from Belarus to Bryansk
                1 infantry moved from Tambov to Rostov

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
                EDIT: Adding units owned by Russians to Novgorod: 2 aaGuns
                EDIT: Turning off Edit Mode

    triplea_41516_Rus10.tsvg

  • '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 7 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Olgiy to Yenisey
                1 mech_infantry moved from Timguska to Yenisey
                1 tactical_bomber moved from Suiyuyan to Yenisey
                1 fighter moved from Suiyuyan to Yenisey
                1 armour moved from Szechwan to Tsinghai
                1 artillery and 4 mech_infantrys moved from Burma to India
                1 infantry moved from Malaya to 37 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 marine moved from Ceylon to 39 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery moved from Ceylon to 39 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                      Japanese take 80 Sea Zone from British
                1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery, 2 infantry and 2 marines moved from 39 Sea Zone to India
                6 mech_infantrys moved from Yunnan to India
                2 tactical_bombers moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 mech_infantry moved from Shensi to Tsinghai
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from Caroline Islands to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                3 fighters moved from Szechwan to Tsinghai
                1 tactical_bomber moved from Szechwan to Tsinghai

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 3 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 2 :  3/4 hits
                        Russians roll dice for 1 mech_infantry in Yenisey, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 :  2/7 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in India
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 2 marines, 10 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese destroys 2PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry, 2 marines, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                2 tactical_bombers moved from India to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 fighter moved from Szechwan to Yunnan
                1 mech_infantry moved from Chahar to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                2 mech_infantrys moved from French Indo China to Szechwan
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Kwangtung to Hunan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Hopei
                2 infantry moved from Kiangsu to Anhwe
                3 fighters moved from Tsinghai to Szechwan
                1 tactical_bomber moved from Tsinghai to Szechwan
                1 fighter moved from Yenisey to Olgiy
                1 tactical_bomber moved from Yenisey to Olgiy
                1 bomber moved from 16 Sea Zone to Caroline Islands
                2 bombers moved from 16 Sea Zone to Japan
                1 marine moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 33 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                1 bomber and 2 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Kwangtung
                Japanese undo move 3.
                3 mech_infantrys placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 armour placed in Malaya
                Japanese undo move 1.
                1 artillery, 1 bomber and 1 infantry placed in Japan
                Japanese undo move 3.
                1 mech_infantry placed in Malaya
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 submarine placed in 37 Sea Zone
                2 destroyers and 3 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 99 PUs

    triplea_41516_Jap10.tsvg

  • '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 7 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Olgiy to Yenisey
                1 mech_infantry moved from Timguska to Yenisey
                1 tactical_bomber moved from Suiyuyan to Yenisey
                1 fighter moved from Suiyuyan to Yenisey
                1 armour moved from Szechwan to Tsinghai
                1 artillery and 4 mech_infantrys moved from Burma to India
                1 infantry moved from Malaya to 37 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 marine moved from Ceylon to 39 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery moved from Ceylon to 39 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                      Japanese take 80 Sea Zone from British
                1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery, 2 infantry and 2 marines moved from 39 Sea Zone to India
                6 mech_infantrys moved from Yunnan to India
                2 tactical_bombers moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 mech_infantry moved from Shensi to Tsinghai
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from Caroline Islands to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                3 fighters moved from Szechwan to Tsinghai
                1 tactical_bomber moved from Szechwan to Tsinghai

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 3 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 2 :  3/4 hits
                        Russians roll dice for 1 mech_infantry in Yenisey, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 :  2/7 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in India
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 2 marines, 10 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese destroys 2PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry, 2 marines, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                2 tactical_bombers moved from India to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 fighter moved from Szechwan to Yunnan
                1 mech_infantry moved from Chahar to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                2 mech_infantrys moved from French Indo China to Szechwan
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Kwangtung to Hunan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Hopei
                2 infantry moved from Kiangsu to Anhwe
                3 fighters moved from Tsinghai to Szechwan
                1 tactical_bomber moved from Tsinghai to Szechwan
                1 fighter moved from Yenisey to Olgiy
                1 tactical_bomber moved from Yenisey to Olgiy
                1 bomber moved from 16 Sea Zone to Caroline Islands
                2 bombers moved from 16 Sea Zone to Japan
                1 marine moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 33 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                1 bomber and 2 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Kwangtung
                Japanese undo move 3.
                3 mech_infantrys placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 armour placed in Malaya
                Japanese undo move 1.
                1 artillery, 1 bomber and 1 infantry placed in Japan
                Japanese undo move 3.
                1 mech_infantry placed in Malaya
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 submarine placed in 37 Sea Zone
                2 destroyers and 3 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_41516_Jap10.tsvg

  • '20 '19 '18 '17

    if you’re going to attack india, ool = aaa, mech inf, inf, arty, marines

  • '20 '19 '18 '17

    you know, i don’t know what’s going on…when i ran the numbers in practice it said that you had a 5% chance of winning…now it’s the other way around, kind of like with britain in our last game. oh well…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                4 fighters moved from 26 Sea Zone to Midway
                2 fighters moved from 26 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 11 submarines, 4 tactical_bombers and 2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 mech_infantry moved from Central America to Mexico
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in Midway
                    Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield and 2 infantry
                        Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 :  5/8 hits
                        Japanese roll dice for 2 infantry in Midway, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Midway
                    Americans win, taking Midway from Japanese with 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                6 fighters moved from Midway to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    triplea_41516_Ame10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                4 fighters moved from 26 Sea Zone to Midway
                2 fighters moved from 26 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 11 submarines, 4 tactical_bombers and 2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 mech_infantry moved from Central America to Mexico
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in Midway
                    Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield and 2 infantry
                        Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 :  5/8 hits
                        Japanese roll dice for 2 infantry in Midway, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Midway
                    Americans win, taking Midway from Japanese with 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                6 fighters moved from Midway to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 89 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Syria
                1 fighter moved from Iraq to Syria
                3 artilleries and 16 infantry moved from West India to India
                1 bomber and 2 fighters moved from Persia to India
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Syria
                1 fighter moved from Iraq to 99 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 80 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Egypt
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 :  3/6 hits
                        Italians roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Syria
                    British attack with 1 fighter and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Syria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 4 :  3/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 3 artilleries, 1 bomber, 2 fighters and 16 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry, 2 marines and 9 mech_infantrys
                        AA fire in India :  0/3 hits
                        British roll dice for 3 artilleries, 1 bomber, 2 fighters and 16 infantry in India, round 2 :  2/22 hits
                        Japanese roll dice for 1 aaGun, 2 artilleries, 2 infantry, 2 marines and 9 mech_infantrys in India, round 2 :  7/15 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 7 infantry owned by the British lost in India
                        British roll dice for 3 artilleries, 1 bomber, 2 fighters and 9 infantry in India, round 3 :  5/15 hits
                        Japanese roll dice for 2 artilleries, 1 infantry, 2 marines and 9 mech_infantrys in India, round 3 :  8/14 hits
                        1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in India
                        British roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 infantry in India, round 4 :  4/7 hits
                        Japanese roll dice for 2 artilleries, 2 marines and 5 mech_infantrys in India, round 4 :  3/9 hits
                        2 artilleries owned by the British, 4 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India
                        British roll dice for 1 artillery, 1 bomber and 2 fighters in India, round 5 :  3/4 hits
                        Japanese roll dice for 2 artilleries, 2 marines and 1 mech_infantry in India, round 5 :  2/5 hits
                        2 artilleries owned by the Japanese, 2 fighters owned by the British and 1 mech_infantry owned by the Japanese lost in India
                        British roll dice for 1 artillery and 1 bomber in India, round 6 :  2/2 hits
                        Japanese roll dice for 2 marines in India, round 6 :  0/2 hits
                        2 marines owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -11
                    Casualties for British: 2 artilleries, 2 fighters and 16 infantry
                    Casualties for Japanese: 1 aaGun, 2 artilleries, 2 infantry, 2 marines and 9 mech_infantrys

    Non Combat Move - British
                1 bomber moved from India to Persia
                1 aaGun moved from West India to India
                1 aaGun and 8 infantry moved from Persia to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Syria to Iraq
                1 fighter moved from 99 Sea Zone to Iraq
                1 fighter moved from Iraq to Persia
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                3 armour placed in Iraq
                1 fighter and 1 tactical_bomber placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,1,4,4,2,2,5,4,5,1,5,2,1
                British collect 32 PUs (4 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,6,3,3,3,2,6,4,2,2,2,2,4,2,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs

    triplea_41516_UK_10.tsvg

  • '21 '20 '19 '18 '17 '16

    @dissndat:

    you know, i don’t know what’s going on…when i ran the numbers in practice it said that you had a 5% chance of winning…now it’s the other way around, kind of like with britain in our last game. oh well…

    Well you got pretty lucky there, but I have more units and more power

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